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CRISIS! 



Commodore Electronics 

have gone into liquidation. 

"Business as usual," 
insist Commodore UK 
- but for how long? What 
happens to the Amiga 
now? What about your 
after-sales support? And 
just who is the mysterious 
investor rumoured to be 

ready for a buy-out? 

WHAT 
MEANS 



ISSUE 39 • JULY 1994 • £2.50 



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definitive comparison 

packag" 



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Your guarantee 
of value 



770961 



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32-bit Acorn home computers uommoaore Amiga 






idivi ku /compaimies 



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The tOocct 



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Rapidly becoming Britain's favourite choice in educational software wREEJg 

. -J^^it= 



Maths (Algebra) Junior Essentials 



Dinosaurs 



For children 6 to 16 years 



TMt BEST 

EDUCATIONAL 
GAME 
Of >993 



10*a*i W Maths (Algebra) meets 
all me cntena for an 
outstanding educational 
program and fully 
deserves first place as th 
Edutainment Program of 
the vear Ten out of Ten for it'" 

- Amiga User international (January '94 

'This pack is very good If is well 
smted to ooth home and school use 
n encourages good shifts like searc 
ing for patterns and estimating Also 
it's Available on approval, so what 
are you watting for?" 

- -*i (»n Gompuiing (Decemoet 931 




For children 5 to 11 years 

A truly flexible package covenng many 
topics essential for building a good 
educational foundation The areas 
covered have been carefully chosen by 
a team of experts and come from 
several subjects and levels of the 
National Curriculum 
The child's progress m these areas 
is constantly monitored and recorded 
and parents of teachers can easily 
discover where a chrfd needs help. 
As with all the 10 mt ■/ to senes. 
further motivation to play the 
games and learn more is added 
in the form of High Score Tables. 




For all ages 



Maths (Number) 

For children 6 to 16 years 



"Wel thought out to offer real benefits 

lo d»*ufen studying m Bm«h school * 

- PC Plus lJuty 931 

"Educabonalry worthwhile and exciting 
to play - a rare combination " 

- Archimeaea World (December 9SI 

"Unique in home-based programs be 
cause of the National Curriculum link 

I M<a o User iSeptemDei 93) 

'Excellent for reinforcing specific 
mathematics knowiedge ' 

- Jvnor Educate iJun, 93) 

The 10 mi v 10 Senes lives up to 
its name." - pc Home lAu&rst w> 




Early Essentials 

For children under 7 years 



"Outstanding Ail of ihe activities are 
not only very enjoyable but they're wel 
thought through It s one of the best 
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m a long while. II you have young kids 
get it for the home. If you're a teacher, 
hammer on the headteacher's door 
and beg for money to buy a copy " 

- ArcheneOn VVWW ( July 931 

"At just £2595 you'll be hard pressed 
to find anything wn>ch even comes 
close to Early Essentials.* 

- Men Compute* Man iSopt 931 




This package is the fun way to learn 
the facts about dinosaurs The six 
games ail have superb digitised 
graphics to make a whole area of 
history - dinosaurs - come alive. 
If you came face to lace with a 
tyrannosaurus would you run away 9 
Or are you safe because it's a 
vegetarian and wouldn't eat you' 
This, together with 100s of other 
interesting facts, can be discovered 
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The Six games - all with single 
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educational fun lor everyone. 



English 

For children 6 to 16 years 

"Everytn*ng oe--g ac^e s r etevant to 
e player s education Anmvaiuabie 
Mi :j»um experience plenty of tun. 
lots of variety ' 

- PC Home iNovemoe' 93) 

"Guaranteed to sustain the attention 
of even reluctant learners* 

RISC User {January Feonjary 931 

"Most importantly, as the games are 
tun children cant help but learn ■ 

- Acorn Computing tWa'C* 93t 

'Allows progression from Junor 
school age ngnt up to GCSE levei 

- Amiga User international iSep! 




... 



W 




Maths (Statistics) 11 



French 13 



Driving Test 



For children 6 to 16 years 

Attainment Target 5 of the National 
Curriculum is Data Handling - a vital 
area of Mathematics I0»et*{ 10 
Maths (Statistics) covers 36 specific 
topics from mat subject. 
In this package, recording animal 
sightings m an animated pond or 
rolling dice are just two of the many 
challenges that children wilt relish 
as they learn about statistics And 
can graph drawing be a game' It 
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and bombs are dropped onto the 
charts This s a realty enjoyable 
way to loam about statistics 




For children 6 to 16 years 

This suite of six educational games will 
give fun and motivation to all children 
learning French The package <s 
designed with the Modem Languages 
National Curriculum firmly in mind and 
contains many challenges to reinforce 
facts stated in Attainment Targets 3 
and 4. 

t0»«t*j 10 French is essential for 
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the French language 




For all drivers and learners 



Whether you're a novice learner or 
an advanced expert, there's plenty 
you can learn from this package 
There are thousands of bwit-n 
questions and you can choose 
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directly or add to the fun by try 
them within games 
The six games have been designed 
to be fun for all adults and include 
strategy mental agility, coordination 
and more And. if you think you are 
up to it you can 'take the test ' - a 
challenge covering many areas o' 
me Owing Test 




The INNOVATIVE 10 *«t of 10 Series 

These highly acclaimed suites of programs are a revolutionary step forward J n 
educational software. They ALL use a unique system of automatically 
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the many features which sets the 10 <%*a 9*} 10 Series in a class of its own. 
Each package contains SIX expert! \ designed educational games covering TEN 
essential areas of j child's education. All packages cover a wide age range and 
subjects arc available for all children from three to sixteen years of age. 
As children learn from the games their progress is automatical!) recorded in 36 
specific challenges - the National Curriculum Attainment Targets of these ureas 'ar 
optionally displayed on screen in subject-based packages. All the programs are designed in 
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progress of up to 4<MH) children with no input from parent or teacher needed. Watch them, 
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A CHANCE TO EARN MONEY 



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We are so confident you'll like to ■>.,,•* y 10 software that we'll let you try it FREE. 
Ask for a free trial' and we will not bank any payment until you've had chance 
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DEMONSTRATION VERSIONS are also available - each subject is on a separate 
disk. They cost £1 each. This will be refunded when you order the full version. 



HOW TO ORDER ... 

The 10 ~* y 10 Series is available for Acorn 32-bit computers 
(Archimedes), Commodore Amiga and IBM/PC and compatibles. 
At the time of going to press, titles marked ° were not available 
on all formats. Please ring for availability. Each package is ONLY 
£25.95 and you can order by CREDIT CARD. CHEQUE or 
EDUCATION AUTHORITY ORDER. 

If you ask for a free trial' we will send you the software without 
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return it to us within 14 days and we will return your ORIGINAL 
cheque or order or not process your credit card for payment. 

Order by Post or Phone from: 

10 n«r n{ fO Educational Systems 
1 Percy Street, Sheffield, S3 8AU 

■n* 0742 780370 / 769950 





Sile antl Network Licences ur<- available - please ring t<" details 
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The /Otuttffo Series is available from all good computer software suppliers 



CONTENTS 



3 




ISSUE 39 • JULY 1994 







AMIGA ANSWERS 



41 



Get the very latest details on what's happening to 
Commodore. Check out the news special on p4. 



NEWS 



4 





Commodore International seek court protection; 

Commodore Electronics undergo voluntary 

liquidation; the Philippines factory closes down - 
find out what all this means for you PLUS details 
on forthcoming products; and news from the USA. 

WP TIPS AND SECRETS 20 

Mark Smiddy reveals how you can get the most 
from your word or document processor. 

AMIGA 4000T 

We find out just how much power and expandability 
you can expect from the new king of Amigas. 

A1200 CD-ROM 

We take the A1200-owners' ticket to the world 
multimedia out for a spin. 

ADI GCSE 

Wilf Rees checks out the latest three packages in 
the popular ADI educational range. 

MUSIC-X 2.0 

Tim Tucker sees if the latest version of this 
sequencer will make a sound purchase. 

INTERCHANGE PLUS 

Gary Whiteley takes a look at the new version of 
Syndesis' Interchange Plus 3D object converter. 

ANIMATION WORKSHOP 3 1 

Can Hanna Barbera's new Animation Workshop 
really turn children into tomorrow's animators? 

IMAGE MIRROR 

R Shamms Mortier reviews the latest image 

processing and animation program from the USA. 





30 





WINDOW SHOPPER 

Graeme Sandiford takes a look at a book on 
AmigaDOS 3; a battery-backed clock; and a dual 
controller for an IDE hard disk and a CD-ROM drive 





Find out how one of our readers was able to make 
even more money using his Amiga after reading a 
copy of Amiga Shopper*. 



READER ADS 

i 

Used hardware and software bargains. 



40 




Our expert panel provides solutions to more of your 
real-life Amiga problems. 

INTERVIEW 

This month our American correspondent, R 
Shamms Mortier, talks to the people behind DCTV 
and the hugely successful Brilliance paint package 
- Digital Creations. 

AMOS 

Simon Green kicks off our revamped AMOS 
programming column with a look at how you can 
create your own fractal plasma demos. 




VIDEO 



60 




Gary Whiteley takes you through creating subtitles, 
captions and credit sequences in the second and 
final part of his video titling tutorial. 

BACK ISSUES 

If you've missed out on the complete set of Amiga 
Shoppers, don't do anything rash. Just turn to 
these pages to order a back issue. 

SUBSCRIPTIONS 

Don't miss out on your monthly dosage of hard 
Amiga facts - subscribe! 

COMMS 

Dave Winder explains how you can gain remote 
access to an FTP sight and get a whole load of 
Amiga software for free. 





AMIGADOS 



TO 



Mark Smiddy shows you how to fine tune your 
startup-sequence safely and make use of RAD to 
speed up your boot process. 

KNOW WHAT I MEAN? 76 

Continuing our monthly opinion column, Dave 
Winder and Wilf Rees give voice to their thoughts 
on pornography and education. 




Whoa! Retina-burning plasma effects can be 
yours, courtesy of AMOS and Simon Green - p54. 




C PROGRAMMING 

Toby Simpson explains the importance of the list - 
one of the fundamentals of the Amiga system. 



USER GROUPS 



80 



Get in touch with Amiga users around the globe. 





PUBLIC DOMAIN 

Graeme Sandiford checks out the latest low-cost 
and no-cost serious software. 

PRODUCT LOCATOR 

Your guide to the best in Amiga hardware, software 
and PD - complete with ratings and supplier info. 

BUYING ADVICE 

You'd be mad to make an Amiga purchase before 
reading this vital advice. 

COMPETITION 

Don't miss out on your chance to win one of 14 
copies of Softwood Products' fantastic Final Writer. 





NEXT MONTH 



98 



Advance news on what we have in store for you in 
next month's issue. 





Which Amiga word processor 
reigns supreme? We compare 
every commercial package 
along with the best from the 
shareware scene. Find out 
which offers the features you 
need for the price you can 
afford PLUS top tips on getting 
the very best results from you 
current word processor. 




AMIGA SHOPPER v ISSUE 39 • JULY 1994 



4 NEWS 




Cliff Ramshaw ponders over this 
month's Amiga events,.. 

We're about to witness the 
most significant stage of 
the Amiga's history since its 
launch. As you can see from the 
story to the right, Commodore 
themselves are about to undergo 
a huge change. 

The staff at Commodore UK, 
though, remain optimistic. This 
optimism isn't really that 
remarKable, though - they know 
that the Amiga is going to survive. 
There seem to be buyers aplenty 
interested in Commodore and the 
Amiga, with one in particular on the 
verge of making an offer. I think 
we'll be seeing the manufacture of 
Amigas for some time to come yet. 

What people also seem to 
forget is that there's already a 
massive Amiga user-base. Even if 
not one more Amiga ever saw the 
light of day. there's still a 
substantial market for the third 
party developers who've made the 
Amiga so successful with their 
amazing peripherals and programs. 
In other words, we can expect to 
see a steady stream of new 
products coming along to enhance 
the power of our machines even 
further, no matter what happens. 

Plenty of people, including ex- 
employees, have been taking the 
opportunity to criticise the top 
management of Commodore 
International. Let's face it. they 
have made a few howlers in the 
past. Certainly they've failed to 
adequately market their products, 
especially in the serious sector. 
When was the last time you saw an 
advert for an A4000? And why is 
the thing so expensive compared 
to rival Mac and PC platforms. 

I hope that we'll see a buyer 
emerge for Commodore who's 
prepared to put the money In for a 
truly radical research and 
development program - Amiga 
technology needs to take another, 
dramatic step forward to survive in 
the serious marketplace - and for 
a strong marketing campaign. 
Fingers crossed... 



CONFUSION AS 
COMMODORE FILES 

PROTECTION 

Commodore International have sought protection 
with the courts; Commodore Electronics have been 
liquidated. It's a worrying time for Amiga owners.* 




Commodore are in trouble. You may have already 
heard that they've gone bust - it's not true, but 
with one of their subsidiaries, Commodore 
Electronics Ltd, already In voluntary liquidation and the 
holding company Commodore International under 
protection by the Bahamian Courts, things ain't what 
they used to be. 

Commodore International have been taken under the 
wing of the Bahamian equivalent of Chapter 11. This puts 
them in the hands of trustees, whose job it is to bring in 
as much revenue as possible for the company's creditors 
and shareholders. It also prevents creditors from pressing 
for repayment of debts. The move leaves the way clear for 
companies who may be interested in buying out the 
corporation. 

Most of the European subsidiaries, including 
Commodore UK, are trading as normal - Commodore UK 
has released a terse press release to this effect - but the 
situation is a temporary one. A buyer is expected to be 
announced by the time you read this. 

The news follows a period of heavy 
financial losses on the part of the 
company (see box-out for 
details). Many industry 
insiders have been 
expecting something of 
this sort to happen for 
some time now. 
Nevertheless, 
Commodore has being 
doing well in Europe, 
with demand for their 
products still high, 
despite the Germany 
economy being in 
recession. It's the 
parent Commodore 
company that has simply 
run out of cash. 

To try and clear up 
some of the confusion 
surrounding the situation, we 
spoke to David Pleasance. joint 
managing director of Commodore 
UK. He confirmed that several buyers 
had expressed an interest, and that they 
would be buying "current Amiga technology, future 
Amiga technology and our distribution channels." So it 
seems that no matter what the outcome, the Amiga itself 
will continue. 

Commodore's main factory, located in the Philippines, 
is currently closed. Given this, we asked Pleasance how 
long Commodore could continue supplying Amigas for 
sale. "We have a pool of Amiga product in Europe," he 
told us, "which all subsidiaries have access to. It will last 
until September without any new manufacturing." This at 
least means there's plenty of time for a deal to be struck 



Commodore's financial 
fortunes - the figures 



Year 


Net profit 


1991 


$57.4 million 


1992 


$27.6m 


1993 


-$356. 5m 



Financial years end on 30 June. Since 1991 
Commodore International have seen a decline. As 
reported last month, Commodore lost a further $9. 7m 
and $8. 2m in the first two quarters of the current year. 





before falling sales cause further financial problems. 

One of the questions foremost in the minds of 
current Amiga owners is: What about my on-site 
warranty? Pleasance told us, "Every product sold 
has been warranted by ICL, so there is nothing to 
worry about. There's no fear anybody need have 
about that." Amiga Shopper understands this 
also applies to any Amigas sold in the future. 
Understandably, news of the liquidation and 

court protection 
has caused 
considerable 
concern among 
the Amiga 
community, particularly 
those who have access 
to bulletin boards, where 
unsubstantiated 
rumours have been 
rife (to find out 
what Amiga 
developers and 
distributors have 
to say, see the panel on the next page). A 
number of companies have been put forward as 
potential buyers, including Amstrad. Samsung, 
Sony, Hewlett-Packard and Philips. 
Understandably, Pleasance is unwilling to 
comment on the identity of the real buyers. 

Amstrad have publicly expressed an interest. 
Asked if they could be discounted from the running. 
Pleasance replied that. "There are more interested parties 
than Amstrad." 

The most persistent rumour, allegedly from a verbal 
remark made by a Commodore Germany spokesperson, 
suggests that the most interested party is an "Asian 
investor". When asked if the company was indeed Asian, 
Pleasance responded, "Possibly." 

Amiga Shopper has heard from a source close to the 
company that the buyer is in fact Samsung. Pleasance 




AMIGA SHOPPER # ISSUE 39 • JULY 1994 



NEWS 5 



told us that alt of the details should be in place in "a 
matter of a couple of weeks." 

There are other potential buyers. Jim Drew of Utilities 
Unlimited (makers of the Emplant 
Mac emulation board) has been 
trying to band Amiga developers 
together in an effort to raise 
enough cash to buy up the rights to 
Amiga technology. In an 
internationally distributed e-mail, he 
stated his goals as: "[to] purchase 
the rights from current ownership, 
or work with another corporation to 
see that continued development 
and gasp advertising is done. 

•[ToJ contact major Mac and PC 
developers and PC developers 
(Adobe. Aldus, etc.) and once again 
offer to port their products to the 
Amiga at little or no cost. Once 

people see us running the big boys' 
software more efficiently than other platforms can. they 
will think hard before buying that next Mac or PC." He also 
outlined his commitment to developer support and 
development of new machines. 

Hewlett-Packard, although they manufacture some 
chips for Commodore and have ^mmmmmm 

expressed an interest in CD32 for 
a prototype interactive TV system, 
seem unlikely contenders - their 
computing interests lie in high-end 
workstations much more powerful 
and expensive than the Amiga. 

Sony and Philips both have 
their own competing technologies 
too. Sony are developing their 
PlayStation console, while Philips 
of course have CD-i. Their buying up CD32 technology 




Despite the worrying news, David Pleasance 
retains his optimism: "It's almost Impossible 
that the technology will die. " 



"Amiga Shopper has 

heard from a source close 

to the company that the 

buyer is in fact Samsung" 



really wouldn't make sense. 

Another alleged potential buyer comes as a complete 
surprise - Giama, a company manufacturing slot 

machines for gambling. They are 
reportedly interested in Amiga 
technology for the production of 
home-based, on-line slot machines 
with sophisticated computer 
graphics. Again, this doesn't really 
hold water - if the company were 
considering such a move it could 
simply license the technology from 
Commodore in the way that 
arcade game manufacturers have 
already done. 

Unfortunately, nothing for 
certain is known about 
Commodore's future. The only 
people who do know aren't saying 
anything at the moment. 
Whatever, the end of the Amiga 
seems extremely unlikely, as David Pleasance confirmed 
when asked what all this means for our favourite machine. 
"It will probably turn out to be the best thing that's 
happened," he said. "The Amiga needs one hundred per 
cent attention; now that we've divested ourselves of our 
■HHHMii^ dallying in the PC market, the 

future of the Amiga is stronger 
than ever." 

In closing, he told us, "It's 
business as usual as far as we're 
concerned. It's almost Impossible 
that the technology will die, 
though it may not be owned by 
Commodore, of course." 

We'll bring further details on 
this, the most important stage in 



the Amiga's history so far. next month. 



THE VIEWS OF DEVELOPERS AND DISTRIBUTORS 



"We feel that Commodore will pull 
through the current crisis. As yet 
we have not experienced any fall In 
sales or had too many worried 
customers. We feel that the Amiga 
has plenty of life left in it and will 
continue to support it for the 
foreseeable future." - Mark 
Blackham, Silica Systems 

■I think the situation at the 
moment is terrible, especially for 
the end-user. Commodore are not 
letting anybody know what the real 
situation Is. We've had several 
worried customers who are unsure 
If Commodore and the Amiga have 
a future. What's the point of 
investing a lot of money in a new 
hard disk If the machine is going to 
become extinct? If Commodore 
don't get their act together, we 
might even consider concentrating 
more on other computing 
platforms." - Tony Inahri. Power 
Computing 

"This is a watershed for 
Commodore - It Is potentially a 
very attractive purchase. There are 
plenty of interested parties out 
there, and Commodore will 
probably become a stronger 



company as a result of their 
current trials. We've had no 
reports from any of our clients 
about overly concerned customers. 

"This Is normally a quiet time 
of the year anyway - by spring 
demand drops almost to a trickle. 
This seasonally quiet period should 
work in Commodore's favour; It will 
allow them to restructure the 
company without affecting sales a 
great deal. 

"It would be Inconceivable If a 
powerful brand like the Amiga 
would be allowed to die. We will 
continue to support the Amiga 
whole-heartedly. Its technology 
alone is enough to ensure that It 
will not only be around in the 
autumn, but will make a huge 
Impact on Christmas computer 
sales." - Don Carter, ZCL 

Tve been expecting this for well 
over a year now. They have been 
treating suppliers and users badly 
for a while, and this was almost 
inevitable. Their blinkered 
marketing and narrow distribution 
have alienated the company. As it 
stands, the company is still 
attractive and will probably be 
bought by a large company. 



"Whether or not someone like 
Amstrad will be the ideal company 
to do this is debatable. Hopefully 
the owners may develop a multi- 
platform Amiga, a bit like the 
PowerPC, which is needed to 
match current trends. The Amiga's 
strengths go beyond Commodore's 
credibility and we will be 
supporting this excellent product 
for some time to come." - Brian 
Cobley. First Computer Centre 

"We have been expecting 
Commodore's position for the last 
seven to eight months. We are now 
in a wait-and-see situation. We 
have several new products lined up 
for release this autumn and see no 
reason to delay their release. 

"A Commodore without any 
debts is bound to And a buyer 
soon. There Is so much technology 
to be gained by a potential buyer, 
as well as a large user base. We 
have kept all of our clients 
Informed of the situation and very 
few seem worried. When we 
started out we felt that the Amiga 
was the best platform for video 
production, and we still do. We'll 
continue to support ft." - Paul 
Schmidt, NewTek 



Computer 
Deal 94 

If you're looking for a computer- 
bargain, you might consider 
popping along to Computer Deals 
94 The event will be held from 
July 22-24. at The National Hall. 
Olympia Exhibition Centre. 
Hammersmith Road. Kensington, 
London. W14 8UX Prices of 
admission are as follows. £7 for 
adults. £5 for children and £20 for 
a family (two adults and three 
children) To purchase a ticket, call 
tr 0369 5335. 

Dimensi 
price cuts 

New Dimensions is reducing the 
price of its popular Technosound 
Turbo 2 Advanced Sound Sampling 
System to £39.99 RRP from its 
original price of £49 99 If you 
snoop around matt order 
companies you might just find a 
copy of the original Technosound 
Turbo for a bargain price. New 
Dimensions can be contacted on 
t» 0291 690933. 

SyQuest extent 
Warranty 

Removable storage device 
specialists. SyQuest Technology, 
have just extended their warranty 
on 3 5-inch 105 and 270Mb hard 
drive cartridges to five years. 
SyQuest has made this decision 
on the basis of the results of the 
field tests that have been 
performed on existing drives and 
cartridges. Speak to your nearest 
SyQuest dealer for more 
information on the new warranty 
and the SyQuest range. 

Yu ducfion 

ff(f(j 

Silica Systems are reducing the 
prices of several pieces of 
hardware and software. The 
A4000 030 goes down by £200. 
and now starts at £999 for a 
system with 4Mb of RAM and a 
214Mb hard drive, as well as 
whopping bundle of software. 

Buy a copy of ImageFX 1.5 
along with your Amiga and you can 
get it for just £100 - a saving of 
£80. The latest version of GVP's 
1V24 video and graphics board is 
available from as little as £749 
There are plenty of other 
reductions. Call Silica Systems on 
tr 081 308 1230 for more details 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



6 NEWS 



Mastering 

Manchester Business School and 
the department of Computer 
Science at The University of 
Manchester are now running a 
master's degree that intends to 
create a new breed of business 
professionals. It's hoped that the 
new Master in Business 
Information Systems will equip 
future managers with the skills 
required to cope with the constant 
changes in information technology 
that are becoming essential to the 
development of today's business 
world. For more details on this 
innovative programme, call the 
Admissions Secretary, 
Postgraduate Centre at 
Manchester Business School on w 
061 275 6309, 



Sound 



Blue Ribbon SoundWorks Ltd.. the 
makers the highly-regarded Bars 
and Pipes Pro and SuperJAM, are 
giving advice to anyone, not just 
their customers, and for no 
charge! The company is willing to 
help those who wish to enter the 
world of MIDI music on the Amiga. 
The company has set up a help 
line and will also accept written 
enquiries. You can call them on tr 
081 332 6959 between 11.00am 
and 4.00pm. 



The Computer Graphics Expo will 
be held on 8-10th November 94, 
at the Wembley Conference and 
Exhibition centre. The show will 
have the backing of the Computer 
Graphics Suppliers Association 
who represent over 90 of the 
country's leading graphics 
companies. The show will cover 
special effects, simulation, virtual 
reality, animation, multimedia and 
visualisation. To find out more, call 
* 081 995 3632. 



Starpri 

fall in 



Star Micronics. the company that 
have brought us such well-known 
printers such as the LC-100. have 
announced severe price cuts. The 
RRP of some of their most popular 
printers have fallen in price by as 
much as 25 per cent. For example, 
you can now pick up a LS-5 laser 
printer for an RRP of £519, 
instead of its pervious price of 
£609. For more information on 
Star Micronics' products, call « 
0494 471111. 



Found: one Ginger Tabby 



The Tabby is a graphics tablet; it has been available for 
the Atari ST and IBM compatible PCs for some time. The 
reasons it has been so popular, especially on the PC, is 
that at £49.99 it is phenomenally cheap. The tablet has 
an impressive resolution of 2048x1536 elements; this 
makes it ideal for both high-precision work, such as CAD. 
and for freehand drawing. 

The only thing the tablet lacks is pressure sensitivity, 
which is a bit much to ask for under £50. The driver 
software supplied runs as commodity that only takes up 
35K of memory, but it does need Workbench 2.04 or 
higher to operate. The Tabby works through mouse 
emulation, so it should work with most of your software 
and Workbench. If you like to find out more about the 
Tabby, contact First Computer Centre on » 0532 319444. 




The Tabby Is Ideal for high-precision work such as CAD. 



Epson, the makers of the popular 
range of Epson scanners, have just 
produced a free 100-page book 
entitled "The Totally Scantastic Guide 
to Desktop Scanning'. This pocket- 
sized publication aims to give the 



"The Totally 
Scantastic 
Guide to 
Desktop 
Scanning" 
from Epson 
covers all 
aspects of 
scanning and 
even some 
DTP. And 
best of all - 
it's free! 



It's Totally Scantastic Mate! 




reader more than a few. technical 
expressions that can be glibly trotted 
off at board meetings. It covers all 
aspects of scanning and even some 
of DTP. It gives a clear explanation of 
scanner types such as: 
handscanners. flatbeds. cameras, 
and even PhotoCD. 

The book also explains how 
scanners work. It is quite in-depth in 
its explanations, even covering CCD 
sensors (Charge Coupled Device) 
which have always seemed a little 
mystical to most computer users. It 
also introduces the reader to many 
important principles that will be 
needed to obtain the best results 
from your scanner. Some of the 



principles discussed are; image 
resolution, pixel depth, half-toning, 
interpolation. Gamma correction, and 
dithering techniques. It explains the 
differences between graphics 
formats, including bitmap images 
and vector drawings. 

In order to ensure that what is 
printed out is what you expected, the 
book explains how monitors and 
printers work. This is not too in-depth 
or confusing, but provides enough 
information to ensure that you get 
the best out of your available 
equipment. To obtain your free copy 
of The Totally Scantastic Guide to 
Desktop Scanning, call Epson (UK) 
on » 0442 61144. 



New Genlock from Germany 



German genlock specialist, Electronic-Design, have just 
announced the release of its new genlock - the Neptun- 
Genlock. It was first seen at CeBIT 94 where it was 
favourably received. The Neptun-Genlock, like the rest of 
Electronic-Design's genlocks, can be used with an Amiga, 
PC-Pegasus. PC, or any combination of machines. This can 
be particularly useful if you have a multi-platform studio. 
The genlock's main selling points are its low price, ease of 
use and high-quality images. 

The genlock will be supplied with some impressive 
software. It should provide extensive control over the 
genlock: it will also have a standby mode and video- 
enhancing abilities. Another feature is the software's Key 
invert function; this can be used in conjunction with a 
computer image to create a "mask" over video images. 



This feature is something that is usually associated with 
much more expensive systems. As well as being able to 
perform manual fading there are options for automatic 
fading, such as using Scala scripts. There is full support 
for ARexx and for Hotkeys. However, the genlock's most 
powerful feature is its extensive use of Alphachannels. The 
software can use Alphachannels to create special effects, 
such as semi-transparent shadows and backdrops. They 
can also improve computer generated images by using 
the Alphachannel's semi-transparent pixels to antialias 
the images. 

The Neptun-Genlock is promising an impressive range 
of features for a reasonable price, approximately £490. 
and can be obtained from Electronic-Design * 010 49 89 
3545303. 



FORTHCOMING ENTERTAINMENT 



Come October it will be show time once more as the 
Future Entertainment 94 opens in London. 

Due to be held in Earls Court 2 from 26th-30th 
October, the show follows on from last year's packed-to- 
the-gills Future Entertainment Show. 

If you attended last year's show, you may have noticed 
a bias towards the various games consoles. Things are 
going to be different this year, with the emphasis being 
very much on home computing. Hurrah! 

As well as the sort of exciting product launches and 
bargains that you'd expect to see. there'll also be three 



theatres. These will be hosted by the editors of this and 
Future Publishing's other computing titles, and will be 
there to give you the opportunity to have your queries 
answered and see the latest developments. There'll be 
seminars on getting the most from your computer, 
upgrade advice, pushing applications to their limits, and 
meet-the-programmers sessions. 

There's also be purpose-built demonstration areas 
covering "Creating a Home Office" and "Computers in 
Education." 

More details as they appear... don't miss it! 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



NEWS 7 



Silica shops across the nation 



Silica Systems, one of the largest hardware and 
software mail-order companies, is in the process of 
opening a chain of 20 shops up and down England. 
The stores will feature futuristic decor and unique 
demo testing pods for shoppers to test products. 
Ken Browning. Silica*s Retail Controller, hopes the 
environment they have created "will capture the 
excitement of modem technology for those new to 
computing, as well as the experts." 

The company have gone into partnership with 
Debenhams and their stores will primarily be based 
in Debenhams department stores. This should give 
the company a large enough launch-platform to be 
able to successfully take on current high-street 
electronics stores. 



One the stores' strong points will be the staff - 
they have all undergone rigorous training. Silica's 
courses not only instill a commitment to customer 
satisfaction, but they also give the staff a good 
grounding in the technology. This means they can 
really help you, rather than just recite some 
technical spiel they have learnt by heart. 

Silica have already enjoyed huge success with 
their mail service and we would like to wish them 
well in this their latest endeavour. Here's a list of 
cities where stores will be opening: 
London-Selfridges. London 52 TCR, Sidcup-Kent, 
Croydon, Southend on Sea, Ipswich. Manchester, 
Chelmsford, Glasgow, London Oxford Street, 
Bristol. Guildford, Southampton. Romford, 




Silica is opening a chain of 20 stores especially 
equipped to capture computing enthusiasts. 

Sheffield. Luton. Plymouth, Hull, Harrow and 
Bournemouth. If you want more information about 
the stores, call Silica on ■ 081 309 1111. 



£5000 3D Nolo - 
Art Competition 

The 24-Bit Club and Munday Spacial Imaging are running a competition for 
Amiga-owners who want graphic creations turned into a hologram. The 
combined value of the prizes is in excess of £5000! Send your complete 3D 
scene, including textures, and they'll do the rest (but nothing protected by 
copyright, such as Essence textures). There are three categories to enter: 
Science-Fiction/Fantasy, Photo-realistic and Organic/Abstract. Send to: 3D Holo- 
Art Competition. 24-Bit Club. 6 Skirsa Square, F/l, Glasgow, G23 5DW, before 
28th October 94. Even if you don't win. you may get your work commissioned. 

PAL LIGHTWAVE ON ITS WAY 

Great news for those of you who've been lusting after the fabulous Lightwave 
rendering package bundled with NewTek's Video Toaster - NewTek are planning 
to release it as a stand-alone package. 

The stand-alone Lightwave is due for release in a month's time, and will be 
compatible with PAL Amigas. The rice is $699. which should equate to around 
£599. NewTek « 010 1 913 354 1146. More details as we get them... 




SIREN GET SMART 



Siren Software are now stockists of 
the high-performance and low-cost 
Smart One range of modems. All of 
the modems will be supplied ready-to- 
run, with a copy of the excellent 
NComm communications package, an 
RS232 cable, power supply, a two- 
year warranty and a helpful "getting 
started" guide. 

The Smart One 1442FX is just 




The low-cost Smart One modem. 




one of the range of modems from 
Best Data Products. It Is 
competitively priced at £199 and 
offers plenty of features. It is fax 
group III compatible, sends and 
receives fax data at 14400bps. full 
duplex at 

14400/12000/9600/7200.4800.24 
00/1200bps, automatic pulse or 
tone dialling condition dection, 
supports CCITT V42bis/V32/V22bls/ 
V22/V21 and Bell212a. Its LED unit 
can display whether the modem is in 
several different modes such as: 
Auto Answer, Carrier Detect, Off 
Hook. Receive and Send Data. Test 
Mode and Ring Indicator. All in all. 
it's a pretty comprehensive list of 
functions for an impressive price. 
Contact Siren Software on « 061 
724 7572 to order, or for more 
information on this range. 





A MA0A7I 



A nation asks: is Mr Nutx... 

OUT OF HIS TREE? 




In case you don't know already, let us tell you about, 
and recommend from the bottom of our hearts, our 
two sister magazines. Coming from the same stable 
as Amiga Shopper, they are. of course, filled to the 
brim with the sort of high-quality editorial you would 
expect. 

Over to the right is the cover of the latest Amiga 
Format - the world's best-selling Amiga magazine. 
It's on sale at this very moment. Inside you'll find all 
sorts of information for the general Amiga 
enthusiast, including Strokes Of Genius -a huge 
feature on painting and drawing with Deluxe Paint 
and Personal Paint. With the magazine you'll also get 
three cover disks containing: InterSpread - a 
spreadsheet; Demo Maniac - a utility for creating 
graphical and audio demos from Black Legend; and 
top new game Dream Web. 

To the left is the latest issue of Amiga Power, 
the magazine "with attitude" for the true Amiga 
gamer. On sale at the moment, it comes with two 
cover disks, including exclusive games Super 
Obliteration and Atom Smasher, and carries a review 
of Mr Nutz. a feature on censorship, and the 
programmers' story of Sensible Golfs creation. 




AMIGA SHOPPER • ISSUE 39 • JULY 1994 



8 NEWS 





R Shamms Mortier, our man across the pond, brings you the hottest news. 



NEWTEK NEWS 

As most Toaster owners know, the poorest part of 
the Toaster collection of attributes is ToasterPamt. 
which as a 24-bll paint program is far behind other 
paint programs available for the Amiga. There are 
rumours that NewTek is designing a replacement 
paint module that will rival any paint program on 
any platform, thereby upgrading the whole Toaster 
system another step. Now comes news (from my 
unnamed private source) that there is the highest 
degree of possibility that some kind of 
retargelability. addressing other 24-bit boards, is 
being thoroughly explored as a part of this 
process. That means that it just may come to pass 
that owners of Harlequin. Picasso, Retina, and 
other Amiga 24-bit boards will be able to see their 
ToasterPaint artwork on very state-of-the-art 
screens. Wouldn't that be nice? 

Amiga watchers who have fantasised that 
NewTek might either single-handedly, or in 
cooperation with others, buy Commodore out from 
under the guns should wake up. NewTek is going 
full speed ahead with ports of the Toaster 
technology to IBM, Mac. and SGI platforms, 
thereby distancing themselves from Commodore 
foolishness. Newtek » 0101 800 843 8934. 

A LOT OF NERVE 

Any of you who are fans of Electronic Arts DMusic 
software and who also operate MIDI equipment will 
want to investigate Nerveware's RiffGrabber 
software. RiffGrabber will actually grab any slice of 
music that you play and transfer it exactly as 
played into DMusic notation. That means that any 
quirks in the rhythmic content are ported over 
correctly, addressing a fault in DMusic's inability to 
do that. RiffGrabber can be purchased directly from 
Nerveware for only £75. 

Just as interesting as the Nerveware 
RiffGrabber product is the fact that Nerveware's 
CEO. Nick Didkovsky. is becoming a major 
composer of world renown, and that he is 
absolutely committed to using the Amiga as a 
creative tool in the process. He composes all of 
his extremely complex scores on the Amiga with 
the help of DMusic and his RiffGrabber software. 
He also prints out separated scores for his 
musicians, and then performs live at various sites 
In NYC and internationally. His work has been 
reviewed by the New York Times, Guitar World 
Magazine, and Ear Magazine in France. His New 
World Rock Orchestra has two albums out (cover 
art produced on the Amiga as well), and upcoming 
dates include the Lincoln Centre in New York. 
Amiga musicians should know the depth to which 
our beloved platform has integrated itself in all of 
the arts, and should keep this in mind during this 
transitional time. 

UP, UP, AND AWAY 

Another small note from a superlative Amiga 
developer. Prime Image is known for many 
hardware products that support the Amiga and the 
Toaster. We have learned that the quality of their 
Image enhancement products are valued high 
enough to incorporate their technology on the 
latest Space Shottle missions. NASA chose Prime 
Image because of its reputation as developers of 



products of the highest broadcast quality 
performance. Prime Image « 0101 408 867 6519. 

NEWS FROM THE LAMP 

Most Aladdin-4D owners now have the eleventh 
issue of the Aladdin newsletter, along with a new 
"free" version of the program (3.2). New textures 
include: "Deadleaves", "Sunset", and a red-blue 
star texture. There is also a series of drawing 
projects accompanied by tutorial text. These 
projects include: a Nut and Bolt drawing, a Dipping 
mechanical Bird, a Beam-Me-Up project, a Spiral- 
Drop, and a Stars-Planet project. Most of these are 
the results of submissions by Aladdin-4D users. 

OPEN ARCHITECTURE 

ADSPEC Programming's decision to open the doors 
of the Aladdm-4D software as wide as possible to 
other developers wishing to create new tools is 
paying off much sooner than expected. Several 
developers have already jumped on board so that 
new tools will continue to appear for free in the 
Aladdin's Lamp newsletter, as well as to be 
offered for modest prices. The newer tools point 
the way to a future opening up of the renderer as 
well, meaning that you'll be able to use many other 
separate renderers to accomplish what the Aladdin 
modeller ports over. Aladdin-4D continues to be 
one of the major driving forces in Amiga 3D art and 
animation. ADSPEC * 0101 216 337 1329. 

A TAPE IN TIME— 

Users of BlackBelt Systems' ImageMaster image 
processing software are in for a long awaited 
moment... the release of supportive instructional 
videos of this extensive and complex software. 
Because of the constant upgrading that 
ImageMaster goes through (about seven or eight 
major revisions a year), BlackBelt decided to forgo 
the printing of a manual in favour of on-screen help 
files. This is all well and good, but has done little 
to give users a comprehensive overview of what Is 
possible and how to do it. Welcome to Kinetic 
Visions, a separate company that is now marketing 
a videotape and disk tutorial package for 
ImageMaster users. Sales have already been brisk 
on this hot item, and it looks like there's no way 
but up ahead. The tapes (three in all) took over ten 
months to put together, and are current with the 
present "RT" version of ImageMaster. Every 
aspect of ImageMaster is addressed, and both 
seasoned and new users should be able to jump 





The Imagemaster RT main Interface (from which 
you can access dozens of other menus and 
screens) shows why the tutorial tapes mentioned 
are an absolute necessity. 



A wonderful ringed planet animation from the 
Aladdin's Lamp newsletter. 

far ahead of the image processing game with 
these tapes in hand. Contact BlackBelt for more 
info. The instructional package, by the way. sells 
for about £105. Blackbelt « 0101 800 852 6442. 

MORE NEWS ON 
"FREEFORM" 

Two issues ago I told you about a new 3D design 
package called FreeForm. which at that time was in 
late stages of development. Well, the time has 
arrived for its release to the marketplace with 
version 1.7 (about £100). FreeForm is unique 
because it is a separate 3D "spline" based editor 
that outputs to other rendering software. At the 
moment it writes to the object formats of 
Lightwave, Real3D2, Caligah. and Imagine. Under 
consideration for the near future are Aladdin-4D 
and POV formats. Spline editing allows for the 
creation of much smoother organic objects and 
transitions. With the plans by NewTek to create a 
PAL version of the Toaster, the way that this 
software addresses Lightwave modelling should 
prove very valuable for PAL users. 

The release version offers the following 
enhancements over previous Beta releases: 
1. Tween by tween morph stepper so that each 
frame of an object morph can be saved out as a 
separate Lightwave file; 2. More tools to address 
the Lightwave "Bones" functions; 3. A very fast 90 
degree rotation of objects in any XYZ plane; 4. An 
enhanced and easier to manipulate extruder that 
replaces the extrusion complications in Real3D: 5. 
An "Only These" function that allows you to select 
a range of points on an object for manipulation. 

When I asked Furi Owurowa, the head 
programmer and CEO. why he thought Amiga 3D 
artists and animators would want to invest in his 
software, he replied that FreeForm was an easier 
to use spline editor than that found in the other 
packages that he writes to. and that it could do 
many things that they can't. He is also planning to 
support the "Warp" board, a transputer for the 
Amiga that will run applications at up to 300 MPS 
(Megabytes per second). As an aside, I can tell you 
that the Warp Board is real, and is now resident in 
the hands of several Amiga developers. As for his 
thoughts on how the sinking of Commodore would 
effect his business, he replied that it would make 
little or no difference. He is committed to 
supporting his customer base, and of marketing 
his wares to all Amiga artists and animators. This 
is exactly the reply that we all appreciate, and 
matches that of the majority of developers. 
Owurowa Software w 0101 718 996 1842.^D 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



WORD PROCESSORS 9 




What a difference a year makes. Since 
our last word processor roundup In 
issue 25 we've laid to rest four of the 
nine packages that were on sale in the UK at that 
time - Excellence, Scribble, TransWrite and 
KindWords3 - and the two packages that came 
out top In that roundup, Wordworth2~AGA and 
Final Copy II, have incubated into two new 
packages, Wordworth 3 and Final Writer. Two 
other battlers, Protext and Personal Write, have 
changed enough to have jumped by one whole 
version number. Even Pen Pal, which hasn't 
changed significantly for three years or more, has 
got a new manual and had a tenner slashed off its 
suggested retail price. 

The New Horizons word processors, ProWrite 
and QuickWrite, are still unavailable in this country 
so we've again decided not to waste space by 
including them in our roundup. Instead we've roped 
in two shareware packages that are available. 
EdWord Professional and TeXtPlus Professional. 

There are two sections to this word processing 
feature. In the second section we'll be directly 
comparing how well each of the packages handle 
formatting, graphics and printing, but in this first 
section we'll be looking at each package 
individually and pointing out specific strengths and 
weaknesses, highlighting the major advantages 
and disadvantages of each word processor in turn. 
So there can be no allegations of favouritism the 
packages are discussed in alphabetical order, 
which means the honours go to... 

EDWORD PROFESSIONAL 

EdWord is a UK shareware package, costing £10 




War 
of the 
Word 



Wordworth 1 AGA ? 

I 



Protoxt 6 



^/^iiad Write 

Pen Pal 1 .5 

CI 



Final Write/ 2 



Final Copy II 
a. mg m 3: TextPlus Professional 

«s Sr J | 

IdWord Prof«Mlon«l 9* M 

f Final Copy II 

^ Pinal Writer 2 jj 

D Wordworth XOa Z 

I fl 

->«ai V 3 Profex* C Wordworth 2 ASA 




Jeff Walker's mammoth round-up of word 
processors includes every commercial 
package and a couple of shareware ones, 
too. Find out which is best for you... 



direct from the author, and its cheap price is 
certainly its major advantage. The author of 
EdWord, Martin Reddy. explains at some length in 
the orHjisk documentation that EdWord, despite 
what you might infer from its name, is not a word 
processor, merely a text editor. The difference, 
according to Martin, is that text editors are just for 
bashing out words and saving plain text files, and 
are therefore more suited to the needs of 
programmers, whereas word processors are for 
setting out the text on the screen as it will be 
displayed on the printed page. 

EdWord contains very few word processing 
features indeed - it is even impossible in EdWord 
to alter the width of a document or paragraph 
without resorting to an ARexx script. In Martin's 
defence he makes no claims that EdWord is a word 
processor. All of its strengths are geared toward 



programmers - record and play macro facilities; an 
automatic text caser that picks out keywords 
and/or variables of 14 popular programming 
languages in upper case, lower case, capitalised or 
as specified in the supplied keyword file; a 
symbolic indentation feature... All this and more 
makes me wonder why it is called EdWord and not 
EdProg. 

The reason for including EdWord in this 
roundup was not to put it down - l*m sure many 
programmers will find it very useful indeed - but so 
that you would not make the same mistake I did in 
inferring from its name that is is something which it 
is not. If you are still using an old Kickstart 1.3 
A500 with one floppy drive and only 512K of 
memory, then EdWord's price and spartan word 
processing facilities may suit you down to the 
ground, otherwise it is for programmers only. 



;ii 



M*»iif 



:-:; 



h* *rt*. ■ • 






.*** .*• -• 







EdWord Professional has a split screen feature 
that enables you to have two documents on- 
screen at once, and cut and paste between them 
If you like. 



FINAL COPY 

There is a clear market for Final Copy II, and it has 
more to do with what equipment you own than with 
what word processing features you require. If you 
are still using Kickstart and Workbench 1.3, and/or 
if you do not own a hard drive yet. and/or if you 
have only l-2Mb of memory, Final Copy II is 
probably the best Amiga word processor you can 
get running on your system. (Although for the hard 
of thinking I'd better make it clear that it of course 
works with later versions of Workbench and a hard 
drive and more memory.) 

Final Copy II is based entirely around scalable 
outline fonts (sometimes called 'soft' fonts), so its 
printed output is always the best that your printer 
can manage. That's the up-side. The down-side is 



AMIGA SHOPPER O ISSUE 39 O JULY 1994 



1 WORD PROCESSORS 



that printing with scalable fonts means that 
printouts will take much longer to roll out of the 
printer than with a word processor that uses a 
printer's built-in fonts (which are not usually 
scalable). As well as the rare NimbusQ scalable 
fonts, the program supports Compugraphic and 
PostScript Type 1. so there are plenty of 
inexpensive PD and shareware fonts that can be 
used to brighten your documents. For those times 
when you want just a quick text printout, to 
proofread the copy for example, Final Copy II has 
Draft facility that prints quickly using the printer's 
default font. 

At the other end of the printing scale there are 
PostScript facilities - mono and colour, non- 
resident PostScript fonts are automatically 
downloaded and you have the choice of 
parallel/serial printer and portrait/landscape 
orientation. No crop marks or halftoning control 
though. 

All IFF-ILBM graphics formats are supported, 
right up to IFF24, and since the last time I looked 
at Final Copy II it has been updated to support 256- 
colour AGA screen modes. The depth of graphics 
can be arranged (send to back, bring to front), and 
there are some simple drawing tools for producing 
lines, circles and boxes. 

Font handling is excellent. You can change 
fonts by simply dragging a block and selecting or 
loading a new one. or you can go the whole hog 
and set up style sheets so that all attributes of a 
font (name, style, size, line spacing, colour and so 
on) can be applied to a block of text with one menu 
selection rather than a dozen or so. 

Master pages enable you to easily produce 
multiple-page documents that have a number of the 
same elements on each page - headers, footers. 



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Aunt Polly was vexed to think she had overlooked that b 



. 



Final Copy II contains facilities to set up page and 
printer margins, title pages, facing pages, master 
pages and up to six columns per page. 

logos, global margins and so on. 

At £49.95 Final Copy II costs £50 less than it 
did in the last roundup. Back then it was on a par 
with Wordworth2-AGA, which itself has dropped 
price by £80 to £49.95, and these two packages 
are still nip and tuck all the way. If you are trying to 
decide between them, then the question you need 
to ask yourself is: "Do I want my word processor to 
use the fonts that are built into my printer, or do I 
want PostScript Type 1 font support (and will put up 
with slower printing), so that I can make use of the 
thousands of freely distributable fonts that are 
available?'* If the answer is printer fonts, look at 
Wordworth2AGA; otherwise check out Final Copy II 
because it may be better suited to your needs, and 
you may find it easier to get to grips with. 

FINAL WRITER 

The major disadvantage of Final Writer, to the 
majority of UK users at least, is that it requires a 



hard drive. This suggests that it is a serious tool 
aimed for serious users, as indeed it is. 

One of Final Writer's best features is the way 
you can split large documents into formal sections. 
If you were preparing a book you could have a title 
page section, contents section, a preface section. 
a section for each chapter, an endnotes section, a 
bibliography section and lastly an index section. 
Each section is like a document in its own right, 
with its own master pages, its own page sizes, 
margins and number of columns, all of which may 
be different from any other section. You work on 
one section at a time, which means that a change 
made half way through a document does not result 
in all text thereafter being shunted around, only as 
much text as there is till the end of the section, 
making for greater editing and formatting speed. Of 
course you can simulate this with any word 
processor by saving each section as a separate 
document, but having it all there with one load, any 
section just a quick menu selection away, is so 
convenient you wonder why no other Amiga word 
processor developer ever thought of doing it. 

Final Writer's seriousness is further illustrated 
by its eight user-configurable button strips. These 
are no ordinary button strips, these are not the 
kind of button strips that you can build from a 
number of fixed functions, half of which you may 
have no use for. these are the kind of button strips 
to which you can attach any menu command, any 
string command (ARexx command), any ARexx 
script, or any text clip (often used piece of text). 
Novices may faint at the thought of such 
complexity, but more experienced users will 
understand how powerful this makes the program 
as you can customise it to work the way you want it 
to work rather than the way the developers think 



BEGINNERS START HERE 



Why do you need a word processor 
at all? The answer is obvious - to 
write with. 

So why not use a typewriter? Or 
longhand? After all. many millions of 
books have been written without the 
aid of a word processor. Do you 
really need one? Yes. you do. Even 
if it's only to write letters. OK, when 
writing to friends and relations it 
isn't very important to impress, but 
a stylish, well-presented letter can 
make the world of difference when 
writing to the bank manager or when 
applying for a job. Or when writing to 
Amiga Shopper. 

The problem with writing things 
out longhand or with using a 
typewriter is that you have to start 
at the beginning and go on until you 
get to the end. If, when reading 
through what you have written, you 
discover that you've left something 
out, put something in the wrong 
place, constructed a paragraph or 
sentence poorly, misspelled a 
word... you have to start all over 
again and re-write at least the whole 
page, maybe even the whole 
document. With a word processor 
you just load the file and correct it. 

So word processors save you 
time. And they can also improve the 
quality of your writing. Because you 



can cut-and-paste sections of text 
around a document, you are not 
forced into presenting what you 
have written exactly as you typed it. 
For example, you can bash out 
ideas, sentences and paragraphs 
as fast as they come into your 
head, then go back and expand on 
them, then move the sections into a 
sensible order. If it doesn't all hang 
together, then you can change 
something, try out a new idea or 
mess around until inspiration 
makes one of its fleeting visits. 
Sounds disorderly. I know, but this 
approach is a recognised way of 
generating new ideas. It's called 
being creative. 

After you've written your piece 
you can use the layout facilities of 
the word processor to prepare and 
subsequently print the pages in a 
professional or eye-catching style. 
Some word processors enable you 
to include pictures or 'graphics' on 
the pages, so you can brighten up 
business reports or newsletters with 
diagrams and graphs for example. 

If you are going to spend a 
serious amount of time word 
processing then you are going to 
need more than just a standard 
Amiga. While your computer will 
work happily with the spare TV, 



sitting up close staring at that poor 
quality screen for hours at a time is 
going to end in tears. Not tears of 
frustration, tears of pain. You will 
eventually begin to suffer 
headaches. You need a monitor. 

If you want to print your 
documents, then you need a printer. 
Do not rush into this decision. On 
no account buy any old printer - 
including that second-hand bargain 
from the bloke down the pub - until 
you know for certain that there is an 
Amiga printer driver for it. How do 
you find this out? Simple. Ask to 
see it working on an Amiga. Make 
sure that it prints text and graphics 
without any spurious characters 
appearing in the output. 

Make sure the quality of the 
output is up to the standard you 
need. Don't be fobbed off with the 
excuse that the printer is capable of 
far higher quality output than the 
person selling the printer can 
demonstrate because he is 
inexperienced with the Amiga. If the 
person selling you the printer can't 
make it work properly, don't assume 
he is stupid, assume that the 
printer doesn't work. 

Just as important as a good 
monitor and adequate prtnter is a 
second floppy disk drive. Even if the 



word processing system you choose 
can run from one disk - and some 
can't - you will want to save your 
documents on to a separate disk. 
With a single-drive system you will 
be forever swapping disks, which 
very quickly becomes tiresome. 

Most important is extra 
memory. Although some Amiga word 
processors will work with only 512K. 
after they have loaded they will 
leave precious little room in memory 
for your document. Spell-checking? 
Forget it. unless the spelling 
checker is a separate program. 

At the very least you should 
consider expanding to 2Mb of total 
memory. And A1200 owners (who 
already have this amount of 
memory) should seriously consider 
fitting a trapdoor expansion board 
because, apart from the extra 
memory gained, this action alone 
will double the speed at which the 
A1200 operates. 

If you are serious about word 
processing, and you have got some 
savings put by. then a hard drive is 
going to transform your slow, floppy- 
munching, glorified games machine 
into a helluva serious productivity 
tool. With a hard drive attached 
everything becomes so much easier 
to work with and understand. 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



WORD PROCESSORS 1 1 



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The Type Specs in Final Copy II enable you to set 

a multitude of font attributes so that a text style 
can be simply selected with a single menu pick or 
keypress. 

you may want it to work. 

Like Final Copy II, from which it grew. Final 
Writer is based entirely around scalable outline 
fonts. It has the same Draft printout facility for 
quick text-only pages, but apart from that all output 
uses either NimbusQ, Compugraphic or PostScript 
Type 1 fonts, which means documents take longer 
to print, but look deeply wonderful when they do at 
last crawl off the platen. PostScript output facilities 
have been extended to cater for halftoning (line 
density, screen angle and even round dot or line 
halftones), plus thumbnails, crop marks, scaling, 
page sizes (but no offsets) and whether fonts 
should be downloaded once only, or downloaded, 
used and unloaded every time the printer needs 
them, which conserves printer memory. 

A more comprehensive style sheet system than 
the one in Final Copy II has been implemented, and 
I almost missed the fact that in Release 2 a Bullet 
effect has been added which will automatically 
stick a blob at the beginning of every highlighted 
paragraph, a feature much used by writers of 
reports and technical manuals. 



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Final Writer's sections system can be a fantastic 
productivity aid for professional writers. 




Final Writers style sheets are comprehensive, 
and the floating styles palette makes selecting or 
changing styles much easier than having to 
remember a keypress or go hunting in a menu. 




Despite its lightweight features list. Final Copy II 
can produce stunning documents once you forget 
about what it hasn't got and learn to take 
advantage of the features it does have. 

All IFF-ILBM graphics formats can be imported, 
IFF24 included, and displayed in up to 256 colours 
on AGA machines, but arguably the single most 
brilliant feature of Final Writer is that it can import 
standard EPS (Encapsulated PostScript) structured 
art, and these may be displayed on the screen and 
printed to any type of printer. And I mean all EPS 
files, not just Adobe Illustrator format. I have even 
printed pages to disk as EPSF from ProDraw and 
ProPage and had them import, display and print 
perfectly In Final Writer. Even EPS files which have 
bitmaps and downloaded fonts in them can be 
displayed and printed in their entireties. 

If you are looking to buy the best Amiga word 
processor, then the only reason I can think of to 
pass over Final Writer is because you want your 
word processor to use the fonts built into your 
printer, something which Final Writer cannot do, 
except with PostScript printers of course. Ah, just 
remembered another reason; if you don't own a 
hard drive you can't use Final Writer. 

PEN PAL 

Pen Pal was written a long time ago. Way before 
scalable fonts came to the Amiga. Back in the days 
when your average home printer came with two 
built-in fonts: upright and italic. Consequently Pen 
Pal's printer font support is limited to using a 
single default printer font in the four common 
styles - normal, bold, italic and underlined - and 
its soft font support is limited to Amiga bitmapped 
fonts, and these print as they appear on the 
screen, with jagged steps around curves and along 
diagonals. If your printer contains more than one 
built-in font, then to get Pen Pal to use it you will 
have to use your printer's control panel to make 
this font the default font, and if it is a 
proportionally spaced font, then what you see on 
the Pen Pal screen is not going to be what you get 
on the paper. 

This printing inadequacy means that anyone 
who wants to buy a word processor in order to lay- 
out and print quality documents should steer well 
clear of Pen Pal. 

Graphics support is out of date as well. Pen 
Pal will import all the pre-AGA IFF-ILBM graphics 
formats - 2-64 (EHB) colours, plus HAM - but not 
64. 128 or 256 colour graphics, nor HAM-8. so it 
might be a poor choice of word processor for an 
A1200 or A4000 owner. 

The program has a few strengths, the greatest 
one being its ease of use. Young children, and 
adults new to computing, may find Pen Pars user 
interface a lot easier to navigate than a standard 
Amiga word processor. Not because it is better or 
more powerful, but because it is simpler and 
almost everything is very obvious because the 




A keyboard that contained all 
7,000 Japanese characters 
would have to be the size of 
three ping-pong tables end to 
end. 



mouse pointer has a flag attached that almost 
always contains the name of the function of the 
button it is hovering over. Because of its relatively 
small size, the Pen Pal package is simpler to run 
from floppy disk, another boon for beginners. 

I always feel guilty criticising Pen Pal because 
it is the obvious choice for out and out beginners, 
but its lack of real document processing power . 
means it should be bought as a first step, as an 
entry level word processor, not as the word 
processor you intend to use for ever and ever 
amen. 

PERSONAL WRITE 

Personal Write is a word processor in the old 
fashioned sense of the term, by which I mean it is 
a program for processing words, not words and 

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To beginners Pen Pal looks like the bee's knees. 
Only after they have bought it do they realise that 
its printed output is poor because It supports only 
bitmapped fonts. 



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have to specify It In printer dots. Not many Pen 
Pal users use custom page sizes. 

pictures. Sure, it has a rudimentary Import 
Graphics feature, but this is of little practical use. 
merely window dressing. 

The program's greatest attraction is its low 
price, and it sports one or two surprisingly 
sophisticated features for such an inexpensive 
word processor. For example, it is not a WYSIWYG 
word processor, yet it is able to print using up to 
eight of the scalable fonts built into a PostScript 
printer. Matching what's on the screen with what 
actually gets printed is difficult - well, nigh on 
impossible actually - but then if WYSIWYG 
PostScript is what you want, then you should really 
be spending your money on a WYSIWYG word 
processor with good PostScript support (or Final 
Writer to use the technical term). 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



1 2 WORD PROCESSORS 



Being non-WYSIWYG, Personal Write does not 
support soft fonts at all, which means it can print 
using only those fonts which are built into your 
printer. Control codes can be embedded in the text 

to select or change printer fonts, but this is 

certainly not something beginners should lumber 
themselves with. 

I can think of only two good reasons to buy 
Personal Write. First, as it supports ANSI style 
codes for bold, italics, underline and changing 
colours. Personal Write would be a good program 
with which to create text documents that are to be 
read on-screen with a text reader that interprets 
ANSI codes. Second. Personal Write has a very 

easy to use mail merge feature. 

If It wasn't for its amazingly non-intuitive block 
marking and cut/copy/paste system it might be a 
good choice for word bashers, but as it stands 
Personal Write only just lives up to the word 
processor classification - at heart it really wants to 
be a text editor. 

PROTEXT 

Protext is the only fully-featured non-WYSIWYG word 
processor left for the Amiga. There are many, many 
advantages of using Protext rather than a 
WYSIWYG word processor, the chief one being 
speed. Because Protext doesn't have to worry 
about rendering sexy fonts on the screen, its 
operating speed is fast, and because it prints using 
only those fonts that are built into your printer, its 
printing speed is fast. 

Protext knows all about the fonts built into 
hundreds of popular printers, and Its proprietary 
(non-standard) printer drivers contain information 
about the widths of characters, which means that 
lines of text on the screen, although they are typed 
in a fixed width font, always match the lines of text 
that are printed. Orvscreen this can result in 
uneven line lengths, even when flush justified, and 
this can take a little getting used to. but once you 
have accepted the fact that Protext is not a 
WYSIWYG word processor and start exploiting its 
strengths instead of whinging about its 
weaknesses (which are almost all to do with not 
being WYSIWYG), then you will begin to realise that 
Protext can produce documents that are every bit 
as professional looking as those that can be 
produced with a WYSIWYG word processor, 
especially if you own a printer that has goodly 
number of built-in fonts. No other Amiga word 
processor can take such great advantage of the 
fonts built into your printer. 

Bitmapped graphics can be included in 
documents, although again it Is not WYSIWYG and 
there is no runaround feature, so graphics can be 
printed only between paragraphs of text, not with 
text to the left or right of them. The current support 



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Personal Write has a weird user Interface that 
takes some getting used to, but It's fast and may 
suit you If all you need to do Is bash out words. 




Switching fonts In Protext Is a breeze because the 
printer drivers know about the fonts In your 
printer. Including the height and width of 
characters. 




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Defining global document settings Is easier In 
Protext 6 than It has been In any previous version 
of Protext but the stored commands are there If 
you prefer to take advantage of their power. 

is entirely adequate for including logos at the top of 
sheets, including screen grabs in manuals or 
charts in reports, which is really all the feature has 
been designed to do. 

Global document formatting facilities are easy 
to use via a simple requester, and individual 
paragraphs or sections of text can be formatted 
differently by using different rulers. A massive 
stored command language provides incredible 
power over text formatting, printer output, mail 
merge and much more, A powerful macro and 
glossary system means that the program can be 
configured to your personal requirements. It is the 
sheer power of Protext that often has newcomers 
to the program reaching for the bottle. It's not that 
it is particularly complicated, it's just that there is 




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criticise the French. In France 
an egghead Is an Idiot and a Jerk 
Is a good dancer 



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Document fonnattlng options In Personal Write 
are spartan - one-line headers only, and all you 
can have In a footer Is a page number. 



so much of it. What a lot of people fail to realise is 
that nobody is forcing you to use these powerful 
features; you can just load and type and print if 
that is all you want to do, but should you require 
greater control, vast power is there just waiting to 
be exploited. 

For people whose main use for a word 
processor is to bash out words. Protext is 
unbeatable for speed and text editing options, and 
for owners of modem printers like the Epson Stylus 
range, Hewlett-Packard's DeskJets and LaserJets, 
PostScript printers, and any other printer that has 
good built-in font features, Protext is the only Amiga 
word processor that is able to make the best use 
of those fonts. 

TEXTPLUS PROFESSIONAL 

TeXtPlus Professional is the second of our featured 
shareware word processors, and while this one is a 
lot more like a word processor than a simple text 
editor, it is, like a lot of shareware, biased towards 
specialist needs. 

One of the greatest Amiga secrets is the 
existence of a typesetting language called TeX. 
There are several implementations - from the 
commercial AmigaTeX by Radical Eye Software, to 
the freely distributable 7eXon Fish Disks 611-616, 
to the splendidly named LaTeX, to the still-under- 
development PasTeX. What all these TeXs have in 
common is that they enable you to format 
amazingly quickly the likes of... well, anything you 
like really. Books and manuals are what TeXs are 
very good at because they turn what is a 
nightmarishly laborious DTP job into as little as a 
few hours of inserting typesetting codes. 

But even inserting typesetting codes can be 
laborious, often more like programming than word 
processing, so TeXtPlus Professional has been 
developed as a front-end to the two most popular 
TeXs. Amiga TeX and PasTeX. Instead of having to 
type in keywords and parameters. TeXtPlus 
Professional enables you to select almost every 
formatting option via friendly requesters. It even 
has a preview mode so that you can see the fruits 
of your labour on-screen before committing yourself 
to paper. 

Many manuals for Amiga products have been 
produced with one TeX or another, the most 
famous probably being the ASDG manuals for 
ADPro, CygnusEdeX al. From an end-product point 
of view, none of the Amiga WYSIWYG word 
processors can hold a candle to the speed and 
flexibility of typesetting a long document with TeX, 
but, like the Protext stored command language, 
TeX is certainly not for novices. TeX is one of those 
complex systems that depends on many files being 
in certain places at certain times, so. for a novice, 
setting it up correctly could be a never ending, 
nightmarish story. 

To work comfortably with the shareware PasTeX 
and TeXtPlus Professional you will need a hard 
drive and at least 2Mb of memory, plus of course 
the determination to learn the system. Happily. 
TeXtPlus Professional does not have to be used 
with a TeX; it can be used on its own as a simple 
text-based word processor. There are enough text 
editing features to keep word bashers happy, and 
enough formatting features to enable you to set 
global margins, page lengths and so on, plus there 
are ways of embedding printer control codes into 
the text in order to change fonts, styles, colours 
and so on. If all you need to word process are 
letters and simple text documents, TeXtPlus 
Professional may very well be all you'll ever need. 
But if you want to get the absolute best out of 



AMIGA SHOPPER • ISSUE 39 e JULY 1994 



WORD PROCESSORS 13 



TeXtPlus Professional you'll have to get hold of 
PasTeX or AmigaTeX. 



WORDWORTH 2 

Despite being superseded by a later version, Digita 
are going to continue to manufacture and market 

Wordworth2-AGA, albeit at a much reduced price of 
£49.95. This new price makes Pen Pal its closest 
rival, which costs Just £10 less, but of course the 
two cannot really be compared feature-wise. In our 
last word processor roundup Wordworth2-AGA beat 
Pen Pal hands down in every department, and 
nothing has changed except that the new low price 
means that Wordworth2-AGA is now more attractive 

than ever. 

Wordworth2AGA s greatest strength is that it 
contains good all-round support for both soft fonts 
and printer fonts. It is the only Amiga WYSIWYG 
word processor (Dar WW3 of course) that will 
enable you to swap printer fonts mid document, 
mid line, or mid word if you really must. Printer 
fonts are changed in the normal WYSIWYG way of 
highlighting the text and selecting the desired font 
from the font requester. Not all printer fonts are 
supported - DeskJet and LaserJet owners for 
example will be able to use only a handful of the 
fonts built into their printer - but Epson 
compatibles are fairly well catered for, as are 
PostScript printers (although you cannot download 
fonts). If you want greater flexibility - because 
printer fonts can be used only in a number of 
preset small sizes, dictated by the printer not the 
word processor - then you can use scalable 
Compugraphic fonts, but of course the price you 
pay for using scalable fonts will be much slower 
printouts. 

Wordworth2~AGA will import all IFF-ILBM 
graphics formats up to and including HAM-8. Alas, 
all imported graphics get converted to however 
many colours are supported by the current screen 
mode, and how they look on the screen is how they 
will print. This is no great problem when you are 




And this is why beginners should steer clear of 
TeXtPlus Professional. Unless you are Amiga- 
literate It could lead you right up the garden path. 



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TeXtPlus Professional you begin to suspect that 
this program Is not for the faint hearted. 



UMBHUl 

Wordworth2-AGA Is able to print using of the fonts 
built Into some printers as well as bitmapped and 
scalable outline fonts. 

working with simple 2-16 colour clip art, but if you 
want to import and print a 256-colour or HAM-8 
picture you will need to have Wordworth2-AGA 
running in 256-colour mode - this consumes lots 
of memory and slows down the program to an 
unusable operating speed, even on the fastest 
Amiga. I haven't the patience to use Wordworth2- 
AGA In 16 colours, let alone 256. 

The other graphics weakness of Wordworth2- 
AGA is that it scales graphics on to the screen, 
which means they get printed at the very low 
screen resolution instead of the much higher 
resolutions printers use. There are no drawing 
tools in Wordworth2-AGA; all graphics must be 
imported, so lines, boxes and the like will have to 
be bitmaps created with a painting program. 

All these graphics weaknesses have been put 
right in Wordworth 3, so it is very difficult to get 
excited about this old version in the knowledge that 
there is something better available, even if It is 
twice the price or more. 

If you are on a budget then your choice of 
WYSIWYG word processors is between Wordworth2- 
AGA and Pen Pal. Pen Pal is for out and out 
beginners, and its printed output leaves a lot to be 
desired. Wordworth2-AGA will suit the user who 
wants better text editing features and better quality 
output but cannot justify spending more than £50. 
I suppose it is not a nice thing to say, but the blunt 
truth is that Wordworth2-AGA is the poor man's 
Wordworth 3. 

WORDWORTH 3 

The debugged version of Wordworth 3 - version 
3.0a - duly arrived well in time for this roundup, 
and my first duty must be to report that most of the 
bugs that were in 3.0 have been squashed. The 
program now feels much more stable, although it 
still has a tendency to crash when you least expect 
it, and its greatest weakness remains - its speed, 
or rather its lack of it. Wordworth 3 is incredibly 
slow when compared with any word processor other 
than Wordworth2-AGA. This, I suggest, is the price 
that has been paid for an exceedingly beautiful 
user interface and several trivial features that don't 
amount to a hill of beans. 

What do I mean by operating speecf? Several 
things. The speed at which characters appear on 
the screen as you type them is dreadfully slow 
once you've got a few pages of text tapped in - 
way. way behind your fingers unless you are a one- 
letter-a-second. two-finger typist. Marking a block of 
text that stretches across pages is painful because 
of the juddenngty slow scrolling speed. 
Reformatting large blocks of text - changing a 
whole document to a new page size, new margins 
and new style and size of font for example - is 
something you don't want to do unless you've 




Sometimes you wonder what possible use a 
feature can be, as with this on-screen thumbnails 
preview in Wordworth2-AGA. 

brought a flask and sandwiches with you. 

Another weakness is the fact that Wordworth 3 
claims that it can be run from two floppy disk 
drives - but I wouldn't want to do it. The full 
package, including fonts, is on 11 floppy disks, so 
you can imagine the amount of disk swapping that 
is required. Just to load the program requires four 
disks and several in-for-a-second, out-for-a-second 
disk swaps. 

Yet another weakness is that while structured 
(scalable) drawings can be imported, only two 
rather obscure formats are supported, GEM and 
CMG. whereas the formats most users will want to 
import will be EPS. Adobe Illustrator and DR2D (the 
formats Art Expression and ProVector use), and 
perhaps Gold Disk's ProDraw format. Digita will be 
selling some disks of scalable clip art, but if you 
want to create your own you will have to do so on 
another platform using a program that exports in 
GEM or CMG format. 

But it is not all bad news. Wordworth 3 has 
some great features, not the least of which is the 
drag-and-drop editing feature that has been added 
to version 3.0a. This means you can mark a block 
of text, then, with the pointer over the marked 
block, hold down the left mouse button and drag 
that block to another part of the document, which 
is just so damn convenient. No other Amiga word 
processor can do this, and if Wordworth 3 were 
faster at text editing this feature alone could 
certainly persuade me to change brands. 

Wordworth 3's versatile drawing tools and 
editable facing page displays are two other 
features that make it a potentially marvellous tool 
for formatting books and manuals. Its scalable font 
support is perfectly adequate for the needs of most 
users, although more experienced users will 
bemoan the lack of style sheets. Strictly speaking 
master pages are not supported, although headers 
and footers are easy enough to set-up. and there is 
a feature that will duplicate any group of objects on 
one page on to every other page In the document, 
which is a not-so-neat way of achieving the same 
effect as master pages. 

Another potentially useful feature unique to 
Wordworth 3 is tables. These are separate objects 
that can be moved around a document at will, just 
like a picture or other graphical element. In other 
word processors you have to use tabs to format 
tables, and these can be difficult to move or 




It has been calculated that 
Shakespeare used 17,677 words 
In his writings, of which at least 
10 per cent had never been used 
before. Imagine If every tenth 



word you wrote was original! 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



1 4 WORD PROCESSORS 



change once formatted, but in Wordworth 3, freely 
adjustable tables are easy as winking, although, 
like much else, they are dreadfully slow. In a 
similar vein, Wordworth 3 features text objects 
which are separate elements from the main text, 

ana which can be adjusted and positioned as you 
see fit. Final Writer has a similar feature, but 
Wordworth 3's text objects are much more flexible. 

If you want the top WYSIWYG word processor 
you don't need me to tell you that the choice is 
between Final Writer and Wordworth 3. For me Final 
Writer has neater solutions to most of the more 
essential word processing features, and it is 
definitely a lot faster than Wordworth 3. But. now 
that It is more stable, and if you can live with the 
sluggish feel. Wordworth 3's bells and whistles and 
colourful trivia might be more attractive to you than 
Final Writer's more workmanlike approach. 

HEAD TO HEAD 

Now that we've seen what features make each 
word processor special, it's time to put them head 
to head and discover how well they deal with the 
essentials of creating documents 

Having outlined the special features of each 
word processor in the first section, we now come to 
the battle royal, a direct comparison of common 
features, features that are an expected part of any 
word processor. Naturally there are hundreds of 
such features, and there would not be enough 
space in a whole issue to discuss and compare 
them all, so instead we will be concentrating on 
three important areas: document formatting; 
graphics handling; and printed output. 

Text editing is another important area - how 
easy a word processor makes it for you to type in 
text, cut and paste it. move about the document 
and so on. But this really is the basic stuff of a 
word processor, and although some word 
processors are better at it and contain more 
features than others, all of the featured word 




Wordworth 3 is far and away the best looking 
Amiga word processor, but the price you pay for 
this prettlness Is lack of speed. 




Don't you wish that there was a 
BLI single English word that means a 

very slight desire for something 
BOBS t)ut t0 ° slight to actually make 
you do something about It? 
There is. The word is velleity and It Is a noun. 
(Put the kettle on. luv. I've got a velleity.) 



cofVQya' **■ jti dolor* eu feuo,»at nulla **t" 
dto/»t*m q, b iWHl c«se r ' luowv* ani deleft auo-.^ 
Ice™ iMgm do i of *t »met, conieaetw*' ad'p.*c>ng em, 
tiw^m.^i ..i imrrrr m'-*** **»«-■ ilu^i 



Many hobbyists may find Wordworth s font 
selection system less fussy than the style sheets 
in Final Copy II and Final Writer that are preferred 
by professionals. 



processors have perfectly adequate text editing 
facilities, and any comparison of these features 
would by necessity have to discuss such mundane 
stuff as what keys you have to press to 
cut/copy/paste, how files are selected for loading, 
what keys you have to press to move from one 
word to another, and so on. 

Protext is a case in point here. While it appears 
at first glance to adhere to the Commodore GUI 
guidelines, upon deeper investigation you find that 
Amiga-X, Amiga-C and Amiga-V do not cut, copy and 
paste in the way that the Style Guide says they are 
supposed to. Similarly, Personal Write uses Amiga- 
S to switch overstrike mode on, a keypress that in 
almost all other Amiga software will save the 
current project - which is Amiga-M in Personal 
Write. (And Amiga-A to load a document; don't ask 
me why). The more pedantic among you may find 
these kinds of inconsistencies unacceptable. 

Other programs - like Final Copy. Final Writer 
and Wordworth for example - stick very close to the 
Amiga Style Guide for keypresses, menus and 
requesters, but Wordworth doesn't use the 
standard Amiga clipboard for cut/copy/paste, and 
Final Copy and Final Writer do not use the standard 
ASL file requester, and all of them do at least one 
thing that is specifically not recommended in the 
Style Guide. Some of you may find these non- 
standard features just as unacceptable as 
non-standard keypresses. 

Me, I don't really give a monkey's. At the end 
of the day such things don't matter all that much 
because you can very quickly get used to working 
with any program, no matter how non-standard the 
interface may or may not be. so let's not waste any 
more space discussing religion, we've got bigger 
chips to fry. 

FORMATTING 

Presentation is nine tenths of the sale, so fast, 
intuitive and versatile document layout facilities are 
of paramount importance to any word processor. 

There are several levels of document layout. A 
letter doesn't require much layout, just a special 
font and style for your name and address perhaps, 
right justified at the top of the page maybe, or 
perhaps along the top or bottom of the page in a 
header or footer. Business and project reports may 
need more formatting. Certain paragraphs indented 
and in a special style perhaps. Several styles of 
subheadings, indented to several tab settings. 
Footnotes or endnotes may be required, folios 
(page numbers) plus the option to include diagrams 
and tables. A table of contents might be required, a 
list of illustrations maybe, possibly an index. For 
manuals and books, fast and powerful layout 
options will be required so that the job can be 
finished as quickly and painlessly as possible. 

Layout options are normally handled in three 
ways. First there are the global settings - the page 
size, margins and tab settings for the whole 
document, possibly the line spacing and default 
font as well. Changes made in a Document 
Settings requester normally affect the entire 
document, so these settings are always the first to 
be specified. 

Next there is the ruler, which is normally 



paragraph based, so that if you adjust the margins, 
indentation and tabs while the text cursor is in one 
paragraph it affects only that paragraph. This 
feature is almost always extended so that ruler 
changes may affect all highlighted text, enabling 
you to format many paragraphs at once. 

Last there are the master pages. These enable 
you to set up headers and footers, page numbers, 
and any other element of your document that 
needs to be present on every page - a ruled line 
below the header text and above the footer text for 
example. 

On top of these features you will require easy 
and quick ways to change everything to do with 
fonts - typeface, size, style, colour, line spacing. 

Because you can see changes made to 
documents on the screen, document layout is 
largely the domain of the WYSIWYG word 
processor, which means your choice is between 
Final Writer, the Wordworths, Final Copy II or Pen 
Pal. That's not to say that Protext cannot format 
documents because it certainly can - indeed it has 
some document layout features that the WYSIWYG 
boys don't, the most obvious of which is probably 
footnotes, but there is also the less obvious 
advantage of rulers than can be inserted into the 
text, and moved and altered. Changes made to a 
ruler in Protext affect all text below that ruler, up to 
the next ruler in the text, so reformatting sections 
of text can be easier than in a WYSIWYG word 
processor where the section of text would have to 
be highlighted first - an awkward task sometimes if 
the text stretches over many pages. But Protext is 
not WYSIWYG, so you have to see the formatting in 
your mind's eye rather than on the screen, and 
such skill only comes after much experience. 

The disadvantage of formatting documents with 
a WYSIWYG processor is that everything happens 
much more slowly because the entire document, 
not just the bit of it you can see on the screen, has 
to be reformatted so that if you move to another 
part of the document you don't have to wait ages 
for it to appear on the screen. 

You won't be surprised to team that the two 
most expensive WYSIWYG word processors - Final 
Writer and Wordworth 3- contain the most 
powerful and largest number of document layout 
features. Wordworth 3's greatest weakness in this 
area is its lack of speed. Layout changes can 
sometimes take so long that you wonder if the 
program might have crashed, and with very big 
documents - say 50 pages or more - the wait for a 
simple adjustment, like a global change of font or 
page margins, can seem interminable. Final Writer 
is much faster - the tests I performed proved it to 
be up to ten times faster than both Wordworths - 
but, somewhat surprisingly, not as fast as Final 
Copy II. But then Final Copy II is a bit lightweight in 
the document layout department. However it does 
have style sheets, making is easy to set up styles 
of text that can be applied with one menu pick 
instead of half a dozen or more. 

Final Writer has an even better style sheet 
system, you can even have a floating style palette 
(a window with buttons in it) from which user- 
defined text styles can be selected by mouse. 
Neither of the Wordworths support style sheets, 
but then many users find them too complex 
anyway, which is why (say Digita) they have not 
been implemented in Wordworth. 

Multiple columns are among the most popular 
features of WYSIWYG word processors, and I was 
disappointed to learn that neither Wordworth 3 nor 
Final Writer support parallel columns, only snaking 
newspaper style columns. Parallel columns are a 



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1 6 WORD PROCESSORS 



necessity for writing scripts - you type the name of 
the speaker in the left-hand column, press Return 
and the cursor moves into the column on the right, 
where you can type what has lo De spoken 
adjacent to the name of who is speaking it. Then 
press Return at the end of that passage to move 
the cursor back into the left-hand column, but 
beneath the text you have just typed on the right, 
ready to type the name of the next speaker. Now, 
this type of document can be prepared very easily 
in Protext once you have worked out how to do it, 
but if you want soft fonts and graphics as well, 
then only ProWhte will serve your needs, a program 
which it has been impossible to buy in this country 

for more than a year. 

Wordworth 3's independently movable text 
blocks and tables make this program a necessity 
for those who require these features. Final Writer 
has independently movable text blocks, but they 
are nowhere near as versatile as those in 
Wordworth 3. 

The other three WYSIWYG Amiga word 
processors - Wordworth 2, Final Copy II and Pen 
Pal - are lightweight in comparison to Wordworth 3 
and Final Writer, especially Pen Pal, which is of 
course why beginners find it so easy to use. Of the 
text-based word processors only Protext has the 
power to format documents to a similar level to 
that which can be achieved with Final Writer and 
Wordworth 3. All things considered, Protext is 
probably the fastest and most powerful Amiga word 
processor, even at formatting documents, but 
because it is not WYSIWYG you have to put so 
much more thought into layout, and Protext is 
therefore considered by many to be much more 

difficult to use. 



The xenophobic British often 
berate the Americans for 
destroying the English language, 
but If It were not for the 
Americans we would still be 
queuing In our cars at gyratory circles Instead 
of roundabouts. (But thank heavens we 
resisted stop-goes for traffic lights). 



BLITS 
BOBS 



GRAPHICS 

There was a time when graphics support meant 
nothing more than the ability to import IFF-ILBM 
files. The first Amiga word processor to support 

graphics was the now dead and forgotten 
KindWords, closely followed by Pen Pal. which 
pushed back the boundaries of excellence by » 
supporting HAM graphics, text runaround. the 
ability to print the original graphic from disk rather 
than the inferior version that was displayed on the 
screen, plus some tools for drawing lines, boxes 
and so on. 

That is old hat now because in the same way 
that users demanded scalable font support, and 
got it, so they have been demanding scalable 
graphics support. And with the releases of Final 
Writer and Wordworth 3, they have got that too. 

Digita have taken the strange decision to 
support two rather obscure scalable graphics 
formats for Wordworth 3, namely an Atari ST format 
called GEM, and a PC format called CGM. Neither 
format can be created by any existing Amiga 
program so you are limited to what clip art you can 
pick up in these formats. Digita has a collection of 
GEM and CGM clip art they can sell you. 

Softwood have taken the much more sensible 



approach with Final Writer of supporting 
Encapsulated PostScript format - EPS for short {or 
sometimes EPSF) - which is the nearest thing we 
have to a standard scalable graphics file format 
that is portable across many platforms and 
programs. Rather than re-invent the wheel. 
Softwood have intelligently adopted Adrian 
Aylward's famous shareware post. library, and this 
seemingly innocuous step has had some rather 
pleasing consequences - memory permitting, Final 
Writer can import, display and print any EPS file. So 
what? Well, so you can create graphics in ProDraw, 
print then to disk as EPSF. and import them into 
Final Writer, where they can be scaled to suit and 
printed to any type printer, not just PostScript 
printers. Same with Art Expression files - both 
Adobe Illustrator export format and the normal Art 
Expression files created with Save and Save As. 
And. get this, same again with a page printed lo 
disk as EPS from ProPage or PageStream - 
bitmaps, downloaded fonts and all. No other Amiga 
word processor or desktop publishing program can 
do this - indeed there are only a few Mac or PC 
programs that can do it. and they all cost five. six. 
seven times as much as Final Writer. 

Along with scalable graphics import facilities. 
Wordworth 3 and Final Writer contain tools for 
drawing scalable lines, boxes, ellipses and arrows. 
Wordworth 3 is slightly stronger in this area, 
providing extra facilities for rounded boxes, and the 
style of the box frame - double line, dashed or 
shadow, for example, instead of just a solid line of 
a given thickness. Wordworth 3 also has a Text 
Effects feature that is. frankly, a useless gimmick. 

It is difficult to bring the other WYSIWYG word 
processors into this discussion on graphics 



HOW THEY ALL COMPARE 



The rating system here is different 
from our normal system, which we 
didn't think appropriate for a major 
comparison of so many packages. 
Instead, this system is sort of 
based on the way drivers score 
points in Grand Prix racing. 

We looked at one category of 
features at a time, and the package 
that we rated best in that category 
scores 12 points, next best gets 
10. third best scores 8, fourth best 
6, fifth best 5, and so on down to 1 
for the least impressive in that 
category. (So no two packages will 
have the same score in any one 
category). We feel strongly that the 
best word processor should be able 
to handle anything and everything a 
user requires of it. so if a word 
processor does not support a 
particular feature, it scores zero. 

At the end the points are 



totalled, giving a single Overall 
score for each package. 

This system enables you to 
remove categories that aren't 
important to you and re-total the 
scores to get a more personal 
overall rating. For instance, if 
Graphics and PostScript support 
don't matter to you, and you never 
read manuals anyway, then add up 
the scores without counting those 
three columns. 

The scores for prices are based 
on the suggested retail prices. The 
most expensive scores 1, the 
cheapest 12. If you want to be 
scientific about it. you could flick 
through the adverts in this issue, 
compile a list of current street 
prices, and adjust the Prices ratings 
accordingly. If two prices are the 
same, give the higher mark to the 
one that has been discounted the 



most. The Overall true value rating 
you get this way may be all you 
need to make a final choice. 

RATING POINTS 

Overall - Final Writer came top in 
eight categories, Protext came top 
in three, EdWord Pro came top in 
one (price). 

SoftFonts - The scores are based 
mainly on how scalable fonts are 
handled by the program, and the 
number of fonts provided free. 
Protext and TeXtPlus Pro just about 
scrape a rating because although 
they cannot use different fonts on- 
screen, both can be configured to 
download fonts and use them. Note 
that Pen Pal does not support 
scalable fonts, only bitmapped 
fonts, so it will always give jagged 
text output. 
PrtFonts - The scores are based 



on the ability of a word processor to 
utilise the fonts that are built into a 
printer. The two point gap between 
Protext and Wordworth is 
misleading. Protext has by far the 
best printer font support. 
Wordworth is a poor second. 
Print - The scores are based on 
overall speed and quality of 
printouts. 

Extras - The little things a word 
processor contains that can add up 
to a lot. For example, features tike 
Protext's powerful stored command 
language, Final Writer's sections 
and very configurable button strips. 
and TeXtPlus Pro's powerful TeX 
typesetting features. 
Feel - These scores are based on 
not just how quick the program 
feels, but also on how solid it feels, 
the attractiveness of the user 
interface and how easy it is to use. 



Overall 
Final Writer 115 
Protext 88 

Wordworth3 86 
Final Copy II 72 
Wordworth2 71 
TeXtPlus Pro 64 
Pen Pal 39 

Personal Write 33 
EdWord Pro 23 




AMIGA SHOPPER • ISSUE 39 • JULY 1994 



WORD PROCESSORS T7 



facilities because Wordworth 3 and Final Writer 
contain so many more features. They all support 
IFF-ILBM import, and all of them except 
Wordworth 2-AGA win print the exact graphic so that 
you can word process in four colours but still 
include and print 256-colour pictures in your 

documents - Wordworth2-AGA converts all IFF-ILBM 
graphics to the number of colours of the current 
screen mode, and prints that, which means if you 
want 256-colour pictures in your documents you 
have to word process in 256 colours. Which is fine 
if you've got nothing else to do that day. 

So if powerful graphics facilities are important 

to you f short of buying a desktop publishing 

program (which might actually be a better idea), the 
choice has to be between Wordworth 3 and Final 
Writer. And I think it is quite a clear cut decision: if 
you've got a hard drive, buy Final Writer, if not, 
you'll either have to buy a hard drive (and then 
Final Writer) or put up with Wordworth 3's lack of 
speed and sporadic crashes. 

PRINTED OUTPUT 

The end result most people want from a word 
processor is very quick, high quality printouts. This 
is not always possible, and whether you get it or 
not largely depends on what printer you own. The 
only way on the Amiga to have WYSIWYG, and the 
flexibility of scalable soft fonts, and very fast 
printouts, is to buy a PostScript printer. They don't 
cost as much as they used to - under £1.000 now 
- but that's still a lot of money, way above most 
hobbyists' means. So if you cannot stretch to the 
cost of PostScript you must resign yourself to the 
fact that you cannot have WYSIWYG and soft fonts 
and fast printouts. You can have fast printouts, but 
not with WYSIWYG and soft fonts. 

You must ask yourself which is more 
important: fast printouts, or the ability to use 
thousands of fonts in any size you like. Without 
PostScript, you cannot have both. I should quickly 
mention that the only word processor with good 
enough PostScript printer support is Final Writer. 

If it is printout speed you want, with as much 
font flexibility as possible, then Protext reigns 
supreme. No other Amiga word processor can take 
full advantage of the fonts built into your printer. 
True, you cannot have a WYSIWYG display, but 
once you have accepted this fact and knuckled 
down to getting used to living without it, you can 
begin to exploit your printer. If your printer has (for 
example) 25 fonts built into it, Protext will be able 
to use them all, and you will be able to change 
fonts and/or styles and/or colours mid paragraph, 
mid line, mid word, mid whatever. If your printer 
has different sizes of fonts, or limited scalable 
fonts like the Epson Stylus printers. Protext can 
handle that too. Again, there is no WYSIWYG, but 
because Protext knows the widths and heights of 
all the characters, the position of any character on 



the page is reported accurately (in inches or 
centimetres) in the Protext status line. So while 
what's on the screen can sometimes look like a 
mess, what gets printed is always what you expect 
to get printed, and because Protext is using built-in 
printer fonts, pages fly out of the printer as fast as 
the printer can print them. 

But most people want WYSIWYG and the ability 
to load and print thousands of Compugraphic (CG) 
or PostScript (PS) Type 1 scalable fonts. Fine. 
Wordworth 3. Final Writer and Final Copy II support 
both GG and PS fonts - Wordworth 2-AG A supports 
just CG - and they will all enable you to mix and 
match fonts, styles, colours and sizes anywhere on 
the page you like. But as these fonts are not 
resident in the printer, pages created in these word 
processors must be printed as graphics, and that 
takes much, much longer than printing with printer 
fonts. It is not unusual for a single page of text 
using a handful of fonts in a handful of sizes to 
take as long as 30 minutes to print on a 68000 
based Amiga. The only thing that can speed up the 
printing of graphics is a faster processor - a 
68020. 68030 or 68040 in other words. There is 
no such thing as a faster printer driver, only a 
program which is more efficient at printing 
graphics. Final Writer and Final Copy II are a bit 
faster at printing than the two IVordworths. Quality- 
wise there is not much between these four for 
printing text, but Final Writer and Final Copy II print 
better IFF-ILBM graphics than both the Wordworths, 
especially in colour, although the difference 
between the Final Writer, Final Copy II and 
IVoroVorf/i 3 is a magnifying glass job. 

I haven't mentioned TeXtPlus Professional for a 
long time so I should point out that it too will take 
a while to print pages when used in conjunction 
with a TeX because everything is printed as 
graphics. The quality, like Final Writer, Final Copy II 
and Wordworth 3, is superb, but you will have to be 
prepared to wait for it. Without a TeX typesetting 
system in tow, TeXtPlus Professional can take 
some advantage of the fonts in your printer, but it 
has not really been written with this use in mind so 
it pales in comparison to Protext. 

On other platforms better ways of printing soft 
fonts and having WYSIWYG displays of printer fonts 
have been invented, but the Amiga's printing 
system has hardly changed since the first Amiga 
rolled off the production line. A complete re-think is 
required - Amiga printer drivers need to have 
screen fonts built into them and need to be able to 
image scalable soft fonts much more quickly - but 
this is something that only the developers of the 
Amiga can do in a future revision of Workbench. In 
the meantime we will either have to suffer or vote 
with our pockets. 

IN CONCLUSION 

There can be no doubt that Final Writer is the 



FUTURE PLANS FOR THE AMIGA 


We asked the developers of the 


software for as long as there is 


still developing as eagerly as 


major Amiga word processors 


a market." 


ever for the Amiga." 


what their reaction was to the 


Jerry Rihll. Dlgfta International 




latest conflagrations within 


Ltd ( Wordworth): "It depends 


As you can imagine, opinions 


Commodore and how it would 


on the reaction of the Amiga 


were being reserved until the 


affect the future development 


community, and we will be 


worst dust has settled, but the 


of their products. 


watching carefully what 


good news is that no one has 




Commodore UK does." 


any plans to desert the Amiga, 


Mark Tllley, Amor Ltd 


Giles Harwood, Softwood 


at least not as long as there 


{Protext): "We will continue to 


Products Europe [Final Writer, 


still are Amiga users out there 


maintain and develop Amiga 


Final Copy, Pen Pat): "We are 


willing to part with their money. 



The prices quoted here are suggested retail 
prices. Some of the packages are advertised at 
cheaper prices than these, so do shop around. 

Personal Write- £29.95 

Meridian Software Distribution, East 
House, East Road Ind Est. East Road. 
London SW19 1AR. 
» 081 543 3500 

Pen Pal -£39.95 
Final Copy II -£49.95 
Final Writer- £74.95 

Softwood Products Europe, New 
Street. Alfreton. Derbys DE55 7BP. 

■ 0773 521606 

Protext -£152.75 

Arnor Ltd, 611 Lincoln Road, 
Peterborough PE1 3HA. 

■ 0733 68909 

Wordworth 2 - £49.95 
Wordworth 3 - £149.95 

Digita International Ltd, Black Horse 
House. Exmouth EX8 1JL. 
^B « 0395 270273 

EdWord Professional - £10 

Martin Reddy, Lossiemouth House, 

33 Clifton Road, Lossiemouth. Moray 

IV31 6DP. 

(Send sae and blank disk for a demo 

version). 




WHOi 
•WHAT 

WHIM 



TeXtPlus Professional - £20 

Martin Steppler. Roermonder Str. 

112a/69. D-52072 Aachen, 

Germany. 

(Demo version on Rsh Disk 973). 



current king of the Amiga word processors. In text 
editing features it is beaten only by Protext, which 
has a 10 year pedigree don't forget, and apart from 
its lack of printer font support (which is a 
deliberate omission) Final Writer's only obvious 
weakness lies in its spelling checker, which, while 
trying to be helpful, often ends up being inane. 

For instance, when Final Writer comes across 
the word "expandable" it throws it out with the 
message "Word is invalid, but is composed of a 
valid prefix and/or suffix, plus a valid word (the 
infix)." Come again? To save you losing sleep over 
it. what this actually means is that Final Writer is 
happy with "ex" as a prefix, happy with "able" as a 
suffix, happy with "panda" as an infix, but not at all 
happy with "expandable" as a word. Which is 
strange because that's the preferred spelling in 
both the OED and the Collins Dictionary of the 
English Language. Wordworth throws out 
"expandable" too, preferring, like Final Writer and 
Final Copy II, the "ible" suffix, whereas Protext is 
happy with "expandable" but knows no synonyms 
for it, only for "expandible". Anyway, the point is 
that I'm not sure it is necessary or wise for Final 
Writer to defend its position when it suggests that 
a word is misspelled. 

But you can see that I am picking at nits, which 
is a sure sign that I am having trouble finding fault 
with a product. If ever there was a good reason to 
buy a hard drive for your Amiga, Final Writer is that 
reason. Amiga Word Processing has come of age 
with Final Writer, and while it still cannot be 
compared with the hallowed Microsoft Word, it is 
clear that while Digita appear to have temporarily 
lost their edge with Wordworth 3, Softwood have 
their sights set firmly on providing us with power 
and speed. ^D 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



18 



AMIGA WORD PROCESSORS 



DOCUMENT EOfTlNC 



Multiple documents 



Wordworth 3.0a 



Yes 



Wordworth 2-AGA 



Yes 



Freely cut/copy/paste between documents 



Bookmarks (for quick goto) 



Yes 



Yes 



Text only 



Yes 



i 



Final Writer Rel 2 



Yes 



Yes 



Yes 



Timed autosave 



Yes 



Macros (record and replay multiple actions) 



Yes 



Yes 



No 



No 



Glossary [auto insert co mmon phrase) 



Yes 



Vta ARexx scripts only 



yes 



Yes 



Auto replace abbreviations as you type 



WYSIWYG TYPE FACE SUPPORT 



Yes 



No 



No 



Style sheets (aka style tags) 
Master pages 



No 



No 



Yes 



No 



No 



Yes 



Page magn i fy/reduce 



25-400°oin 1% steps 



No 



Facing pages (auto odd and even page margins) Yes 
Editable facing pages on screen I Yes 



Yes 



8 preset levels from 25-400% 



Yes 



No 



Automatic hyphenation 



Multiple columns 



Headers/Footers 



Yes 



Yes 



Yes 



Yes 



Yes 



Yes 



Endnotes/Footnotes 



Endnotes only 



Endnotes only 



No 



Yes 



Yes 



Yes 



Outline (condense docs to view headings) 



No 



No 



Endnotes only 



Yes 



Independently movable text blocks 



Yes 



No 



Independently movable tables 



Yes 



No 



Undo/Redo 



GRAPHICS 



Undelete only 



Undelete only 



Yes 



No 



Yes 



Embedded pnnter control codes 

Use multiple pnnter fonts per document 

Select pnnter font number lor document 



Mix graphics and pnnter font 



Landscape (90 degress rotated ) printing 



P age preview 



Scale bitmapped graphics to printer resolution Yes 



Print graphics in maximum number of colours . Yes 



Postscript support 



Downloadable Postscnpt font suppcn 



Postscnpt halftoning control/crop marks 



SPELLING 



British Dictionary^ 



Yes- 116.000 words 



Yes- 116,000 words 



Yes -110,370 words 



British Thesaurus 



Yes - 826,000 cross refs 



Yes - 826,000 cross refs 



Yes - 826,000 cross refs 



User configurable exceptions dictionary 



No 



No 



No 



Correct all misspellings of same word in one go Yes 



GENERAL 



Conforms to Commodore GUI guidelines 
Uses standard Amiga clipboard 



Near enough 



No 



No 



No 



No 



Near enough 



No 



Yes 



Button stnps 



Configurable user menu 
Mail merge 



One (user configurable) 



One (user configurable) 



No 



Eight (user configurable) 



No 



Yes 



Final Copy ii Rel 2 



r« 



Text only 



Yes 



No 



Via ARexx scnpts only 



No 



No 



On-screen pnnter fonts 


I Yes 


Yes ! 


No 


No 


On-screen Amiqa (bitmapped)fonts 


Yes 


Yes 


No 


No 


On-screen outline (scalable) fonts 


CG.Type 1, TrueType 


CG 


CG, Type I.NimbusQ 


CG.Type I.NimbusQ 


Number of outline fonts supplied 


I 56 


17 


125 


20 


DOCUMENT LAYOUT 



Yes 



Yes 



Yes 



Auto create Index 



Auto create TOC (table fo contents) 



ARexx support 
On-line help 



VPS 



Yes 



No 



Yes 



Yes 



Yes 



Yes 



Yes 



Yes 



No 



Yes 



Yes - AmigaGuide 



Yes - custom 



No 



UK technical support available 
Kickstart required 



Yes 



Yes 



Yes 



Kickstart 2 or better 



Kickstart 1.3 or better 



Kickstart 2 or better 



Import 70,000 word ASCII document 



37 sees 



70 sees 



13 sees 



Reformat 70.000word doc to new margins 



89 sees 



85 sees 



29 sees 



Find and replac e 750 wor ds in 70.000 
Import HAM graphic (time until it's on-screen 



290 sees 



1 95 sees 



52 sees 



21 sees (HAMS: 



30 sees (HAM8) 



6 sees (HAM8) 



8 preset levels from 25-400% 



Yes 



No 



Yes 



Yes 



Yes 



No 



No 



NO 



No 



No 



Import ILBM qraphics 


2-256 cols.HAM/8 


2-256 cols.HAM/8 


2-256 cols.HAM/8, IFF24 


2-256 cols.HAM/8, IFF24 


Import vector scalable) qraphics 


GEM, CGM 


No 




EPS 


No 


On-screen PostScript (EPS) qraphics 


1 No 


No 


I Yes 


No 


Support AGA chip set 


Yes 


Yes 




Yes 


Yes 


Resize/Crop 


Resize only 


Resize only 




Yes 


Yes 


Vert)cal/Contour text flow 


Yes 


Yes 




Yes 


Yes 


Hide qraphics for quicker screen refresh 


Yes 


No 




Yes 


No 


Snap to gnd 


Directional restraint only 


No 




I Yes 


Yes 


Position by coordinates 


Yes 


No 


Yes 


! Yes 


Scale to user defined measurements 


Yes 


No 


Yes 


Yes 


Vector drawinq tools 


Yes 


No 


Yes 


Yes 


Arrange depth of graphics 


Yes 


No 


Yes 


Yes 


PRINTING 




Yes- 110,370 words 



Yes - 826,000 cross refs 



No 



No 



Near enough 



No 



One (user contigurable) 



No 



Yea 



No 



N< ■ 



Yes 



No 



Yes 



Kickstart 1.3 or better 



Workbench required 


Workbench 2 04 or better 


Workbench 1 .3 or better 


Workbench 2 04 or bene- 


Workbenchl.3.3 or better 


Memory requirements 


2Mb minimum 


1.5Mb minimum 


1.5Mb minimum 


1 Mb minimum 


Disk dnve requirements 


Two floppies minimum 


Two floppies minimum 


Hard drive requires 


Two floppies minimum 


SPEED TESTS (A4000/040) 



13 sees 



7 sees 



30 sees 



6 sees (HAMS) 



Pen Pal 1.5 



Protext 6 



Personal Write 4 



EdWordPro4.1 



TextPlus Pro 5.01 






No 


No 


No 


No 


No 




Yes 


No 


No 


No 


No 


No 


No 


No 


No 


No 




None 


None 


None 


None 


None 






2-64 (EHB)cols. HAM 


Not WYSIWYG 


Not WYSIWYG 


No 


Yestreq Jex.not WYSIWYG 




No 


No 


No 


No 


No 




No 


No 


No 


No 


No 




No 


No 


No 


No 


No 




Yes 


Resize only (not WYSIWYG) 


No 


No 


Resize only (requires TeX) 




Yes 


No 


No 


No 


No 




Yes 


No 


No 


No 


No 




Directional restraint on y 


No 


No 


No 


No 




No 


No 


No 


No 


No 




Yes(pixels only) 


Not WYSIWYG 


No 


No 


Yes (requires TeX) 




Yes 


No 


No 


No 


No 




Yes 


No 


No 


No 


No 




Kickstart 1,2 or better 



Kickstart 2 or better 



Workbench 1 .2 or better 



I Mb minimum 



One floppy minimum 



Workbench 2.04 or better 



Kickstart 1.2 or better 



Workbench 1 .2 or better 



1 Mb minimum 



512k minimum 



One floppy minimum 



One floppy minimum 



Kickstart 1,2 or better 



Workbench 1.3 or better 



Kickstart 2 or better 



Workbench 2.04 or better 



512k minimum 



2Mb minimum 



One floppy minimum 



Hard drive required 



Would not load it 


3 sees 


, 4 sees 


2secs 


4 sees 


So 1 couldn't reformat if... 


21 sees 


Under 1 sec 


Not possible 


Not somethinq you'd do 


...or find and replace 


3 sees 


5 sees 


33 sees 


7 sees 


| 20 sees (HAM) 


N/A 


N/A 


N/A 


N/A 



! 



20 WORD PROCESSING 





for using 




your 



Bullets and drop caps; form letters and flush tabs; ornaments and 
watermarks - Mark Smiddy is here to offer some vital guidance to 
utterly confused, budding word processor operators. 



Since the early days of desktop computer*, 
word processing has been one of the most 
popular uses. As with many modem 
platforms the Amiga has a bewildering range of 
word processors to choose from, but after you've 
made that decision, what next? All word 
processors are essentially the same thing; they 
•Mow you to enter and correct text. 

A word processor worthy of the name will, of 
course, perform many other functions - such as 
basic layout and spell checking. More advanced 
word processors, like Wordworth and Final Writer 
come close (and can equal in output quality) to that 
of real desktop publishing systems. The dividing 
line between what makes a word processor into a 
document processor, or a document processor into 
a desktop publishing system is thin and difficult to 
define. For the purposes of simplicity, this feature 
will cover just those engines specifically described 
as word processors. Advice is intended to be 



rwr~ 




W\ 



— t f >if*ir~i 'ir»;_i| 

* - - *■ - ■ * - ■ 




<oww !C2 2>Q 



Future Publnhrfig (Jd 

» Mom*) far t 

fcaM M 

27ft J*HM 
Dvftei 

MftrViR*flfM)M.IIK|fcWM 

-Mduinq iV coor of Affwgi Shcppe M W *ro«qh e 

! n» «*e ta2Q yw ci fte Mure it it hadn't bf» 

V.i \te ii*r>ng ^ rc* tuM K o< Hid % 

■So mtkwg w iw InneL 'Ho* to coi Ham»» 

Tin 

1 LIU 



rii«T 




Selecting a single word In Wordworth 3.0a Is a 
matter of positioning the l-bar and double-clicking. 
Walt a second or so before attempting to drag 
and drop, or you will select the entire screen line. 



A completed form letter constructed In Wordworth 
3.0a. You should note that the addressee's name 
and address can be changed very easily by 
selecting and over-typing It. 

general and is not intended as a replacement for 
the manual. 

FORM LETTERS 

In spite of suggestions made by purveyors of high- 
power word processors, a very professional job can 
be made with nothing more fancy than a simple 
text editor and 9-pin impact dot-matrix printer. 
Knowing my fondness for AmigaDOS, you might 
expect me to suggest ED for this purpose. While 
that is possible (and with Workbench 2, it's almost 
conceivable) ED should be left doing what it's good 
at: editing AmigaDOS programs. 

The first thing you need to know is what you 
want the document to look like; is it to be a 
business letterhead or a simple note to Granny 
Smith? Is it a formal or informal letter? Does it 
need to follow some pre-defined format? Perhaps it 
needs to fit on headed note paper. Don't forget 
many small print shops and specialist stationers 



JARGON BUSTING 




Double-click - to press the left 


characters at the printer's 


marked with a flashing bar 


mouse button twice in quick 


graphics resolution and printing 


(cursor), but some systems 


succession. 


a graphics dump. It's a bit like 


allow this to be configured. 


Downloadable Font - usually 


printing from a paint package. 


Overwrite - in this mode, text 


only applies to Postscript 


only much better. 


entered at the current Insertion 


printers. These fonts are extra 


I-Bar - a special pointer 


point replaces that already 


to those already supplied with 


shaped like the letter I used by 


entered. Overwrite mode is 


the engine and are sent down 


word processors to indicate 


rarely very useful and should 


the printer cable before the 


text mode. The insertion point 


not be confused with the 


document is printed. 


can be moved to any point in 


overwrite mode of a 


Drag - to move the mouse 


the text (inside words for 


manual/electric typewriter. 


while holding the left mouse 


instance) by positioning the 1- 


Printer Font - native typeface 


button. 


bar and clicking once. 


resident in the printer. Many 


Graphic Font - type style 


Insertion point - point at which 


printers have fonts available. 


obtained by drawing the 


text entry starts. This is usually 


usually selected from software. 




Working on the address heading for the form 
letter. Tabs have been added, but not set to flush 
the sender's address against the right margin. 
The selected text Is being adjusted as a block. 

can supply reams of personalised A5 letterheads 
at very low-cost. This, in particular, is worth 
investigating because not only does it add to the 
clarity and professionalism, it has a certain "snob" 
value which cannot be ignored. 

PRINTER MARGINS 

If you are starting with a clean sheet (tractor or 
form fed) everything has to be entered. On the 
other hand, if you are working on pre-printed 
letterheads, you will have to allow some space for 
the existing design. The first problem you will have 
to work around is the finite print area your printer is 
capable of. It's no good attempting to print in the 
top half-inch or bottom inch of the sheet-fed paper 
on most printers; it simply isn't possible. 

The actual dimensions are printer specific, but 
you should imagine an invisible border around the 
outside of each page; the printer's manual should 
give some specifics. If your printer's manual is 
vague (or lost), a simple test page will give you 
some idea. Here's how to do it for sheet-fed paper. 




This Is your screen when the dummy addressee 
and return addresses have been entered. Note 
that the date has a single tab before It. 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



WORD PROCESSING 2 1 









t* rea west ana Sons 







Invotca 




fell Oatctan 1 Isoscf Crtnr 


ToU 




C0'2 | l^vftrO 
002* thwpoe 


? 

1 

3 


i:: 

125 

1X22 
1234 


250 

10023 

3702 




1 




&J*0 
Mi 17.5% 
TaUrsrtje 


54374 

2115 

S3BN 





A completed Invoice built In Final Writer. Five 
transparent boxes have been positioned over the 
tabulated text to highlight the Individual sections. 
Notice how this entire document gets by with just 
four, right-flushed tab stops. 

the most troublesome variety: 

Locate the Printer margins setup configuration. 
In Final Writer this can be found under 
"Layout. ..Page" and in Wordworth 3 it's under 
"Project. ..Print Setup". Now select the page size 
and paper type you will be using, and set all border 
values to zero. Now enter a page full of letters - 
capital "H" is a good one. (Enter a line and use 
Copy and Paste to speed the operation). 
Position the paper as you would normally and print 
one copy; if you're using a printer font/graphic print 
capable engine like Wordworth. it's important to 
use the mode you will actually use - the graphics 
print area may differ slightly from the text print 
area. Use a ruler to measure the effective print 
borders for the top. bottom, left and right margins. 
You don't have to be pin-point accurate, but ensure 
that the measurement starts from the top (or 
bottom) of the page and ends at the first fully 
printed line. Enter those figures in your 



print/document setup and save them. 
If you intend using windowed envelopes, you can 
use this test page to work out the position of 
required tab stops (discussed below) for the 
address panel. 

TABULATION 

With form letters, tabulation is all important. It's 
amazing how many people still attempt to use 
spaces to flush text against the right-hand margin. 
By convention, the return address of any letter 
should be positioned at the top right of the page 
and the mail receiver's at the top left. Use your 
word processor to enter the following text, pressing 
the tab key where indicated by <TAB>: 
Fred Bloggs<TAB>Future Publishing Ltd. 
23a West Avenue<TAB>30 Monmouth Street 
Bishops Stoughton<TAB>BATH 
Somerset S02 2ED<TAB>Avon BA1 2BW 
<TAB>27th June 1994 

Select the entire block of text as shown and 
insert a flush-right tab in the ruler. (This example is 
shown using Wordworth 3. but the technique is 
similar in most word processors). Drag the tab over 
to the extreme right-hand border and the entire 
block of text will follow neatly aligned as shown. 
This operation affects all the tabs in the selection 
and ensures that all follow the same move 

Now de-select the text by clicking away from it 
and enter a blank line below. Now enter the 
following: <TAB>Amiga Shopper Time Warp and 
place a centred tab above the text. Note how the 
ruler affects only the current paragraph: that is 
everything up to the carriage return or the entire 
selection. 

If you are using a windowed envelope you can 
add extra tabs at the start of each line for the 
addressee like this: 
<TAB>Fred Bloggs<TAB>Future Publishing Ltd. 



a 



SELECTING TEXT 



Text selection in the majority of 
WYSIWG word processors, 
including the Wordworth series, 
Final Copy and Final Writer use 
a dragging system. Selection 
starts from the current 
insertion point and moves with 
the "I bar". Contrary to popular 
belief, you don't have to follow 
the text word-by-word: an entire 
paragraph can be selected by 
dragging up or down. The 
Wordworth series are very slow 
at performing this operation: 
leisurely mouse actions are in 
order here until you get used to 
the speed. 

Slightly improved selection 
facilities are available in some 
systems. For example, 
Wordworth selects a single 
word by double clicking the I- 
bar over it and the entire 
screen line (not the sentence) 
by triple clicking. Final Writer 
selects a single word with a 
double click, but once a 
selection has been made it can 
be extended by Shift-Clicking. 
That is, selecting some text, 
moving (say) to the end of the 



document and holding either 
Shift key while clicking. Live 
scrolling is supported by both 
these systems, so you can 
extend the selection by 
dragging off the top or bottom 
of the screen. However, if your 
word processor has a "Select 
All" function (on the Edit menu) 
this is a lot faster than 
dragging. 

A number of operations can 
be performed on selected text 
(depending on the application), 
although there will be at least 
Cut, Copy and Paste. Both Final 
Writer and Wordworth support 
automatic section replacement. 
That is, you select a word or 
phrase to be replaced and 
enter the new one directly. 
There is no need to use Cut; 
you can even Paste into a 
selection and replace it. The 
Delete key serves the same 
purpose, but the text is nof 
copied to the clipboard. In 
addition. Final Writer supports 
Shift-Cursor selections. Under 
this scheme you hold Shift 
while moving the cursor, and 



the text is selected. Words or 
paragraphs, and so on. can 
simply be selected using the 
movement shortcuts in 
combination with this. 

Finally. Wordworth 3 has an 
optional operation called "Drag 
and Drop' editing. This 
technique can be difficult to 
master, but is faster than Cut 
and Paste. In essence, you 
simply make a selection, pick it 
up with the mouse and move it 
to a new point in the 
document. Drag and Drop 
works best when a small 
amount of text (a word or 
sentence) is being moved 
around inside the current 
screen. The key to getting it 
right, is watching where the 
spaces are. For instance, if you 
double-click a word, the space 
after the word is included in the 
selection. When this text is 
"dropped" it has to be 
positioned immediately before 
the word it precedes, after the 
existing space, it definitely 
takes some practice to get it 
absolutely right. 



X 



mhis is a dropped capital. An or named 
books. Used sparingly il can be very 
commonly found in old biblical ksq 
effective. However, ii can be dffikuh to get 



■i 



A simple drop-cap placed In Wordworth. This 
example used drawing tools and a text frame in 
Wordworth3.0a. 

<TAB>23a West Avenue<TAB>30 Monmouth Street 
<TAB>Bishops Stoughton<TAB>BATH 
<TAB>Somerset S02 2ED<TAB>Avon BA1 2BW 
<TAB><TAB>27th June 1994 
Note that m the last line, you'll need two tabs to 
start the line off - even though there is no text 
between them. This ensures that the program 
positions the text at the correct tab stop. Select 
the address block once more and insert a flush-left 
tab at near the left margin. This should sort out the 
apparent confusion. 

You may also have to lower the address by a 
line or two to get it to fit correctly inside the 
window; the fastest way to do this is to lower the 
printer's top margin, typically around 1.5 inches. A 
better option (if your word processor supports it) is 
to set the space above (space before) in the 
Paragraph options. Keep in mind the printer may 
already be imposing a full inch at the top of the 
page, so you'll only need an extra inch of space. 
Click inside the top address line and insert the 
space. This technique is highly efficient because it 
is not sensitive to font changes, etc. (Note, Final 
Writer does not support space before/after 
paragraph). When you have constructed the 
standard letter in this way and got it to your 
satisfaction, it should be saved in a special 
directory - "Templates" is a good name. This 
makes it easy to find at a later date. 

TABLES 

Tables are standard with Wordworth 3, but there's 
nothing to say that a good table cannot be 
constructed with tabs and simple drawing tools. 
The example shown here in Final Writer uses just 
five boxes to give the impression of many ruled 
lines. More importantly, only four tabs are required 
for the whole document. When figures are being 
used, it is usual to assume that decimal tabs can 
get the effect, but this is not always the case; this 
document only uses right-flushed tabs! The main 



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Font sheets such as this one In Wordworth 2 
make light work of locating those awkward 
symbols and ornaments. 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



22 WORD PROCESSING 



text is entered like this: 

Stock<TAB>Description<TAB>Number 
off<TAB>Cost Each<TAB>Total 
Right-flush tabs are positioned at 2.75". 4", 5.5" 
and 7" using an A4 page. The boxes were added 

later and lined up by eye. If your word processor 
does not support such graphics, you can add the 
lines if necessary, but in practice they are not 
usually required. Such forms will usually be printed 
on a standard three-part carbon copy. 

ORNAMENTS 

A word processed document is not a Christmas 

tree. That may sound like an attempt at humour, 

but you wouldn't thinh so to look at some 
attempts. The key to good word processing is like 
advertising, get the message across clearly, 
succinctly and quickly. No matter how good the text 
is. you don't want to confuse the reader with lots of 
changing fonts, style and a messy layout. However, 
good use of ornaments and indentation can make 
a complex document a lot easier to read. The most 
basic form of ornament is the bullet point. This is 
used to list a series of points where paragraph 
numbering may be difficult or is inappropriate. Final 
Writer hns « bullet style built In, but many other 

word processors do not. If your word processor is 

using a printer font, you may be restricted to using 
the asterisk (*) to mark each point; otherwise you 
may find a suitable symbol tucked away with a 



supplied font. Zapf Dingbats are included with 
many packages for just this purpose. A sample font 
sheet is useful to pick the one you need quickly. 

Producing the sheet is a simple matter of 
entering all the letters on the keyboard with the 
combinations of upper and lower case, plus the 
ALT and ALT-Shift combinations. Make sure you 
have at least one space between each character. 
Once done, the whole block is selected and 
changed to one of the decorative/ornament fonts. 
If you have more than one decorative font, it may 
be useful to perform the operation for each one. 
Wordworth 2, for instance, is supplied with three 
sets of Zapf Dingbats. 

When you are working with a document that 
requires bullets or ornaments, you only have to 
load the ornament document and use Copy and 
Paste to copy any symbol into the current file. 
Adding spaces between each symbol enables you 
to select them simply as a "word" (using a double- 
click, in Wordworth) and paste them in easily. 

INDENTS 

Indents are useful when you have a point to make 
- even if you have highlighted the point with a 
bullet or other ornament. Perhaps you have a list of 
named paragraphs; the question panel on page 97 
is a truly classic example. Hanging indents allow 
the descriptive text to stand off the item name 
without confusing the issue and they're surprisingly 




WORD PROCESSING DOs AND DON'Ts 



Do: Read the manual supplied 
with your system. This might 
sound obvious, but how do you 
expect a technical support, 
person to help if you can't help 
yourself! 

Do: Use tabs. Learn how the 
tab system works in your word 
processor and use it. It's a lot 
simpler to move a tab than it is 
to delete a lot of extra white 
space. 

Do: Use decimal tabs if you're 
formatting a table of figures. 
This might mean having to add 
leading or trailing zeros, but it 
will look better in the end. 
Do: Use special emphasis 
sparingly. There is little point 
trying to emphasise a word if it 
gets lost among a lot of others 
in the same sentence, 
paragraph or page. 
Do: Construct a series of "form 
letters" or "templates'. These 
are blank documents with 
some information such as 
addresses filled in. Similarly, if 
your system has an 
automatically updating date 
facility, then use it! 
Do: Use Cut, Copy and Paste. 
The greatest thing with word 
processors is the ability to 
move text "en-masse" around a 
document; be it a single word, 
sentence or a group of 
paragraphs. Nothing is set in 
stone until you hit the Print 
button. 



Do: Learn the keyboard 
shortcuts. I know these can be 
a chew, but a least learn basic 
ones such as skip word or 
paragraphs, and the editing 
functions. 

Do: Use italics and bold for 
emphasis. The initial 
appearance of your documents 
gives the reader an instant feel 
for what it is you are trying to 
put across. You should pick 
one style for emphasis (bold), 
and another for picking out 
words (italics). 

Do: Save your work regularly. If 
your system has the option for 
automatic timed saves, 
consider using that. Speaking 
from experience, there's 
nothing like losing hours of 
work because someone from 
the electricity board cuts a 
power line in the middle of the 
night - it can happen! 
Do: Use named "style sheets" 
If your word processor supports 
them. They make working with 
the text a lot easier if you want 
to make global changes without 
upsetting a lot of manual 
formatting. 

Don't: Use underline for 
emphasis. Underlining is an 
ugly hangover from the manual 
typewriter and it should be 
avoided at all costs, unless you 
want to give the impression 
that the document was 
manually typed, in which case 



you'll have to use a daisy 
wheel or golf-ball printer. 
Don't: Use more than two or 
three fonts in the same 
document. This is a cardinal 
rule that every beginner breaks 
when handed a document 
processor with many fonts. 
Some even try the same trick 
with printer fonts, although the 
result is less apparent. Use 
emphasis to stress a point, but 
don't go barmy. 
Don't: Try to move text around 
by padding it out with spaces. 
This is a sure-fire recipe for 
failure, especially if your final 
print-out uses a proportionally 
spaced font. 

Don't: Mix word-processed 
right-hand margin justification 
with a proportional printer font 
- it won't work. 

Don't: Enter carriage returns at 
the end of every line. Unlike 
manual typewriters, word 
processors will calculate the 
line wrap for you and adjust 
spacing accordingly. One 
exception to this is when you 
are exporting the file to a 
database or similar application. 
Don't: Type as if you were 
using a typewriter - slow and 
easy. Since you can go back 
and correct things later, you 
can afford to make one or two 
spelling errors (or typos) per 
line and fix them before 
printing. 




Hanging Indents: Hang your paras 

points that need 
this effect is a m 



* Bullet points: 



are a good reasc 

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Hanging indents can be produced in most word 
processors. Use the right indents and the size of 
font used will not influence the effect too much. 

easy to create. Final Writer already has the 
capability built-in (which is just as well, because 
the system is not quite conventional). 
In most word processors with a graphic ruler you'll 
see the left margin is defined by a split arrow. You 
can move both together by dragging the bottom 
half: but the upper part is free. These markers 
define the absolute left and first line indents for the 
current paragraph or selection. 

To produce a basic hanging indent, these 
markers have to be moved so the upper half (first 
line) is at the left border, and the bottom half (left 
indent) is part way into the document. In 
conventional word processors you can enter the 
measurements directly {Wordworth has this feature 
too). The left indent may be something like one 
inch and the first line is always of the same 
magnitude, but negated - minus one inch in this 
case. A single left flush tab stop should be added 
at the position of the left indent - one inch again. 
With this in position, you can enter introductory 
text, followed by a tab. followed by the character. 
The word processor does the rest for you. 

It is important to note that in Final Copy/Writer. 
negative indents are not supported in the same 
way. For these systems the left indent should be 
set to the indent amount and the first line indent to 
zero. The single tab stop is set at the position of 
the left indent. 

DROPPED CAPITALS 

Dropped Capitals, or "drop caps" as they are more 
usually called, can be useful to introduce a chapter 
or section: but they must be used sparingly - not 
least because they are a beast to place. There are 
several approaches to inserting a drop cap. and the 
simplest is to use an in-line graphic. The graphic 
can be created in DPamt or other art package, 
imported using the usual method and saved as a 
brush - this keeps the image size down. The 
standoff should be set about 0.1 inches with 
vertical flow. Some experimentation may be needed 
to get the size right - by convention three or four 
lines are usually used as shown at the beginning of 
this article. If you're particularly artistic, you could 
even dress the drop cap in colour as appeared in 
the old Christian bibles. This method can be fiddly 
because you will have to create a brush for every 
letter of the alphabet. Each letter should be about 
30 points high for a typical three line drop. 

The graphics approach is simple, but it does 
not get the best resolution since the letter is an 
image (as opposed to an outline). A trickier 
solution is to use a text frame - available in Final 
Writer and Wordworth 3 - and use it in exactly the 
same way as you would use an image. The added 
advantage of this technique is that it is much 
faster to change the letter at some later date! 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



WORD PROCESSING 23 



WATERMARKS 

A very professional effect can be gained in the 
Final Writer series by dropping repeating text or 
pictures behind the main text. (The lingo describes 
such an effect as a watermark because it appears 
to run through the paper). Typically this is used in 
presentation documents with a thematic image 
running behind the text. For instance, a medical 
document might have an image of stethoscopes or 
a doctors bag. 

The best way to achieve the effect is to select 
the right master page (or left master for facing 
paged documents) and enter the watermark in that. 
If you want to use a text theme, the text should be 
entered in a frame and coloured to at least 90 or 
even 95 percent white. Make sure you switch the 
text repulsion off and set the background to 

transparent. 

The frame can then be repeated all over the 
page or expanded to fit; it depends on the effect 
you want. An image can be used to accomplish 
this, but it must be re-coloured in something like 
DPaint or Art Department so it is made up from a 
few. very faint greys. If the image is left in full 
colour or uses dark greys, it will clash with the text 
and make it difficult to read. 

These effects are not possible in the 
Wordworth series because they place images in 
front of text, not behind it. You can make a rough 
approximation in Wordworth 3 using a text frame in 
front of a watermarking image; It's a bit trickier to 
get it right though. 

The big downfall of watermarking is that it 
requires either a colour printer or very high- 
resolution graphics printer to work well. It is 
unlikely that a 9-pin will work well (if at all) and 24- 
pin engine is probably the minimum. Note also that 
ink-jets aren't good at producing such light shades 
because the ink dots can run into each other. 

COMMERCIAL PRINTING 

There comes a time when conventional printing - 
even using a laser - just isn't fast enough. You 
may. for instance, want to produce a leaflet or 
newsletter to distribute to 500 or more people. 
Clearly it isn't practical to use a simple dot-matrix 
printer for this sort of thing. Many word processors 
now have the ability to output Postscript files, but 
despite what you may have read, it's not that cut 
and dried. For instance, if your fonts are not 
compatible with the printer, or worse, if the 
measurements for some fonts are different, you 
may get a re-flow on the image setter. 

A very cost effective solution to all these 
problems is to produce the pages - called 
"artwork" in the trade - yourself. Commercial 
printers can't work miracles and the quality of the 
final result will depend on how good the initial 
artwork is. However, you may be able to use 
several colours as spot artwork; for example, black 
text and red headings - even if you use a 
monochrome printer like a laser engine. 

If the work is printed on a glossy art paper, the 
results can be very impressive. With Final Writer's 
ability to print sideways, you will be able to take 
advantage of several folding methods such as Z- 
fold or gate fold to increase the number of 
"pages". Before attempting any of this though, 
check that your local printer can use "customer 
supplied artwork" on A4 sheets. For a multi-colour 
print job. you will need to include registration and 
crop marks. This isn't all pie-in-the-sky - I've done 
it several times and thousands of Amiga users 
have seen the full-colour results. 

Basic colour work is simpler than you might 



SAFETY AND COMFORT 



Do: Make sure the desk you're 
using is at a comfortable height 
for the keyboard and ensure 
you can see the monitor 
clearly. About 45 cm (18") is a 
comfortable eye-screen 
distance for most monitors. 
Do: Leave plenty of room for 
the mouse and some space to 
rest your wrists on. This will 
avoid (or lessen the chance) of 
something nasty like 
back/shoulder strain or RSI. 
It's also a lot more comfortable 
m the short term. 
Do: Work on a comfortable 
chair that is positioned at the 
right height. An adjustable one 
is best if several members of 
the family use it. 



Do: Turn the monitor's 
brightness down slightly. When 
correctly adjusted the black 
border around the picture 
should be just that (not some 
pale grey). Similarly, ensure the 
contrast and colour settings (if 
fitted) do not cause flaring. 
Don't: Use a domestic 
television for word processing! 

Although this is the best many 
of you will be able to afford, 
such equipment is rarely up to 
the job. Make a good quality 
monitor a first priority (even 
above the printer) or you will be 
in for serious eye strain and 
headaches. 

Don't: Sit at the keyboard for 
extensive periods of time. 



Although this advice applies 
primarily to touch-typists, it can 
effect anyone. The effect on 
eyesight and effective stress is 
cumulative - take regular 
breaks. Give your eyes a rest 
by focusing on something far 
away at least once every 20 
minutes. This applies even if 
you are constantly looking back 
to the keyboard. 
Don't: Sit with your back to. or. 
directly facing a window. 
Reflected light causes eye 
strain and incident light behind 
the monitor reduces contrast 
leading to "monitor blindness". 
Both conditions are temporary, 
but the potential long-term 
effects are not fully explored. 



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Issue #23 rvn mu «c 

JnlNsiraue- Plus: Howboucton 
« How lo: Prinl in colour jowgwndmoiher 

« Review; Epsom ZX81 lor cosfi & profits! 

♦ Interview; Bnck Dontels Shock; Commodore folds! 

♦ Feature: Homslers Blob: in qernion over 



A three colour document showing all the text In 
place. This looks horrible on screen but the final 
colours are determined by the print shop. 

imagine and involves producing a series of two or 
more "plates". Full colour printing uses four plates: 
Cyan. Yellow. Magenta and Black, but that is 
beyond the scope of simple printers. For this type 
of work you'll need something like a 3000DPI 
image setter. Let's assume you're going to 
produce a simple document with three text colours 
(plus white for the paper). You can use additive 
colours, but you'll need to check with printer to see 
which colours will mix correctly. 

Before starting, bring the text area in an extra 
0.5 inches around the printer's border; this will 
give you some room for the registration marks. The 
document is constructed and the text set in its 



SCREEN DPI 



Final Copy and Final Writer have an interesting 
option to adjust the calculated resolution of the 
screen. The factory setting for these is 80x72 
which gives an approximate correction for the 
Amiga's over-square pixels. This explains why 
the rulers never seem to match up with each 
other (the same applies in Wordworth) as the 
program corrects the output by stretching it 
vertically. Adjusting these values upwards can 
give a staggering amount of magnification over 
the 400 per cent offered as standard. The 
example shown is set to 400 per cent with the 
screen set to 320x288. The settings can be 
unique for each open document on the same 
display: the text in the main window is, in truth, 
about 1.5 millimetres tall! 






final colours. Stick to simple colours - the screen 
rendition will be nothing like what the printer will 
finally produce. Use the same three colours (I used 
black, blue and red) to draw boxes and other 
ornaments: but don't try anything too flashy. 

Now use the drawing tools (or import some 
graphics) around the printable area to act as 
registration marks. They don't need to be too 
complex, but they must be there to allow the 
printer to line the plates up correctly on the press. 
Also, they must be in some colour that is always 
printed; that is one you're not using in the 
document. 

Printing this type of document is slightly more 
difficult than normal. In order to produce each 
"plate" you need to make two of the three colours 
white - so that they won't print. Print the document 
in black and white at the best resolution, reset the 
colours and continue until you have three plates - 
each with a black image where the colour will go. 
Mark each "plate" on the back to indicate what 
colour it represents and take them to the printer to 
do the rest! Printing leaflets with special folding 
techniques, such as Z-Fold. is possible using Final 
Writer's "Wide" orientation in the page setup. The 
document is set for three columns, with the print 
borders set to maximum. If your printer cannot 
print edge-to-edge (many cannot), the document will 
have to be scaled upwards after printing by photo- 
enlargement. 

A commercial printer will be able to advise you 
on the exact amount, but it is worth getting a full- 
sized A4 image reduced to fit inside your printer's 
borders. You can use this to work out the exact 
margins for the editable area: this is very important 
because the three columns define the actual 
"pages". Wider than normal column gutters - at 
least 0.3 inches - are the order of the day if the 
folds are going to fall accurately. 

CONCLUSION 

As I hope to have proved in this short introduction, 
modern word processors are a lot more powerful 
than first meets the eye. A little bit of thought and 
imagination is all it takes to make an average 
document into a great one: or a basic flyer into a 
professional leaflet. Don't be put off by the 
professionals with their high-powered Macintosh 
machines and 1200DPI laser printers. This may be 
a cliche, but never did a phrase apply more than it 
does here - "It's the thought that counts". © 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



24 REVIEW 



It's here at last, the 
mother of all 
Amigas - the 
Amiga 4000T. 
Graeme Sandiford 
finds out what it 
can do. 








The A4000T Is Commodore's newest high- 
end machine; as you might expect, It's 
based on the Amiga 4000. Commodore's 
engineers have worked long and hard to produce 
an Amiga 4000 with more room for you to add 
pretty much all the peripherals you are likely to 
need. Here we take a look at this new wonder 
machine to see how much more It has to offer 
than the standard 040 based 4000. As we have 
not reviewed the 4000 before, we'll also provide 
some general Information about Ms capabilities. 

The Amiga 4000 has already established itself 
as an incredibly powerful, versatile and expandable 
all-purpose computer. It has been built from the 
ground up to be able to produce high-quality 
graphics. Its success has been made evident by 
the use of the Amiga in the film industry, as well as 
a number of multimedia projects. The AGA-chipset 
has brought phenomenal graphics power to both 
the Amiga 1200 and 4000. It is therefore 
unsurprising that Commodore have stuck with the 
same graphics configuration. 

THE CHIPS ARE DOWN 

So what is so special about the AGA-chipset? One 

major difference between the AGA-chipset and 

previous Amiga graphics displays 

is the number of colours that can 

be displayed. AGA-Amigas can 

also choose from a larger range 

of colours. They can select any 

of nearly 16,8 million colours - 

this is a vast improvement over 

the 4096 colours that were on 

offer previously. Standard 

Amigas can display 32 colours at 

low resolution and only 16 while 

in high resolution mode. AGA 

machines can now display 256 

colours (8-bit quality), and can do 

this while in all of the new 

screen resolutions. 

However, these are only the 
standard graphics modes of the 
Amiga. One of the main reasons 
the Amiga has made such a 
great impact In the graphics world is its special 
HAM (Hold And Modify) mode. This mode can 
handle even more colours - up to 4096 on a 
standard Amiga and a maximum of 256,000 on an 
AGA machine. This new mode is known as HAM-8, 
and at times its images are almost 
indistinguishable from full 24-bit ones. The images 
you can display approach near photographic 
quality. 

The new screen resolutions also improve the 
quality of the images that can be displayed. The 
AGA-chipset retains all of the earlier screen 
resolutions, both the NTSC and PAL ones, and 
adds a few more of its own. Among the new screen 
sizes are the SuperHires modes - these are 
1280x265 non-interlaced and 1280x512 
interlaced. There are several different new modes 
between the old ones and the SuperHires modes, 
such as the Super72 modes that include VGA-like 
modes such as 800x600. Another advantage of 
possessing an AGA Amiga is the flicker free modes. 
The DoubleNTSC/PAL modes can produce screen 
resolutions of the same size of interlaced screens, 
but without the headache-inducing flicker normally 
created. However, to take advantage of these 
flicker free modes you will need to invest In a 
monitor that can cope with the Amiga's new 
modes, such as Commodores own 1942 monitor or 
Microvitec's new Pro-Graphic multi sync monitor. 



0)5 





The 4OO0T has plenty of additional 
ports for connecting peripherals. 



The AGA-chipset represents excellent value 
when compared with most 24-bit graphics boards. 
While using 24-bit graphics will allow you to create 
images with more colours and higher resolutions, 
they do cost a substantial amount more and the 
results will not appear that much superior. If you 
won't be using your Amiga for professional work 
you are unlikely to notice the difference in quality 
between AGA and 24-bit images. 

FIRST IMPRESSIONS 

It must be said that, despite appearing a little PC- 
like, the 4000T is pretty dam attractive with its talt 
elegant shape, fancy looking ventilation grooves 
and removable smoky plastic front cover. At the 
same time the casing manages to give an 
impression of restrained power. It also looks more 
than a little like something out of a 1980's sci-fi 
film. But don't worry, it's not likely to become 
psychotic and start killing members of your family 
in a series of what appear to be accidents, as 
things usually do tn these types of films. It has 
quite a small footprint as it measures seven inches 
across and 19 deep. You can easily place it at the 
side of your desk, and as its height is 
approximately 21 inches, you might even try putting 

it under your desk. 

Once you have removed the 
plastic cover you'll be treated to a 
view of the machine's multiple 
drive bays. These 5.25-inch drive 
bays can be used to house a 
vanety of drives such as floppy 
drives. CD-ROM drives or even 
hard drives. The 4000T comes 
with five drive bays, compared 
with the standard 4000's two 
bays. One of the two drive bays in 
a standard 4000 is occupied by 
the internal floppy drive. With the 
4000T two of the five bays are 
already taken up. One is filled with 
the internal floppy drive, the other 
with the machine's hard drive. 
This leaves another three bays 
free for additional drives. This 
should be more than enough for most people's 
requirements. However, another of the bays could 
have been made available if the hard drive was 
placed further back in the casing. As you don't 
need frequent access to a hard drive, as you would 
with a floppy or CD-ROM drive, there is no real 
reason for having it so close to the front panel. 

WORKBENCH REVISIONS 

Many Amiga users have been eagerly awaiting 
version 3.1 Workbench; unfortunately you will have 
to wait a little while longer as the 4000T only 
comes with version 3. However, the differences 
between version 3 and earlier Workbench versions 
can, at times, be huge. 

In essence Workbench 3 is similar to an 
enhanced version of Workbench 2.1. Version 2.1 of 
Workbench is easily one of the best environments 
to be found on any computing platform. As 
Commodore has made such a good job of creating 
version 2.1, there has been very little for them to 
improve on. The main enhancements have been 
made to facilitate the AGA-chipset. 

One of the new features of Workbench 3 is 
being able to display 256-cotour IFF files as both a 
Workbench or window backdrop. Any serious 
reason for this new ability escapes me. but it's 
great for showing off the graphics abilities of the 
AGA machines. One of the more practical 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



REVIEW 25 



improvements is the Locale Preference editor. You 
can use this editor, in conjunction with language 
libraries, to determine in which language messages 
and text displays appear. Not only can this new 
function be used with the pop-up messages 

displayed on the Workbench, the language libraries 
can also be used by software developers to help in 
tailoring the products to a wider international 
market. 

If you regularly exchange files with Macintosh 
and PC-owners, you'll welcome the inclusion of 
CrossDOS. This handy program can be used to 
format and write to IBM compatible disks. 

Enhancements have also been made to the printer 

preferences editor, the most notable being direct 
support for PostScript printers. There are a number 
of new monitor and printer drivers that have been 
added as well. Another particularly useful addition 
is the use of DataTypes. DataTypes can be used 
with programs that have been designed to utilise 
them, to add file import or export formats. This can 
be especially useful for graphics programs, or even 
word processors. One of the programs that exploit 
DataTypes is MultiView. It can be used to view all 
manner of files, as long has you have the correct 
DfllflTypc. These Include graphics flies, text and 
even the new AmigaGuide hypertext formatted 
documents supplied with most programs. 

To make the most of Workbench 3 you will 
need to purchase an AGA Amiga, but there are 
enough benefits to be gained from upgrading from 
earlier versions to version 2.1. It will make your 
Amiga, and the applications you run on it, operate 
a lot more efficiently and even more attractively. 

THANKS FOR THE MEMORY 

With all these new spiffy hires and HAM-8 graphics 
modes, great demands are made on the Amiga's 
memory. To meet these demands both the 4000 
and 4000T come supplied with a total of 6Mb of 
memory. 2Mb of the memory supplied is Chip RAM, 
sometimes called graphics memory. Chip RAM is 
the area of memory that is used to display images. 
As AGA pictures can be larger and contain more 
colour information, their size is often much larger 
and this means that you will need more Chip RAM 
to display the image. The remaining 4Mb of 
memory is Fast RAM - this type of memory can be 

used for general purposes. 

6Mb of memory is a fairly respectable amount, 

but if you are going to use a computer for serious 
graphics tasks, such as image manipulation or 3D 
graphics, you will sooner or later need to expand 
the amount of memory you have. Given this almost 
inevitable need for more memory, the maximum 
amount of memory you can add, with or without 
additional boards, is an important factor to 
consider. Both the 4000 and 4000T can be 
expanded to 18Mb without the need for additional 
memory boards. They can also be upgraded to a 

maximum of 1.7Gb with extra memory boards - 

more than enough for most people! It's a shame 
that Commodore didn't increase the standard 
memory configuration. The 4000T is obviously 
aimed at the high-end Amiga-user, and they are 
certainly going to need more memory. 

FOR THE POWER-USER 

A power-user is also likely to need to expand their 
Amiga in other areas as well as memory. The ease 
with which the Amiga can be expanded is another 
of its strong points. You can add a variety of 
additional hardware, such as graphics cards, sound 
cards, hard disk controllers and memory expansion 
boards. 



m jk jk, &±^ ** r^i" ^* ^* 




4000T SPECS 


Central Processing Unit: 


25MHz 


Motorola 86LC040 (upgradable) 




Standard Memory configuration 


: 2Mb Chip RAM 


and 6Mb Fast RAM (32-bit) 




Maximum onboard Memory: 


18Mb 


Maximum Memory: 


1.7Gb 


Zorro III Expansion Slots: 


Rve 


PC/AT Slots: 


Four 


Video Expansion Slots: 


Two 


Graphics Chipset: 


AGA 



The Amiga's expansion slots are also called 
Zorro slots. The previous versions of high-end 
Amigas have come equipped with Zorro types I and 
II slots. The Amiga 4000 comes with type III slots - 
these are still compatible with most type II boards, 
but can also handle newer and faster boards such 
as SCSI II controllers (more on these later). 

To allow all of these wonderful expansion 
boards to be fitted you will need to make room for 
them, and provide additional expansion slots. The 
4000T's tall casing has plenty of extra room; there 
is plenty of space for expansion slots as well as 
the additional drive bays. The 4000T has five Zorro 
slots and four PC/AT slots as well as an additional 
Video slot. As with the standard 4000. most of the 
4000T's Zorro PC/AT slots are positioned side-by- 
side - this usually means you cannot insert a 
PC/AT board next to a Zorro-based expansion 
board. This is not as much of a hindrance as you 
might imagine, as there aren't too many boards 
that make use of the PC/AT slots, and all of the 
five Zorro slots are unlikely to be used at once. 
One of the more positive aspects of the 
arrangement of the expansion slots is that one of 
the Zorro slots, the bottom one, has a video 
expansion slot next to it. This is particularly useful 
for developers of graphics boards; they can 
manufacture a single board that connects with both 
the video slot and the Zorro slot. 

With the addition of type III Zorro slots, the 
Amiga 4000 has the ability to make use of SCSI II 
controllers. However, this has been an optional 
extra - you would have had to purchase the 
controller separately, such as GVP's. This is no 
longer the case as the 4000T comes with a SCSI II 
controller built in. The advantage of a SCSI II 
controller is that it can transfer information at a 
faster speed than the standard SCSI controller. 




This is something that you would really appreciate 
if you have large amounts of data to transfer, and 
expect to see plenty of new devices to take 
advantage of this added speed. 

The 4000T is fitted with 25MHz 68LC040 
processor as standard. If the sheer brute 
processing power of the 040 chip is not enough for 
you (some people are never satisfied), be glad of 
another bit of design foresight on the part of 
Commodore's designers. The 4000's CPU is not 
located on the motherboard, as on previous 
Amigas; it's located on a separate plug-in board. 
Thanks to this, if you wish to upgrade your 
processor at a later date, you can simply plug in a 
new one. 

The floppy dhve. mentioned earlier on, is not 
only capable of accepting normal capacity disks. It 
also supports the use of High Density floppy disks 
which can contain up to 1.7Mb of data. This is 
once again particularly useful for handling large 
HAM-8 and 24-bit images. 

DESIGN TRIUMPH, OR 
DEBACLE? 

So, how does the 4000T measure up? Will it meet 
the needs of the most power-hungry of Amiga- 
users? As we mentioned before, the main reason 
for the introduction of the 4000T is to provide more 
room for expansion. Well, the men and women at 
Commodore with unusually large foreheads have 
certainly done a good job in this department. 

But is the 4000T really the ultimate Amiga; and 
if you are searching for a new machine, is this the 
one for you? The Amiga 4000T offers more power 
and greater room for expansion, as standard, than 
any other Amiga. Perhaps, though, they should 
have included a bit more RAM. This system is 
obviously aimed at those who intend to use their 
Amigas professionally. If you are looking to upgrade 
your existing Amiga, for your personal use, you are 
probably better off purchasing and expanding an 
Amiga 1200. There are now numerous expansion 
options for the 1200 and its processing speed 
can be increased enough to match that of a 4000 
030. However, a dedicated enthusiast might 
consider upgrading to a 4000 030 for its 
expandability. In conclusion the 4000T is an 
impressive machine, but one whose purchase is 
only justifiable by a professional. © 



The 4000T has plenty of room for expansion. It has 
five Zorro type III slots, four PC/AT slots, as well 
two video expansion slots. 



CHECKOUT 

4000T 

Expandability 95% 

Compared with the standard Amiga 4000. the 4000T 
has a lot more room (or expansion. There are an extra 
three drive bays, an additional video expansion slot and 
two more Zorro III slots. It would have been nice if the 
amount of orvboard memory had also been increased. 

Speed 90% 

The A40OT is the same, performance wise, as the 
4000 040. This should be more than fast enough for 
most people's needs. If it Isn't, you can add an 
accelerator or even a new Central Processing Unit. 

Design 88% 

The machines design is both attractive and spacious. 
Although, the positioning of the internal hard drive 
could have been better. 

Overall rating 96% 

The Mother of all Amigas, but a 
machine for power users only. 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



26 REVIEW 



Graeme Sandiford 

takes a peek into the 
future, reviewing the 
A 1 200 CD-ROM drive, 
now finally finished. 
Find out what he 
makes of it. 

It's no arly finished; It's been delayed; er no, 
It's been scrapped. Well. In fact, the A1200 
CD-ROM drive is actually finished, and will be 
on sale in Germany this month. It should retail for 
about DM500. which will translate to a sub-£200 
price tag when it's released in the UK this 
September. This is probably the most eagerly 
awaited piece of A1200 hardware, but how does 
it perform now that its here, and how will It 
improve your productivity? 

The new drive first saw the tight of day at the 
CoBit computer show this year and was also on 

display at the ECTS (European Computer Trade 

Show). Its appearance is quite pleasing; it looks 
almost exactly like a truncated version ot the CD32 
console that has been re-coloured to match the 
cream colour of the A1200. It's a pretty much self- 
contained unit with its own power supply and 
connecting lead to the A1200 itself - both of these 
plug into the rear of the drive. Also located at the 
rear are the drive's audio in and audio out sockets 
and power switch. The drive's headphone socket 
and volume control are located on the left-side of 
the drive. All in all, it's a tidy little unit. To insert or 
remove a CD you can just lift the drive's cover; 
there is no need for a caddy as with the CDTV. 
some PC drives or the A570. Some might argue 
that caddies can help protect CD-ROMs from being 
scratched or become dirty, but most. I am sure, will 
find the ease of a caddy-less drive outweighing the 
small increase in the likelihood of damage. 

The connecting lead passes through the blank 
panel at the right-hand-side the A1200. It then 
goes on through to its interface which is attached 
to the expansion port. Among the rumours that 

were circulating during the drive's development was 

the unlikely one that the drive would utilise the 
1200's PCMCIA slot. This slot can currently be 
used to connect the 1200 to a variety of 



SPECIFICATIONS 

• Double-Speed capable Drive (300K per sec.) 

• Multi-session compatible - can be used to 
access Kodak Photo CD Images. 

• Contains special AIKIKO chip. 

• Space for 4Mb of 32-bit RAM. 

• Supplied with Workbench 3.1. 




WHAT 

A1200 CD-ROM drive. 

WHO 

Commodore International 

WHERE 

The drive will be available from 
your nearest Amiga-stockist as 
of September 1994. 




peripherals, such as modems, or even add extra 
memory. This option has been avoided because the 
PCMCIA slot can only handle 16-bit data. This will 
slow down the performance of the. otherwise 32- 
bit. 1200 and lead to slower transfer rates. 

However, one disadvantage of using the 
expansion port Is that those 1200-owners who 
have already purchased memory or accelerator 
boards will have to sell them in order to make room 
for the drive's interface. That is. unless some 
enterprising company comes up with an affordable 
unit that can be attached to the 1200's expansion 
port and provide additional expansion ports. If you 
have not bought a memory expansion you can add 
up to 4Mb of fast RAM. The drive can accept 32-bit 
SIMMS (Single In-line Memory Modules); this 
means you'll probably save £70 on the price of an 
unpopulated memory expansion board. However, 
you will be unable to fit an FPU (floating point unit), 
or other acceleration units. 

Another aspect of the drive's development that 
was the subject of rumour was whether or not the 
drive would include, or could accept at a later date, 
an MPEG (Motion Picture Experts Group) unit (the 
MPEG unit is used to display high-quality images 
fast enough to give moving images at video 
quality). Unfortunately, this does seem extremely 
unlikely now, as there appears to be nowhere to 
put it, unless MPEG technology undergoes some 
serious miniaturisation. Despite the unlikelihood. 
MPEG support is not impossible as the A1200 CD- 
ROM unit does contain the AIKIKO chip. This chip is 
able to cope with the CD32's Planar colour modes 
that are handled by its Planar chip. The AIKIKO chip 
also helps the 1200 to be compatible with most of 
the currently available CD32 games (even the most 
serious-minded of Amiga-users plays the odd game 
or two). 

Prior to the arrival of this new drive, gaining 
access to a CD-ROM with an Amiga meant you had 
to resort to using costly commercial software, or 
use PD packages which can often be complicated. 
Now. however, things are different; Commodore will 
be supplying version 3.1 of its operating system. 
This latest revision has direct support for CD-ROM 



drives and discs. If you already own a 1200 you are 
probably familiar with DOSdnvers. such as the ones 
supplied with CrossDOS instead of having to 
waste time copying the drivers etc to the correct 
directories, there is an installation script that 
comes with the drive that will install the updated 
system for you. 

But. what can it do with the drive once you 
have it fitted and running? We've already 
mentioned that the drive can be used to run CD32 
games, but can the drive perform well enough to be 
used for serious tasks? Well, the drive is basically 
the same as the CD32. It is a double-speed drive, 
so you can play audio CDs as well as read data. It 
is multi-session compliant; this means it can read 
multi-session CDs such as Kodaks PhotoCDs. 
PhotoCD is potentially one of the chief serious 
uses a CD-ROM drive is going to be put to. It's an 
inexpensive way to get professional quality 
scanned images. However, the drive's uses don't 
stop there. PC software developers are starting to 
take advantage of CD-ROM technology to provide 
more data with their applications, such as support 
files. Not ones to be out-done. Amiga developers 
are also considering expanding their software on to 
CD-ROMs. For example, Virtual Reality Labs of 
California have recently conducted a poll of 
VistaPro and Distant Suns owners, asking them if 
they would consider buying WsfaPro. Makepath, 
Terratorm and all of their available Digital Elevation 
Maps on a single disc. Another disc they are 
considering creating is a Distant Suns disc; this 
would contain all of the extension sets. The 
extension sets include Space Visions - a collection 
of space-related IFF files that normally comes on 
25 disks plus an installation disk. Imagine how 
many disk swaps a CD-ROM would save! 

Commodore have come up with another winner 
with the A1200 CD-ROM drive - a double-speed, 
multi-session drive with an onboard expansion 
socket; all for under £200! The drive has been 
eagerly awaited by both serious and games-playing 
Amiga-owners, and they should be very happy with 
the result. You can play CD32 games and do all 
the serious tasks you expect to do with a CD-ROM 
drive. The drive is well-built and has proven its 
reliability with its successful use in the CD32. The 
only foreseeable problem for Commodore is a 
potential flood of grey import drives, due to the 
earlier release in Germany. ^D 



CHECKOUT 

CD-ROM DRIVE 

Features 87% 

This is more than just another CD-ROM dove, it is the 
only one that you can use with Amiga 1200 to play 
CD32 games. It also has enough room for an additional 
4Mb of fast RAM on board (without the need for another 
expansion card). However, it would have been good if it 
had included some kind of thru-port so you could still 
use your old FPU units etc. 

Speed 90% 

The drive is doublespeed capable. This should be 
enough for most people's requirements. 

Value for money 97% 

A CD-ROM drive and memory expansion port for under 
£200 - what more needs to be said? 

Overall rating 92% 

This drive provides unprecedented 
features at an Incredible price. 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



REVIEW 27 






uro press have very recently added three 
new titles to their extensive range of 
packages for education. That friendly and 
helpful alien by the name of ADI returns to Earth 
with a new suite of GCSE dedicated packages 
aimed at Maths. French and English. Each shares 
the same 'Environment' front end. filled with an 
assortment of activities to occupy time, so 
favoured by previous ADI titles. With this new 
'Environment' release we are invited into ADI's 
living room, which contains a collection of 
assorted objects. In the centre of the room is an 
Image of a TV. with four click buttons allowing 
access to some of the Environment options, as 
well as disk access to the specific application 
bought with the package. Along the bottom of the 
screen are a collection of gadgets which provide 
additional provision for support. 

As points are accrued in the Applications 
section, the program offers a range of games to 
play, growing in complexity as the points add up. A 
notebook provides a facility where the user can be 
jotting information during active use. but this data 
dies on exit. Two facilities provide means of text 
recording. A diary and a simple letter writing 
programme, which are password protected, enable 
save and read options. A simple calculator can be 
called on at any time to assist with work, and a 
control panel enables date, time, sound, colour 
scheme and clock design to be altered. 

The function keys within the Environment offer 
a range of options to extend the capabilities of the 
package. F(4) is dedicated to documents, and all 
manner of information relevant to the Environment 
applications can be called up. An example of this is 
in the World Atlas, which is activated from the 
central television screen. Information on 
population, countries and cities is available on the 
atlas by pressing the document's function key. 

The three applications of Maths, French, and 
English offer a range of well presented and 
appropriate tasks for each subject. On-line help, 
increasing complexity, recording achievement, and 
amusement run throughout all of the applications, 
and the content is excellent. Within each package 
is the Environment disks and a disk for each year 
of GCSE: one for 14/15; and one for 15/16. 

QUEEN'S ENGLISH 

ADI English has a clear distinction between the two 
year-groups, giving the initial year a general division 
of content over English issues. 'Shapes and 





; B) BB BD Mill B) BE 



One of the sections from the ADIGCSE English. Is 
what one says, exactly what the other is hearing, 
or does what we try to say get misinterpreted? 



An alien encounter w/f/i ADI - 
Wilf Rees takes a telescope to 
the ADI GCSE package. 




One of the exercises in the Algebra section. A 
calculator is at hand, available from the icons 
along the bottom of the screen, a score is kept of 
performance and on-line help is available. 

Sounds' cover irregular spelling, plurals, 
apostrophes, homophones (are these head-phones 
with one ear-piece?), definitions, word-families and 
more spellings; The Architecture of Language' 
looks at prefixes and suffixes, punctuation, direct 
and indirect speech, and synonyms and antonyms; 
Picture Words' addresses malapropisms, 
sentence structure, language, imagery and 
onomatopoeia; and finally. 'The Power of 
Comprehension" tackles the understanding of a 
passage of written text. 

The second year of English goes more 
thematic with a 'detective' flavour, covering each of 
the sub-headings. It uses the context of a training 
day, following a full case study with police memos 
in abundance. Each of the chapters is an 
investigation by a police officer, and covers the 
slightly more sophisticated areas of understanding 
English, such as dialect, poetry, prose, drama, 
alliteration and the use of colons and semi-colons. 
There are lots of dialogue boxes throughout the 
applications for both age-groups, and 
communication with the software is by both mouse 
and keyboard input. 

FRENCH CONNECTION 

ADI French is less divided in concept between the 
two age-groups; it simply moves on to more 
complex language and concepts, a strategy equally 
employed by National Curriculum, showing clearly 
the close consideration given by the developers to 
the subject this software addresses. At 14\15 
there are 6 chapters which cover Street Life, 
French Geography, Jobs in France, Lost Property, 
Pocket Money and Holidays. Each chapter has 
three or four sub-divisions to expand on the title. 
Holidays, for example, has tests titled: At the 
Hotel. Camping and Youth Hosteling; Last Year; 
and Next Year. All of these subjects which are 
tackled appear as requirements in exam syllabi. 
15/16 gets a bit heavier, and moves on to cover 
more subjects on the required list. The six areas 
embrace: Everyday Activities; Personal and Social 
Life: Education and Training; Communications; and 
The International World. The content in terms of 
presentation is excellent, as is the language. 

MATHS GENIUS 

Inevitably, the old maths subject had to be tackled, 
and Europress haven't flinched from the 
responsibility with a double whammy aimed at that 



most dreaded of school exams. Again the content 
is spot-on with regard to relevance to the N.C. 
documents, and the chapters have been well 
defined into specific areas of study, clarifying the 
content needed to be covered. 14/15 gets straight 
in at the deep end with Geometry. Transformations. 
Analytical Geometry. Fractions and Powers. 
Factorising and Expanding, and Equations. Each is 
sub-divided into relevant areas. Geometry, for 
example, covers Pythagoras. Trigonometry and 
three-dimensional geometry. 15/16 brings in all 
those areas of grief, so memorable to many of us: 
Number. Algebra. Shape and Space, and Gathering 
and Recording. Algebra, for example, reads like a 
homework nightmare with equations, decimals, 
fractions, ratios, calculating, estimation, 
approximation and measuring. 

It has to be a programming zealot who can set 
about writing an entertaining maths tutor, but 
Europress have done so. and deserve praise. I can 
only offer praise to Europress for attempting to 
produce software for the age-group concerned. I 
have an element of reservation as to whether a 16 
year-old will be amused by sitting in front of his or 
her Amiga, and making extremely silly 
conversations with a condescending alien, but I'm 
also sure they've done their homework and feel the 
context is appropriate. Despite this reservation, the 
content of the whole of this suite is really quite 
superb. It's British: it comes from a company with 
a track record second to none for quality and value; 
and I have to say to any students out there 
panicking at the pending exams, or parent wanting 
to offer a little help, go and buy it! CD 




WHAT 

ADI GCSE (French, English. 
Maths) - £34.99/each. 

WHO 

Europress Software 

WHERE 

Europress Software ** 0625 
859333 



CHECKO 

ADI GCSE 

Graphics 

Excellent animations, sound and colour. 



UT 



89% 



Educational Content 95% 

Covers virtually every aspect of the curriculum. 

Relevance for Target Age 60% 

Not sure about this one. Some might find it too 

childish. 

Documentation 85% 

Plenty on the Environment, very little on the 
Applications 

Overall rating 88% 

Excellent quality and superb value 
educational package for any nervous 
student (or parent) panicking at the 
pending exams. 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



28 REVIEW 




Has the five year wait for Music-X 

2.0 been worth it, or is it a case of too little too 

late? Tim Tucker looks at the delayed sequel. 



When Music-X was first released back 
In 1989, it created a lot of 
excitement in the Amiga music 
community. Here, for the first time, was a 
sequencer which really took advantage of the 
Amiga's hardware and. what's more. It wasn't a 
port from another computer, as most of the good 
music software was at the time. The programmers 
proclaimed themselves behind the software, and 
promised future upgrades as soon as possible. 
And... five years later, here it Is - Music-X 2.0. 
Seeing as it's taken such a long time for this 

follow up to arrive, I thought it best to review 

version 2 from scratch. If you're totally familiar with 
tne original, see the box named what's NEW? to 
see what the new features of this upgrade are. 

MUSICAL POWER 

They say that size isn't important, but in the case 
of Music-X it sure doesn't hurt. Its primary role is 
that of a MIDI sequencer, but there's so much else 
packed into the innocent looking disk that the term 
"sequencer" doesn't do it justice. 

For a start, the main sequencer section 
contains 250 separate tracks to record into. That's 
a hell of a lot of tracks (compare it to Dr T's KC$ 
which only has 36). but before you start composing 
your 200 part orchestral work, bear in mind that 
the software can only play back 20 tracks at a 
time. The benefit of all those extra tracks is that 
you get 250 places to store your MIDI information, 
plus other events which we'll get to shortly. For 
example, you can keep three different versions of a 
piano part, which you might want to use in different 
occurrences of a musical section to add variation. 

Recording music into these tracks is actually 
quite a fiddly process, and one of my major 
criticisms with the program. Instead of just 
pressing record and play (which you can do in KCS 
for example), the programmers have thrown a few 



imiC-X lH«nci: Y»r» Riff 



HrniTH 




llrw* » Hflf •*(» §E3 



NO ** 



The graphical editing page is one of the best 
features of Music-X. Grab and drag - It's easy. 

impediments in. First you have to define a track (or 
Sequence, as Music-X calls it) for recording to. 
That's easy enough; just click on an empty track, 
but then hitting record brings up a requester which 
offers some fairly useful, but hardly commonly 
used, options, such as "Mute target sequence" 
and "Punch In Manual". It's also here that you 
define the Count-in. and the number of bars you 
want to record (which defaults to 4095, so you'll 
invariably have to change that straightaway too). 

My other gripe with the recording process Is 
that you can't specify any parameters on input. The 
most annoying is the lack of quantisation at this 
stage, a feature which by far the majority of users 
would use on practically every recording. To actually 
quantise the newly recorded track, you have to go 
to the edit page and select the quantise value from 
there. Then you have to store the edited track to 
ensure that the edits aren't lost, return to the main 
sequencer page and start work on the next track. 
Of course, all this soon becomes second nature, 
but it's far too long a process when you're trying to 
whack down as much as you can while you're still 
musically inspired. 

The same goes for looping. You might record 



NOTATOR-X 

It seems that most of the work 
of upgrading Music-X has gone 
into writing this entirely 
separate program, Notator-X, 
which comes as part of the 
package. As you might imagine, 
this Is a score writing program 
which enables you to build your 
own musical scores and print 
them out. It's comprehensive - 
providing all the note values, 
clefs, time and key signatures 
that youcould possibly need, 
and a good range of musical 
symbols, such as Dynamics. 
Coda, Segno. Repeat Bars. 
Crescendo. Diminuendo. 
Legato, Staccato. Slurs. Trill, 
Fermata, Sustain Pedal and 



Accents. It's also very easy to 
use, giving you the option to 
use the mouse or the keyboard 
to put your score together. The 
results are very nice to look at, 
and with a good printer this is 
more than capable of providing 
very professional results. 

The integration of Notator-X 
with Music-X is a little more 
limited. You can import Music-X 
.perl files and display them, 
and you can send scores that 
you've put together in Notator-X 
over to Music-X to play them. 
Notator-X can store up to 36 
tracks, but only 18 staves, so if 
you want more than 18 tracks 
transcribed you'H have to put 



two tracks in each staff. The 
biggest disappointment is that 
the two programs don't interact 
in real time, so if you make any 
changes to the score, they 
won't be reflected in Music-X 
until you port the newly edited 
score over again. Conversely, 
when you play the track in 
Music-X, the score doesn't 
move with the music; you have 
to scroll manually and try to 
keep up with the music. It's 
asking a bit much to expect 
this amount of power at this 
price, but it means that you'll 
have to be pretty conversant 
with written music to get the 
most out of Notator-X, 



eight bars of music and want to hear it loop 
indefinitely to get into the groove and think up 
some new ideas. But guess what - you're going to 
have to go into the edit page again to add a Repeat 
event into the sequence. Tiresome! There is a Loop 
option on recording, but it only loops during the 
recording process, not on playback, and each pass 
is recorded on top of the previous ones, so you'll 
still have to go and edit out all the unwanted takes. 

Apart from these complaints, the main 
sequencing page has a good range of features. You 
can set up parts of the song for punching in and 
out, either manually or automatically (which is 
handy for recording over mistakes in a previously 
recorded track), and tracks can be muted during 
playback with a click of the mouse. Another frightful 
omission, though, is a solo option, which is 
common on nearly all other sequencers, and Is 
dead handy for isolating certain tracks while 
listening back. 



Fortunately, the editing section of Music-X 2.0 is 
superb (I say fortunately, because you're forced to 
spend a lot of time there). All MIDI information is 
displayed either graphically as coloured bars, with 
different colours indicating separate MIDI channels, 
or as an event list. The graphical Bar editor is the 
most friendly, as it's easy to just pick up notes and 
other data with the mouse and move them around 
the track, but if you really want to get to the nuts 
and bolts of a sequence, the event list is your man. 

Both editing environments contain a modules 
menu, which provides useful options such as 
Deflam. which deletes notes that are accidentally 
played, and the Velocity Scaler and Flattener, which 
can make broad changes to the velocities of the 
notes that would take ages to accomplish if you 
had to edit each note individually. It's also in this 
menu that you'll find an AREXX support feature - 
choose the AREXX item and a requester appears 
asking which script you want to run. This Is a 
superb bonus, as it not only provides some very 
useful scripts as presets, but enables you to 
create your own editing macros, complete with built 
in requesters, sliders, radio buttons and so forth. 
This is well worth spending time looking at. as it 
can make your work so much easier, especially rf 
you're spending a lot of time using the same 
commands in the editor, such as quantising to 
sixteenth notes and levelling out all the velocities. 

But it's not just editing recorded MIDI 
information that takes place in the editor - it's here 
that you put your songs together. You do this by 
using Play Sequence events, which are commands 
which play other tracks that you've already 
recorded in Music-X. You construct a song by 
stringing together all the different Sequences 
(which are the same as tracks, remember), and you 
can also nest Play Sequence events inside each 




Not only do you get all the usual musical signs, 
but also all the text options you could want. 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



REVIEW 29 



WHAT'S NEW? 

Multiple MIDI Ports - 

Music-x 2.0 can access more 

than one MIDI Out port, giving 
you more than ihe standard 16 
MIDI channels on output. You 

need the requisite MIDI 
interface with extra Outs on to 
take advantage ot this feature. 
The software can address eight 
separate MIDI Outs, giving you 
up to 128 MIDI channels. 

Edit Options - some new 
tools have been added to the 
Editor, including Sculpt, which 
enables you to graphically edit 
MIDI parameters with the 
mouse, a new expanded 
Quantiser module, including 
swing factors and offset values, 



a Deflam for treating notes that 
were accidentally struck 
together, and a much improved 
Logical Select option, which 
enables you to select events by 
channel, pitch, velocity, and all 
sorts of other user-definable 
methods. 

AREXX - the editor now 
uses Mus/c-X-specific AREXX 
commands, which can be 
written as scripts and accessed 
through the AREXX menu in the 
editor. You have to have AREXX 
installed on your system to 
take advantage of this. Some 
useful pre-written AREXX scripts 
are provided, but you can edit 
these and write your own using 



a standard text editing 
program, such as Ed. 

Controlmap - like Keymap. 
but instead of re-mapping MIDI 
notes, it re-directs MIDI control 
change messages 

Amiga Samples - the 
Samples page can now contain 
up to 64 separate samples, as 
long as you have the memory to 
store them, and they now 
respond to MIDI information, 
such as program change, 
velocity, pitch bend and vanous 
control change messages. 

Notator-X - See separate 
section on Notator-X for 
Information on this powerful 
score writing add-on. 



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The Inclusion of a Librarian Module Is a bonus that 
very few sequencers offer. 

other. This is handy if. for example, you wanted to 
create a Play Sequence event called Verse, which 
would play the drums, bass and guitar tracks for a 
certain section of your song, and then play that 
sequence in a larger sequence called Song, along 
with Choruses and other sections. This approach 
makes viewing your entire composition much 
easier as the resulting Control sequence displays 
the Play Sequence events as a string of horizontal 
bars, and gives a good clear overview of the whole 
thing. However, it's easy to get confused about 
which of your 250 tracks are actually MIDI tracks, 
Play Sequence tracks, or nested Play Sequence 
tracks. This is something that both KCS and Bars 
and Pipes do better with their dedicated song 
construction pages. 

CHANNELS OF 
COMMUNICATION 

The niters page of Music-X 2.0 is where you 
stipulate which MIDI channel you want your music 
recorded on. As with the rest of the program, this 
is extremely comprehensive, enabling you to map 
different types of MIDI information to different 
channels; for example, you could have note 
information coming in to the program on MIDI 
channel 1 being re-directed to channel 4. while 
Aftertouch on the same MIDI channel gets sent to 
MIDI channel 5. If channel 4 was a synth, and 
channel 5 was an effects unit which could respond 
to Aftertouch messages (many can), you could alter 
the reverb settings while you actually play, creating 
reverb swells when you hit big significant chords for 
example. The possibilities are endless. 

The Filters page also features two sub- 
modules, the Keymap and Controlmap pages. 
Keymap is a remarkably handy section which 
enables you to control certain aspects of the 



program from the music keyboard. For example, 
you can assign the bottom notes of the keyboard 
to start and stop the sequencer, and the top notes 
to send program change messages on certain MIDI 
channels. The flexibility this allows is immense. 
Controlmap is new to Music-X 2.0, and does 
the same as Keymap. but with Control Change 
messages. For example, you could assign your 
Modulation Wheel to control tempo changes in the 
sequencer. All this can be recorded to a new track, 
making it a lot quicker to alter certain parameters 
in real time. You can load and save Keymaps and 
Controlmaps from disk, so you can keep a directory 
full of the most useful ones and load them in when 
necessary. I've not seen features like this on any 
other sequencer, and a little experimentation can 
produce some powerful results. 

SOUND MECHANICS 

Of all music sequencers available for the Amiga. 
Music-X is by far the best for dealing with internal 
samples recorded on the Amiga. There's a 
dedicated Samples page, in which you can store up 
to 64 different Amiga samples (memory 
permitting); both the standard Amiga IFF format 
samples, and Sonix files. You can edit the attack 
and decay envelopes for each sample individually, 
as well as the playback speed, and this upgrade 
even enables the samples to respond to keyboard 
velocity (the harder you hit the keys, the louder the 
sample), pitch bend messages, and a host of other 
MIDI commands. You can also use standard 
program change messages to call up the samples 
you want to play. It's very simple to work with, and 
allows for maximum integration and flexibility with 
digitised sounds. 

The built-in Librarian provides a generic editing 
environment, which you can use to edit, load and 
save sounds on whichever synth or tone module 
you're using. Music-X 2.0 comes bundled with 
banks of sounds for the Roland D50. Yamaha DX7 
and DX100, and the Casio CZ-1000, and protocols 
are provided for editing all these synths. plus the 
Oberheim Matnx-6, Roland MT-32 and the Yamaha 
TX81Z. You can write your own protocols for other 
synths, but this is really aimed at experienced 
programmers. It's still a genuine bonus though. 

WORTH THE WAIT? 

For just under £150, Music-X 2.0 packs a hell of a 
lot in, and the range of features provided is 
equalled only by Blue Ribbon's Bars and Pipes. It's 
a shame then that the program has such a 




One of the new parts of release 2 Is this 
Controlmap page, a very powerful feature. 

muddled way of working. Some operations are so 
tediously long winded, that it can quite put you out 
of the flow of your music-making at times. Apart 
from the notable exception of Notator-X, the 
upgrade doesn't really try to improve on the original 
software at all. To give one extremely annoying 
example; I found an infuriating little idiosyncrasy in 
the original program, which was the inexplicable 
addition of a single clock beat at the end of 
recorded tracks which contained a steady flow of 
information, such as a hi-hat track. This stopped 
the track from looping properly, and required a trip 
to the event editor to remove it, adding even more 
messing about to an already fiddly process, and... 
it hasn't been fixed in this upgrade. What a crime! 
For sheer professionalism and ease of use. Dr 
T's KCS has yet to be beaten, and Bars and Pipes 
comes a close second. As for Music-X 2.0 - it's a 
very powerful package, some parts of which are 
extremely well designed, but it'll require another, 
more significant upgrade before it can take on its 
superior competitors. QJ 




WHAT 

Muslc-X 2.0 - £149.99 
Upgrade - £79.99 

WHO 

The Software Business 

WHERE 

The Software Business Ltd 
Cromwell Business Centre, New 
Road, St Ives, Huntingdon PE17 
4BG. ■ 0480 496497 



C H EC KO 

Music-X 2.0 

Features 90% 

More than you'd expect from a MIDI sequencer has 
been packed into Music-X 2.0. including fabulous 
notation software Notator-X. 

Ease of Use 64% 

A fussy interface gets in the way of creativity. 

Documentation 70% 

A good comprehensive manual, although the upgraded 
features are contained in a separate addendum, so a 
lot of cross referencing is required for new users. 

Value for Money 87% 

It's amazing how much you get for your cash. 

Overall Rating 80% 

It'll do all you want It to, but It'll take 
longer than necessary. Some glaring 
omissions can 't be forgiven, but It 
may well be the sequencer for you. 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



30 REVIEW 



Gary Whiteley reviews 
the latest version of 
Syndesis Corporation's 

excellent 3D object 
converter. 



If you use 3D programs for modelling and 
rendering, then there have probably been 
times when you've looked longingly at an 

object and thought: Hey. that's just the thing for 
my new project - but It's In a format that my 3D 
program can't use!" So what do you do? Spend 
hours modelling an object which isn't quite so 
good, and then panic as your deadline grows ever 

nearer? Well, what would you say if I told you 
there was an easier way? That's right, because 
with Interchange Plus (version 3.0) object 
conversion got even easier - and faster too. 

Syndesis Corporation's Interchange Plus {ICPi 
started life as plain Interchange almost seven 
years ago. but since then it has heen refined and 
tweaked, extended and optimised, and it remains 
the premier object conversion software for the 
Amiga. In fact. Syndesis are so good at their job 
that they were asked to write all the object loaders 
(TIOs) for NewTek's Video Toaster software. There 
are other conversion programs, such as Axiom 
Software's Pixel 3D Professional, but they just 
don't perform to the standard that /CPdoes. 

Unlike its competitors, ICP is almost fanatically 
dedicated to converting vector-based files (in other 
words 3D objects and some desktop publishing 
files) from one format to another. Most of the major 
formats are now included in the package, which is 
especially good news when you learn that some of 
the high-end workstation format converters used to 
be available only at extra cost - and some of them 
were pretty expensive. But now Wavefront, 3D 
Studio, and AutoCAD converters are included, in 
addition to the more common Imagine, TurboSilver. 
Sculpt 3D/4D, VideoScape3D and VistaDEM 
format converters. However, some converters, such 
as those for Softimage. Topas, Digital Arts and 
Swivel are still only available separately, and at 



REQUIREMENTS 

Any Amiga with at least DOS 1.2. Any amount of 
memory is OK. though larger objects will require 
larger amounts of memory. Accelerated Amiga 
recommended, but not essential. ICP needs up 
to 3MB of hard drive space for full installation. 



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The Interface Is plain, but the power behind is the 
Important part. Interchange Plus gets on with the 
job in hand without the need for fancy GUIs. 





extra cost. Professional Draw and Aegis Draw 
vector objects are also supported. 

You might have noticed that a couple of well- 
known Amiga formats are conspicuous by their 
absence - and for good reason. Caligari isn't 
supported because of the difficulties Syndesis had 
in consistently converting objects to and from 
Caligari's rather unorthodox object format. And 
Real 3D (any version) isn't covered because 
Syndesis were apparently unable to get hold of the 
format specifications. However, Caligari can toad 
Lightwave objects, and Sculpt 3D and DXF objects 
can be converted within Real 3D. so at least ICP 
will still be of some use in either case. 

IT'S YOUR CHOICE 

ICP is easy to use. All that's required is to run the 
main program, then run as many converter modules 
as you wish - ensuring that you run a module 
representative of the incoming object format as 
well as the outgoing one. So, for instance, if you 
wished to convert a 3D Studio .3DS file to Imagine 
.iob format both the 3D Studio and 
Imagine/TurboSilver 3.0 modules must be running. 

The rest is easy. Pick the object you wish to 
convert from the requester, decide where you want 
to save it, and then press the convert button. ICP 
crunches away and converts the object to your 
chosen format. There are a few things that ICP 
cannot do - but these are limitations caused by 
circumstances beyond the program's control. Take 
surface attributes, for example. There's little 
common ground between all the various object 
formats so far as surface attributes are concerned 
- so a camouflage texture from Imagine 2.9 can't 
be translated into a material that 3D Studio can 
recognise. Usually only the colours of an object will 
be converted with any degree of accuracy. 

Any object which has surface mapping will 
suffer similar problems, since there are so many 
different image formats, wrapping methods, and 
ways of placing them that it really is unreasonable 
to expect ICP to be able to sort them out. There's 
no point in moaning about this -just be thankful 
that you've saved a lot of time and got the object 
nicely converted and get down to the task of 
resetting the object's attributes and surface maps. 

But ICP keeps any object groupings and 
hierarchies intact, so objects that play together 
stay together. There are a few tool modules as 
well, such as Scale. Point Reduce and Grid Snap, 
but in practice I find it better to use a 3D modelling 
program to control these functions' post- 
conversion. But they're there if you need them. 

One of the extras included with ICP is interFont 
(which was sold separately before being integrated 
into ICP version 2.0) which turns special fonts into 
3D objects. A wide range of InterFont fonts are 
included, but you can also design your own with the 
InterFont Designer supplied - should you really 
wish. Whilst InterFont might not be much use to 
those with the latest 3D software, it does work 
quickly and easily and the results aren't half bad. 
With its built-in extrude and smoothing functions 



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Interchange Plus has a wide array of different 
modules for converting between many different 3D 
object formats. 

InterFont can save a lot of 3D modelling work. 

THE VERDICT 

ICP fulfils its stated mission of converting object 
files extremely well - and quickly and efficiently. It 
does not convert bitmaps into objects (like Pixel 
3D), nor does it have any object building or editing 
tools, but it does turn special fonts into 3D 
objects. There's no doubt that ICP is a very 
worthwhile program if you're in the 3D business. 

Gary Whiteley can be e-mailed as 
drgaz@cix.compulink.co.uk ^D 




WHAT 

Interchange Plus - US$199.95 
Special offer - US$129.95 plus 
$8 shipping to Europe 

WHO 

Syndesis Corporation 

WHERE 

Syndesis Corporation. 235 
South Main Street, Jefferson, Wl 
53549. USA. tr 0101 414 
6745200. Fax: 0101 414 
6746363. (No UK distributor). 



CHECKOUT 

Interchange Plus v3.0 

Documentation 90% 

Written well, and in great detail, though there aren't 
many pictures. 

Features 88% 

Apart from Real3D, Cahgan and several higrvend 
workstation formats. ICP can handle most current 30 
object formats, as well as some DTP vector formats, 
and special 3D font operations are also included. 

Speed 92% 

ICP handles conversions quickly and easily, and 
demands minimal intervention from the user. 

Price 87% 

At Syndesis s special offer pnee I'd say this is a definite 
must for all serious Amiga 3D users. 

Overall rating 91% 

Good solid conversion carried out 
quickly and reliably, with the 
minimum of fuss. Buy this software! 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



REVIEW 3 1 





Did you, like Graeme Sandiford, grow up 
v/ith the Flintstones? Then you should enjoy 
this animation package from Hanna-Barbera. 



Yabba-dabba dool I'm sorry. It's just that 
I've been waiting to use that catch 
phrase for some time, and with the arrival 
of the Hanna-Barbera Animation Workshop I've 
got my chance. Like most people, I grew up 
watching episodes of Flintstones each week-day 
evening. It's not just the Flintstones either; 
Hanna-Barbera is one the most prolific animation 

houses in the world. Because of the company's 
reputation, the release of the Animation 
Workshop has been eagerly awaited. 

The program has been designed to teach young 
children how to animate. When we say animate, we 
don't just mean this in the technical sense; it also 
provides some helpful guidelines on how you can 
make your animations humourous and. to a certain 
extent, realistic. The program's only requirements 
are 1Mb of RAM and a willingness learn. One of 
the first problems that is often encountered by a 
child learning to animate on a computer is drawing 
with a mouse. To help overcome this problem, the 
program has built-in support for Rombo's range of 
digitisers. 

Another unique aspect to the program is the 
inclusion of example files that feature popular 
Hanna-Barbera characters. The files include 
backgrounds, characters, and moving characters. 
There are examples taken from the Flintstones, 
Jetsons, Yoggi Bear and Scooby Doo. There is a 
chapter in the manual that relates to the files 
which give a few tips on how to use the examples 
to improve your own animating skills, They can also 




The Hanna-Barbera Animation Workshop comes 
with plenty of example animations. 



WHO 
,-..WHAT 




WHAT 

Hanna-Barbera Animation 
Workshop - £44.99 

WHO 

Empire Software 

WHERE 

LeisureSoft * 0604 768711 





■a 



Onion-skinning allows previous animation frames 
to show through In fainter colour. 

help a child produce good results within a short 
period of time. 

The program is divided into three main drawing 
modes: Background Paint; Foreground Paint; and 
Foreground Animate. As well as making the 
program easier to use. it also introduces important 
animation concepts. The Background Paint mode is 
for creating background images for you to play your 
animations over. Once you have completed your 
background, you can switch to Foreground Animate 
to draw or load outlines of the characters you wish 
to animate. This mode can only display in two 
colours, so you need to go to the Foreground Paint 
mode to add more colour. Once you created the 
frames you need and your characters' outlines, you 
can then fill them in the Foreground Pami mode. 
Once you're happy with the components of your 
animation, you can return to the mam menu to view 
the animation. If you are not happy with the 
results, you can alter the playback speed or even 
insert frames from an exposure list. 

When you enter Background Paint mode, you'll 
find it has a number of tools that are common to 
most paint and animation packages. You have a 
freehand pencil tool, a straight line tool, a scissor 
tool for cutting brushes, a fill tool, a zoom icon, a 
text tool and icons for drawing circles and squares. 
You also have the option of choosing a size for 
your brush. There is a palette that consists of eight 
colours - these colours can be edited until you are 
happy with them. These eight colours will then 
remain your background colours despite which 
colours will be used for your animation's 
foreground colours. This method saves the child 
from having to worry too much about selecting his 
or her colours. There are also icons for undoing 
your last action and one for clearing the screen 
completely. If you click on the background icon this 
will switch you to the Foreground Paint mode. 

At first Foreground Paint mode seems the 
same as Background Paint mode. There are only a 



few more icons, the most notable of which are the 
animation ones. The animation icons, like most of 
the others, are simple to use. There are three; one 
for moving forward a frame; one for moving 
backwards; and another for inserting a new frame 
at the current position. While you are in this mode, 
if you click on the scissor tool you will be taken to 
the load brush area. Once you have loaded the 
frame from which you want to cut a brush, you can 
select an area of the screen using a bounding box. 
When you return to the Foreground Paint screen the 
brush will be ready to paste. The other icon that 
you may notice is the animate icon; pressing this 
will take you to Foreground Animate mode. 

Foreground Animate mode is almost identical 
to Foreground Paint mode. The only differences are 
the two-colour palette and the ability to onion-skin 
frames. Onion-skinning is a technique that can be 
employed to make your animations more life-like. It 
achieves this by letting the previous two frames 
show through the current one. The current frame's 
default colour is black and the frames beneath are 
successively lighter shades of grey; this gives the 
impression of viewing the frames through a 
translucent surface such as an onion-skin. This 
method is useful because you can position the 
character of the current frame more accurately, 
relative to its previous position. 

Once you are happy with the overall animation 
you can save it to disk. However, if you want to 
show your animation off to your friends, they must 
own a copy of the Animation Workshop themselves. 
It would have been far better if the program 
included a freely-distributable animation display 
program. While I'm having a good old moan, the 
manual does not mention whether or not you can 
load backgrounds painted in other programs. Well, 
it is possible, but you have to be sure you save it 
with a eight-colour palette in low resolution non- 
interlaced mode and give it a .bkg extension. The 
program is an excellent way to introduce a young 
child into the world of computer animation, but falls 
short when it comes to taking them beyond the 
basics. This is due mainly to its lack of functions. 
It is potentially a very good program, but just 
doesn't provide enough long-term interest for 
children. It might be good at introducing animation 
concepts, but sooner or later the child is going to 
need the power and versatility afforded by a 
program such as DPaint. ^0 



CHECKOUT 

Animation workshop 

Documentation 97% 

The documentation is excellent, friendly, easy-to- 
understand, and even humourous. 

Ease of Use 90% 

A child should be able to use the program with a 
minimum amount effort. 

Features 60% 

There are some unique features, but sadly there really 
aren't enough. 

Price 79% 

The program is a little too pricey for what It does. 

Overall rating 68% 

It Is an excellent Idea, but It lacks 
the features necessary to make more 
than just an introduction to computer 
animation. 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



32 REVIEW 





R Shamms Mortier checks out Image Mirror, an 
image-processing and animation package that 
makes absolutely all of its functions available 
through a visual interface. 



Some developers have strayed far from 
visual interfaces on the Amiga, and have 
treated it as if It were just another verbally 
oriented system. This is unfortunate, because I 
believe that most Amiga owners bought their 
systems because of the lure of visual interfacing, 
evident even In the way one can redesign the 
Icons that populate the Workbench screen. Image 
Processing software especially should function as 
much as possible within a visual, rather than a 
verbal, realm. The three main Amiga Image 

Processing packages (ASDG's ADPro, GVP's 
imageFX, and BlackBelt's imageMaster) 

accomplish that to a certain stage, but all of 
them depend to a larger degree upon verbalising 
their operations. 

A NEW PLAYER 

Seven Seas Software has a reputation in the Amiga 
community for producing some of the most 
spectacular mathematical visualisation software on 
any platform, especially its flagship program 
MathVision. MathVision, without the user ever 
being aware of it, is the engine that runs Image 
Mirror. Whereas MathVision is full of mathematical 
and verbal command structures. Image Mirror has 
only two commands that are verbal in nature: 
'save" and "quit." The rest of the extremely 
complex image processing operations are 
completely visual in nature, activated by simply 
dragging specific icons from place to place, or 
double clicking on various tools to set their 
configurations from loads of choices. Though this is 
a unique product, unlike any other Seven Seas 
offering, experienced Seven Seas' customers will 
be tempted to see an evolutionary line connecting 
Doug's Math Aquarium (Seven Seas first major 
package) to MathVision to Image Mirror. 

THE TWO SCREEN AREAS 

Image Mirror allows you to work in two separated 
screen areas: Tools and Studio. The Tools area is 
where various image processing operators are 
stored. The Studio area is where processing is set 




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Here Is the Image Mirror configuration screen for 
the "Mantel" tool. 



in motion. Tools are double clicked on to access 
their optional configurations. Then a Tool is 
dragged over into the Studio area in order to 
function as an image processing operator. 
Imported pictures are placed over any Tool that is 
in the Studio area. The picture pops up on screen 
(in whatever resolution format is displayable) and 
usually is followed by a rubber banded box that can 
be moved and resized. When the box is finally in 
the desired placement and size, a right mouse 
button click starts the Tool working on the selected 
area. When processing is complete, a new Icon for 
the processed picture appears in the Studio area, 
and it can be viewed and saved from there. Nothing 
could be simpler or more fun. By the way. if you try 
and mess up by moving something to an 
impossible area (like a Studio icon to the Tool 
area), the offending member simply rebounds back 
to where it belongs. No offensive verbal remarks or 
gurus need apply. 

THE STUDIO ICONS 

There are eight separate icons that reside in the 
Studio area, and each has a valuable task to aid 
the Image Mirror artist and animator. The first one 
that you will probably use is "LoadPic". It is shaped 
like two people doing a picture trade over a table. 
Clicking on it brings up a standard file requester 
from which you find the path to the picture you 
want to load. 24bit pictures show up as HAM-8s on 
A1200s and 4000s. The freshly loaded picture 
appears in the Studio as a separate icon, shaped 
like a face. This is the icon that you "drop" into 
various tools for image processing later on. After 
loading the picture, you'll probably want to display 
it. To do that, you drop it into the "DrawPic" icon in 
the Studio. 

Other icons represent alternate options. 
"Archive" (a picture of the pyramids!) allows you to 
save out any processed image. "Destroy" (paper 
being cut up) gets rid of an image from the Studio. 
"Print" prints it. and "ReName" does what it says. 
Then there's "StoryLine* - when you drop an 



- 



JARGON BUSTING 

Anti-aliasing - "smoothing" out the jaggies, 
those irritating effects that appear when you 
blow up a computer graphic image. 
Vector - literally a direction in space that 
defines applied characteristics of a designated 
effect. 

Mandelbrot - Benoit Mandelbrot is responsible 
for what is called the third great scientific 
revolution in this century (after quantum 
dynamics and relativity). Mandelbrot "pictures- 
display fractal (pieces of) dimensions on a 2D 
plane, allowing us to "see" chaotic and organic 
processes in action. 



already processed image in here, you are 
presented with two options: "Original Image to 
This." or "This to Original Image.* This allows you 
to go either forward or backwards with your 
animation. When the image has had a StoryLine 
created, and a ".sb" added to its file name, it is 
ready to be dropped into the "Animate" icon, which 
we will cover in a moment. 

THE TOOLS 

The Image Mirror "Tools' area is loaded with image 
processing operators. Some of these Tools operate 
on one image, and some on two connected images 
(compositing one on the other). It should be noted 
that when you select one of the parameter settings 
in a Tool, there are many more options at stake in 
addition to how the representative configuration 
looks. In each configuration, there is also the 
possibility of clicking in various points, so that each 
configuration really represents 64,000 possible 
settings depending on where you click! So that 
means that with only the twenty-one Tools listed in 
this first edition of Image Mirror we have 21 x 
64.000 = 1.344.000 possibilities. Multiply this by 
any number, because you can always send the 
picture through another Tool for reprocessing. Even 
with a limited amount of Tools, the image 
processing possibilities are almost endless. 
The eight double Tools are: 
Plcl<2: allows you to place one image in 
another, so that in an associated animation the 
second image appears gradually into the first. Nice 
for fading in lettering and also for creating fade-in 
morphs. 

Wavel<2: this is a refraction tool that allows 
you to see an image as if it is below water or 
through cloudy plastic. It is very effective when 
used as a blurring transition. 

Brlghtl<2: this operator takes the Luma 
(brightness) areas of one image and applies it to 
the other image, so that specific areas become 
brighter. One use is to have an area of an image 
suddenly glow brighter, like superimposed lettering 
or any other image element. 

FadeThru: fades areas of one image into 
another image. Like compositing a foreground 
image with a background. 

2PlcMove: what a great way to create wipes 
with two images, one over the other! 

Clipl<2: a selected area of one image 
gradually appears inside another image over time 
when animated. 

ChromaKey: this term indicates a buzz process 
from the television industry. ChromaKeying 
indicates a process whereby selected colours in an 
image are seen as transparent drop-outs, allowing 
other images to be seen in the background (like 
placing the weather person in front of a map for 
instance). In Image Mirror, two images are treated 
in the same manner with this Tool. 

KScope: Image Mirror's Kaleidoscope Tool 
produces very interesting images. It takes two 
separate pictures and combines them in a faceted 
circular arrangement, as if seen through an old 
Kaleidoscope from the five and ten. 
The thirteen single Tools are: 
Zoom: with this Tool, the user crops out a 
selected area of a picture. This area then becomes 
the entire picture. What makes this Tool so 
amazing is that Image Mirror is able to apply very 
effective algorithms that smooth out the final 
picture, so you never feel that by zooming in you're 
getting more jaggies. 

Rotate: select any area of a picture for various 
degrees and optional rotations.. Ever seen an eye 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



REVIEW 33 




Here Is an extraordinary Image prior to processing 
In image Mirror to make It even more different. 

rotate sideways? 

Noise: "Noise" looks like visual paint 
spattering, and this Tool allows you to apply noise 
to any area of (or the entire) image. 

Bubble: don't think that "Bubble" means only 
convex contortions of the image, because it also 
produces concave effects. The anti-aliasing around 
the edges is exemplary, so that this effect looks 
very organic when applied to facial features. 

FKp: "Rip" is not limited to horizontal and 

vertical mirroring effects, but includes 28 (x 
64,000) possibilities. You must experiment with 
this Tool to get an idea of how it might be applied. 

Prayed: selected image parts tor the entire 
image) takes on a spattered paint appearance. 
Great for creating image wipes. 

Tiling: sometimes called 'wallpapering', this 
effect allows you to select any size area of a 
picture, and create another separate picture 
composed of cloned pictures like the size you 
selected. Great for developing 3D texture maps or 
logo background images! 

Move: this is a very complex effect that 




Here are the results of one of the Mandel tool's 
configurations on the Image shown above. 




One of the "Bubble" tools configurations In Image 
Mirror adds even more strange effects to our 
imagery. Remember, all of the effects are very 
easily animated! 



deserves a lot of experimentation. Areas of the 
picture move to other places, displacing picture 
elements as they go. 

Twist: this could Just as easily have been 
called "Twirl" like its ADPro counterpart. You select 

an area of the image and a Twist configuration, and 

then apply the effects. Various twists in the entire 
image follow the area around, which is why (I 
guess) it's called twist instead of twirl. 

Reflect: a Reflection is a mirroring of the image 

across a drawn vector. With this Tool, you draw a 
line anywhere on the image, and what is on one 
side (depending upon the configuration chosen) 
gets reflected on the other. The anti-aliasing on 
24bit images is superlative! 

Mandel: based upon various Mandelbrot fractal 

variations, this Tool can be found nowhere else. It 
allows you to build a Mandelbrot painting from your 
selected image, and gives you loads of 
configurations (9 x 64,000 ■ 5.760.000 for a 
start). Even when you think you've "figured this 
out," the results are always surprising and 
spectacular. 

Vignette: a "Vignette* is a photographer's 
term that Indicates an image that has fuzzed out 
edges, and Image Mirror allows you to create 
literally thousands of vignette types. 

Stretch; the IM Stretch Tool gives you the 
power to stretch one feature of a picture in any 
chosen direction and size. 

Animation: it's easier than ever! This Is the 
best part, the sweet pudding at the end of a great 
meal. Animating with Image Mirror is so user 
friendly that it's ridiculous. After you have created a 
StoryLine from your picture(s), you just drop them 
in the "Animate" area icon (it looks like a lion being 
trained). You also have the option of dropping other 
nonstoryboarded processed images into the 
Animate area - as many as you'd like. They each 
become keyframes in an animation. 

Can you imagine how complex your finished 
project can be? Double click on the Animate icon, 
and up pops a requester that allows you several 
options: Extended Options (disk margin parameter, 
starting/ending parameters, instruction, changes 
plotting instructions, preview selected frame, 
Load/Save settings); File Name and Path (default 
path is in the "T" directory); Number of Frames; 
Next Frame; Build Frames... this means GO! And 
you're off and away, generating animation frames 
very quickly because much of the processing has 
already been precalculated, and the MathVision 
engine is grinding out 24bit frames in the 
background. If every animation program was this 
easy to use. we would all be happier little dongles. 

CONCLUSIONS AND 
COMPARISONS 

In a sense. Image Mirror can't really be compared 
to the other three Amiga image processors 
mentioned. It offers none of the other niceties, like 
file translation, resizing, true morphing (at least not 
at this stage). However, the fact that it is an 
awesome image processor that is extremely easy 
to use for both static image warps and animations 
gives it a presence in the very same company of its 
peers. I would like to see freehand draw areas 
added to the options provided, so that more 
definitive selections could be made as to what part 
of a picture is to be altered. 

More tools are coming in future versions, as 
well as support to add tools developed by other 
parties. I do not think experienced Amiga users are 
going to toss their present image processing 
package overboard in favour of Image Mirror, but I 




The next to final step before an animation Is 
created Is to create a Image Mirror Story Line" 
(a Storyboard that has nine separate keyframe 
views of an animation). From here, all that you 
have to decide Is how many frames the finished 
animation will have. The more frames, the 
smoother the transition*. 

do think that this package will be a needed utility 
that will help users develop warping and other 
animations more intuitively than the other wares 
provide. 

As for new Amiga users interested in Image 
Processing, Image Mirror is an easier way than any 
of the others, and they might take a serious look at 
its way of doing business. If you are interested in 
developing animations from image processing 
alternatives, than you will find Image Mirror to be 
one of your best choices. © 




WHAT 

Image Mirror MSLP - 
USS 149 

WHO 

Seven Seas Software (US) 

WHERE 

Seven Seas Software 

PO Box 1451, Port Townseod. 

WA 98368 

tr 0101 206 385-1956 



CHECKOUT 


Image mirror 




Ease of Use: 


99% 


Number of Warping Features: 


86% 


Animation Features/Ease of Use: 


96% 


Documentation: 


82% 


Expandability: 


93% 


Customer Support: 


95% 



50% 



Positioned against the 
"Big Three" as an all-round 
full featured package: 

Positioned against the 
"Big Three" as an 
Image Processor: 

Overall Rating: 88% 

If you are Interested In developing 
animations from Image processing 
alternatives, then Mirror Image Is one 
of your best choices. 



AMIGA SHOPPER # ISSUE 39 • JULY 1994 



34 WINDOW SHOPPER 





Window Shopper contains reviews of hardware, software and books 
in a compact formula. Check out this month's batch of goodies. 



Whether you are looking to enter the 
world of CD-ROM technology, 
struggling with the complexities of 
AmlgaDOS 3, or trying to add a clock without 
having to waste your expansion port, you'll find a 
product to meet your needs In this month's 
edition of Window Shopper. 

REAL TIME CLOCK 

Kyte Products 

Here's a problem: you want to install a clock in 
your Amiga 500. 600 or 1200. but you've already 
installed a memory expansion. Or perhaps you 
have just bought a new 1200 which is still within 
its one year warranty. How can you install a clock 

without invalidating your warranty, or sacrificing 
your RAM expansion? 

One solution is to purchase one of Kyte 
Product's Real-Time clocks. This is an interesting 
product: it's a battery-backed clock with a 
difference- Instead of installing this clock in your 
trap door expansion slot, it can simply be inserted 
into your Amiga's parallel port. What. I hear you 
say, about my printer and my Parnet connection to 
my CDTV? Don't worry, the clock is equipped with a 
thru' port so you can still plug your printers, cables 
or dongles as well as the clock. You just plug the 
clock in, then plug the cable into the other end of 
the clock - easy eh? 

The clock also comes with installation software 
and some utilities. The installation itself is pretty 
straightforward; you just double-click on the install 
icon. There is one thing you will need to bear in 
mind: the installation routine will need to alter the 
user-startup. This means that if you are working on 
a floppy-based system you will need to alter the 
startup-sequence of any disk you are likely to boot 
from if you want to access the current date and 
time. To do this, you will need to boot up from the 
disk you wish to boot from in the future, then run 
the installation program. 

The utilities that come with the clock are Set 
Time, At, Alarm and Calendar. Set simply sets 
current date and time. Calendar can be used to 
remind you of important dates and appointments. 
Alarm reads the data files that are created by 
Calendar, and will then display the message thai 




will remind you of the up-coming event. It is an 
interesting and useful program: it can execute a 
command at any specified time. It can also execute 
multiple commands; this makes it ideal for 
repetitive tasks such as backing-up files. 

Product: Real Time Clock 
Price: £13.99 (plus £1 P&P) 

Supplier: Kyte Products 
Address: 45 St Ladoc Road, 

Keynsham, 
Avon BS18 2DR. 

Overall Rating: 91% 




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With the Real Time Clock from Kyte Products, you 
can have a clock without opening your Amiga. 



Smarty Paints comes with plenty of example 
pictures to colour In - / couldn't resist this one! 

SMARTY PAINTS 

Chroma 

The Amiga has long been an artist's tool, and is 
just establishing a reputation as a machine that 
can be used in education. Smarty Paints aims to tit 
into both roles as an educational paint program. 
The program's previous version, on the Nimbus. 
was known as Borealis and was well-received in 
schools across the country. It has now been 
converted for use on both the Amiga and PC. The 
idea behind Smarty Paints is quite simple - it's a 
fully configurable graphics package. The number of 
different icons and tools that most packages have 
can be quite bewildering for a young child. To make 
it easier for children to learn how to use painting 
programs you can reduce the number of functions 
available for each user. For example, you could 
limit the program to just a few basic drawing tools 
for a five-year-old. or a few more for an 11-year-old. 
Thanks to a unique licensing agreement, a working 
copy of the program can be made for each child in 
a household. 

Smarty Paints is not intended to be a high-end 
painting program, it has been designed to be easy 
to use for children aged between 5 and 11, or even 
for adults who will be using a paint program for the 
first time. It would therefore be unfair to expect too 
many functions, or to be able to create a digital 
masterpiece. The program's strongest area is 
configurability; it's this level of configurability that 
makes the program unique. The principle behind 
Smarty Paints' method of operation is simple. 



There are two main areas of the program: the main 
menu, and the SMART menu. The SMART menu is 
where you will perform all of your drawing and 
painting tasks. The main menu is where you 
configure the program to suit the user's needs. 

To create your own custom SMART menu, you 
need to select which tools you'll need from the 
mam menu. This is simply a matter of clicking on 
the Stack S. Menu button and then selecting each 
tool you wish to add to the SMART menu in turn. To 
leave the SMART menu item select mode, you just 
click on the Stack S. Menu button again, and when 
you return to the Smart menu you'll find that the 
tools will have been already added. The only 
limitations on how you configure your SMART menu 
is a maximum of 23 buttons and the exclusion of 
certain items. Once you have a configuration that is 
appropriate for the intended user, the configuration 
can be saved as a file. When the program is run. it 
looks to this file to determine which options will be 
available to the user. 

For an educational program Smarty Paints has 
quite a large number of tools. Draw is the 
program's freehand drawing tool; it can be used by 
the youngest of children. The Line function is 
another simple tool; it draws a straight line 
between two points. C-Line draws a continuous 
line: it's a bit like drawing a series of connected 
lines, end-to-end. Rays can be used to draw lines 
that 'radiate' from a central point. The program 
also has the standard predetermined shapes, such 
as a box, circle ellipse, frame, disc and oval. As 
well as the normal flood Tool, there is also a 
Custom Rood tool that will fill an area with a 
pattern taken from the current brush. The 
program's Text function can be used to type with 
any black and white Amiga bitmap font. The Zoom 
function is a tad limited; you can't form a bounding 
box. or set a zoom level in order to specify a zoom 
area. You can also cut and paste areas of the 
screen and save or load them as brushes. Once 
you have copied a brush, you have the option to flip 
it horizontally or vertically. One of my favourite tools 
is the symmetry function. It acts like a mirror by 
producing a mirror-image of whatever you draw, 
either on a vertical or horizontal axis. This is great 
for producing symmetrical patterns and shapes. 
There is an option for loading and saving colour 
palettes. The palette can also be colour-cycled to 
produce simple animation effects. 

The program requires 1Mb. and if your machine 
is equipped with 1Mb of chip RAM you can open 
two workscreens. Despite fulfiling its role as an 
educational paint package there are a couple of 
things that could be improved, although they are 
only minor. It would have been nice if the program 
supported AGA-graphics modes. The program was 
also a little slow in operation, particularly when 
loading images. Despite these minor niggles the 
program has some very good features. It comes 
with some good support files and outline pictures 
for younger children (and me) to fill in. The manual 
is well written and easy-to-understand. As a whole, 
the program is a great introduction to the all-too- 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



WINDOW SHOPPER 35 



confusing world of computer graphics. 

Product: Smarty Paints 

Price: £25.50 (plus £1.50 P&P) 

Supplier: Chroma 

Tel: (0328) 862693 



Overall Rating: 



tutorial 




84% 

Unravel all the 
mystrles of 
AmlgaDOS, and 
Improve the 
efficiency of your 
system at the 
same time, with 
Mark Smiddy and 
Bruce Smith's 
"Mastering 
AmlgaDOS 3". 



AMICADOS 3 TUTORIAL 

(VOLUME 2) 

Bruce Smith Books 

The Amiga has been blessed with one of the most 
flexible and powerful operating systems available 

on any computing platform, but it can appear more 
than a little daunting at first. The Mastering... 
series of books has gone a long way to helping 
confused Amiga-users get to grips with various 
aspects of the Amiga's operation. With the arrival 
of AmigaDOS 3 even more functions and abilities 
have been added to the Amiga's operating system. 
Of course, this means there are plenty of new 
things that you will have to learn in order to make 
the most of AmigaDOS" new features. Once again. 
Bruce Smith Books has come to the rescue with a 
two-volume guide to Mastering Amiga DOS 3 
written by Mark Smiddy and Bruce Smith. We take 
a look at the second volume - the tutorial. 

Even if you don't think you are going to use 
AmigaDOS regularly, you'll be surprised by the 
number of useful things that are covered by the 
book. It explains how to streamline your startup- 
sequence, install fonts and explains how the 
various Devices work. While the coming of 
AmigaDOS 3 has prompted the release of 
Mastering AmigaDOS 3. many of the functions are 
available to users of AmigaDOS 2 and 2.1. This 
volume is aimed at the novice Amiga-user, and 
attempts to bring the reader to a fairly advanced 
level of competence. In order to achieve this goal. 
the book takes a modular approach, covering each 
area of AmigaDOS in a logical sequence. Each 
chapter has a useful overview, so you can see 
which topics will be covered. It also helps you to 
find things that you don't quite understand, so you 
can go back over difficult subjects. 

It starts off with the simpler areas of 
AmigaDOS. such as formatting disks and copying 
files. It atso has a chapter dedicated to introducing 
the basic concepts needed to understand the 
following chapters. It even helps the reader to spot 
common mistakes, such as syntax errors. Each 
chapter contains example scripts and sometimes 
diagrams to explain complicated commands. These 
can be especially useful in later chapters. 

One of the practical chapters of the book deals 
with advanced file management, explaining how to 
perform necessary everyday tasks, such as 



examining text and binary files and searching for 
files. Being able to understand (even a little of) the 
information contained in a binary file can 
sometimes be useful. Knowing how to use search 
patterns to find files can also prove time-saving. 

The Advanced System Control chapter also 
covers some particularly useful information. It 
shows you how to change your system fonts, select 
which Keymaps you wish to use. control your 
printer, switch your fast memory on and off. and 
even how to keep an eye on your CPU's activity. 

The book's manner is friendly and informative. 
although a little confusing at times. It explains all 
the essentials of AmigaDOS 3 in a way that aids 
retention and gives the reader an insight into how 
the various commands and utilities work, not just 
expecting you to learn a few commands off by 
heart. It is a valuable guide to all those who wish 
to enter the wonderful world of AmigaDOS. 

Product: Mastering 

AmigaDOS 3 - Tutorial 
Price: £21.95 
Supplier: Bruce Smith Books 
Tel: (0923) 893493 

Overall Rating: 92% 

TANDEM CD-I-IDE 
CONTROLLER & MITSUMI 
FXOOID CD-ROM DRIVE 

Gasteiner 

Commodore have just released the new A1200 CD- 
ROM drive, and a very nice drive it is too (why not 
check out the review on page 26 of this issue?). 
However, there is still no definite news on when we 
can expect a drive for the A4000. If you can't wait 
for Commodores drive, and you are positively 
bursting with anticipation thinking about all the 
lovely stuff that is available on CD-ROM. there are 
other options available. One of the more 
Inexpensive alternatives is Gasteiner's combination 
of a Mitsumi CD-ROM drive and a Tandem CD-ROM 
and IDE drive controller which costs £229. 

The controller is quite a unique piece of 
hardware: it can be used to control a CD-ROM and 
IDE hard drive. The main advantage of using this 
controller is that it gives access to both devices, 
while only occupying one expansion slot. The CD- 
ROM interface is unique to the drive, so it is 
unlikely that you'll be able to attach a CD-ROM 
drive other than one of the Mitsumi range of drives. 
The controller is quite small and fits into a Zorro 
type II or III slot comfortably. Once the controller 
has been inserted, it's a simple matter to attach 
the CD-ROM drive and a IDE hard disk or SyQuest 





Why put two controllers into your Amiga when you 
can just put In a Tandem Controller and Go? 

S03105A 3.5-inch removable drive if you have 
them. Unlike SCSI cables, the cables supplied with 
the drive can be inserted either way round. 

The CD ROM drive is then attached via this 
cable and takes its power internally from the 
Amiga. If you get hold of Commodore's forthcoming 
version 3.1 of Workbench, you'll be able to use the 
drive directly as it will support this new version 
when it arrives. To access the drive without 
Workbench 3.1 is still straightforward, as the 
controller comes with its own installation script. It 
makes use of Installer, so you can have as little or 
as much control over the installation process as 
you want. The drive is also compatible with the 
ASIM CD-ROM filesystem. The drive comes with a 
few utilities as well. EjectCD is a tiny program that 
performs a simple task - it opens a small window 
on your Workbench screen with an eject icon and 
when you click on it, the drive's tray opens or 
closes. ForcePhotoCD is for use with the older LU- 
005S drive, which had difficulty detecting 
PhotoCDs. CacheCDFS is a filesystem that will 
speed up the access of data by making use of a 
buffer. However, this will only work with a IS09660 
formatted disc, although the drive can be used to 
access HFS and Rockndge discs as well. KillDev is 
a simple and handy program that will unmount the 
CD Device. If you want to listen to music CDs, you 
can use PlayCD which is similar to the CD player 
supplied with the CDTV. 

The drive itself has already proved popular in 
the PC World. This is due mainly to its cheap price, 
especially the earlier single-speed drives which 
could be purchased for under £100. This version is 
a significant step up; it is multi-session-compatible 
and runs at double-speed. Its build-quality is not 
exactly fantastic and it is a trifle noisy, but it has 
proved itself to be a reliable drive. As it is multi- 
session-compatible you should encounter no 
difficulty in accessing PhotoCD images. 

This bundle of controller and drive really makes 
economic sense; for £229 you get the controller, 
drive and a controller for an IDE drive. Another plus 
point is a BBS where you can receive on-line help; 
this is a good idea and hopefully more Amiga 
developers will follow suit. We recommend this 
drive to anyone who would like to enter the 
multimedia boom as inexpensively as possible. Oh 
yes, look out for the 1200 version that's planned... 

Product: Tandem Controller 

and Mitsumi FXOOID 
CD-ROM drive 

Price: £229 

Supplier: Gasteiner 

Tel: (081)345 6000 



Mitsumi s FXOOID CD-ROM is multi-session 
compatible and runs at double-speed. 



Overall Rating: 



87% 



O 



AMIGA SHOPPER • ISSUE 39 • JULY 1 994 














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LC24 200 colour ribbon £13.50 

LC200 mono ribbon £4 50 

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wWi id* « 

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Joystick Extender 3 metre. 
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'run * TTI : rvil rm 



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3.5" DSDD fuii (box of 10) £4 90 

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1000 3.5 labels £6 50 



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Most types are available for 3 5' or 

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jlftOfl 

except those marked ". 

Trigger Grip Models L 

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Speeding £10 50 

Navigator £13 95 



ANALOG JOYSTICKS 



These Joystick will fit any Amiga 

Warrior5 £1495 

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LETTERS 37 




Have your say. We've got £25 
on offer for the best letter each 
month. Send your opinions to: 
"Talking Shop", Amiga Shopper, 
30 Monmouth Street, Bath, Avon 
BA 1 2BW. 




AN EVOLUTIONARY 
RUT? 

I suppose everyone is excited about 
the new "Super Amiga", with its 
RSIC CPU that is five times faster 
than the Pentium, the AAA chip set that will 
compete with Silicon Graphics' machines, the 
ability to run Windows NT... The list Is endless, 
and I have to say I'm more than a little interested 
myself, but Commodore haven't shown us 
anything yet. 

What's most surprising Is that nobody has 

noticed a tiny problem about that CPU, the one 

that's five times as fast as the Pentium: it 
doesn't exist. Not a single present day CPU 
approaches that kind of performance. The 66MHz 
Pentium has a performance of around 65 
SPECint92 and 63 SPECfp92 (that's, 
respectively. Integer and floating point speed 
measurements - EdJ. The new Super Amiga chip 
is going to have to produce at least 325 
SPECint92 and 315 SPECfp92. The first RISC 
chip to attain that level of performance will be 
DEC'S Alpha line, In the form of the EV-5, which 
won't be available until mid-1995 at the earliest. 

Even If Commodore do manage to pull that 
off, if the new machine runs Windows NT then rt 
will be an Amiga only in name. Look at Silicon 

Graphics: they got fed up making NT machines 

based on their Mips R4x00 CPU and handed over 
the job to NEC, and returned to their own UNIX 
OS which they tailored the way they wanted it. 
Windows NT. In contrast, is a shrink-wrapped 
operating system which is basically unmodiflable 
by vendors. If Commodore goes down the path of 
NT then CBM might stay, but the Amiga and Its 
customers will not make the transition. 

Perhaps Commodore should take this 
opportunity to really enhance the Amiga's 
operating system. Release 2 didn't really provide 
any fundamental changes, such as memory 
protection and virtual memory, networking, object 
orientation or multi-user support. Since Its birth 
the Amiga has had dozens of features that PC 
users are now raving about, such as pre-emptive 
multi-tasking. Dynamic Link Libraries and inter- 
process communication. Commodore should have 
made more of the Amiga's then advanced 
features to developers instead of letting the 
machine become nothing more than a console 
with a keyboard. Commodore have been accused 
of resting on their laurles over graphics, but the 
problem is much greater. 

I have had experience on a number of 
machines. Including the Acorn Archimedes. IBM 
PCs and Apple Macintoshes, and would like to 
say that the Amiga beats them hands down, but rt 
doesn't. Unless Commodore do something really 
special with the new Super Amiga, I'm off to 
spend my money somewhere else because I can't 



afford to be stuck In an evolutionary rut, which is 
where the Amiga Is now. 

David Lambert 
Garrowhlll, Glasgow 
Well made points. The things you mention - 
memory protection, multi-user support, and so forth 
- are of course the features of a truly professional 
operating system to run on a truly professional 
computer. Perhaps we'll see this mystery 
Commodore buyer (turn to page 4 for the very 

latest on this) starting to market the Amiga as the 

high-end system it could be. 

But some people are more than happy with the 
Amiga's operating system as it stands... 

WHO NEEDS WINDOWS? 

One of the best reasons to choose the Amiga In 
preference to other computers is Workbench. 
Compared to other operating systems such as 
Windows or System 7, the Amiga's bevelled, fully 
multi-tasking environment is a great pleasure to 
use, not to mention extremely versatile. Titles 
such as Real 3D 2, ADPro 2.5 and PageStream 3 
all conform to Commodore's guidelines, which has 
to be a good thing. 

What concerns me. however. Is that 
Commodore claim that the new Amiga range will 
be compatible with Windows NT (In the interview 
with Dawn Levack In Issue 37). If this Is the case, 
there would be little incentive for developers to 
produce Workbench and Amiga-specific software, 
simply because they would make more profit from 
developing for Windows. 

To be honest, I very much doubt we need 
Windows compatibility anyway. With SBase Pro 4, 
Real 3D 2. PageStream 3, Brilliance, Bars And 
Pipes Professional and ADPro 2.5, the Amiga 
leads all other platforms in graphics, business, 
sound and desktop publishing. Okay, so the PC 
has Word For Windows, but PageStream 3 is 
every bit as good as this package for raw word- 
processing, and has the advantage of powerful 
Integrated DTP facilities. What I'm trying to say is 



■-, 



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Windows - that monster of a graphics front-end so 
prevalent among PCs. But Windows for the next 
Amiga? Pah! -Who needs it" asks Daniel White? 



that we shouldn't want PC compatibility and, as 
Amiga owners, should Instead advise owners of 
other machines to switch over and use the best 
computer available - the Amiga. 

Daniel White 
Walsall, West Midlands 
Any plans that Commodore may have had about 
the new Amiga I'm certain wilt be on hold for the 
lime being, at least until a buyer has been 
announced. 

Sorry to be a realist, but what you say about 
the Amiga leading all other platforms in "graphics, 
business, sound and desktop publishing" just ain't 
true. PageStream 3 may well turn out to be the 
best DTP package on any platform, but until it's 
finished and on sale we won't know. And Final 
Writer may be the best Amiga word processor, but 
tt just isn't as powerful as Word For Windows. 

CONFIDENT WITH AREXX 

Having started using Art Department Professional 
only recently, I would be very interested In 
writing/learning scripts for this and other 
programs. As I've never attempted to use ARexx 
before I'll obviously need some basic 
programming techniques, so maybe It would be 
possible for you to cover both topics (basic 
techniques and the writing of scripts for specific 
programs) all In one regular monthly column. 

As more readers and Amiga users In general 
become confident with ARexx programming the 
higher-end programs become less threatening to 
the average user who may venture Into using 
more serious software and thus lift the Amiga up 
with them. 

Fran Guerin 
Co. Dublin, Ireland 
We did actually run an ARexx series from issues 19 
to 36 doing pretty much what you're suggesting, 
including the writing of scripts for ADPro. If enough 
people think it's worth going over this ground 
again, perhaps in more depth, then we will. 

JUST AS IT IS 

Great magazine - keep It just as It Is (well, 
nearly)! Please start an assembly language 
tutorial (you asked - I'm telling), and also only 
put a cover disk on the mag occasionally. 

Gary Whelan 
Dukinfleld, Cheshire 
After overwhelming demand. I'm pleased to 
announce that you can look forward to an assembly 
language tutorial in the very near future (and the 
cover disk will remain an occasional item). 

THE LUCKY ONE OR TWO 

I would like to say that although the prizes that 
you give away are great, they are inevitably for 
the lucky one or two that get picked. How about 
offering a smaller prize such as a decent 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



38 LETTERS 



shareware program (EasyCalc, for example), thus 
letting more people have the chance to win and 
also help those who need our backing - the 
programmers? 

I know that tho prizes you give away are 
donated by very generous organisations, but that 
is also their way of getting the product 
advertised. So how about letting the smaller 
programmers make some money - it's the only 
way thoy will survive? I would be willing to pay a 
nominal fee to take a chance on winning. 

If my letter Is printed I will be sending for your 

editors Complete Amiga C as I find Toby 
Simpson's articles very Interesting and 
Informative. 

Barry Noble 
Stockton. Cleveland 
That's the sort of letter I like to read! (Turn to page 

82 to discover how to order your very own copy of 
the book that everyone's saying is "a book about C 
programming on the Amiga. ") But seriously, Barry, 
we're actively looking lo increase the number of 
competitions we have running each month so we 
can have a number of smaller prizes on offer as 
well as the biggie. The idea of giving away 
registered shareware packages is an excellent one 

-we'll certainly look into it. 
FROM LITTLE ACORNS 

Firstly, congratulations on producing a brill 
magazine. I know you feel that cover disks are 
"Boring Bulletins" but I must agree with you on 
your policy of only supplying a cover disk when 
you feel it would benefit the readers. How many of 
us have a box of disks that are hardly ever used? I 
personally extract programs I feel i may use, 
store them on to disks according to categories 
(Utilities, Text Editors, Art etc.) then use the 
original cover disk for other work. 

I would like to take this opportunity to thank 
you for your latest DTP article, "The World Is 
Designed." After reading it I thought I should do 
something along these lines, as DTP is a subject I 
am interested in, but a« yet had done very little to 

learn about. The result Is that after a bit of leg 
work, chatting to various shop keepers and a few 
hours at the dek, I now have two newsagents, 
one garage and one gift shop who are willing to 
use my services. Also, after having popped into a 
local publishing establishment for a chat, there 
may be the possibility of doing some proof reading 
(albeit on a very occasional basis). Still, from 
little acorns and all that... 

In a recent publication I read a letter from a 
reader who wanted to know why Commodore 
didn't supply a monitor with the top-of-the-range 
A4000; as we all know, if you were to buy a PC or 
Mac at that sort of price you would get a 
complete set-up. The argument was that the 
Amiga is a "home computer" that can be used 
with a TV I except that the A4000 doesn't have a 
TV modulator - Edj. I suppose there may be some 
poor little rich kid who can spend daddy's (or 
mummy's - Ed I money on a top-of-the range 
computer just to play games on, but what a 
waste! 

The A4000 is something any Amiga fan would 
love to own. myself included, but surely it is 
aimed at the professional or serious end of the 
market? I would like to see the A4000 also 
supplied with something like a PC or Mac 
emulator as well; perhaps this would be one way 
of stopping youngsters selling their beloved 
Amigas and having to trade down to an "industry 
standard' machine (IBM compatible, in other 



words). That way we would surely get the best of 
all worlds. Such a machine could be used in 
schools and colleges. I know that Commodore 
want to be taken seriously by the commercial 
world - is this one way to start the ball rolling? 

As a closing note, I would also like to add my 
support for articles on machine coding. 

Alan Martin 
Kensington Gore. London 
It's really great to hear the DTP article led you to 
success. I hope things continue to go well. 

You suggest the A4000 should be sold with an 
emulator as standard - I guess that's really the 
idea behind next year's "Super Amiga" with its 
Windows NT compatibility. But I do wonder if Daniel 
White (see his letter on the previous page - 
Definitely Amiga-Based) isn't correct when he 
suggests that developers wouldn't bother 
developing Amiga specific software if they had the 
option of creating Windows NT software without 
losing out on the Amiga market. 

THE SPAGHETTI APPROACH 

So people are asking for articles on assembler 
programming (see the letter A Vote For Assembler 
in last month's Issue - Ed J. This may not be a 
good idea. Don't get me wrong; It's not that I 
dislike assembler, but I fear what Is coming... the 
straight through method of coding (starting at line 
1 and carrying on till line 573), the immediate use 
of the Exec library's Forbid routine, the accesses 
to fixed system memory locations, the hard- 
coding of parameters for screen height and so on. 
the spaghetti approach to branches, the 
implementation of timing and delays via 
continuous loops... 

I quake with anticipation of programs that 
crash on processors with caches; that scramble 
the screens of machines other than the one used 
by the programmer; that don't respect mode- 
promotion; that fall over at the next system 
upgrade; that collapse into a state of shock on 
finding a non-standard peripheral or memory 
board; that wage civil war on background tasks; 
that adopt the ethnic cleansing approach to the 
operating system and fellow programs... 

Before you proceed, please read the ACC 
review on page 64 of your January 1994 Issue 
(turn to page 62 if you missed this one). Please 
have a look at Code Clinic on pages 46 and 47 of 
your June issue - for taking keyboard input, 
"reading the SbfecOl register is not guaranteed 
to work." Compare this to the assembler tutorial 
in one of your rival's magazines - "reading the 
keyboard couldn't be easier... all you have to do 
is read the byte held in SbfecOl." 

The Amiga has an operating system that I can 
only describe as beautiful (a word I've not heard 
much in connection with other machines' system 
software). It multi-tasks faultlessly, never drops a 
signal, runs on low-cost and accessible hardware, 
has negligible overheads, and Is almost infinitely 
expandable. 

Could I ask that you approach assembler (if 
you do so) from the point of view of structured 
programming techniques and by using the 
operating system? Indeed, you could do a few 
articles on the Amiga's system generally. Judging 
by the disasters that are commonly seen, you 
might start by explaining Intuition's message- 
passing system (perhaps using assembler to bring 
out its power). 

DR Halliday 
Catford. London 
Hey. you can rest assured that our assembler 



series will be presenting nothing but the very best 
programming techniques, along with operating 
system-legal code. You should expect no less, 
especially since all of the examples you quote from 

It's amazing 



Pie Marriage of 

Julie Chalmers 

and 

Kevin Steele 

Saturday Nth August. 1993 

2.30 p.m. 

al 

Si. Helens Church. Ilurton Joyce 




what you can do 
with your Amiga. 
Kevin Steele 
used it to create 
the stationary 
for his own 
wedding (with a 
bit of help from 
the best man 
and his scanner, 
naturally). 



previous issues reinforce exactly that. 

MY WEDDING LAST YEAR 

You are always asking us to write and tell you 
what we get up to with our Amigas. so here is a 
quick idea that may save some readers a few 
hundred quid. 

As it's spring, the time when many people 
start planning a summer wedding in earnest and 
panicking about how to pay for It all. I thought 
you might like to hear about my wedding last 
year. As I said, it's very expensive these days, so 
anything that helps cut the bills has to be a good 
thing. I used my trusty Amiga to produce all the 
stationary for the whole thing, and here's how... 

The equipment I own Is nothing flash at ail - 
an A1200 with 80Mb hard disk, Philips monitor 
and a Citizen 9-pin printer (I also loaned a few bits 
and pieces). 

The invites were written In Wordworth 2, 
using the Blackchancery font (which I got free on 
a cover disk with Amiga Shopper) and printed on 
to "parchment type" paper, bought for five pence 
a sheet. Each invite was Individually printed with 
the person's name - a little time consuming, but 
worth the effort. They were then rolled into scrolls 
and tied up with ribbons to match the 
bridesmaids' dresses. 

The order of service was a little bit trickier, 
but I'm quite proud of it. The cover was laid out in 
PageStream 2. The picture of the church was 
scanned in from a parish magazine using a Power 
Scanner and touched up in Deluxe Paint. It was 
printed out at A4 size on a Canon BJlOex. The 
inside was done in Wordworth 2, and again 
printed with the Canon. The seating plan was 
done In PageStream 2. and all the "thank >ous" . 
present lists and so on were done in Wordworth 2. 

All In all, I'm sure I saved quite a lot of money 
and got a far more personal set of stationary than 
any of the shops offered. I hope this inspires 
someone else to have a go, and really make their 
Amiga work for its living. 

PS. I must just say thanks to Alastair, my 
best man, who let me use his Power Scanner and 
BJlOex printer. 

Kevin Steele 
Netherfleld, Notthlngham 
Many congratulations - I just hope you're not 
devoting too much of your time to your beloved 
Amiga! 

We're always interested in hearing about 
unusual uses for the Amiga, so please write in if 
you have one to share. 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



LETTERS 39 



THANKS FOR MY PHONE BILL 

What has happened to your comms coverage? It 
seems to be getting less and less space In the 
magazine, almost as It you were trying to lose It 
altogether. Please don't! I've just seen the latest 
Issue of Amiga Shopper, number 38. and almost 
missed Dave Winder's review of Terminus. It 
wasn't even included in the contents. 

wit.it I find really amazing Is that right now 

comms and the Internet are getting massive 

media coverage - the newspapers, magazines and 
radio are all doing stories about comms. In fact, 
didn't I see your own Dave Winder on BBC 2's The 
Net explaining the Internet? 

I don't know about anyone else - maybe I'm 
his only fan and that is why he is vanishing - but I 
think Dave Winder is an excellent writer about 
comms; I really look forward to his columns. If It 
wasn't for Dave I wouldn't have got into comms 
at all; his words enthused me. so I have him and 

Amiga Shopper to thank for my phone bill! 

Seriously though, when I first started buying 
the magazine there was a two page column every 
month, then it became every other month, then 
only one page, and now we are lucky to see one 
page (if wo con find it. seeing as how you hide It 
so well) every three months or so. 

What Is happening? 

Surely Amiga Shopper is exactly the magazine 
that should be at the forefront of this type of 
technology? 

Jake Pearson 
Sutton, Surrey 
Indeed it is. and indeed it will be. We cut back on 
our comms coverage simply because our surveys 
showed very few of you owned or used modems. 
Since doing so, we've had a huge number of letters 
demanding more comms coverage. Well, you'll all 
be pleased to know that the mam feature next 
month is going to be a complete guide to the 
Internet (turn to page 98 for more details). How's 
that for service? 

CD-ROM EXPANSIONS 

I own an A1200 and, due to the rapidly increasing 
use of CD-ROMs, would like to add a CD-ROM 
drive to my system. However, like many other 
AL200 owners who would be likely to buy this 
relatively expensive add-on. I already have an 
expansion board connoctod to the CPU expansion 

slot where the CD-ROM drive would be connected. 

Considering the fact that people likely to 
want CD-ROM drives are also the same sort of 
people who will have fitted hard drives and 
memory expansions, why has no provision for this 
been made? I may be stupid, but why not make 
the CD-ROM drives come with their own 
expansions slots underneath so that existing 
boards can be moved there and still be connected 
to the computer? Boards have been produced for 

the A500 that enable other boards to be 

connected alongside (Evesham Micro's 
Megaboard, for example), so why not use the 
same idea to enable existing expansion boards to 
remain connected to the A1200 through the CD- 
ROM drive? 

Also, with the growing number of FPUs being 
used In A1200s and A4000s, will games 
manufacturers ever consider producing versions 
of their games which will make use of an FPU? I 
would have thought that games with many 
calculations, such as flight simulators, might 
really benefit from an FPU. PC games writers 
bend over backwards to cater for the various PC 
boards, but the attitude with the Amiga has 



IMPROVE YOUR CHANCE OF WINNING £25 

Wit, intelligent comment, readability, humour - all these are synonymous with Amiga Shopper's 
Talking Shop section. In an effort to keep it that way and, if such a thing is possible, improve It, we 
offer a little guidance - not to be taken too seriously - towards the sort of letters we'd like to see, 
and away from those that, early in the morning, cause the editor to cry: "Oh no! Not another one!" 
And don't forget, folks, we give £25 each month to the writer of the best letter. 



DELIGHTFUL DISPATCHES 

How you would market the Amiga 
Yet more unusual Amiga uses 
Adventures on the Internet 
The Amiga's future 
Making money with your Amiga 
The dream operating system 
The A4000T 



MANGY MISSIVES 

An assembly column (we've got the message!) 
Libellous comments about computer manufacturers 
Shameless plugs for Cliff's book 
Workbench is better than Windows (we know!) 



Don't worry - this Is not an exclusive list. Needless to say, we're more than happy to receive letters 
on other subjects. Keep em coming! 



always been: "If it doesn't come as standard, 
don't bother writing games for it." So will we ever 
see FPU games, or 4Mb-only games, on the 
Amiga? If we did, many more people would buy 
FPUs and more RAM to play these games, just as 
they bought the CD32. and the standard of games 
would rise; but would manufacturers be willing to 
make the first move? 

John Burns 
Sunderland, Tyne & Wear 
I agree with your first point whole-heartedly - we 
can only hope a third party manufacturer can step 
in with some sort of expansion board, as you 
suggest (you can see a full review of the A1200 
CD-ROM drive on page 26). 

As to your point about FPUs. I personally can't 
see many FPU-specific games coming out. Only a 
small portion of A1200 owners also have an FPU, 
so there simply isn't the market. This isn't to stop 
an FPU-enhanced version of a game being sold 
alongside its ordinary counterpart, as is the case 
with some serious Amiga software, and that would 
be no bad thing. 

ALL SORTS OF RUMOURS 

I am writing to you because, like many other 
Amiga owners, I am extremely worried about the 
future of the Amiga. For those not up to date with 
recent events. Commodore Electronics (based In 
America) have gone Into voluntary liquidation, 
which could mean the end of the Amiga as we 
know it. All sorts of rumours have been drifting 
around the Internet lately about who may be 
buying Commodore and the Amiga. 

However, it's not all doom and gloom; there 




The A1200 CD-ROM drive (reviewed on page 26). 
Great machine, but why has no provision been 
made for the addition of a hard drive? 



may be a positive side to this. The obvious action 
to take would be to pack up, sell your Amiga and 
buy a PC, on the strength that at least Its 
manufacturers will still be in business tomorrow. 
But what the Amiga needs is fresh talent - 
someone who care about what happens to It, and 
Isn't just interested in lining their own pockets. 

I heard that Jim Drew. DKB, GVP and possibly 
NewTek may also put In a bid for Commodore. 
These are the kind of people who deserve to own 
the Amiga, people with a history of making the 
machine a wonderful thing. What we definitely 
don't want is some rich corporation, which just 
happens to have a bigger wallet than someone 
else, to get its greedy mitts on it! 

What I, like many other owners who have just 
gone AGA. want to know Is: where do we stand? I 
mean, there are in excess of six million Amiga 
owners out there; what happens to them? Are 
they just left with dying technology? Will software 
houses still support the Amiga? We want to know 
- now! 

What I urge other Amiga owners to do is not 
to panic and sell your nice new A1200 for a 
crappy PC - this would only make the situation 
worse. I personally, and I hope David Pleasance is 
reading this, won't give up on the Amiga until I 
know for certain that It is completely dead (If It 
ever Is). And I can guarantee that there are a few 
more people who feel the same way - this Is the 
sort of following the Amiga has. 

No matter what, it is still the best machine 
ever to grace the planet, and It's not gone yet. 

Matthew Gomer 
Radford, Coventry 
Not surprisingly, we've been inundated with calls 
about this. For the very latest about Commodore 
and the Amiga's fortunes, including comments 
from top Amiga developers, turn straight to page 4. 

You might decry a "rich corporation" buying up 
Amiga technology, but consider how much more 
successful the Amiga would become if such a 
company were prepared to Invest heavily in 
development and good marketing. All areas of the 
Amiga industry would benefit. 

Even in a worst case scenario - and it's one I 
don't envisage happening because the Amiga is 
just loo good to pass by - where nobody buys 
Commodore out. and no more Amigas are ever 
made, that wouldn't be the end of the line for us. 
As you say. there is an awful lot of Amiga users 
around. So long as there is. people will continue to 
make Amiga hardware and software. © 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



40 READER ADS 






...or your chance to reach 50,000 

fellow Amiga owners for FREE! 
— I 



FOR SALE 



Renddfc 6802 GenlocK with FMC unit £100. 

Also Virgo 4Mb RAM Board 3Mo pop for A500 
RfO Board Mod. £50. Call Mr Proctor w 0706 
229 A36 
Amlya ftOOMU 2Mb HAM. iyoaf on tttt 

warranty. Loads of games- final Wnler word 

processor, Page Stream 2.2 spread sheet. Art 

Expression - graphics £500. Call Mr 

Attomand • 071 284 0724. 

86Mb SCSI H/Drtve cased, Fan/PSU £150. 

A590 20Mb H/Onve Inc 2Mb RAM. 

*k*ch/WB2 £150. A500 i.3 £120. TT>e lot 

£390. Call David * 0709 818 831 (South 

Yorfcs.j. Buyer collects 

Swap super Nintendo wtth 3 games, Ind 

Street Fighter M Turbo for A12O0 memory 

upgrade or sell for £110 o.n.o. Phone Carl * 

0570 470 927 

Amiga ASOO. late revision, enhanced chip 

XI. rtUl J 3. GYP 32Mb MD. 3MD RAM 

Pnwpf tunpli*s. manual*, nominal boxes 

Absolutely ported condition. Will demo/Oeltver 

within reason £345. Call Jonathan • 0256 

59206. 

A4000 /030 4Mb 68882 FPU 120Mb HD 

£950. Mtcrovttec Multisync 1440 monitor 

(new) £350. Image FX v 1.5 £100. Oevpac 3 

£35. All four system manuals £80. Offers 

taken. Discounts when buying more than one. 

Celt Greg • 0392 876 847 

Two 1Mb RAM board* for A4000 £25 each 

AO. tail w ujnnington * U352 735 030. 
2 I/ 2 ln tDt hafd df1v *» formatted w. bench 
a inataJJwl 40Mti fi88. «OMb f 1 ?i' 120Mb 
£145. Amigamson presentation and authoring 
package currently £180, with manual, all 
original £55. Call Ivan v 021 745 9433 
Commodore 1940 monitor for sale. Brand 
new wang replacement £180. Buyer collects 
Call Mr Conway » 0323 647 865 evenings or 
weekends. Reason for sate: upgraded to a 
Microvrtec. 

Amiga 1200. 60Mb HD. external floppy, 
disks, mags, etc £400 or pan exchange for 
laptop PC. Buyer collects - Edinburgh area. 
Call David » 031 449 5553, 
Amiga 600 for sale. 2Mb plus battery backed 
clock, some software £100* Oxford area Call 
Eric • 0865 248 913 

Canon BJ10SX 3months old. Boxed ai new 
£150 o n,o. Commodore 1084S monitor 
£120 o.n.o. Final Copy £30 o.n.o. Contact 
Michael » 0246 475 050. 
Harlequin 3000 24-Mt graphics card plus 
Panasonic hire monitor. The Pest card 
available. Cost £1550. sell for £500. Call 
Lindsay * 0387 64103 {South Scotland). 
Mini office £25. DPalnt 4AGA £30. ABACUS 
machine language £10. Mastenng Amiga 

Assembler £15. QUE-usmg WordPerfect £15. 
Amiga hardware reference mangel £15. Call 

Anton w 061 720 7528 daytime. 

Micro Text Teletext adaptor. £30. Runs on 

any Amiga with PAL/RGB colour monttor, eg 

1084S. Phone Derek w 0450 75081. or Ten 



Odin BBS on 0450 73071. 

Pagesetter 3 boxed, also two disks CO fonts 

125. Call Phyllis * 0349 882 909 tarter 

6pm). 

Amiga 500* WB 2.04 expanded to 2Mb 

Boxed with manuals, leads, joysticks, etc. 

DPamt3 with manual amd games including 

Frontier and lemmings, £170 o.n.o. Call Marw 

w 0203 386 947 after 6pm. 

Action Replay Mk.lll Cartridge for A500+. 

with manual. Only £20. Write to P. Taylor, 19 

Cobcar Avenue. Eisecar Bemsiey. South 

Yorkshire S74 8AH. 

9VP BlMb HP HC*8 series II 2Mb RAM 

included on board. Amiga compatible 

A1500/2000/3000/4000 Boxed with 

manuals £200. Call R. W. Wells » 0793 825 

751. 

Amiga 500. 2Mb RAM. 2nd disk drive. 

Philips 8833 Mkll Monitor. All boxed with 

manuals and software. WGC. Also loads of 

mags. £230 o.n.o. Call Stephen v 0734 693 

846 i evenings). 

Dlgiv lew Gold V4 .0 and rombo colour splitter. 
Any reasonable offer accepted. Call Mr Proctor 

* 0706 229 836 

Amiga 1200 127Mb H0 f software, games, 
applications, manuals, less than 5 months 
old Genuine reason for sale HD guaranteed 
for 7 months. £550-560. Call Kayooe w 071 
701 3574. 

Amiga 4000 040 6Mb RAM. 120 Mb Drive. 
All as new Offers around £1,400, Can Mr Hoft 

• 02/6 451651. 

Amiga 500* 5Mb RAM. 200Mb GVP HD. 

Crti/on 24E colour printer, Wordwoth 2* 

ProCalc, DPeint IV, WB 2.040. MomeAccounts 

2. Quarterback, 200 puppies, all manuals. 

many text books £930. Can John v 081 744 

9482. 

Star LC100 colour printer for sale. Excellent 

condiiion. complete wrth box. Onty £99. Call 

Mr Jones « 0244 541 071 

A500. 1Mb RAM. WB 1.3, boxed, vgc, 2 

mice. 2 joysticks. PenPal, DPaint. AMOS, 30 

construction kit. games and more. PD. 

magazines. £180. Call Jon w 0705 482 700. 

Amiga 1200. 40Mb HD. 6Mb RAM FPU, 

mutti syric monitor, external floppy drrve. 

analogue joystick. UghtRave, serious software 

and games Offers around £750. Call Mr 

Howse • 0204 650 822 after 6 pm 

Amiga 4000/030 4Mb 80Mb HO, 1084 

monitor, Crtuen 1200 printer, 2 external 
drives, MIDI interface * leads, Music X. 
Pagesetter 3. Monkey Island 2. entire Amiga 
Forme! + Shopper collection, 100 blank disks, 
£1.200 o.n.o. Can Mart* 0274 385 854. 
Amiga video backup, save 150 disks, two 
13 hour tape £30* For more info call Mr 
Knight * 061 790 0962. 
Accelerator XA1230 50 MKt 

fpu/CPU/mmu makes A1200 fester wan 
4000/030 sorry no RAM £300. 2 1/2 in 106 
HD for A1200. 200 Mb £150- Call Andy » 
0705 504 789 
A1200. 120 Mb HO, 40 MH* M1230XA 



accelerator, 2 Mb. monitor, jet pnnter, loads 
of games and over 100 mags, most boxed 
and in warranty £900 o.n.o. Call Wayne w 
0947 604 355 after 7pm. 
Kfckstart 2.04 ROM £18 o.n.o. Golden Axe 
£5. Drohhhcn 10, Rothci Honour £0. Space 
warrior II £5 Black Tiger t$ Hnai Whistle £5. 

Scramble Spirits £5 Spherical £5. Call D 
Sateman » 0904 624637* 
A4000/040 2*8 MEM 120 HOrtve IDl 350 
MDrrv* SCSI CD-ROM SCSI Oct^on controller 
Tapestreamer 1942 monitor. Lots of 
hardware, software, CDs. Quick sale needed - 
goinfl nhrmvl f 2.SOO Coll L*n Parry • 0524 
770 010. 

P*tf»*tr**m 3.2 Inc. «H nun.jb dfc»k» plu* 

extra font and clipart disk £35. Call Mrs Miller 

« 0228 401 480. 

Atari STFM 520 with 40 games and mouse 

and power suppry £150 o.n.o. Call Andrew » 

0782 775 014. 

Amiga 600 with accMSOrtM 1150 ono Call 

Umo<; « 0724 ft45 49C 

Amiga Computing/ Form* mags ♦ disk*. 

Vrwous issues from Feb .89 to Feb.93 AH 
original. Appro* 45 disks. £40 or swop for 
anything useful. Call Mr Roberts * 0522 688 
884. 

Final Copy II version 2 WP pkrs two Adobe 
Type 1 font disks {20 fonts) £40 plus £2 
postage. Call OJ Turner » 0843 831 086. 
A1200. 64Mb Hard Drive. 4Mb ♦ 28 MH/ 
accelerator, d*sk drive. PenPal. VKMnuga 12 
HI. AdPro + Conversion, OPatnt 4, TT2 
Interface, 100s of disks and mags. £995 or 

-»«tw«f«»y Colt Mr Sumpter w 0872 572 

090. 

Amiga Shopper Magazine - your definitive 

Amiga gu»de issue 1-37 inclusrve. All cover 

disks included £37 o.n.o* Can Mr Eland * 

0705 552 940. 

Supra 500XP. 52Mb SCSI Hard drive plus 

2MD KAM ana 5uixd eternal power supply 

£250- Call Paul » 0533 701 367 after 8pm 
SAS/C Lattice C 5.10, complete wtth ail 
manuals and disks AmigaDOS compatible 
£100. Call Pete w 0623 650 013. 
A1200 2Mb. 85 Mb HOD. 1940 8rtyr*c 
monitor. Canon BjlOsx. 4 games. )OySUCk. As 
new. six months Ok}. All for £650 - no offers. 
Can lain 0684 275 537 after 6pm. Must sell 
- a bargain* 

Amiga 1200. 60 Mb Internal hard disk, 
including warranty. 6 Mb ram, FPU, colour 
monitor, including warranty, external floppy 
df«. scnous and games software, offers 
around £800 » 0246 221750 only after 6pm 
Power Computing PC1204 RAM and Co pro 
board for A1200 4Meg 32-brt RAM, 68882 
FPU running at 33Mtv. Doubles the speed of 
your A1200 Costs £280. accepts £200 
Unwanted gift New. Can Daniel » 0706 
227767 

■4000 030 2i4 Mb RAM Western MgHal 
250Mb Hard Drive Philips colour monitor. 
Power high densrty external dnve, 300 utilities 
and games. Still under guarantee. Boxed as 



new. Sensible offers » 041 8870536. 
Amiga 6004. Original software and manual*. 
GVP 52 Mb HO. KC5 power board. Philips 
CM8833(i monrtor Large selection of games 
and utilities. Sell separately or packed 
£650 o.n.o. Andrew w 0656 773947. 
Workbench 2.04 kit and ROM sharer 
Includes disks, manuals and chjp. £55. Peter 
Ecclestone. 4 Central Street. Mount Pleasant. 
Mow coP. SO-T, ST7 4NZ. Games also. Write 
with S.A.E. for list. 

Amiga 1200. 80 Mb h-rd disk, 1940 AGA 
monitor word processors, paint and 
programmmg packages. Games including 
frontier. Boxed » new. 6 months warranty. 
Loods of mags. £720. • 0684 833 361. 
170 Mb IOC Hard Drive sultaMe for 
A60O/A12O0. Preloaded with Workbench 3.0. 
Only a few weeks old. £195. » 0903 
244402. 

Amiga A1200. 80Mb Hard Drive, external 
tinvo 4M0 Hawk fast RAM workstation. £490. 
v 0582 866070 

OVP AS30 t 80Mb HD. 1Mb 32BIT RAM, 40 
Mh7 68030CC processor, boxed £390. KCS 
PC Emulator for A500* wrth MSOOS vers and 
manuals. £75 w 021 3314027 (evenings). 
CftUen Swtft printer 9/9X. Boxad with 
manual and colour kit. As new. £110. Call 
0484 656486 or wnte to 170 Lowergate 
Paddock, WetiersfkJd. West Yorkshire 
A1200 HD. 85Mb. Full warranty. £400. 
Bnmance £95. Both new. boxed and unused* 
• 0273 493659. 

68882 50 Mhj maths copro (POA). Suitable 
to* most 68030 ©cceiecoto* cords. The device 
has teen tested but not used. Supplied m 
original anti static package Bargain £80 » 
0703 862898. 

1Mb A500. hardly used original, boxed, 
complete^ plus games. )oy suck, manuals 
£195. Call Ted » 0742 874827. 
CD32 wtth Oscar and Diggers £200 (o.n.o.). 
As new. Wme io Mattnew PKkersgiM. 27 
Crescent Rd.. Duk*nneW» Cheshire. SK16 4E7. 
Amiga 2000. 030. 40Mtu FPU. 8Mb FAST. 
2Mb Chip. 120Mb Hard Dnve. loads of 
software, idea* fo* desk top v^deo/puWishing. 
£900 Edrtman Editor for panasorwc VCRs. 
£300. w 0773 857204 

CBM 1940 Dual Sync monitor. Less than 4 
months old. Boxed as new £180 o.n.o. Buyer 
collects. » 0242 241 769 
Mtcrobotic* MBX1200 tor A1200. 14 Mhj 
68881 FPU with 2Mo 32M RAM. Boxed as 
new 0n!y 6 months old. Call Sean w 061 
4804446 (after 6pm J. 

AMAX II Plus MAC Emulator. Software, 
manual and MAC ROMs £200 » 0532 
680787. 

Drum machine. Roland R5. 68 different 30 
bit drum and bass sounds Hardly used, ideal 
for MIDI Musician Boxed with manual and 
leads. £200. Call Darren • 0689 856470. 
Clarity 16. 16BIT sampler, edit, effects, loop. 
etc. Single track sequencer, £75. 
Megakisound 8 Bil direct to disk sampler plus 



Sell your used hardware and software in Amiga Shopper for FREE! 

The editor reserves the right to refuse or amend errors or losses arising from the use of this service. Trade ads will not be accepted, Including 

ads. We accept no responsibility for typographical anyone advertising the sale of PD software. 



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{ Unfortunately we cannot guarantee insertion in a particular issue. 

I I have read and understood the conditions for the inclusion of my ad. 

I 

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Issue 39 



Tick to show 

required heading 
For sale □ 

Wanted □ 



Personal ....□ 



Fanzines J 



BBSs 



.□ 



Use one space for each word. Only the words in this section will be printed. 
































































Return to: 

Reader Ads. 

Amiga Shopper, 

30 Monmouth 

Street. 

Bath. 

Avon BA1 2BW. 



Signature 



audromaster IV software £50. Call Darren » 

0689 856470. 

M1230XA 40 Mhi 68030 accelerator. 4Mb 

RAM For A1200. £320. Also Amitek 4Mb 1& 

bit RAM card t 1125 Call Steve « 0388 

605767 (after 5.30pm). 

Arrrija A4000 040 10Mb RAM, 120Mb Hard 

Drive. All as new - own m* ultra fast superb 

Amiga flagship machine, £1500. Call Ntt* » 

0242 525461 

Amina 1200 and Philips &S33 monrtor. 

Boxed with manuals. Perfect conottwn 

Games and software available. All originals. 

Gerwine reason for sa*e t £350. » 0268 

771409. 

Arnica 1200 64Mb Hard Drive. Virtually 

brand new. Boxed, guaranteed. Purchased 

from Silica. Simply not used by middle-aged 

owner* includes games, senous. GFA, Basic 

etc. Offers » 0746 571328. 

PCMCIA card for A1200/600 2Mb. £65. 

AMOS manual. £6.50. 10 out of 10 matfts. 

erifc|i$r> (brand new - unwanted pniei 

£7.50/eactv 0Paint3. unopened. £10. 40 Mb 

IDE drive. £1 10. » 0273 493659. 

A1M0 2Mb, 1940 Mutttsync, Cation BJ10SX 

printer, 85Mb HDD. Less than su months old. 

Complete with Frontier and Syndicate. 

Excellent corxhbon. Buyer collects, £825 

o.n.o. » 0242 221577 

SSL A5000 accelerator for ASOO; 68020 at 

16 Mlu, FPU at 20 Mh* and 4Mb 32-6rl RAM. 

in perfect working order, £200 o.n.o. CW 

Jason w 0252 722811. 

OVP AS30. 80Mb Hard Drive, 40 Mlu 68030 

accelerator. 1Mb 32*t RAM. 6 months 

guarantee. Que** sale £330. Also A500 

WB1.3 + 20 (ROM sharerh 1Mb chip RAM 

£130, » 081 688 6202. 



PERSONAL 



Graphic artist/animator wtth a keen Interest 
m designing ar\d graph^cairy producing games 
needed bv Amiga enthusiast wtx> would like to 
get tnto games programming. Please can 
Sterling » 081 677 3110. 



WANTED 



GVP A530 80Mb* Hard drtve wtth 40MHi 

accelerator. Can Mr Hall w 0525 716 332. 

'Understanding Imagine 2.0" book. Good 

pne* payed Ca*i John 0823 289 595 

(evenings). 

Amiga A15O0 Internal hard drtve. SCSI 

interface & all other hardware for A1500 

machine also considered Also CDTV wanted 

(discs & machine | Cash waiting. Call Peter ■ 

0865 772 912 

GVP Hard Drive for ASOO* 170 Mb or higher. 

Will pay £200 o.n.o. Call Arf w 0254 691 203 

between 5pm and 8pm. 

Amiga 1200 and modem, must be BABT 

approved. Will buy separately or together. Also 

wanted external disk drive. Call James « 

0724 845 490 

CDTV contacts and Into wanted. Call Nigel 

• 021 449 4032. 



BULLETIN BOARDS 



High tension BBS. Amiga onty system 
Hundreds o' flies online, speeds up to 14400, 
New users always welcome. Call 0734 794 
923 10pm - 7am/ 7 days a week. Friendly 
SYSOP. 

Pilgrim* BBS. Amiga only system. Loads ol 
files/messages online. CDftOM free access, 
no ratios, speeds up to 144O0, great SYSOP 
open 6pm Fridays to 6am Mondays. Call w 
0752 366 939. 

The Power Plant BBS - loads of files online. 
24hrs. speeds up to 16.8 D/S. Go on give us 
a call you never know, you might like it! Call 
Nealtr 0229 431 590. 

Amiga Bun BBS. New telephone no. 
» 0924 491 461. New opening times 7pm - 
5am weekdays and 24 hrs at weekends. 
Hew members for Plymouth's only Amiga 
BBS. Online CDROM, complete Fred Fish/17 
Bit libraries, fnendry SysOp. Open 6pm Fridays 
io 6am Mondays. * 0752 366939, 
TerWWIn BBS. Speeds to V328IS. 24hrs 
New CDROM every mgm. No U/D ratios. Fish 
11000, 17 Bit 1-2800. « 0450 73071 
(modem) or 0450 75081 (voice). Euro Scene 
1 coming soon. 

The Shining BBS. Amiga only system. Loads 
of flies, messages and anything else you 
could possibly wantl AJI speeds to 14400. 
Open all cheap rate times! Call it now! CUL8R 
» 0730 895789 

Amiga users! CaH Clacton's finest BBS. 
No up/download rations. Up to 14.400 bps. 
Great Sysop » 0225 434992 l0prr>-8am, 7 
days a week. Sailors Rest BBS. Amiga Tavern 
BBS 10OS Amiga, hundreds ol files online. 
Connected to Rdonet . All speeds up to 16.8k 
HST. Calt now on • 0455 840729. 24hrs. 
See you there. 

Southend's largest Amiga BBS plus PC area! 
And a SYSOP that answers the pager, orvline 
24nrs weekends. 7prr>-7am weekdays, with 
great download ratios. Call today Den's Oen 
BBS 0702 464818. 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



AMIGA ANSWERS 



CONTENTS 
AT-A-GLANCE 

1942 monitor 45 

A1200 42 

A1200 memory expansion 45 

A4OO0 42 

ASCII 45 

Assembly language 45 

Assignments 46 

Bulletin boards 46 

C 45 

Canon BJ-10 47 

Citizen Swift printer 48 

Clocks 48 

Compugraphic Fonts 43 

DPaint 4 (AGA) 43 

Devpac 3 45 

Download time 46 

File crunchers 47 

Fountain 48 

HP 500C 43 

HP Deskjet drivers 43 

MP deskjet 310 47 

Hacking 46 

Hand scanners 47 

Hayes command set 46 

Kickstart 43.46 

LHArc 47 

Libraries 43,45 

Macintosh 42, 45 

Motorola FFP 45 

PC 42 

PCMCIA card 45 

Pagesetier 43, 46 

PostScript Type 1 fonts 49 

Printer comparability 43 

ProPagc 47 

RAD 48 

ROM sharers 42. 46 

Resident commands 46 

Scanning coins 47 

Screen flickering 45 

Small business 42 

Startup-sequence 45 

Stereo ouput 46 

Studio Printer 43 

SupraModem 2400 Plus 46 

ToolTypes 46 

Vldl-12 42 



OUR EXPERTS TACKLE YOUR REAL-LIFE PROBLEMS 




T 



SING THE ICONS TO FIND WHAT A QUESTION'S ABOUT 



Questions 
raising 
basic 
problems 

1 U1i:i:U:fl or dealing 

with elementary 



5P" 




General 
Amiga- 
related ■ 
queries or 
questions 

that don't fall under 

other headings. 



GENERAL 




i Queries 
related to 
the whole 
area of 
I Amiga 
desktop publishing. 



.' * / L 



DTP 



i Questions 
about 

"tt."-" - ' I monitors, 

K" -jji including 

f : i in": - i it-h-vi m.. 

display problems. 



^^■MB Queries 

ff^ffil relating to 

-2?A general 

^—mK*Zd hardware, 

i:n.MV/iTi excluding 

kit covered by other 
headings. 



Questions 
asking for 

■_ . -. .ft ft 



advice in 
■ i'Wi:r.rl an y area, 

hardware or software. 




■ Queries 
about 
printers, 
printer 
drivers 

and hardcopy 

problems. 



PRINTERS 




CODING 



Questions 
about 
coding (no 
matter 
which 



Queries 
about 



using your 
Amiga 
%,'i I 3 I' J with video 
hardware such as 
genlocks or digitisers. 




MUSIC 



Questions 

about 

MIDI. 

sampling. 

music 



software and 
synthesisers. 




rru-f bC 



Queries 

about 

specific 

software 

packages 




COMMS 



problems. 



Questions 
relating to 
comms, 
including 
modem 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



42 AMIGA ANSWERS 





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^W ^^ 


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Are you suffering from Amiga problems? Graeme 
uui nit funi and his team will find an answer. 



ello and welcome once again, to the area 
of Amiga Shopper where you can turn to 
find all the answers to questions 
concerning your Amiga. It's my privilege, as 
Amiga Shopper's technical writer, to make sure 
that not one of your problems is left unsolved. 
Don't worry, we can help - no matter how simple 
or complex they may be. At Amiga Shopper we 
want you to get the very best out of your Amiga. 
That's why we devote more space than any other 
magazine to this indispensable service, so please 
make the most of It and keep your questions 
coming in. I will do my very best to find a solution 
to all your problems. 

Don't worry if you come across any unfamiliar 
terms, just turn to one of our jargon-busting boxes 
to receive an explanation. The problems are put in 
a wide context for everybody's benefit. The index 
on the previous page is your guide to the topics 



covered this month. 

By now. you are probably familiar with our team 
of Amiga experts. Mark Smiddy knows all there is 
to know AmigaDOS and floppy drives. Jeff Walker 
is our desktop publishing, fonts and printer 
correspondent. Gary Whiteley. is a trusted expert 
on video applications and graphics. If you have a 
query about comms. we'll set our communications 
guru Dave Winder on the case. Toby Simpson is 
our code clinician. If you've got problems with 
anything from C to assembler, try taxing his little 
grey cells. Finally, we've got a man you can rely on 
when it comes to operating systems programming 
- Paul Overaa. 

Don't be afraid to let all your queries, 
problems, worries, or general tips and hints come 
pouring in - they're what we live for. With a good 
tip you could be a tenner richer. Write to me and I 
will do my best to sort you out! 




IT ALL ADDS UP 

The small company that I work for 
requires a computer to perform a 
variety of tasks. I was hoping you 
could advise me on the best choice 
as we only can afford to buy one 
computer to do them all. Our absolute top budget 
is around £1,000, but we would gladly pay less. 
Above all, the computer must be easy to use. 
We need to use It for VAT accounts which 
must be acceptable to the VAT offices, and for 
simple profit and loss accounts to tell us our 
incomings and outgoings. At present we pay an 
accountant whose first task when he does our 
accounts is to enter all the information, which has 

already been put into our accounting books by us. 

on to his Apple Mac - obviously a very ineffective 
way of going about things. Having our own 
computer to put the accounts on to, and then 
giving the accountant the disk would save a lot of 
his time and our money. Would our computer have 
to bo an Apple Mac. or could an emulator be used 

to transfer the Information from our disk on to his 
computer? 

We need to use the computer for word 
processing. As an illustration studio we need a 
wide variety of fonts and character styles, as well 
as being able to create many different page 
layouts. An appropriate printer must be available 
to print the finished items. 

Many things in the office have to be put on to 
databases. For example, thousands of reference 
photograph codes and customer Information. This 
must be easily accessible for cross referencing. 

Up until now, most computers with the 
appropriate software (including our present 
computer - an Amstrad PCW 9512) would 
probably be able to cope with most of the 
requests. The real snag, however, Is that another 
part of the business is creating high quality sports 
videos which require titling and occasional 
graphics, so we also need to do video titling and 
frame grabbing. We need to scan artwork 
(paintings, drawings, photographs) so that they 
can be reproduced using a suitable printer, or 
simply handed to our clients in disk form. 

I am considering an Amiga, probably an 



A1200 as it comes highly recommended for video 
work, especially using the Scala software (Is this 
available on other computers, by the way?) and is 
within our budget. We already have a good quality 
TV monitor. 

So I guess my main questions are: 

1) Would an Amiga be able to cope 
adequately with the above tasks, and if not, what 
computer would you advise? 

2) What accessories (printer, genlock, hard 
drive) would you suggest? 

3) What is the best software for that 
computer, and where to buy such a computer? 

Philip Brown 
Westerham 
Well, let's forget the computer for the moment. In 
fact let's forget all the hardware you require and 
concentrate on the software. (The prices I'm 
quoting are approximate street prices). For your 
database and accounts requirements you will need 
nothing less than Superbase Pro 4, which costs 
about £250. Final Writer {Lib) should fill most of 
your word processing needs. Scala MM200 - the 
professional multimedia program that beats 
anything available for any other computer - will set 
you back about another £300. So that's £650 
we've spent so far. just on three bits of software. 

For frame grabbing you'll need something like 
VIDI-12 (£150) or VIDI-24 (£225) or VLAB-24 
(£335). A colour hand scanner will cost at least 
£240, but if you need to scan wider than four 
inches, or if you require proper photorealistic 
results, then you will require the Epson GT-6500 
flatbed scanner (£650). A decent colour printer like 
the Canon BJC-600 or Hewlett-Packard DeskJet 
550C will cost £500. (Software to drive that printer 
properly will cost £15-£50). A half-decent genlock 
will cost about £200. 

So that's at least £1,100 on the hardware you 
require. Add the software and we've spent about 
£1,750 so far, or about £2,300 if we've bought a 
better frame grabber and a flatbed scanner. 

We haven't bought the computer yet. There is 
no doubt that all this hardware and software will 
run perfectly well on the A1200 (£289). However 
you will require much more memory than the 
A1200 comes with as standard - at least another 



4Mb (£200). but framegrabbing and scanning will 
require 8Mb (£400) or more. You will also require 
at least a medium sized hard drive, about £200. 
So that's about £900 on the computer, memory 
and hard drive. 

One of the things professionals normally 
require is the ability to expand their computer as 
and when necessary. The A1200 is not very 
expandable. There is just one expansion port 
underneath the computer, and once you've got 
something plugged into it. like memory for 
instance, then you can't plug anything else into it 
without first removing what is already plugged in. 
For this reason I recommend most vehemently that 
you consider an A4000. which is much faster than 
the A1200. comes with a hard drive (but you'll still 
need more memory) and has four expansion slots. 

Adding the cost of the computer, memory and 
hard drive to the costs of the software and 
hardware you require, we arrive at approximately 
£3.000-£3,500. Whether you buy an Amiga, PC or 
Mac, it is going to cost you at least this much 
money to buy all the equipment and software 
necessary to cope adequately with the tasks you 
want your computer system to perform. Jeff 

CIA B - THE PLOT CONTINUES 

1) On page 45 of AS 36. In your 
answer to CIA Plot you Indicate that 
the ROM Sharer places an additional 
strain on the Amiga. The major 
portion of my software runs from 1.3 
so I have chosen to Install 2.04 Kickstart on a 
sharer. A keyboard control unit seemed safer than 
a vulnerable switch fitted to the case, so I went 
for the Power Computing unit. What is the level of 
extra wear this is imposing? 

2) I was advised when I bought the machine 
to press Ctrl-A-A to clear the screen - does this 
have the same wear problem, and If so, what Is 
the solution? 

3) With some Coverdisk and other programs I 
get a message to "please insert Workbench In 
any drive" and "replace volume... in any drive," 
occasionally followed by a crash. What is the 
reason and is there any answer to it? 

A.R. Stewart 




AMIGA SHOPPER • ISSUE 39 • JULY 1994 



AMIGA ANSWERS 43 



Lamark, Scotland 

1) Perhaps the answer could have been a little 
clearer on this point. The additional strain from a 
ROM sharer is negligible. The correspondent 
already had a lot of other gear bolted on to every 
available orifice. Typically ROM sharers only switch 
a single enable line on the ROM. and the standby 
current drain from the entire circuit is probably no 

more than a few hundred micro amps; a similar 

drain to that of an LCD pochel calculator. 

2) This key sequence, also called the "Vulcan 
nerve death grip" from Star Trek's Mr Spock. 
Typically, key switches like these are guaranteed 
for several million depressions, and. with care will 

probably outlast the rest of the machine. (If you 

pressed the key once per second, every second, it 
could last a month or more). 

3) This is a very common problem and easily 
solved by an extra drive, or preferably with a hard 
dish. The reason is the software you are trying to 
run is attempting to load libraries from disk. This 
extra software is only loaded when it's needed and 
usually lives on the Workbench (boot disk). Some 
software will crash if it cannot find the correct 
version of a library (rather than telling you): 
assumes a library contains a certain function call: 

or assumes a function call returns a particular 

value. This problem often affects software 
designed tor Workbench 2 when it's running with a 
1.3 Kickstart. The AmigaDOS utility. ED (sadly) is a 
good example. Mark 

SHORT MEASURE 

I have an Amiga 500 that I have 
upgraded to Workbench 2 and 
modified for 1Mb of Chip RAM. I have 
2Mb of extra memory mounted in a 

GVP 120Mb hard drive, plus an 

external disk drive, a 1084S monitor and a Fujitsu 
Breeze 100 inkjet printer. The hard drive is 
divided into two partitions: System (15Mb): and 
Work (105Mb). In the Work partition I have a 
games draw, plus things like Prodata. Pen Pal. 
TextPlus. DPaint and PageSetter3. And therein 
lies the problem. 

I cannot get PageSetter to print to the 
bottom of the page. I know that there should be a 
margin of about 13mm, but I cannot get ft any 
closer than about 27-30mm from the bottom edge 
of the paper. 

I am using the standard preferences program 
wfth the HP^DeskJet printer driver. This works 
fine with Pen Pal and TextPlus. but PageSetter 
does not want to know. I have tried various 
things, such as changing the page length settings 
from A4 to Legal, changing the number of lines 
between 66 and 75. and moving the whole page 
up and down the paper, but with no success. I 
have been told that PageSetter does not use the 
Preferences printing program when installed on a 
hard drive. Is this true, and what can I do to get it 

printing properly? 

D A Thorogood 

Dagenham, Essex 

The Commodore HP_Deskjet driver that comes with 
Workbench 2 has a length limitation built into it for 
printing graphics, that limitation being 
approximately 10 inches, a hangover from when 
DeskJets themselves had this limitation. You 
require a driver that does not have this limitation. 
Various PD drivers are available - contact a PD 
library. 

Pen Pal and TextPlus print to the bottom of the 
page because they are printing text, not graphics; 
PageSetter3 prints everything as graphics, even the 





text, and it always prints through Preferences in the 
standard Amiga way. Jeff 

500C DRIVER YET? 

I am going to buy a new printer to 
use with my 1Mb Amiga 500, 
running Workbench 1.3. 1 have been 
looking at the Hewlett-Packard 
DeskJet range, particularly the 
50 oc In a previous Amiga Answer you have 
informed people that, although it is potentially a 
good printer, a good Amiga printer driver is not 
available. Is this still the case? Does the DeskJet 
500C have the Improved print technology, like 
that of the DeskJet 510? Can any printer be made 
to work on an Amiga, printers used with PCs for 
example? 

Alex Wallace 
Thomaby. Cleveland 
Any printer can be made to work with the Amiga 
provided it has a parallel or serial connection, and 
provided there is a proper printer driver and 
associated software for it. A lot of the quality 
modern printers launched over the past year or so 
are not supported by the drivers that come with the 
Amiga (some don't have control panels for 
example, requiring special preferences programs 
and other software to control the built-in features), 
but there are third-party solutions like Studio 
Printer Software, which contains full and proper 
support for many, many printers, including all 
Hewlett-Packard DeskJets and LaserJets. Alas, like 
most modem Amiga software. Studio requires 
Workbench 2 and Kickstart 2 or later, so without 
upgrading your A500 (or buying a new Amiga), there 
is little or no point in buying a modern, high quality 
printer. 

The DeskJet 500C does not contain the 
improved printing technology that features in the 
510, but the (more expensive) 550C does, as do 
the new 520 and 560C models. Jeff 

NOT ENOUGH MEMORY 

I am having problems using CGFonts 
with Deluxe Paint IV 464. I am using 
CGFonts from both Amiga Shopper 
cover disks and Amiga Format 
subscriber disks and I have 
decompressed them to floppy disk and run them 
through Intellifont. But when I try to use them In 
Deluxe Paint IV AGA I get a message telling me 
that my standard 2Mb Amiga 1200 doesn't have 
enough memory for this operationl I have tried 
using an empty two colour low res screen, but to 
no avail. Please help me with what is hopefully a 
simple problem. 

Paul Stewart 

MTMF. RAF Bruggen. BFPO 25 

Regarding your problem, perhaps it will come as no 





surprise to you when I echo your Amiga's message 
and suggest that you don't have enough memory 
for the operation? This may not be because your 
Amiga doesn't have enough memory - on the 
contrary, it may be because the memory is being 
used up in other ways. For example, are you 
booting direct from a copy of DPaint IV or are you 
running it from Workbench? If the latter, what 
resolution Workbench are you using? If it's 
anything more than 8 colours and lo-res interlace, 
then try reducing it. Don't run any other software 
whilst DPaint is running. 

I did a quick test and couldn't get DPaint IV 
AGA to use more than 1Mb of memory (with a 
blank screen), even with a CGFont in use, so I 
suspect that one (or all) of the above suggestions 
might possibly help you out. Failing this. I'd 
suggest that you add more memory to your 1200. 
Gary 

QUICK, QUICK, SLOW 

I need to add extra RAM to my 
A120O in order to use Wordworth 3 
properly - 2Mb is not really enough, 
and I would like another 4Mb. Price 
is a big factor, and I am unsure 
whether to buy a 16-bit 4Mb PCMCIA card or a 
32-bit 4Mb trap-door expansion board. Wfth the 
PCMCIA card I realise there will be a bottleneck 
in the system with the CPU being 32-bit, but what 
is the speed difference in practical terms? 

Peter Campbell 
Cullybackey, Norn Iron 
In practical terms, a 32-bit trap-door expansion will 
at least double the speed of your A1200. even the 
overall feel will be much quicker, whereas a 16-bit 
PCMCIA card will actually slow down the A1200 by 
a small amount, making it feel a little more 
sluggish than it was before. Jeff 

NO USE WHATSOEVER 

Having thought long and hard about 
upgrading my ancient Atari ST to a 
more modem system, I finally 
decided that Amiga offered a rather 
BEGINNERS better deal than the Mac. 
Accordingly, I purchased an A120O from a high 
street store. My intention was to get used to the 
operating system before deciding which upgrade 
path to take. The applications I had In mind were 
initially advanced word processing {Protext 6), 
low-level business applications and some 
children's games. I also had it In mind to get 
involved in video editing at some future time as 
this relates indirectly to my teaching job. 

My initial cause of disappointment was that 
the Amiga was of no use whatsoever for any 
purpose other than games. I can't believe anyone 
would want to tangle with a non-hard-disk 




JARGON BUSTING 




Partition - part of a hard drive 


that sits inbetween any 


RAM - Random Access 


separated off from the rest. 


applications program producing 


Memory, so called because any 


As far as Workbench. 


output and the printer. It 


part of it can be accessed 


AmigaDOS and the rest of the 


converts any codes describing 


immediately, rather than having 


world is concerned, a partition 


text and graphics format 


to search through from the 


is a disk in its own right. 


into a form suitable for a 


start of memory to the point of 


Problems do come to the fore 


specific printer. You can 


interest. RAM is used to hold 


when you try to copy data 


sometimes obtain them from 


programs while they are being 


between two partitions on the 


the printer's manufacturer or 


executed. The contents of RAM 


same drive. 


even in the Public Domain 


are lost when the power is 


Printer driver - a program 


sector. 


turned off. 












AMIGA SHOPPER • ISSUE 39 • JULY 1994 



IF YOU REALLY WANT TO KNOW, LOOK 




JUST AMIGA MONTHLY 



No bull. No guessing. 
9S% advert free. 




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being a subscription-only magazine and that we will still be here next 
month, and the month after that, and the month after that..? 

Well, how about the fact that the Issue shown above Is number 44. 
That means there have been 43 Issues (and 43 months) before It Could 
we have flourished for this long If our subscriber base was not a large 
one? And If our subscriber base Is a large one, does this not suggest that a 
lot of people like what they see? And If we've managed to publish 44 
magazines, why on earth we would we want to stop? Sure, we could go 
bust, but tor how long must we have been publishing JAM (four years 
now) to convince you that going bust is not something we worry about? 

What we worry about Is providing real Amiga enthusiasts with an 
alternative magazine — one that worries more about well written and 

accurate articles than pretty coloured pictures - written and published 
by some of the most experienced Amiga users In the world. 

Still unconvinced? Then take out an introductory six-Issue trial and 
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AMIGA ANSWERS 45 



DEVILISH MATHS 



mm 




CODING 



About flvo months ago I bought the 
excellent Devpsc 3, but I do not 
have much experience in assembly 
language and can only use Integers 
In my programs. How do I use 
decimal numbers for operations In assembly 

language and perform simple things like 
addition, subtraction, multiplication and 
division? 

George Hlavac 
Bertrange. Luxembourg 
The Amiga has a variety of maths libraries 
available, but basic maths functions can be 
handled by the routines present in the mathffp 
library which uses a floating point number format 

LINKLID MACRO 





■ovt.l 


•6. -U7) 




aove.l 


\2,a6 




j« 


UU«) 




■ove.l 


<a7W,a6 




ENDH 




CXLLSYS 


MACRO 






LINKLIB 


_LV0\1,\2 




EMDM 


• 




XRSP 


afp 




XRIP 


fp* 


■DLL 


EQO 





_AbsExecBase 


BOO 


4 


LVOOpe n L i b r a ry 


EQU 


-552 


LVOCloseLibrary 


EQU 


-414 


LVOSPAdd 


EQU 


-66 



known as Motorola FFP (fast floating point). This 
library is opened like any other run-time library and 
using the library routines themselves is quite easy 
(all the available functions are documented in the 
Libraries volume of the RKM manuals). To add two 
numbers together, for instance, you load the 
registers dO and dl with pointers to the two FFP 
arguments, make a SPAdd() function call, and the 
result comes back in dO. 

Unfortunately, there's a snag because you've 
got to get your numbers into FFP form in the first 
place. If you wish to actually display them, you 
also have to convert the FFP forms back into 
ASCII. There are ASCII to FFP. and FFP to ASCII 
conversion functions, called afpO and fpa(), in the 

addq 
move 



convert_l 


DM 


•■:-;.'. 




j« 


_»fP 




add.l 


•4,sp 


add args 


move . 1 


d2,dl 




CALLSYS 


SPAdd,_H 


backtoascli 


pea 


result 




move. 1 


dO, -(ap) 




j« 


_*pa 




add.l 


18, SB 



amiga.lib linker library. The difficulty here is that 
the functions have C language interfaces, so you 
have to pass function parameters using the stack. 
This means pushing the parameters, making the 
appropriate amiga.lib function call, and then re- 
adjusting the stack so that any pushed values are 
effectively removed. 

Here's a very simple example that uses the 
mathffp. library to add a couple of floating point 
numbers together. If you assemble this, link it 
with amiga.lib. and then run it under the Devpac 
debugger, you'll be able to see the final floating 
point sum (provided in a normalised mantissa 
plus exponent form) stored in the result string: 

Paul 

1 #4,ep remove pushed arg2 
1 d0,d2 arg2 in d2 



place argl on stack 
convert (argl now in dO) 
removed pushed argl 

copy arg2 to dl 
ise add dO and dl PPP nos 

push dest address 
push real PPP sum 
convert to ASCII 
remove pushed args 



; At this point the normalised ASCII 
; form of the FPP sum will have been 
; placed in the result string as the 
; number ♦.6713003B+1 



■tart 



visibility 



oponllb 



lea 
lea 

moveq 

CALLSYS 

move.l 

b*j 



math name, al pointer to library name 
result, a2 just for a2 string 



it 



to, dO 



any version will do! 



move . 1 
CALLSYS 
clr.l 
rtt 



_MathBase,al library to close 
CloseLibrary, AbsExecBase 



OpenLibrary , AbsExecBase 

dO, MathBase save returned pointer 

exit did library open OK? 

; mathffp library open OK 
; if we get to here 



MathBase 
th_ni 
argl 
arg2 

result 



ds.l 1 

dc.b 'mathffp. library*, MULL library name 

dc.b '2. 502 '.null just example numbers 

dc.b '4. 211', NULL 

ds.b 16 space to store result 



convert_2 



pea 



arg2 
,afp 



place arg2 on stack 
convert to PPP 



installed WB3 system, and further, the word 
processor ( Wordworth) was unreadable on a TV 
screen. However, this was no big deal as it merely 
confirmed the need for the upgrade path I was 
prepared to make anyway. What I needed was an 
85Mb hard drive, 4Mb of RAM... and a dedicated 
Commodore 1942 hi-res monitor. Only now of 
course I've found that no such monitor exists or 
Is likely to In the near to middle future! 

My point is this - at present It seems to me 
as if my original decision to buy an Amiga over a 
Mac was misguided. What is the advantage of 
cheap access to video or advanced graphics rf I 
can't represent those images on screen other 
than with a cheap monitor not really designed for 
the job? I also don't like the Idea of word 
processing for several hours at a time on anything 
less than a hires monitor (such as the old Atari 

monochrome I am using at the moment). Perhaps 
I am being too hasty in these opinions - what do 
you think? 



Mr P. Scott 

Warminster, Wilts 

Yes. Mr Scott. I do think you are being too hasty. 
First off. the 1942 monitor certainly does exist! 
And there are a number of other monitors which 
you could choose instead - such as the various 
Microvitec CubScan models, or even an ordinary 
RGB monitor such as the Commodore 1084 or 
Philips 8833? The latter will probably appear to 
flicker at first, but you'll soon get used to this. I'm 
sitting here typing this reply using Transwrite on a 
very old Commodore 1081 monitor and it works 
fine for me! A little careful colour choosing can 
make a great difference to the way that your screen 
image looks. 

I'd half agree with you about the A1200 only 
being useful for games. That's why more serious 
Amigas also exist, such as the A4000/30. and 
that's why there's a big price difference between 
the two. But I'd definitely agree that you should add 
more memory and a hard drive.- as well as a 



dedicated monitor, all of which will, of course, cost 
money! I'd also add an external floppy drive to your 
wants list - you'll be surprised how useful it will 
turn out to be. 

I think that with a little time and effort, and 
some open-minded honesty, you'll start to 
appreciate just how versatile your new Amiga is. Of 
course it won't be able to do everything as it 
stands - you already know that you'll have to 
expand it - but give the machine a break. For a low- 
cost domestic computer you'd be pushed to get 
better value for graphics, animation and video use 
wherever else you look. But it isn't a Mac 
substitute, and personally I'd say it is a mistake to 
compare the two. Compare the Mac with the Amiga 
3000 or 4000 if you like, but in my opinion the 
A1200 and modern Macs are rather different 
beasts which are aimed and priced for completely 
different markets. Gary 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



46 AMIGA ANSWERS 



TUNING YOUR STARTUP 

I would be grateful If you could tell 
me what startup-sequence I should 
have on my GVP hard drive. When I 
start my computer I have noticed 
GENERAL that It returns "Pure bit not set" and 




some programs cannot recognise the DHO: 
partition. I have Klckstart 1.3 and 1.2 on a ROM 
sharer. 

Philip Hewitt 
Rochdale, Lanes 
It seems a little pointless to have 1.2 and 1.3 on a 
ROM sharer unless you want to run some very old 
games. A better solution would be to throw away 
1.2 and replace it with a 2.04 ROM. The system 
will not autoboot the hard drive if 1.2 is active and 
that may be why some software does not recognise 

It. The message "Pure bit not set" is being 
generated by one of the resident commands in your 
startup-sequence and it is difficult to know which 
one. This should not be a problem, it just means 
one of the commands currently in the C directory is 
not suitable for resident treatment (not pure), or its 

pure bit has been cleared. 

I noticed you are still using the old 1.3 startup- 
sequence and this is hampering things a bit. Here 

is a specially modified version that I recommend to 

anyone running Workbench 1.3 from floppy and 

hard disks. This is less than two-thirds the size of 

the original and does everything the original version 

did in about six seconds on my A3000! 

CtSBTPXTCH >HIL: 

C:XDDBUPPERS DPO : 22 

CD C: 

Echo "Phillip Hewitt's taiga Shopper Superboot 

Disk" 

BindDrivera 

SYS : Syetam/PaatMemFirst 

SetClock Load 

PP >ITIL: -0 

Resident C:Reaident PURE 

Resident CLI L:Shell-Seg SYSTEM PORE ADD 

Resident C:List PORE 

Resident C:CD PURE 

Makedir raa:T 

Makedir ram:Env 

Makedir raaiClipboards 

Assign T: RAM:T 

Assign ENV: RAM:Env 

Assign CLIPS: RAM: Clipboards 

Assign KiadtfoidO; DHQ;Kindwurda 

Assign SuperPont: DHO:Kindwords 

this one 

Assign Dictionary: DhO:Kindwords ; and this too 

are specificl 

Mount Speak: 

Mount Aux: 

Mount Pipe: 



this line... 

; and 




Mount NEWCON: 

SYS: System/ SetMap GB 

Path RAM: C: SYS : Ut il i ties SYS:Syst«m S: 

SYSiPrefs add 

LoadWB delay 

Endcli >NIL: 

I've taken the liberty of adding your own 
assignments for Kindwords. Any other readers can 
use this startup-sequence for a 1.3 Workbench 
disk by removing them and adding their own. The 
secret speed of this startup is an effect of grouping 
things together. Keep like with like, and you'll get 
the best performance. Mark 

SOUNDS LIKE TROUBLE 

I'm thinking of buying an A 1200. but 
I'm not sure which sort to buy. I want 
to play games, obviously, but I'm 
also into demos and so on. I've heard 
of these bulletin boards - they sound 
quite interesting, and I might like to do a little 
hacking. 

Could you tell me what sort of Amiga would 
be best for me. and any other equipment I might 
need to get set up? Please try and list everything 
I will need as it is a matter of urgency. 

Michael John Guy 
Bordon. Hants 
Erm. Well there's only one model of A1200. called 
the A1200 funnily enough. If you want decent 
sound, then you'll need something to plug the 
Amiga's sound outputs into - a Hi-Fi. or a stereo 
monitor with speakers, or portable radio/cassette 
player, anything like that. To access bulletin boards 
you'll need a modem and communications 
software, plus a phone line of course, but as 
hacking is an illegal activity, very easily traced 
these days and punishable with severe sentences. 
I would not recommend it as something you should 
even think about experimenting with. Jeff 



CAUGHT (NOT) IN THE ACT 

— | I do not think you have answered 

Steve Edward's question re 
IM^ufc PageSetter3 (issue 36. p39). I use 
P "" PageSetter3 and I have ToolTypes 

set to COLORMODE=BW. The 
program still boots In colour and, like Steve 
Edwards, I have to select the Black & White 
option from the Preferences menu to operate in 
that mode. This Is no great problem, but 
something I do not understand. 

Philip Goodwin 
Welton, Northants 
Blush. OK. I admit I didn't actually try it. 1 just 
repeated the information from the PageSetter3 
manual because I know this ToolType works with 



both ProDraw and ProPage. and I assumed it was a 



JARGON BUSTING 




Startup-sequence - a program 


Kickstart and many of the 


(the cork and drawing pins 


which is executed every time 


library routines. These do not 


type) which is traditionally 


the Amiga is switched on and 


have to be re-loaded each time 


regarded as a meeting and 


after every reset. It sets up the 


the Amiga is switched on 


trading place. 


system so that it is usable 


because ROM retains its 


Kickstart - the central part of 


from Workbench, and may be 


contents without power. No 


the Amiga's operating system; 


customised by those who have 


new information can be 


it's now held in ROM. This 


unusual hard or software 


written to ROM, hence the 


means it is available for 


requirements. 


name Read Only. 


immediate use as soon the 


ROM - Read Only Memory is 


BBS - Bulletin Board System. 


machine is switched on. The 


used to store absolutely 


The name comes from the 


Amiga 1000 originally had its 


essential programs, such as 


American College bulletin board 


Kickstart on floppy disk. 




problem to do with actually setting the ToolTypes. 
But. having just tried it. you are absolutely correct, 
it does not work. Doesn't work from the command 
line either. So it's a bug m PageSetter3 by the 
looks of it. The funny thing is I swear that when I 
reviewed PageSetter3 1 distinctly remember having 
it load in black and white mode because that 
opening information requester looked so weird in 
just two colours. Of course that was on a 
Workbench/Kickstart 2 machine, and I'm using 
Workbench/Kickstart 3 now. Hmmm, if I ever 
remember how I did it. you'll be the first to hear 
about it. Jeff 

SUPRAMODEM'S SPEED 

I am interested in buying a modem, 
that I would use mainly for 
downloading PD from Bulletin 
Boards. If I bought a SupraModem 
2400 Plus, how long would it take to 
download a compressed disk of around l/2Mb? 
How much difference does the compression 
facility make? What is Hayes compatibility? 

Andrew Bainbridge 
Darlington, County Durham 
My advice is to go for the fastest modem you can 
afford if you are mainly going to be transferring files 
of such a large size. Modems are getting faster all 
the time and prices are dropping; don't be fooled 
into thinking a relatively slow modem is a bargain 
just because it is £50 cheaper than the faster 
model. As an example, a SupraModem 2400 Plus 
can achieve a maximum transfer rate for binary 
files of around 270 bits per second. This equates 
to an approximate download time of 30 minutes for 
a 500K compressed file. However, using a modem 
that features V32bis and V42bis such as the 
Hayes Optima 144, the same 500K archive would 
take just over 5 minutes, assuming an average 
transfer rate of 1600bps. 

Depending on where you are calling, and at 
what time, you can see how expensive that extra 
25 minutes per download will soon become! 
Compressing a file makes it smaller. Simple as 
that. So the difference is that it takes less time to 
download an archive that is 500K than it does for 
one that is 750K. Uncompressed ASCII (text) files 
will transfer at a much faster rate than if they were 
compressed. However, the advances in data 
compression techniques, such as V42bis which are 
built in to many modems, mean that there is little 
difference in downloading a larger file at a faster 
rate then a smaller one slower. 

Hayes compatibility refers to the Hayes 
Command Set. This is the set of commands that 
modems use to communicate with your computer. 
Hayes commands begin with the prefix AT. and an 
example would be ATDT followed by a telephone 
number; this tells the modem to tone dial the 
specified number. I covered the Hayes command 
set in some detail in these very pages a few 
months ago in fact! Dave 

PENNY A SCAN 

I want to buy a scanner. My main use 
would not be for full-page scans - I 
want rt to scan coins, both for 
insurance purposes and to aid in the 
detection of new varieties. Obviously. 
a hand scanner is not an option here. I did have a 
Sharp JX 100. which scans an area of about 4ln 
by 6in, but the maximum resolution of 200 dpi is 
not enough. 

Are there any scanners designed for hobbyists 
and which can scan small items? 




AMIGA SHOPPER • ISSUE 39 • JULY 1994 



AMIGA ANSWERS 47 




Graham Keellings 
Munich, Germany 

Using a colour hand scanner in greyscale mode you 
will be able to scan at 400 dpi, which should 

provide o screen sized graphic of most coins. Note 
that I am talking about a colour scanner In 
greyscale mode, not a monochrome or "256 

greyscale" scanner - these devices will reduce 400 
dpi mono scans to what is the equivalent of a 100 
dpi greyscale. and you have said that even 200 dpi 
is too low a resolution for what you want to do. 

If you cover the coin with a thin sheet of glass 
(a picture frame glass for example), it should be 
perfectly possible to run the scanner over that and 
still pick up the relief of the coin underneath, and 
with some rudimentary image processing you 
should be able to enhance the edges in the graphic 
to make the relief stand out further. 

Scanning coins in colour is never going to be 
very successful because the metal will reflect 
almost all of the light, which will result in the 
graphic being covered in (usually) an overall green 
sheen plus small red and blue aberrations where 
scratches and reliefs on the coin have deflected 

the angle of the reflected light. 

Alternatively, photograph the coins and then 
scan the photographs, which is how these things 
are normally done. Jeff 

BJ OR DJ? 

I am using PageSett cr3 wrth my 

A1200 and Star LC-20 printer. I want 

to upgrade my printer and am 

thinking of buying either the Canon 

BJ-lOsx or the Hewlett-Packard 

DeskJet 310, which has a colour option. Which of 

these would you recommend, or any other for 

around £200. Colour would be nice, and I'd use it 

just for structured clip art - I don't expect 

photorealistic quality. 

M R Sutton 

Swansea 

Sounds like you've already made your mind up to 
me. If you want colour then the DeskJet 310 is 
certainly the best value option around at the 
moment, although you will have to invest in Studio 
Printer Software (£50) to get a proper driver and 
support for the features of that printer that 
Workbench does not support. You should keep in 
mind that colour printing is a more expensive 
pastime than mono printing - ink costs are more, 
media costs are more (the wet ink does not print 
well on to ordinary bond paper), and colour pages 
take three times longer (or more) to print than 
mono ones. 

The Canon BJ-10 has proved to be a very 
popular mono printer indeed, and it has stood the 
test of time. Also in its favour is the fact that you 
can get a disk of Amiga drivers and support 
programs free from Canon. Rather then dive 
straight for the BJ-lOsx. investigate the BJ-200. 
which features much faster and much better 
printing technology than the BJ-10sx, and is selling 
for under £300. Jeff 



ED OR EDIT 

I've been working on a project to 
automatically unarc LHArc files using 
a script. However, I feel that I need 
to use the EDIT command to alter 
ftlNIKAl , the script using commands from a 
pre-written file. Being unable to find any detailed 
Instructions on using EDIT in this way, I was 
hoping the command could be covered In 
Cracking the Shell. 





I'hiii Beard 
Basingstoke, Hants. 

Detailed instructions on the use of EDIT appear in 
Mastering AmigaDOS 2 Volume 1 (many examples) 
and Mastering AmigaDOS 3 - Reference (both 
published by Bruce Smith Books), but the only way 
to get the best from this command is to use it. 
However, if the editor agrees you should see an 
EDIT tutorial in the next few issues. In the 
meantime you might like to consider the strategy 
you have employed in the existing script. Although 
you have not given details. I doubt there is any 
need to use EDIT at all. There is always more than 
one way to crack a nut; and the most obvious one 
is not always the best. Why not send me a copy of 
the program and a list of what you are trying to 
achieve, and I'll see if I can come up with a 
solution. Mark 

PROPAGE WON'T WORK 

I have installed ProPage 4 on to my 
hard drive, but when I try to type 
text (following the tutorial) the 
machine throws up a requester 
asking for a CGFonts disk. If I try to 
import text or graphics I get a requester saying 
that the filter could not be found, even after 
selecting the filter from the Preferences menu, as 
shown in the manual. 

I intend to fit a 4Mb expansion board. Will 
this cure the problem, or is there a bug? 

R McLaren 
Pennyland, Bucks 
No. it's nothing to do with memory shortage, these 
are the classic signs of a program not being 
installed properly. You haven't given me many 
clues, so I am going to guess that you installed 
ProPage to one part of your hard drive, and then at 
a later date moved the ProPage drawer elsewhere. 

I recommend that you re-install ProPage from 
scratch. First delete the entire ProPage drawer, and 
in the S: directory delete the following ProPage 
preferences files: 

• fontsize.pp 

• genielist.pp 

• PPage.DFLT 

• PPage.INI 

• PPageFilters.dflt 

• prevfiles.pp 

Check your user-startup file and remove any 
assigns that the ProPage installation has made. 
(There should be one for Spell: and possibly one 
for CGFonts:. although your problems suggests 
these assigns have not been made). Then re-install 
ProPage 4 to the exact place you require it to be on 
your hard drive. Once installed, do not drag the 
ProPage drawer elsewhere. Jeff 

DPAINT AGA REVISITED 

In issue 33 (p47), Jason Hardy asked 
how to access the AGA screen 
modes from an auto-booting DPalnt- 
AGA disk. I had exactly the same 
problem. Your reply was a little 
misleading. What you actually have to do is copy 
SetPatch from the C directory of the Workbench 
disk to the C directory of the DPaint disk, then 
add the following line as the first line in your 
DPaint-AGA disk's S:startup-sequence file: 

C: SetPatch QUIET 
This way you'll be able to access the AGA screen 
modes. 

Nathan White 
Walsall. W Mlds 
Thanks for that, Nathan. But at the end of the day 




would it not be much simpler to boot from a full 
and proper Workbench and run DPaint from its own 
disk by double clicking its icon? Getting rid of this 
having to make auto-booting disks hassle has got 
to be worth the price of a second floppy drive, 
hasn't it? Jeff 



CRUNCH CRAZY 

I use the Wordworth 2 and F7na/ 
Writer word processors on my 6Mb 
i p N H A1200 wfth 250Mb hard drive. Can I 
install crunchers on the word 
I SOFTWARE processors so that if I come across a 
packed file I can unpack and print ft with the 
word processor? I have bought libraries of 
crunchers from a PD library - Powerpacker, LHA, 
Crunchmanla and so on. There are different 
versions of Powerpacker. Do you need a certain 
version If a file has been packed with that 
version, or will the most up to date version 
unpack it? 

A Jones 
Belfast. Norn Iron 
I think what you are asking is can you make your 
word processors automatically unpack a packed 
file? And the answer is yes, but only certain types 
of packed files. There is a shareware program 
called Powerpacker Patcher which, after being run, 
will intercept any system call to load files and will 
automatically unpack the file before passing it to 
the program which requested the load. From its 
name you can guess which type of packed file it 
works with. 

Some of the earlier versions of Powerpacker 
will not unpack files which have been packed with 
later versions, but the most up to date version will 
unpack any file that has been packed with any 
version of Powerpacker. 

You should understand that some programs do 
not behave properly after being packed. If a packed 
program does strange things or crashes, then 
reinstall the original unpacked version - unpacking 
the packed version is not a solution because the 




damage will have been done already. Jeff 

NON-PRINTING FILES 

In Amiga Shopper Issue 33, you gave 
the impression that I could print the 
contents of all the files on a disk 
using: 

1>DIR >PRT: DPO: ALL 

The problem Is I can't! All I get is the names 
of the files on the disk plus a change of font on 
the printer. If I use: 

1>C0PY >PRT: DPI: ALL 

the printer prints "COPY: required argument 
missing". After some playing around I came up 
with: 

1>C0PY ALL TO PRT: DPI: 

The COPY command appeared to work, but I 
got nothing on the printer. Can you help, or did I 
Just get the wrong impression. 

E. Tilling 
Grimsby. South Humberside 
I can understand your confusion, the offending line 
reads as follows: "For example you can use re- 
direction to get a hard copy of all the files on a disk 
like this." I can understand how this confused you. 
but the command is working exactly as described. 
The DIR command just lists filenames: you 
wouldn't normally use it to type a file's contents 
which is what you want to do. As to the change of 
font on your printer. I can only assume this has 
something to do with the way your PRINTER 
preferences are set (probably, for Letter or 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



48 AMIGA ANSWERS 



JARGON BUSTING 




Compugraphic fonts - rather 


result always looks smooth, as 


and enables data to be 


than a simple bit-mapped 


the final image is always 


exchanged between different 


image of each character, which 


printed at your printers highest 


computers. 


take on a more jagged 


resolution. 


Scanner - a device which can 


appearance with magnification. 


Typeface - all sizes of a 


be used to convert an image on 


a Compugraphic font 


particular type family and style. 


paper into a digital form 


represents the shape of each 


eg Times Italic, Helvetica Italic, 


suitable for the computer. The 


character within the font a3 a 


Courier Bold. 


digital image can then be used 


mathematical equation of the 


ASCII - American Standard 


in a paint package such as 


outline. Consequently, as the 


Code for Information 


Deluxe Paint. They usually 


magnitude of the character is 


Interchange. It is the data 


come in two forms: as hand 


varied in printing, no 


storage method commonly 


scanners; or as flatbed which 


information is lost and the 


used when we type text files 


can handle larger images. 




something similar). The PRT: device performs 
certain translations - as defined by PRINTER 
Preferences - before the text is sent to the printer. 

Your idea for using COPY was along the correct 
lines, although the syntax is a little backward. A 
good idea would be to ensure all the files you want 
to print are in a plain ACSII format (you'll have to 
do this from your word processor) and save them 
with a filename extension like .ASC. Once this is 
done you can print the entire contents of a single 
directory (searching the whole disk hierarchy is 
more complex) like this: 

1>C0PY DPllJf.UC TO PRT: 

Manx 

BACKUP TIME? 

1) When I placed some of the 
Commodities utilities in the 
WBStartup drawer and reboot the 
machine, a requester appears saying 
there are five programs still running, 
so I just switch off. Does it affect the computer In 
any way, and Is there any way around this? 

2) I don't have a battery-backed RTC. but 
save time and date to software. When I reboot I 

always get an earlier date unless I copy a disk. 

then the date Is updated. What's going on? 

3) Is there any hardware to connect to the 
Amiga that will allow sound/voice operated 
control? 

J.H. Wllkins 
East Cowes. Isle of Wight 

1) Yes. There's a little known Tooltype only used by 
Workbench which specifically combats this 
problem. Just use Get Info for the program in 
question and enter a new Tooltype, DONOTWAIT, in 
capital letters. Save the icon information (repeating 
for all the programs in the WBStartup drawer) and 
hey presto! Switching off when something goes 
wrong does not hurt the machine, but it's a bit 
violent; a soft reset (CTRL-A-A) is usually enough. 

2) I'm not sure exactly what you're getting at 
here, but I suspect the effect you are noticing is 
the automatic date stamping on a disk. Every time 
you write something to a disk, the current date and 
time are stored with the file and in a special place 
in the root directory (disk last modified). This date 
is always read from the boot disk and is used to 
set the internal time in the absence of an RTC. 

3) Not that I'm aware of. The idea has been 
tried, with varying degrees of success, on a number 
of platforms over the years. The technology exists 
to do it; the problem is it still costs a fortune. One 
technique works as follows: During programming. 
each word has to be sampled, analysed and stored 
in memory. In operation a command is sampled, 




analysed and compared with the stored vocabulary. 
This takes a fair amount of processing power and a 
lot of non-volatile memory; the exact values are 
difficult to quantify, but as quality/reliability 
increases, so does cost. Mark 

WHAT'S THIS RAD THING? 

I have an A500 Plus, 2Mb of RAM 
and an external floppy drive, which I 
have owned for two and a half years. 
Can you tell me to what practical use 
I can put the RAD: device? 

Chris Mickley 
Norden, Lanes 
The RAD: device is a recoverable RAM disk. This 
means that anything stored in RAD: will survive a 
soft or warm re-boot - or pressing Ctrl-Amiga-Amiga 
in other words. As RAD: is actually memory, files 
are stored and retrieved much more quickly than 
with floppy drives, so one use is to simply speed 
up file handling, and because RAD: survives a soft 
re-boot you can be fairly sure (but not 100 per cent 
sure) that if the machine crashes, any data in RAD: 
will still be there after re-booting. 

Another use is to set-up RAD: so that the 
Amiga boots from it rather than from your system 
floppy disk in order to speed up booting times. 

The down side of RAD: is that the amount of 
memory designated for it will be lost to the system 
for as long as RAD: is active, so it's not really an 
option for people with only a little memory. 

There are three PD/shareware recoverable 
RAM disk devices - VDO:, RRD: and Stat-RAM - 
which are dynamic recoverable RAM disks. This 
means that although you specify a maximum 
amount of memory for the device to use, only as 
much as is being used is actually used, the rest 
being available to the system if required. Any PD 
library should be able to supply you with these; 
Stat-RAM V3 is the most modern and fully featured 
of the trio, and it is also by far the easiest to 
install. Jeff 

FOUNTAIN 

I am a fonts fanatic, using my 2Mb 
A600, which I have owned for two 
years, for video titling with DPalnt 
and Scala 500. Try as I might, I 
cannot get Fountain to run. Even 
with all known assigns in the user-startup file, It 
will not search DF1: for fonts. 

Using a cut-down Workbench In which I 
included Fountain and Fonts, It refuses to load, 
saying that the file M bullet/If. fnt" is wrongly 
installed, even though It Is present on the same 
disk In the ■bullet drawer inside the Fonts 
drawer. 




Do I need Fountain! If not, how can I use PD 
Compugraphic fonts In my DPalnt program for 
video titling? Or any scalable fonts for that 
matter. Help! 

J Murgatroyd 
Sunderland 
Yes, you do need Fountain, and this is how it 
works. After running Fountain (from any old disk, it 
doesn't have to be the disk you boot from) you 
must direct it to the source of the outline fonts by 
using the gadget at top left labelled Outline Font 
Source. Click the little square button to get a file 
requester, ensure that the disk containing your CG 
fonts is in DF1:. and then select drive DF1: and the 
CG font of your choice, which will normally have a 
.lib or .type file extension. 

After clicking OK. Fountain will add that font to 
its list of source typefaces. You then need to click 
on the name of one or more fonts in that list, a 
little + sign will appear to the left of the name, 
indicating that the font is selected, and then click 
the Install Marked Typefaces button. The selected 
font(s) will then be copied from the disk in DF1: to 
the SYS:Fonts/_bullet_outlines drawer. This is 
where CG fonts must be installed for Workbench, 
and any program that uses Workbench CG fonts 
(like DPaint and Scala), to be able to use them. 

If there is not enough room on your system 
disk, then you must make room. If you cannot 
make room, and because CG font files are so large 
I concede that it is very difficult to make room, then 
your only recourse is to buy a hard drive. Jeff 

FISHY PM 

I'm writing about G Fish's letter in 
Amiga Shopper issue 36, Amiga 
Answers. Mr Fish was complaining of 
a problem on the Amiga 1200 with 

DeluxePalnt 3 installed to hard 

drive, printing to a Citizen Swift 9 Colour. You 
thought the Citizen Print Manager installed to 
hard drive might be the problem, and furthermore 
you suggested that Citizen Print Manager appears 
not to get on too well with Kickstart and 
Workbench 3. 

This Is not the first time I have read of this 
printing problem between DeluxePalnt (versions 3 
and 4) and Citizen's Print Manager. I can't test 
DeluxePalnt3 as that went when I sold my A500. 
but I bought DeluxePalnt 4 and have 
experienced a similar problem to the one Mr Fish 
was having, so I thought I had better write In with 
the solution. 

Citizen's Print Manager works perfectly with 
Workbench 3. The problem lies in the Installation 
program; It installs to the wrong place, so once it 
Is installed on your hard drive, open the Devs 
drawer, then the Printers drawer, and then drag 
the CftlzenPM drawer into the Printers drawer. 
Run Citizen Print Manager as normal, and 
DeluxePalnt 4 prints beautifully. Perhaps 
DeluxePalnt 3 will too. By the way. Wordworth 3 
works very nicely with this set up as well. 

C Dalton 
Northolt, Middlesex 
Hmmm. There is no earthly reason why Citizen Print 
Manager should go into the the Devs/Pnnters 
drawer. That's where standard Amiga printer drivers 
go. The Citizen Print Manager program is not a 
standard Amiga printer driver, it is just a program 
like any other program, and the drivers that are 
supplied with Citizen Print Manager are not 
standard Amiga drivers, they are a special type of 
driver that work only with Citizen Print Manager. But 
if you say your solution works. I suppose that is all 




AMIGA SHOPPER • ISSUE 39 • JULY 1994 



AMIGA ANSWERS 49 




that matters, and thank you for sharing your 
solution. Jeff 

CO TO TYPE I 

PagoSetter 3 comes with only one 
CG font so I bought two disks of 
PostScript Type 1 fonts from a PD 
library. I am supposed to be able to 
convert these fonts to CG format 
with the FontManager program that comes with 
F'agcScttcr $. I have tried and failed to convert 
them. How do I do it? 

John Gamon 
Etwall, Derbys 

After running FontManager. click on the disk icon to 
select the source directory (where your Type 1 

fonts are stored), and then in the list that appears 

in the left hand window select the PFB file of the 
font you want to convert. The associated AFM file 
for the font must also be there, but it is the PFB 
file you select. In the right hand window there 

should De listed the current contents of your 

CGFonts: directory, the destination directory to put 
it another way, so make sure your CGFonts disk is 
in one of your drives. After selecting the PFB file, 
click on the icon at top left that looks like a page of 
text pointing at another page of text, and the 
conversion process will begin. 




My copy of PageSetter 3 came with a lose, 
single sheet of instructions for FontManager, 
entitled Adobe Type 1 Font Support. Jeff 

3 PERHAPS? 

I want to start doing DTP work on my 
A1200. to which I have added a 
second floppy drive and a 2Mb 
PCMCIA card. I have heard that 
PageSetter 3 is quite good for 
around £50. I would like to take pictures and 
scan them into my computer so I can print them 
along with text. Is PageSetter 3 worth buying, 
and what scanner and software would I need to 
do this kind of operation? 

lain Rigby 
Brighton 
PageSetter 3 is the entry level DTP program for the 
Amiga. This means that it is the DTP program that 
costs the least, contains the the fewest features, 
and comes with the smallest manual and the least 
number of free fonts. But it does not mean that it 
requires less memory than a proper DTP program. 
DTP is DTP, and what DTP does best is gobble up 
memory. Your 4Mb will be enough to be going on 
with, but the 16-bit PCMCIA memory is going to 
slow down the speed at which PageSetter 3 runs, 
so you should consider buying a 32-bit trap-door 



RAM expansion. 

PageSetter 3 is excellent value at £50 and the 
perfect way to dip your toes into the Amiga desktop 
publishing pond, but what you must understand is 
that when one day you suddenly start running out 
of memory; when you suddenly start wanting to do 
things that PageSetter 3 cannot do; when .you get 
fed up with how long it takes to load files, to print 
pages, and to move around a document - that's 
the day you need a bigger and faster Amiga, and a 
more professional DTP program. Some people find 
that PageSetter 3 is all they will ever need, others 
lose faith in it after only a few weeks. 

As for scanners, buy the cheapest one you can 
find and you will get the cheapest looking results. If 
it is photographs you intend scanning, then one of 
the colour hand scanners is the least you require 
because mono hand scanners do not make a 
particularly good job of scanning anything but mono 
text and line art (see the Scanned and Delivered 
article in issue 37 - page 62 for back issues). The 
various colour hand scanners each have their pros 
and cons - check out issue 32 for a full roundup 
and buying advice. Note the memory requirements 
mentioned in that article. The Power Colour 
scanner has been upgraded since then, so watch 
these pages for an update review soon. Jeff 



FILL IN AND GET US TO ANSWER YOUR QUESTIONS 




If you send in a question for the Amiga Answers experts, please fill 
in and include the form below (or a photocopy if you don't want to 
cut up your maga7ine). And please, also make sure that you include 
all the relevant details - version numbers of software and so on - 
so that we have the best chance of helping you. If you have several 
questions in different fields that should be addressed to more than one 
of our experts, please send in your queries on separate forms. 

Send your form and question to: Amiga Answers, Amiga Shopper, 30 
Monmouth Street. Bath. Avon BA1 2BW. 

Name: 



Hard disk: 



Mb as DH_: Manufacturer 



Extra RAM fitted - type, size in Mb and manufacturer 



Details of any other hardware which could help us to answer your question; 



Address; 



Now, use this space to describe your problem, including as much relevant 
information as possible. Please continue on a separate sheet if necessary. 



Your machine: 

A500 □ A500 Plus Q A600 [J A1000 Q A1200 [J 

A1500 □ A2000 □ A3000 Q A4000 Q 

Approximate age of machine: 

Klckstart version (displayed at the "insert Workbench" prompt) 

1.2 □ 1.3 Q 2.x □ 3.x □ 

Workbench revision (written on the Workbench disk) 

1.2 □ 1.3 Q 1.3.2 □ 2.04/2.05 Q 2.1 Q 3.0 Q 

PCB revision (if known). Do not take your machine apart just to look 

for this! 



Total memory fitted (see AVAIL in Shell for Workbench 1.3) 

Chip memory available (see AVAIL in Shell) 

Agnus chip (if known) 



Extra drive #1 ( 3. 5in/5.25in) as DF_; Manufacturer 
Extra drive #2 (3.5in/5.25in) as DF_: Manufacturer 



AS 39 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



50 INTERVIEW 




igital Creations started out doing games 
conversions for Electronic Arts, one of the 
very first companies Involved with the 
Amlua I met up with John Botteri. the President 
of Digital Creations, to talk about the success of 
the company since Its creation In 1985. 

What Is Digital Creations ' corporate history? 
Digital Creations was originally created in early 
1985 by John Botteri, Randy Jongens and David 
Porter, along with a couple of other partners who 
have since moved on. We were all friends and had 
all met in college. Before starting Digital Creations 
we had worked together in another company that 
developed software on a contract basis for many of 
the entertainment companies in the early 80s. 

Why did you choose the Amiga platform to 
develop for?. 

When we first started Digital Creations, we were 
doing contract work for Electronic Arts doing game 

conversions. Electronic Arts, as you will recall, were 
one of the first companies involved with the Amiga. 
We were introduced to the Amiga there. We also 
did two of the very first games ever for the Amiga: 
One on One and Seven Cities of Gold. These were 
very fast conversions and were available the day 
the Amiga first started selling In the U.S. Once we 
had successfully completed several contract 
programming jobs, our goals and ambitions began 
to change. We wanted more for the company and 
thought that the nest way to get there was to 
produce our own products and distribute them 
ourselves. 

This was at about the same time the Amiga 
was being launched in the U.S. - the end of 1985. 
We took a look around the entire software market 
and decided to take a chance on the Amiga 
because we honestly felt that far and away it was 
the best computer on the market. Since the Amiga 
market was a new one, and so were we, we felt 
that we could grow as the Amiga market grew. We 
also felt that with the right kinds of products, we 
could become a "big fish in a little pond rather than 

a little fish in a big pond" which would have been 
the case in the IBM or Apple markets. 

What was Digital Creations ' first marketed 
product? 

The first product that we produced ourselves was a 

"desktop accessory" package called GIZMOZ. This 

was in early 1986. It performed very well in the 
U.S. market at a time when everyone was very 
hungry for good software to use on a brand new 
machine. GIZMOZ helped to fill that niche. Our next 
product was called Digital Link. This was a 
communications product. 





R Shamms Mortier 
brings you another 
interview with one of 
the top Amiga 
industrialists - John 
Botteri, President of 
Digital Creations Inc. 




"Greg Gorby of ADSPEC saw DCTV and realised 
the potential It had. He put the support In his 
products and we now work closely at times. " 



Digital Creations was originally created by John 
Botteri. Randy Jongens and David Porter. They had 
all previously worked as software developers. 

Our next product was a paint package that 
worked m every possible mode on the Amiga 1000 
including HAM. This was actually the first paint 
package that could do this. We began showing it in 
preliminary forms at Amiga shows around the U.S. 
in the middle of 1986. During this time DPaint from 
Electronic Arts was already the de facto standard, 
but it didn't work in HAM and ours did. Well the 
boys at Electronic Arts got wind of what we had and 
came looking. After they saw it. they made us an 
offer we couldn't refuse and bought the rights to 
what quickly became Deluxe Photo Lab. They then 
promptly buried it in their line card and forgot about 
it. Unfortunately, it was rushed to market and then 
not promoted the way we would have liked. 

What about your work with an Amiga genlock? 

Interesting you would ask that next! It was about 
the time we were selling Deluxe Photo Lab to EA 
that we began the SuperGen project. Actually 
there's a really neat story behind the SuperGen. In 
1985/86, we were located in an industrial office 
park with a company called Progressive Image 
Technology. At that time, they were working on 
various computer and video products of their own 
design. We had some of the first Amigas in the 
world because of our work with Electronic Arts and 
Amiga, so we showed an Amiga 1000 prototype to 
Progressive Image. Our original Idea was to have 
them create a memory card for the machine. But 
they had other ideas! Within a couple of months, 
they created the first prototype SuperGen! We 
struck a deal to be the exclusive distributor for 
Progressive Image products and started working 



together to bring the SuperGen to market. As a 
matter of fact, the reason we sold Photo Lab to EA 
was to get enough capital to develop the 
SuperGen. Thank you Electronic Arts! 

How did work on the SuperGen proceed?. 

It took us the rest of 1986 to get the product off 
the ground - mainly because Commodore wouldn't 
cooperate with us on the specifications for 
genlocking the Amiga. The guys at Progressive 
Image had to completely reverse engineer how the 
Amiga genlock circuitry works. It turns out that this 
was to our advantage because our genlock is truly 
broadcast quality and Commodore's own genlock 
was not! Since then, some 15 other genlock 
products have come and gone in the U.S. market. 
Only two have had professional quality: ours and 
one from a company called Magni. We've outlasted 
them all. In fact, I would hazard a guess and say 
that there are more SuperGens in the world than all 
the others combined! 

Since then, we introduced the SuperGen 
2000s - the first S-Video compatible Genlock for 
the Amiga 2000. and the SuperGen SX - our 
current state of the art external S-Video genlock for 
all of the current Amigas. We also have a PAL 
version of the SuperGen SX. 

How many SuperGens have been placed out 
there? 

Gee. that's a big question. We've sold tens of 
thousands of them. First of all, just about every 
television station with an NTSC signal has at least 
one. if only to just put up simple titles. In South 
America, they are used extensively as the main 
source of titles and graphics. NASA uses them to 
put titles and other info over their video feeds. 
Many of the Fortune 500 media departments use 
Amigas and SuperGens to create titles and 
graphics for their corporate video needs. SuperGen 
is used m just about every cable installation in the 
U.S. to provide the "Preview Guide' channel. This 
is an information channel that tells you what is on 
all the cable channels at the current time. I could 
go on and on. But let me tell you about one of our 
neatest applications; we created a version of the 
SuperGen that is used in Hollywood to synchronise 
Amiga video with movie cameras. It's been used in 
many feature films. I guess the biggest one so far 
was Total Recall. All of the video monitors used in 
that film were created with Amigas and SuperGens. 

Whose Idea was DCTV? 

The original idea behind DCTV was mine. I wanted 
to create a product that would give the average 
Amiga user the ability to create these really cool 
3D animations that the Amiga could do, but in 
something much more realistic than HAM. DCTV 
was simply a video compression system that would 
use the Amiga's ability to move a lot of data 
around very fast, but in a more colourful and 
detailed way. DCTV creates really cool video that 
looks tike television, but with very low memory 
overhead so that animations are possible. DCTV 
was my idea, but the hardware geniuses at 
Progressive Image are the ones that took that idea 
and made it a reality. Paul Greaves and Michael 
Moore, the President of Progressive Image 
Technology, are the brains behind the actual 
hardware implementation. 

How successful has DCTV been? 

DCTV has been very successful in the U.S. market. 
It quite easily matched our expectations. In fact, 
we reached our one year sales goal in the first two 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



INTERVIEW 5 1 



months and then doubled that again in the next 
three months. 

How about European sales? 

Our European sales are another story. DCTV 
otortod out very well in Europe. But in general, we 
nave Deen somewhat disappointed in the European 
market, it seems very hard for us to find 

distributors who can follow through with any kind of 

sales plan. It's not that the European customers 
don't like our products; it just seems that getting 

our product to them is very difficult. Brilliance is 

doing much better though! 

What, In your opinion, has been the overall impact 
of DCTV on video? 

We believe we've made a significant impact. Our 
sales numbers would tend to bear us out. Also, all 
of the various 3D packages make It a specific point 
in their manuals and their products to support 

DCTV. This is because most of their users are 
proDaDly using DCTV as well. Today DCTV is still 

the only realistic way of creating moving animations 




"T 1 



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s 




"We're Just Introducing Brilliance 2.0 (Issue 38 of 
AS). Now we are going to sit back and see how it 
and the Amiga does In the next few months. " 

with the Amiga that look like television. 
How about a word concerning DCTV Paint, 

especially Its upgrade path? 

Well, there has always been a plan in place to take 
Brilliance and DCTV Paint and combine them to 
make the next DCTV Paint However, given the 
current Amiga market, we are in a wait and see 

nocture on that product. 

Is higher resolution DCTV possible? 

There are several things we can do with the DCTV 
compression technique to enhance its signal. I 
wouldn't call them higher resolution; it would be 
more accurate to call it better compression and it 
can be done all in software. All of these 
enhancements will be made in the next version of 
DCTV Paint. 

What about your relationship with ADSPEC 
Programming (Aladdln-AD) and Qreg 

Qorby? 

Actually, Greg Gorby. President of ADSPEC 
Programming, saw DCTV before we really knew him. 
He really saw the potential of DCTV and put the 
support in his products simply because he is a very 
intelligent fellow, not because of any specific 
relationship that we had with him. Since then, the 
relationship between Digital Creations and ADSPEC 
has been great. We tell him things, he tells us 
things... but there is no specific relationship 
between the two companies. In terms of 
cooperative ventures, he has been helping us a 
great deal with some 3D stuff for our next Video 



Product: the VMachine. 

Whose Idea was It to challenge Electronic Arts' 
DPalnt with Brilliance? 

Well, it was all of ours. We have a history of writing 
paint programs. We had created Deluxe Photo Lab, 
we had working for us the team that created DPalnt 
for the Atari ST; we had created DCTV Paint. I 
guess you could say that there was no way we 
weren't eventually going to create the greatest 
paint program ever for the Amiga. 

How well has Brilliance penetrated the Amiga 
market? 

Brilliance has done well, however, we are very 
concerned for the future of the Amiga market. 
Brilliance has not done as well as it would have 
had it been launched say two years ago. The 
further erosion of market is not something we are 
looking forward to. We really would like to see 
Commodore come back with cost reduced 
machines and a healthy marketing campaign. 
[Obviously, recent developments suggest that 
Commodore and the Amiga are in a possible 
divorce settlement! - Shamms] 

Do you have any reflections on software piracy? 

Piracy is an all too real danger. Piracy is a 
contributing factor to the current Amiga market 
problems. With piracy developers don't develop. 
Without development of new product, the machine 
begins to die. Brilliance is the first product that we 
have ever put a security key on. We thought about 
that decision for a long, long time. We felt that 
without it. Brilliance, an easy to use paint package, 
would be too greatly copied, and that we would 
never get back what we put into developing it. 

Where is Digital Creations going from here? 

We're just introducing Brilliance 2.0. For now. we're 
just going to sit back and see how it does and how 
the Amiga does over the next few months. Of 
course, we're already working on ideas for 3.0. We 
will probably also port it over to the IBM Windows 
world at some point. 

How about new applications? 

We're definitely into video and computer 
applications and that is still the general area that 
we are heading towards. We just introduced the 
VMachine and are currently finishing up 
development on this product. The VMachine is an 
under $10,000 video editing and effects system 
that works on the IBM 486 compatible machines. It 
can create spectacular video effects of true 
broadcast quality with fully filtered images. It works 
in full digital component and is CCIR-601 compliant 
in every way. It will also be available in PAL. We are 
very excited about this truly awesome product. We 




MB . £ ^\"\DO tt>A 



■ •• 




"Brilliance is doing a lot better than DCTV In the 
European market - but on the whole It seems 
difficult to get the products to Europe." 



"There has always been a plan in place to take 
Brilliance and DCTV paint and combine them to 
make the next DCTV Paint - we'll see. ■ 

have in fact been working on the VMachine product 
with Progressive Image since the early days in 
1986 - more than eight years! It has taken this 
long for the technology to become inexpensive 
enough for us to create and market the VMachine 
at the price we wanted. 

Does Digital Creations' future still include the 
Amiga? 

That's a good question... The bigger question is: 
does the Amiga have a future? If it does, then we'll 
definitely be a part of that future. 

Is there a possibility that some of the things 
you've been developing for other platforms could 
find their way back to the Amiga? 

There are certainly many possibilities in that area. 
There is no reason that we couldn't develop the 
VMachine for the Amiga. There are other products 
that we are working on that will probably wind up 
on the Amiga as well, 

If you were the head of a company that marketed 
the Amiga, what would you do? 

Well, if I was the instant head of that company, the 
first thing I would do is pass out a 50 question 
multiple choice test to everyone in a management 
position. The questions would all relate to the 
Amiga and third party products that work with the 
Amiga. Any manager that doesn't get at least 45 
right I would fire for not knowing his product, thus 
not knowing his job. The sad part, though, is that I 
believe that most of the managers recently at 
Commodore would have failed this simple test! 
Long term. I would try to greatly cost reduce the 
machines and get a real advertising campaign 
started. I would also try to develop strategic 
partnerships with important developers rather than 
continue the adversarial role that Commodore 
management played. 

What is Digital Creations' overall philosophy? 

Development of state-of-the-art computer graphics 
products is our philosophy. It's what we do! 
Seriously though, computers and video have been 
on a collision course. Now that they have met. the 
explosion is Just beginning. A lot of things are going 
to happen in the next few years, and we want 
Digital Creations to be a part of it. 

Any closing remarks? 

We'd like to thank everyone who's ever bought a 
Digital Creations product. We have been creating 
Amiga-only products for more than eight years, and 
our thousands of loyal customers have made 
Digital Creations an enormous success. As to the 
future, piracy will definitely kill any machine. As 
long as the Amiga market exists, we will continue 
to create new and awesome products for it. f-V* 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 





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Our word puxe\*>rs go ivyond simply producing normal 
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progress into a world where "how the whole document 
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Final Copy //oilers the perfect 
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(V-u. n/fouh tfcl .soft Wood Prodi «: 




54 AMOS 





Simon Green shows you how to create plasma 

clouds, read from a sound sampler and surf the Internet. 




I there! My name Is Simon Green, and 
over the next few months I'm going to be 
your expert guide through the wonderful 

work! Of AMOS. It's certain to be a journey filled 
with danger and excitement. On the way you're 

sure to shed both tears of joy and tears of 
sadnoee, but it you pay close attention there will 
be many rewards. Anyway, I think I've taken this 
metaphor far enough now, so on with the show. 

PLASMA CLOUDS 

To kick oft we have a neat little program that is a 
personal favourite of mine. It generates multi- 
coloured "plasma cloud' patterns, of the sort often 
seen in European demos and on the covers of 
dance music compilation albums. The program is 
fully controllable and you can save out the finished 
pictures for use in your own productions. 



Plasma clouds are an example of what is 
called a recursive subdivision (or plasma) fractal. 
This may sound complicated, but the actual 
procedure to produce them is actually very simple. 
The easiest way to visualise the pattern is as a 
square 3D map, with each point in the pattern 
representing the height at a corresponding point on 
the map. The diagram on the next page illustrates 
the process, with the heights shown as numbers. 
The basic algorithm is very easy to understand. 

Stage 1. We start off with a single square the 
size of the full map. and set each of the four comer 
points to random heights (in this case, 10. 50.30 
and 0). 

Stage 2. This is the clever bit. We create four 
new points at the midpoints of each edge of the 
square. We set the height of each of these 
midpoints to the average height of the points at the 



Listing 7 : Fractal Plasma Clouds 



' Fractal plasma clouds 

' Slmoa Gieen, 1994 

| 

Sac Buffer 300 

' open screen 

Screen Open 0, 320,257, 32, LORES 

Cure Off i FUeh Off x Cle 

* 

' sat up and display palatta 

Palette SO, $P00, $f20, $F40, $P60, $F80, $PB0 # I 

SFD0.SFF0,SCF0,$9r0.S6F0,S3F0,SF0,Sr5,SF8, 
$rB,$FE,$EF,$BF,$8P,$6F ( $3F,$F,$30F,$60F,< 

$90F, SCOF, SFOF, $F0B, $F06, $F02 
For C«l TO 31 

Ink C : Bar 310, C*5 To 319,C*5*3 

NCXt 

I 

' map alia 

S-128 

- recursion limit 

Ul 

' randomness factor 

RAKDOM-200 

' maximum height 

HEIGHTMAX-10000 

' scaling factor 

SCALEt-30.0/HBIOHTKAX 

' height map array 

Dim M(S,S) 

' set corners of map to random heights 

Randomize Timer 

M( , ) «Rnd (HBIGHTMAX ) 

H { S , ) «Rfld ( IUUQHTMAX ) 

11(0, S)-Rnd (HBIGHTMAX) 

M(S.S)-Rnd (HBIGHTMAX) 

» 

' generate map 

mc [0,0,8] 

' do some pretty colour cycling 

Shift Dp 1,1,31,1 

Wait Key 

Shift Off 

End 

# 

Procedure MAP PLOT [MX. MY] 

Shared mo, scale* 

C-M(MX,MY)«SCALB» 

C-Abs(C) mod 31 

Ink 1*C : Plot MX, MY 



End Proc 



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Procedure 
FRAC[X,Y,S] 

Shared MO.L,* 
RANDOM 

H-S/2 

R«H* RANDOM 

' plot map points on screen 

MAPPLOT[X,Yj 

MAPPLOT[X*S,Y] 

MAPPLOT[X,Y+S] 

MAPPLOT[X*S,Y+S] 



' calculate mid points 
If M<X+H,Y)-0 

M<X*H,Y)-<M(X,Y)*M(X+S,Y))/2+*- 
Rnd(R)-<R/2> 
End If 
If MiX-H,Y-S}-0 

K<X*H,Y»S)*(M(X,Y.S)*M<X.S.Y.S> )/2 + < 
Rnd(R)-(R/2) 
End If 
If M(X,Y«H)-0 

M(X,Y*H)-(M(X,Y)+M(X,Y+S) ) /2.Rnd(R)- 
(R/2) 

End If 

If M'.X-S.Y*H)=0 

M(X*S,Y*B)-(M(X+S,Y)*M(X*S,Y«S})/2+< 
Rnd(R)-(R/2> 
End If 

' calculate middle point 
If M(X+H,Y*H)-0 

M(X«H,Y*H>.(M(X+H,Y)*M(X*H.Y*SW*- 

M(X,Y*H)*M(X+S,Y+H))/4*Rnd(R)-{R/2) 
End If 

' if not too deep, recurse 
If H>»L 

FRAC[X,Y,H] 

FRAC[X+H,Y.H] 

FRAC[X,Y*H,H] 

FRAC[X*H,Y+H,H) 
End If 
End Proc 




There are more than 2,500,000 
computers connected to the 
Internet. Current estimates put 
the number of worldwide users 
at 20 million. 



ends of the edge. So. for the top edge, which has 
heights of 10 and 50 at the ends, the height of the 
new point is 30 (10*50 / 2). We do the same for 
the left, right and bottom edges. 

Finally, we add another new point at the centre 
of the square, whose height is the average of the 
four new points that we created on the edges. In 
the example, the height of the middle point is 22.5 
(10+50+30+0 / 4). which is rounded down to 22. 

Stage 3. Now, if you look carefully, you will see 
that in all the excitement we have created four 
brand new squares, each half the size of the 
original square. 

We can now repeat the procedure we 
performed in stage2 on each of these new 
squares. Each of these squares will in turn create 
new four squares, and so on. You can carry on 
doing this until all the slots are filled in, as shown 
in stage 4 in the diagram. As it stands, this 
process will simply produce a smooth contour 
between the corners of the map since it is 
basically just averaging out the heights between 
points. But if we add a random value to the 
midpoints, related to the size of the square we are 
working on, much more interesting and 
unpredictable patterns occur. 

USE THE SOURCE, LUKE! 

The way we program this algorithm in AMOS 
involves a technique known as recursion, which is 
all about functions calling themselves. In our 
program the recursion comes in the form of a 
procedure that calls itself four times. Thinking 
about this too hard will probably make your brain 
hurt, so I won't go into too much detail. The map 
itself is stored in a two-dimensional array called 
M(). You can think of this array as a table with rows 
and columns, with each entry holding a number 
representing the height at that point on the map. 




Without any random element, the program makes 
a smooth gradient between the corners... 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



AMOS 55 



AMOS ON THE NET 

You can't open a magazine or watch 
television these days without 
hearing something about the 
"Internet" and "information-super- 
highways". But despite all the hype. 

there is a huge amount of useful 
information and software available 

on the Internet, If you know where to 

look. And not surprisingly, there is a 
considerable amount of Amiga and 
AMOS material out there 

AMOS MAILING 
LIST 

Those of you lucky enough to have 
access to the Internet might like to 



subscribe to the AMOS mailing list. 
All you have to do is send a 
message to "amos- 
request@access digex.net". with the 
text "SUBSCRIBEyouremailaddress" 
in the body. You should soon 
receive a friendly message from 
Michael Cox, the moderator of the 
list, which will tell you how to 
contribute. From then on. every day 
your mailing box will be flooded with 
messages from the list, containing 
lively discussion and debate (usually 
on the relative merits of AMOS and 
Blitz Basic). AMOS news, reviews 
and even the occasional program. If 



• •4* 



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Web provides a 
much more 
friendly interface 
to the Internet, 
which means 
you can waste 
even more time 
playing around 
with it 



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There Is a huge 
amount of 
Amiga and 
AMOS 

information on 
the Internet. If 
you know where 
to look. 



you're lucky you might even see one 
of my witty contributions. 

AMINET 

The Ammet is a collection of 
connected ftp sites that contain a 
huge amount of Amiga public 
domain and shareware software, 
including a lot of material that is 
difficult to find elsewhere. The most 
local sites for UK users are probably 
••ftp.luth.se", located in Sweden, 
and "src.doc.ic.ac.uk ". at Imperial 
College, London. All the AMOS 
software is located in the 
"/dev/amos" directory. There is an 
interesting selection of demos, 
utilities, and extensions to be found 



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there, some of which I may be 
reviewing in a future issue. 

If you don't have Internet 
access, you can also obtain the 
Amtnet archives on CD-ROM. See 
the Aminet CD-ROM review in the 
May issue for more information. 
Even if you don't have access to the 
Internet, you'll probably find that 
some of your local BBSs have AMOS 
discussion areas. And if you don't 
have a modem, your favourite public 
domain distributor is sure to have a 
wide selection of AMOS disks 
available. Why not check them out? 
And if you don't have an Amiga. 
well, what are you then doing 
reading this magazine? 



Most of the clever stuff in the program 

happens in the FRAC procedure. This procedure 
takes the co-ordinates of the top-left corner of a 
square(x.y), and its size (s). and calculates the 
heights of all the midpoints. It then calls itself four * 
times to calculate the four new squares that are 
produced. Each of these calls of the procedure will 
also call the procedure again four times, and so on 
until the pattern is complete. The procedure 
MAPPLOT is used to plot the map to the screen as 

the calculation progresses. It takes the height from 
the map array, converts it to a screen colour, and 
plots a point on the screen in the right place. 

There are a number of constants defined at the 
beginning of the program which you can alter to 

change the patterns that are produced. To change 

one of the parameters, simply delete the existing 

number and type in a new value, then re-run the 
program. "S" controls the size of the map. or more 
accurately the length of the side of the (square) 
map. It should always be a power of two (eg. 256, 
128, 64 etc.). To produce a full screen map. simply 
change the line S=128 to S=256."L" is the 
recursion limit, which controls how deep the 






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PLASMA 
CLOUDS 

The easiest way to 
visualise the 
pattern is as a 
square 3D map, 
with each point in 
the pattern 
representing the 
height at 
corresponding 
point on the map. 



recursion goes. 

For a fully filled-m map. this should be left at 1. 
If you want to do a quick preview, then just set the 




...but If we add a random element, we get pretty 
cloud patterns like this. 



If you increase the scaling factor, the patterns 
can look like this. 



recursion limit to 2 or 4. "RANDOM" is the 
randomness factor. This controls the level of 
randomness that is used to create the map. The 
higher it is, the less smooth and more'crlnkly" the 
cloud looks.'MAXHEIGHT" is the maximum height 
allowed in the map. In actual fact, due to the 
random element, the heights in the map can go 
above this level. "SCALE", the scaling factor, 
controls how the heights in the map. which can 
range anywhere from to MAXHEIGHT. are 
converted into screen colour numbers, which range 
from 1 to 31 (since we are using a 32 colour 
screen). Try multiplying the value in the program by 
5 de add " # 5" to the end of the line) for an 
interesting change. 

Above all, experiment! Try changing a few 
values, and see what effect it has. The only 
problem is that the program is quite slow. It takes 
about five and a half minutes on my old A500 to 
draw a 128 x 128 map, but the results are usually 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



56 AMOS 



BEGINNERS START HERE 






What Is this AMOS thing, anyway 7 


I've typed in the listing and the 


saying. Can you help? 


University or other educational 


AMOS Is a popular version of the 


program doesn t work. 


Oh well. 1 tried my best. Try reading 


establishment, although this is 


BASIC programming language for 


You need a copy of AMOS or AMOS 


through the article again. Failing 


obviously only for educational 


the Amiga. It is specially designed 


Professional to run these programs. 


that, you could always sell your 


purposes. Alternatively, there are 


to make it easy to write programs 


Check that you have typed in the 


Amiga and take up needlework as a 


now a wide choice of commercial 


that take advantage of the Amiga's 


program exactly as It appears in 


hobby Instead. 


services, such as Clx and Demon, 


amazing sound, graphics and 


the listing, since even the smallest 




that will give you access for an 


animation capabilities. You can use 


mistake can cause some strange 


How do 1 get to use this 


hourly charge. You will also need a 


AMOS to create anything from 


problems. 


"Internet"? 


device known as a modem to 


serious database applications to 




The easiest (and least expensive) 


connect your computer to the 


demos and arcade games. 


/ don't understand a word you're 


way to get access Is through a 


telephone system. 



worth the wait. Also, remember that there is a large 
random element involved, so you might have to run 
the program a few times to get an attractive looking 
pattern. If it looks boring, stop the program with 
CTRL-C (press the CTRL and C keys at the same 
time) and re-run it. 

The palette built into the program is a 
psychedelic colour spectrum, going from red to 

yellow to blue to purple. Out you can use whatever 
palette you like. You might like to try creating a 

polcttc to mohc the map look like a real 
Diue/green map of the earth, or some nice fluffy 
white clouds. When the program has finished, it 
cycles the colours just for fun. You can press any 
key to stop it. Don't forget you can easily save out 
the pictures the program generates by using 
AMOS's "save iff" command. Just go into direct 
mode by pressing escape when then program 
finishes, and then type "save iff "filename"". You 
can then load them into your favourite paint 
program, use them as texture maps, or whatever. 
Interestingly, the technique used to generate these 
patterns is basically the same as that used to 
generate fractal landscapes in programs such as 
Vista. If there is enough interest, I might publish 
the code to produce a 3D rendering of the map in a 
future issue. 

SAMPLE THIS 

It's strange, but people are always coming up to 
me in the street and saying; "Hey Si, you reckon 
you're pretty smart — how do I read data from a 
sound sampler in AMOS ?* This is what I tell them. 
Seriously though, this is a common request, and 
one which has a lot of interesting applications. In 



JARGON BUSTING 




Algorithm - a step-by step 


of computer networks 


Information Superhighway - 


procedure for performing a 


consisting of commercial. 


much like an ordinary highway. 


particular task, not necessarily 


government and educational 


but without the cars and stuff. 


in any particular programming 


establishments. 


Seriously, the information 


language. 


Ftp - The Internet File Transfer 


superhighway, if constructed, 


Fractal - a mathematical 


Protocol. 


would supposedly enable 


structure exhibiting self- 


Ftp site - an archive of 


computer data to be 


similarity at different scales. 


software and other information 


transported across the world at 


The Mandelbrot set is one of 


that is accessible from 


rates many times greater than 


the most well known examples. 


anywhere on the Internet. The 


is possible at the moment over 


Recursion - see recursion (ho 


largest, at Imperial College, 


existing lines. 


ho - sorry, old computer joke!). 


London, holds more than 34 


BBS - Bulletin Board System 


The Internet - a global network 


Gigabytes of data. 


E-mail - Electronic mail 



fact, it's not as easy as it sounds. 

The problem arises from the fact that it's 
actually quite difficult to read from the parallel port 
(where most sound samplers connect) by using 
conventional means (using AMOS's "OPENPORT" 
command and the "PAR:" device). Unfortunately, 
the only possible solution is to access the 
hardware directly. Strictly speaking this is not good 
programming practice. In general, you should 
always access the hardware through the operating 
system, since the operation of the hardware could 
change in future Amigas (if there are any). 

However, the program does work reliably on 
every Amiga I have tried it on, and it's not as if 
AMOS itself is particularly OS-friendly anyway. A 
quick peek in the Amiga Hardware reference 
manual will tell you that the parallel port is 



Listing 2: Reading 


data from a sound sampler 




' Reading data f ron a lound ■aapler in 


Aaos 


Locate 0,2 : Print Parasw" 




* Siaon Green 1994 




Draw To X,Paraa+127 




* 




Next 




' CIA hardware addressee for the parallel 


LOOp 




port 




* 




CIAA_PORTB_DATA«$BPE101 




Procedure init sampler 




CIAA_PORTB_DIR-SBFB301 




Shared CIAA_PORTB_DIR,CIAB_PORTA_DIR,* - 




CIAB_PORTA_DATA-$BFD000 




C I AB_PORTA_DATA 




C I AB_ PORTA_D I R« 5 B TD2 




' Set all bits in parallel port to inputs 




' 




Poke CIAA_PORTB_DIR, 




' Open a nice green screen 




' Set channel select bits ▼*• 




Screen Open 0, 640, 256, 2, Hires 




(SEL and POUT) to be outputs 




Palette $0,$F0 : Curs Off 




Poke CIAB_PORTA_DIR,%110 




r 




' Select left channel (if stereo sampler) 




SPEED- 1 




Poke CIAB_POP.TA_DATA.%100 




IMIT.SAMPLER 




End Proc 




p 

' Draw a nice graph 




Procedure GET SAMPLE 




'Do 




Shared ciaa portb data 




Cls 




' Returns signed byte (-127 to 129) ▼*" 




Print -AMOS Super Sound Sampler ▼*" 


froa eaapler in PARAN 




Oscilloscope" 




BYTE- 128 -Peek (CIAA PORTB _DATA I 




Plot 0,127 




End Proc [BYTE] 




ror x=o to 639 step spud 








_OET_SAMPLE 









controlled by some clever chips called the CIAs, or 
Complex Interface Adapters. The hardware 
addresses of these chips are defined at the 
beginning of the program - make sure you type 
them in correctly! 

The program given in the listing simply draws a 
pretty graph moving from left to right, but there's 
no reason why you couldn't use the procedures to 
produce a VU-meter type display, or even a 
complete sound-to-light disco system. Everything 
you need is contained in the two procedures 
INIT.SAMPLER and _GET_SAMPLE (note the 
leading underline). Simply call INIT.SAMPLER at 
the beginning of your program to initialise the 
sampler, then call _GET_SAMPLE every time you 
want to read a sample from the sampler. It returns 
a number from -127 to 128. which represents the 
amplitude of the signal (ie the volume of the 
sound) at that particular instant. It's unlikely that 
you'll be able to sample quickly enough to actually 
record a sound {you would have to call 
_GET_SAMPLE at least 8000 times a second), but 
there are many other possibilities. Have fun! 

Future attractions for Amos Action might 
include features on how to use MIDI from AMOS, 
and how to read from the second mouse port. If 
you've got any special requests, don't hesitate to 
get in touch. QJ 



REACH OUT 
AND TOUCH ME 

I don't know about you, but I'd like to a see a 
bit more in the way of reader Interaction on 
these pages. So, If you've got any questions, 
programs or disk magazines you've created, or 
contributions of any kind, why not send them 
to me: Simon Green c/o Amiga Shopper, 30 
Monmouth Street. Bath, Avon BA1 2BW and 
I'll happily give them my critical attention? 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 




You've made the ri^hi rhoice in hnv- 
ing .in Amiga; no other computer 
On compare to n.s versatility and 
powci for the price. And, of course, 
like all tilings you treasure, you have a w.n 

i amy Cot ii which came -i> iiandard when you 

first Im night it. But what happens after your 
first yew is up} What if v > »» i r Amiga has .1 

break down : 

Awtiga hormut has put together a deal to 
lake care of all those what lis. As a one-off spe- 
1 ial offer i" Amiga Format readers, ICI, have .1 

two-year extended warranty for A 1 2(H) owners 
Not only do you get two wars' peace of 
mind, hut you it vou choose this option 
you will also receive a soliwaic bundle 
worth more than £2<M) containing 
Digita's Warttworth and f*nut Manager, 

Electronic Arts' Deluxe Paint IV, 
Ocean's Omnia and Microvaluc Hair's 
Oarar. all tni |tisl £59.99. Mu> software is 

.i\ailahle sukch while stocks last 10 rush 
your ordei in now) 





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Three years* - £39.99 
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" From date of purchase 




Three-year and five-year warranties mrm also avail- 
able for Amiga CD" owners. 



PLEASE POST TO: Amiga Format Special Offer, 
Amiga Warranty Dept, ICL (UK) Ltd, Forest Road, 
Feltham, Middlesex TW13 7EJ 

Simply complete this form to upgrade you Amiga 
warranty to the level you require. 
1. REGISTRATION 

Name 

Address 



2. WARRANTY UPGRADE REQUIRED 
Please tick one box only. 



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Date of purchase 



Name on Credit Card 

Please supply credit card holder's address if different from above 

Signature 



* Software available strictly while stocks last. * * From date of purchase 



AS07/94 



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CLARISSA FEATURES 

• Arum 5 animations can be converted to SSA 

format for vastly improved playback. 

§• No palette limits: you can have a different 
paleiie for every frame. 

• Full AGA support including 256 colours and 
HAM8 

• Dynamic Disk Operation utilises hard drive 
ac virtual RAM. 











Conversion to SSA format can include 
simultaneous change In resolution and 
number of bltplanes. 

Screen-grabbing function for direct data 
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Full ARexx support with cross-control with 
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Colour functions such as fading, colour 
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Separate player program for SSA animations. 



c lar iSSft 1 . 1 



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ON NEXT MONTH'S COVERDISK 
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60 VIDEO 





Gary Whiteley continues the titling theme, looking at 
credit sequences, subtitling, captions, idents, and more in 
this second and concluding part of his video tutorial. 





■■■ 


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Alright I admit rlgM from the start that 
there are no hard and fast rules which 
apply to video titling and graphics, 
except that it helps tf the audience is able to read 
and understand the messages you are providing. 
Beyond that, layout, design, style, use of colour, 
and so on are mainly a matter of personal taste, 
though there are certain physical and technical 
constraints (listed at the end of last month's 
article) which the user would do well to observe 
in order to obtain the maximum impact with the 
least problems. Otherwise, the sky's the limit, 
and what you can do depends only on the 
capabilities of your equipment, the software you 
use and your skill and imagination. 

VIDEO TITLING 

A video title can be almost any Amiga graphic 
image you like, from plain text on a black 
background (which of course could be genlocked 
out) to a digitised image, a 3D render or a full- 
blown animated sequence. It could remain static, 
fade up and down or use special effects to get it on 
and off screen. It may be anything from a two 

colour lo-res image (though I wouldn't recommend 
it) to HAM-8 or 24-Oit hi-res if your Amiga can 
handle it. It may be part of a scrolling sequence or 
it may just be a single, simple image which either 
holds its own or is part of a custom-designed video 
sequence which is shot and edited to order. 
Whatever, it should by now be apparent that there 
are loads of options available when producing 
video titles, and that it is ultimately up to you to 
decide what's best for the job in hand. 

One cheap and easy way to get some titling 
inspiration is to watch TV. taking special interest in 

the way that graphics are used. Don't worry about 
copying the quality - I know it's extremely unlikely 
that most readers will have an Amiga and video 
setup which is well-enough equipped to do 
broadcast quality graphics - but there's no reason 
why you can't try out some of the ideas you see 
and determine just what you can do with the 
equipment you have. How can you expect to know 
what your Amiga is capable of until you push it to 
its limit? So do just that. Try using large fonts, and 
Colorfonts, or make an animated sequence with 




A video title can be anything you want It to be. 
Here's one I made In a 3D program to prove that 
not all video graphics have to be of 2D origin. 



Deluxe Paint. Try combinations of text and 
graphics, change the layout around, try different 
fonts and colours and find out what suits your 
titling style. Note that title graphics are frequently 
contained in a Title Sequence, or as part of the 
Opening Credits, often along with a specially 
prepared sequence of video images designed to 
give the viewer an instant idea of the programme's 
content and type. 

CREDITS, SCROLLS AND 

CRAWLS 

I mention credits, scrolls and crawls in the same 
breath because credit sequences are the most 
likely candidates for the scroll or crawl treatment. 
By which I mean that lines of text is either scrolled 
vertically over the screen or it crawls in a single 
strip horizontally across the screen. The majority of 
TV and film credits are of the scrolling variety and 
most (but not all!) scroll up the screen at a 
reasonably readable speed. However. If you don't 
have any software capable of scrolling or crawling 
there's no reason why you can't just flip between 
several screens of static text as you need them - 
this is perfectly acceptable and you'll see many TV 
programmes which employ this technique. The 
most important aspect of a credit sequence is to 
provide the right information in the right order, 
which means that you've got to be a bit organised. 
If you're directly involved in the video production 
that you're doing the credits for, then it should be 
fairly easy to make a list of everyone involved and 
what part they play in the production. 

Putting it all in the right order can be a little 
more tricky, as pecking order can sometimes be 
more important than talent, and woe betide the 
graphics artist or technician who puts the actor's 
names in bigger text than the Director under such 
circumstances! Exactly how you credit everyone, 
and in what order, size and even colour can be 
dictated not only by how much time there is 
available for the final 'roller' (as it is sometimes 
known), but also by the background that the credits 
will run against. You'll all be familiar with the speed 
that the credits rush by at the end of American TV 
soaps and dramas, but have you ever wondered 
why? Economics, that's why! Each second that the 
credits are on screen means that potential 
commercial time is lost - and that means less 
money for the station's shareholders. Hence the 
proliferation of superfast credits. 

Thankfully most of us don't need to worry 
ourselves about the speed of the credits we 
produce, and so we can take the time we need to 
make sure that everything can be successfully and 
easily read. Crawls can be useful for more than just 
credit sequences. Information can be run across 
the lower regions of a live TV picture without 
obscuring the image too much, thereby cramming 
more information on to the screen at any one time, 
whilst keeping it as readable as possible. Network 
7 (an early and innovative Channel four youth 







I 



f . 






An example of how you could lay out scrolling 
text, whether alone or over a video background. 
Use your imagination and work out your own 
styles if you have access to scroller software. 




Crawling text moves sideways across the screen, 
usually within the lower part of the screen. Crawls 
are a handy way of showing video whilst supplying 
a continual stream of accessory Information. 

programme) was one of the pioneers of full-on- 
information-in-your-face, and quite often overdid it, 
but nevertheless they proved that crawls (and other 
dynamic graphics overlays) can easily be used to 
provide extra information during a video production, 
advert, or what have you. 

SUBTITLES 

Subtitles are those indispensable (but occasionally 
irritating) chunks of text which often adorn the 
bottom part of the TV screen when a foreign 
language film is being shown. Invariably they are 
composed of white text on a solid or semi-opaque 
black background and sometimes they can be quite 
funny if the translator's grasp of English isn't too 
hot. The problem with doing your own subtitling is 
that it takes a lot of time and effort - not only to 
put the subtitling on to video, but also to prepare 
all the text and insert it on screen at suitable 
points in the dialogue. 

Professional subtitlers use time-code systems 
which read a time code recorded on to the source 
video tape and then trigger each subtitle at 
predetermined points. Amiga users can do this too, 
with the help of a SMPTE card and Zen 
Computing's Euro Titler software (Zen « 061 
7931931). Less demanding (Or less solvent) users 



AMIGA SHOPPER • ISSUE 39 • JULY 1 994 



VIDEO 6 1 



can still do successful subtitling, though you'll 
need to be quick on the draw and constantly alert if 
you don't have access to video editing equipment, 
because doing a long run of subtitles in a single 
stretch demands a lot of concentration and a 
hnovvledge of the job In hand. Once again, even a 
paint program can be utilised at a pinch, and 
multiple pages containing each separate subtitle 

can be page-nipped as required. There are some 

software packages, particularly Scala MM300 and 
EuroTitler, which will give you more control over 
your subtitling, perhaps even letting you choose the 
transparency of their automatically-generated text 
boxee. as well as tngger text either by time 
settings, or manually, 

CAPTIONS 

Captions are a bit like subtitles in that they are 
usually placed in the lower third of the screen. 
However, unlike subtitles, captions are used to 
identify or introduce places and persons - such as 




To add text to a picture or present a translation 

from a foreign language, subtitles are often the 
easiest way to do it. Semi-transparent backings 
are often used to make the text easier to read. 

a news presenter. Captions often consist of 
significantly more than just a name or title. Graphic 
elements are also commonly included, for example 
a programme or station ident may be added 
alongside the text, and a fancy backdrop might be 
Incorporated to really set the caption apart from 
the background video. But quite often just a simple 
line above white text may be all that is required, 
unless it's hard to see the text or graphics against 

the background video - in which case an opaque or 
semi-opaque backdrop may be necessary. Captions 

don't have to be static either - they could, for 
instance, contain an animated station logo, or 
transition on and off for more Impact. 

IDENTS 

Idents are useful because they remain on screen 
and are used to provide a constant reminder to the 
viewer about the channel they are watching, or the 



Or LU in stan O'Bnnqie 

' AUIM, I KOM I IV| KI*vXt| 





KEN SMART 3=Uve from Bogota 



W'i" 




Call Now 



IO 235 6987 






Here are three different caption styles, ranging 
from the simple to the complex. Each serves a 
purpose; to give the viewer concise Information 
about a person, place or current event. 




Putting a permanent caption or logo on the screen 
(like the small version In the comer!) helps the 
viewers identify the product much faster and also 
help* them to remember what they are watching. 

product or service that is being advertised, and so 
continually keep the name in the viewer's mind. An 
ident is usually a miniature representations of a 
logo or design which is placed in one of the corners 
of the screen so as not to distract the viewer's 
attention away from the program too much, but still 
be annoying enough to be noticed and recognised. 

Idents also serve the useful purpose of 
permanently branding a programme with its 
maker's or owner's symbol, making any piracy far 
more obvious. Say you've made a specialist 
programme about Amiga graphics which you know 
is going to be in great demand, but you're pretty 
sure that piracy is going to be a problem. By 
placing your ident on screen there's no way that a 
pirate can claim that the tape is his own work. 

SPECIAL EFFECTS 

Depending on what Amiga and video hardware and 
software you have, there are various options for 
spicing up your video graphics with special effects. 
If you have a genlock (which you almost certainly 
will if you're doing Amiga DTV). then you'll know 
that you can already overlay graphics on to video by 
using either palette colour zero, or (with certain 
genlocks) a user-selectable colour as the colour 
which becomes transparent to video. If you apply a 
little thought, and use a paint program, you can 
probably come up with a lot of interesting 
variations quite easily. By designing graphics and 
text which have only a partly 'see-through' 
background, and by considering how your 
graphics/titles/credits sequences will work before 
you shoot the video, it's possible to produce 
something a bit more innovative than rolling credits 
up the middle of the screen. For instance, what 
about displaying a scrolling, page-flipped or 
animated credit sequence on one side of the 
screen only, or crawling it across a solid backdrop 




If you want to put information In one part of the 
screen, use a paint program and a genlock to 
make the other part transparent. This Is one easy 
way you can customise your video graphics. 




If you want to put crawling text on a backdrop 
over video then you'll need Scala MM300 - It's 
the only Amiga software I know of which Is 
capable achieving this effect. 

overlaid on to video? 

The first choice is the easier of the two as it 
only requires some simple paint or scroller 
software and a few fonts to get going. The latter 
requires either Scala MM300 and a genlock or 
vision mixer capable of doing video wipes. The first 
example is easy because all you have to do is 
prepare your scroll or pages of information one by 
one (hint: copy one screen and use it as a 
template) and make sure that the area you want to 
see video through is in the genlock colour (usually 
palette colour zero). Then, when you genlock the 
scroll or images over video all the areas which are 
the 'transparent' colour will be replaced by video. 
One thing to avoid is using colour zero in the areas 
where you don't want video to show through - so 
use a different black for shadows or outlines if your 
zero colour is black! The second example is easy 
too - but only if you have Scala MM300 and a 
genlock. As I said - it all depends on the 
equipment you have. Gary Whiteley can be emailed 
as drgaz9cix.compulink.co.uk ftt 



JARGON BUSTING 




Captions - a block of text 


images. 


permanently (and often 


and/or graphics, usually lower 


Keying - a method of 


annoyingly) in the comer of the 


screen, to introduce a subject 


electronically isolating part of a 


screen to let you know which 


or talking head to the viewer. 


video image and overlaying it 


channel you're watching. 


Crawling - text which moves 


on to a second image. 


Subtitles - on-screen text 


horizontally in a single line 


Genlocks use keying to put 


translation of foreign dialogue 


across the screen. 


graphics over video. 


or for those with impaired 


Credits - a list of the cast, 


Scrolling - pages of text which 


hearing. 


crew and others involved in a 


move smoothly up (and 


Title Sequence - the front end 


film or video production. 


sometimes down) the screen. 


of a programme, designed to 


Genlock - hardware to enable 


Used for credit sequences. 


introduce it, tell the viewer its 


mixing computer graphics with 


Station Ident - A small 


name and perhaps who stars in 


live or prerecorded video 


logo/design which sits 

a 


it, and so on. 

• 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



62 BACK ISSUES 



ISSUE 2 




ISSUC 3 



ISSUE 4 



Missed out on those tutorials, 

reviews and informative features? 

Here's your chance to catch up. 



I55UE 14 




OUND-UP 







mew TUU! ■s,e^=-s IMJ. 



Hand scanners reviewed and 
rated; 15 memory expansions 
compared; Incorporating sound 
effects and soundtracks into 
your animations; artificial 
Intelligence; Improve your 
Amiga programming £3 

ISSUE 25 




=- -=_n iriivi t m 
9et t mm wwdj*et*i»oi ! 




Nine top word processors 
reviewed and rated: legal 
advice with Amiga Advocate. 
Cover disk: EdWord text 
editor/WP. AZSpell spelling 
checker. CompuGraphlc fonts 
and Virus Checker £4 

ISSUE 35 







Special beginner's guide. 
Noddy's Big Adventure 

reviewed. Cover disk: HDCllck, 

Compugraphic fonts. King Con, 
Fast JPEG, Magic Menus, Trash 
Icon, Imagine objects, C and 
AMOS source code........ £4 



ISSUE IS 




The best In PD software - how 
to set up a complete software 
system for nothing; the 
PostScript interpreter Post, 
ImageMaster, SaxonScrlpt 
Professional DCTV and AVideo 
24 reviewed £3 

ISSUE 26 




Find out how your Amiga works 
with The Amiga Exposed; get 
the best from your samples; 
fractal landscapes; VHS back- 
up system, Personal Paint, 
TypeSmlth and ADI Junior 
reviewed £3 

ISSUE 36 




Render a superb-looking 
ship with Imagine. Real 3D or 
Caltgart. Cover disk: K2C. 
Cover Ship, MIDI Player, 
BigAnlm. LDOS. C, AMOS and 
AmigaDOS source code, 
BrushCon. Pay Advice £4 



2D Paint packages reviewed 
and rated; which programming 
language is the one for you; 
PageStream 2, Scala, 
Broadcast Tltler and the KCS 
Powerboard PC emulator 
reviewed £3 

ISSUE 16 




^ TOP TIPS 



_ — 

200 top tips - advice on 
everything from accelerators to 
Workbench. BASIC to WPs, C 
to video; getting the most from 
video titling; Hit Kit, 
Professional Calc and HAMA'b 
290 genlock reviewed £3 

ISSUE 27 




Upgrade your A500 to A1200 
level; accelerator round-up: 
Professional Page 4 reviewed. 
Cover disk: OctaMED. XOper, 
Move file mover. JullaMovie, 
appointment scheduler, source 
code and Virus Checker. £4 

ISSUE 37 



MS&ffl 



Eiptore mtftirMdij 




-z^ WED 



Explore multimedia with our 
guide to buying a CD drive and 
presentation software, with full 
listing of multimedia titles. 
Prlmera printer and Wordworth 
3 reviewed PLUS how to create 
flying logos and hand scan ...£3 




Accelerator cards put head-to- 
head; the versions of BASIC 
compared; first Installment of C 
programming tutorial; 
PageStream tutorial: Bars & 
Pipes Professional and AT Once 
PC emulator reviewed £3 

ISSUE 17 




The top desktop publishing 
packages reviewed and rated; 
understanding typography; 
write adventure games with 
Visionary, tips on writing your 
own arcade game; Roland's 
new MIDI standard £3 

ISSUE 28 




How to make money with your 
Amiga; Amiga animations on 
TV; legal advice; chords with 
OctaMEO. Directory Opus, 
Emplant, PageSetter 3 and Art 
Department Professional 
reviewed .£3 




The Amiga Tapes 




Discover what the experts have 
to say about the Amiga's 
future: creato stunning 
animations with our eight page 
guide. PLUS reviews of 
Brilliance 2, Clarissa. Montage 
24 and Vista Lite X3 




Ten of the most popular 
printers checked out; creating 
a structured drawing package 
with C; programming with 
Intuition; Wordworth, Real3D, 
Imagine. Superbase 4, T^X and 
Pro 24 reviewed £3 

ISSUE IS 




Amiga Answers special - 32 
pages of solutions to problems 
on everything from AmigaDOS 
to video; using lighting to 
enhance your 3D graphics 
creations; typographical tips; 
Maxlplan 4 reviewed £3 

ISSUE 29 



AMIGA 






"*», 






Computer crime and how to 
protect yourself from it; Power 
XL high-density floppy, Ami- 
Back back-up system. VLab YC 
dlgitiser. Pixel 3D Professional 
and MBX1230 accelerator 
reviewed £3 

THE AMIGA 
SHOPPER BINDER 



/ 



Don't get all mixed up! Keep all 
your valuable issues of Amiga 
Shopper sate, together and In 
order. If you're serious about 
your Amiga Shoppers, then you 
really ought to consider getting 
a binder..... ONLY C4.95 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



BACK ISSUES 63 



ISSUES 



ISSUE 9 



ISSUE 10 



ISSUE 1 1 



ISSUE 13 




< > » TNI AMIGA 

-— euvirtf* 




A complete guide to buying 
Amlgas and related hardware; 
Prolog programming; tho HAM- 
E graphics system. RocGen 
genlock. KCS sequencer 

reviews PLUS tips on OTP. MIDI 

and spreadsheets £3 

ISSUE 20 




Step-by-step guide to ray- 
tracing; accelerator board 
round-up; multitasking tutorial; 
build a ROM switcher; fractals 
tutorial; artificial intelligence; 
AMOS Professional and 
Opalvislon reviewed £3 

ISSUE 30 




Video on tho cheap - tho 

techniques and low-cost 
software you need; how to use 
fonts; Proper Grammar, 
TechnoSound Turbo 2. AMOS 
Pro Compiler and Powerbase 
reviewed £3 




The complete Amiga software 
guide; how to receive satellite 
and radio transmissions; 
designing Christmas card*; with 
Professional Page; using MIDI 
sequencers: reviews of Scala 
and the A500 Plus £3 

ISSUE 21 




Amiga Shopper Awards for the 
best buys in 92. Cover disk: 
CG fonts, DlrWork, screen 
blanker, ICalc, LhA, PowerSnap 
2, ROES. ReOrg, Safe Delete, 
SPCIock. Syslnfo and Vlrua 
Checker £4 

ISSUE 31 



AMIGA 



Amiga Answers special - 26 
pages of advice; Compugraphlc 
fonts. Cover disk: debugging 
utilities, Flexer, EasyCalc. 
PayAdvlce, ASPalnt source 
code, Address Book source 
code, Virus Checker 6.30 £4 




How best to draw with Deluxe 
Paint the guide to the best 
sound samplers available; 
budget business packages; 
ARexx; GB Route Plus 2, 
Showmaker and Rendale Super 
8802 reviewed £3 

ISSUE 22 



Which prfoftf* 




20 printers - dot matrix, Inkjet 
and laser - reviewed and rated; 
beginners guide to the Amiga; 
spreadsheet tutorial; guide to 
AmlgaDOS 3; code clinic; 
sample storage techniques; 
hand scanners compared £3 

ISSUE 32 




Scanners special - reviews of 
colour scanners and their 
software; Brilliance reviewed. 
Cover disk: ACC Hardware 
Programming Guide, 
MapStatlon, Listings, Alarm, 
ASPalnt and QuIckToola £4 




~*f^ 




CDTV and its software get a 
good going over; how to perfect 
your printing; Harlequin 
graphics board, Stereo Master 
sampler. Genesis and KCS 
Power Board PC emulator 
reviewed £3 

ISSUE 23 




How to fit a hard drive to an 
A600 or A1200; starting with 
assembler; Cover disk: Alert, 
Cycle To Menu, Kwlkbackup, 
LhA, ReqTools. SnoopDOS, 
Virus Checker, assembler and 
linker package £4 

ISSUE 33 




Reviews special - over 50 
products rated. Cover disk: 
DICE C compiler, Address Book 
C source. Nexus video 
backgrounds. ASPalnt AfAOS 
source PLUS free Complete 
Amiga C booklet £4 




FREE Tracey covermount and 
how to use It In our animation 
special; the unforgettable guide 
to Amiga memory; PC CDs with 
the A570: Miracle Piano 
Teaching System and RocTec 
hard drive reviewed £3 

ISSUE 24 




RAM - what it is and what to 
buy In our In-depth round-up and 
tutorial; DIY hardware repairs; 
parallax scrolling with AMOS; 
eliminating MIDI faults; Art 
Expression and G-Lock genlock 
reviewed £3 

ISSUE 34 




l^ord for 
Workbench? 




Will there ever be Word tor 
Workbench? Final Writer 
reviewed and Wordworth 3 pre- 
viewed. Cover disk: ReSource 
Demo. Rend24, ToolsDaemon, 
C and AMOS source code, Ami- 
Cipher, Ambush, GUI-Guru £4 



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AMIGA SHOPPER • ISSUE 39 • JULY 1 994 



FIRS 




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HOW TO ORDER 



Internal SCSI CD-ROM drives for the A 1 500/2000/4000 
(with suitable SCSI Interface). All drives Include driver 
software A will read both CDTV I CD32 A PC ISO 9600 
standard disks. External kits for A3000alsoavallable 

NECMultispin2Xl.ntem.i £194.99 

•265M* Access Cimt •JSSKB transfer rate 

TEACCD-SO.nfmaj £339.99 

(Amiga I S04V20M co—pM»U aoly) 
•320M» Acteu time •S0QKB tramfer rate 

TOSHIBA XM340 1 ,„,.„* 

' *2QOMs Access time •JJ0KB transfer rate 

£321.99 
TOSHIBA XM4I0! 

•38SMs Access time +300KB transfer rate 

lntemaJ.ni9.99Extemal.OM.99 
Mit»uiniLU0005».ngicSp«d....£99.99 
Mitsumi rX00 1 1 D Dual Spced.£ 1 69.99 
Tandon IDE CD ROM Controller 
for use with Mitsumi only ....£69.99 
G VP A4008 SCSI controller* I 22.99 



NEW! FIRSTcomm 
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rVhy not place your order* on our new , 

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First Comm is however not just a 

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We offer a FREE quotation on your Amiga or any 
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(AS' 



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FROM MiJ. HI and the A 

AUHLCL 






FWST COMPUTER 
CENTRE 



Iftt Ma; ta*M the Mel I and Mow the tumoff *or| 
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takcartfht l>HMi|t«. a Ind left to get to FCC 



Wordworth 2 & Print Manager. ...only £ 1 9.99 

Deluxe Paint 4 AGA only £34.99 1 

when you purchase any printer or Genlock 



The AMIGA A I 200 

A I 200 Standard pack only £259.99 

Computer Combat pack only £334.99.' 
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The AMIGA 4000 

A4O0Q/030. «0 Mb HD 11009. 99 1 

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A40O0/040TW.2l4MbHD* £1959.991 

A40O0/040TW.S2SMbHD* £2254.99 

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AH the abort eumplei tome with t Mb of HAM n Standard 
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•)um Add L 1 0.00 for fitting 

60Mb....*£ 1 34.99 1 20Mb.. *£2 1 9.99 

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3.S" H/drive upgrade kit no HD only £22.991 



PRIMA AI200 REAL 
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QM+*f*m* t1*jrtf.*i»-t »j4ewVsM*l* **m» HH t»T » M ,i 4 wrttti usssqhV^ 

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Allour printers arcUK spec, come 

with ribbon/toner, printer drivers 

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Canon 

Canon BJ I Osx £ 1 82.99 

Laser quality output. Large buffer 

Canon BJ200 £23 1 .99 

3 page a mln ipctftd. 340 dpi, small footprint A B0 
page the4rtfe*<Jer 

Canon BJ230 £3 1 9.99 

wtdo cifTiAge version o( above 

Canon BJ300 £4 1 9.9V 

Desktop bubble jet with laser quality 

Canon BJ330 £464.99 

Wide carriage version of the BJ 1 00 

Canon BJC600 Colour £532.99 

new bubble jet from Canon 

BJ 1 Autosheetfecdcr £49.99 



NE ^ 'low T CITIZEN 

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Citizen printers have a 2 year guarantee 
New! ABC Colour printer £ 1 54.99 

simple (as e*uy as ABC) to use 24 pin printer. Comet 

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only 1 1 39 ff jf bought without the colour option 

Swift 90 Colour £156.99 

Excellent value t pin colour. Highly recommended 

Swift 200 Colour £181. 99 

Same out put as the 240 but with less facilities 

Swift 240 Colour £218.99 

24 pin. 240cps draft. 1 fonts, qutet mode. 240cp». 

Projetll £254.99 

new Inkjet printer with built In auto sheet feeder 

Swift Auto Sheet feeder £79.99 



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HP3IOPortable £229.99 

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24 pin quality, 264 cps draft, 80 cps LQ. J*K buffer 
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Star SJ48 Autosheet feeder 

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RIBBONS 

CHfrenSwtft mono ribbon . i" 4.tt 

Citizen Swift Colour ribbon - i ' ) *9 

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Star LC 200 coioor CI2.W 

Star LC24-J0 mono «.»9 

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R^-Ink Spray for mono rifaboo*.,,,, 4 1 1.09 

COVERS 

Canon printer cover {please specify model) <5.99 

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HP500/S50'SI0 -•*» 

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Star LC 2 4- 3 00' 30 tS.«9 

Star LC 1 0/20 cover «4.?9 

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Fanfold(tnsctorfeed) S00 she*ts I* 99 

Fanfolu (tractor feed) 1000 sheets c8.99 

Fanfold (tractor feed) 2000 sheets <> 7 99 

Single sheet 500 sheets s4 99 

Single sheet 1000 sheets 40.99 

Single sheet 2000 sheets <• 7.99 

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Courier HST ( 1 6.8) £469.99 

j Courier V32bisTerbo+Fax £449.99 

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Courier HST/Dual l6.8TerboFax.£5S6.99 

If you thought V32bls was fiut try the t#rt>ot They 
come with a S year warranty <£ an BABT Approved ' 



MONITORS 



All our monitors are UK spec. All monitors 
come complete with a free Amiga lead* 

Sharp TV/Monitor L I 84.99 

includes remote control, stereo sound 

Microvitec 14" Multisync 

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SUBSCRIPTIONS 67 



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AMIGA SHOPPER • ISSUE 39 • JULY 1994 



68 COMMS 




This month our comms expert and infamous "Netsurfer' 
Dave Winder tells you exactly how to make the most of 
the Internet by downloading files, for free! 




If you'vo boon reading Amiga Shopper during 
tne last few months; Indeed If you've been 
reading the more Intelligent of newspapers, 

listening to the radio, or watching the television, 
then you can't have failed to have come across 
the Internet. The Internet Is a network of 
computer networks. It is a world of vast 
information resources; a world where there are no 
boundaries; a world at your fingertips. Yep, you've 
guessed It; I'm an Internet fan. 

There are files of just about any and every 
description on the Net; files for just about every 
computing platform, including the Amiga. Many are 
available to anyone who has Internet access, using 

a system by the name of "anonymous ftp". The 
term ftp refers to the Internet's "File Transfer 
Protocol," a method that allows files to be 

transferred between the multitude of computer 

networks that comprise the Net. It really doesn't 
matter whereabouts in the world the two computer 
systems are located; providing they are both on the 
Internet and can use the ftp protocol, then you can 

move files between them. In practice this means 
that you can download a file from a computer in the 
heart of America just as easily as if it was sitting in 
the next room to yours! Many sites on the Net 
allow anyone access to their file areas, and this 
facility is known as "anonymous ftp," referring to 
the fact that an account with that site isn't required 

to get to files that are held there. 
GETTING STARTED 

OK, assuming that you have Internet access (and 
you won't get anywhere without that), the first thing 
you will need is a site to actually connect to. This 
site needs to offer two things: firstly, files that are 

going to be of interest to you; and secondly, an 

anonymous ftp facility. I'll use a real life example 
as a tutorial. In my examples we'll be visiting a site 



JARGON BUSTING 

Internet - a worldwide network of computer 
networks. 

The Net - another word for the Internet. 

FTP - the file transfer protocol used for moving 

files across the Internet. 

Site - any one of the networks that make up the 

Internet. 

Server - a computer that allows other 

computers to use it by means of client 

software. 

Client - an application that extracts information 

from a server on your behalf. 

UNIX - an operating system commonly used 

across the Internet. 

uuencode - a method of converting a binary file 

into text format so that it can be sent by email. 



which has the address of wuarchive.wustl.edu and 
contains all the best in Amiga PD software. 
Commands that you should type are enclosed in 
quotation marks. Ignore these * ' marks, and just 
use the commands that are enclosed within them. 
Responses from the remote ftp site are shown in 
the courier bold typeface. The files I'm going to 
be downloading, are the Amiga implementation of 
the Mosaic World Wide Web browser. 

To connect to the site, you need to type "ftp 
wuarchive.wustl.edu". Within a few seconds you'll 
get the response: Connected to wuarchive. 
wustl.eduwuarchive.wustl.edu FTP server 
(version number and date) ready. 

You will then be prompted with Name: . To 
which you should reply "anonymous". The response 
will then be Guest login OK, send your 
complete e-mail address as password. 
Password: 

At the password prompt, type in your full e-mail 
address. This isn't strictly necessary to gain 
access to an anonymous ftp site, but is a common 
courtesy so the system administrators can see who 
has been using their system. At the password 
prompt I would type: "dwindera@cix. 
compulink.co.uk". If this is accepted OK. you 
should see the ftp prompt which will look like this: 

£tp> 
You will also be presented with some helpful 
information. When I connected to wuarchive for this 
example, I got the following: 

If your FTP client crashes or hangs 
shortly after login please try using a 
dash {-) as the first cha r acter of your 
password. This will turn off the 
informational messages that may be 
confusing your FTP client. 
This system may be used 24 hours a day, 
7 days a week. The local time is Fri Apr 
15 13:31:04 1994. 

You are user number 112 out of a 
possible 175. 

All transfers to and from wuarchive are 
logged. If you don't like this then 
disconnect now! 

Wuarchive is currently a DEC Alpha AXP 
3000, Model 400. Thanks to Digital 
Equipment Corporation for their generous 
support of wuarchive. 
Please read the file README 
Please read the file README. NFS 
Guest login OK, access restrictions 
apply. 

Remote system type is UNIX. Using binary 
mode to transfer files. 

When a system tells you that "access 
restnction apply" this usually means that you can 
only access certain directories (most commonly the 
"pub" or "public* directory). The last line of that 
information page is important: it informs you that 
binary mode is being used to transfer files. This is 



what you need to be able to successfully download 
any binary file (a graphics or program file or a file 
that has been archived for example), so if this were 
to say that ascii mode was being used, you would 
need to change this. For details on how to do this 
see the ftp commands box out. 

Next step in getting our file is finding the 
directory where it is held. Most publicly accessibly 
files are kept in a directory called "pub". To see 
where you are in the directory structure of the ftp 
site, you need to type: "dir". 

This will result in the following response in our 
example, from which I have removed some 
information which is of little consequence to us 
and gives information about the status of the 
directories. The important information that we want 
to see is what the directories are: 
PORT command successful. 
Opening ASCII mode data connection for 
/bin/Is. total 135 
792 Mar 13 21:01 .Links 
143 Feb 3 16:29 .about.html 
Nov 28 1990 .notar 
8192 Jan 14 18:36 .tafls 
2928 May 17 1993 README 
1723 Jun 29 1993 README.NFS8192 Mar 31 
15:44 bin 

8192 Mar 31 07:17 decus8192 Feb 7 14:43 
doc 

8192 Jan 19 17:13 edu 
8192 Apr 17 13:25 etc 
8192 Jan 20 15:27 graphics 
8192 Apr 17 04:22 info 
8192 Mar 30 18:46 languages 
8192 Apr 6 07:46 mirrors 
8192 Jan 15 18:39 multimedia 
8192 Mar 24 10:26 packages* 
8192 Mar 8 08:27 private 
8192 Apr 17 12:41 pub8192 Apr 6 07:46 
systems 

8192 Mar 8 09:20 usenet* 
226 Transfer complete. 

As you can see, there are a whole load of 
directories and you need to get into just one of 
them. To do this you need to use the *cd" 
command to change directory. So back at the f tp> 
prompt you should type: "cd pub'. This will result 
in a response of: All transfers to wuarchive 
are logged. CWD command successful. 

Then, to make sure you have arrived at the 
right destination directory type, once again: "dir". 
You will then see a listing of more sub-directories, 
which will look like the following, which have once 
again had the directory status information removed 
to save space here: 
PORT command successful. 
Opening ASCII mode data connection for 
/bin/Is. total 71 
995 Apr 12 19:51 .cache 
4480 Apr 12 19:36 .cachet 
39 Jan 21 1993 .message 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



COMMS 69 



8193 Apr 17 12(42 MSDOSJJPLOADS 

8192 Apr 13 07:49 Movies 

8192 Apr 6 07:44 VMS 

23 Jan 29 12:11 aminet -> 

. . /aystams/amiga/aminet 

0122 Apr 6 18 i lb baseball 

22 Jaa 29 12; 11 boing -> 

. . /Bystems/amlga/botna 

8192 Apr 5 12:19 frontier magazine 

8192 Mar 30 12:03 mplan2 

13 Apr 17 12:12 msdos_uploads -> 

MSDOB UPLOADS 

8192 Apr 14 10:44 obflb 
8192 Apr 9 10:03 urantia# 
226 Tranatar eomplara. 

From here you have to move through the directory 
structure further, and this is a boring but necessary 
evil, to the "aminet" directory by typing: "cd 

aminet" 

A further issuing of the "dir" command will 
show us the sub-directories available in the aminet 
parent directory, which are: 
29 Jan 20 07:33 .forward 
272 Mar 7 20:20. message 
113 Apr 16 21:01 .names 
877 Apr 10 23:35 CHARTS 
484293 Apr 16 23:57 INDEX 
210525 Apr 16 23:57 INDEX. Z 
13319 Apr 4 16:45 README 
7504 Apr 16 23:46 RECENT 
44*59 Apr 16 23:47 RECENT. Z 
5113 Apr 17 00! 13 TREE 
8192 Jan 18 12:59 biz 
8192 Jan 18 12:58 comm 
8192 Jan 18 12:58 demo 
8192 Jan 18 12:59 dev 
8192 Jan 18 12:58 disk 
8192 Apr 17 02:52 docs 
8192 Mar 23 12:57 fish* 
8192 Mar 25 21:25 game 
8192 Mar 25 21:26 gfx 




There are lots of extremely 

unusual files to be found on the 
Net, all available for FTP. You 
just need to know where to look 
really. So if you are feeling 

distinctly teapot, why not try these for size. 

Use the login of "anonymous" when prompted 

for each of these sites. 

• FTP to cs.dartmouth.edu 

A large selection of files about bagpipes can be 
found in pub/bagpipes/* 

• FTP to piggy.cogscf.indlana.edu 
You can find files relating to Juggling in 
pub/Juggling/* 

• FTP to sapphtre.epcc.ed.ac.uk 
You will find a treasure trove of files 
concerning King Arthur and the Knights of the 
Round Table in pub/camelot/ ' 

• FTP to nstn.ns.cn 

Go to listserv/origaml-l/* and find out how to 
make a life-like budgie from a piece of toilet 
paper. 

• FTP to nlc.funet.fi 

Hood otrolght for pub/ doc/mall/stamps/* 
where you will find a fascinating list of 
European Postal Codes. 



FTP COMMANDS append ' append to a file 

ascli sat transfer type to ascii 

If you simply type "help" at the bell set to beep when command Is completed 

ftp> prompt, K will return a list of binary set transfer type to binary 

all the commands that are cd change remote working directory 

available. To make things that cdup change remote working directory to its parent 

little bit simpler for you, as the dir list contents of a remote directory 

nice guy I am, I have produced a get receive file 

list of the most useful and Idle set Idle timer of remote site 

common of them for your Is list contents of remote directory 

perusal: mode set file transfer mode 

quit terminate ftp session and exit 

send send a file 

size show size of a remote file 

9tatus show current status 

? print local help information 



9192 Joa 18 12:56 hard 

8192 Jan 18 13:02 info 
243059 Apr 16 21:35 ls-lR.Z 
8192 Mar 15 21:09 misc 
8192 Mar 25 22:03 mods 
8192 Jan 18 12:59 dub 

24576 Apr 17 11:00 new 

8192 Mar 25 21:31 pix 

8192 Apr 17 12:01 priv 8192 Apr 1 19:10 

t«« 8192 Mar 25 21:34 util 



As I Know the file for our example is kept tn the 
comm directory, the next step is to move by typing: 
"cd comm". A further directory listing will then 
display a further set of subdirectories, including 
one named "net* which is where our example file is 
kept. So one last directory move is required, which 
is achieved by typing: "cd net". 

Finally, you are at the place where the file we 
want is stored. Of course, if you knew the directory 
path already you could simply have typed the 
following command to get straight here: "cd 
pub/aminet/comm/net". 

A final directory listing will display details, 
including file sizes and date of uploading, of all the 
files kept there. The complete listing is far too 
big to print here, but here is an extract showing 
that the Mosaic archives are, indeed, where they 
should be. 

219606 Jan 19 18:16 Mosaic. l._ AS225. lha 
902 Jan 19 18:16 Mosaicl . 1 AS225. readme 
217840 Jan 19 18:16 Mosaicl. l_AmiTCP. lha 
857 Jan 19 18:16 Mosaicl. l_AmiTCP. readme 
220028 Jan 19 18:16 Mosaicl. l.NoNet . lha 
995 Jan 19 18:17 Mosaicl. l^NoNet .readme 

Now to download those files. To get the first of 
the Mosaic files you would type: "get 
Mosaic. 1.AS225. lha'. 

Once the binary transfer has started you will 
see a display of hashes (that's the # character and 
not a shipment of illegal drugs) which slowly fill the 
screen, each hashmark representing IK of data 

transferred. When the transfer is complete you will 

return to the ftp> prompt. When you have 
transferred all the files you need you terminate the 
session to the remote ftp site by typing: "quit". 

You will now be back at your local Internet 
service provider. Depending on the type of service 
provider you are using, the files will either have 
been transferred directly to your own computer or 
may be waiting in your local directory at the service 
provider. In the latter case you can see if the files 
are there by typing: "dir". 

Having established thai the file or files are 
there, use the send command to transfer them on 
the final leg of the journey, to your own computer. 
To do this type: -send Mosaic. 1_AS225. lha-. 



MY BEST TIP 




If you are a member of CIX you can 
save a lot of time and money by 
using the new BATCHFTP facility. 
You can ask CIX to go and get the 
files you want to FTP while you go away and 
make a cup of tea. without being connected to 
the system and paying charges. This is how it 
works: 

Say you wanted to get a file which you 
know is called teapot. lha and is stored at the 
ftp site of waving.david.co.uk (I have, for the 
benefit of any mind-numbingly slow readers, 
made up this address so don't bother trying it) 
in the pub/looney directory, then you would 
just type the following command at the CIX 

IP> prompt: 

BATCHFTP waving.david.co.uk 

/pub/ loony/teapot . lha 

Disconnect from CIX, or go and do 
something more interesting, then a while later 
(maybe as much as an hour, as it can take 
some time for these requests to be completed) 
go back to the IP> prompt and type: 

BATCHFTP GET 

This command will go and get any files that 
are sitting in your BATCHFTP directory, and 
send them to you using your default download 
transfer protocol. After the files have been 
successfully downloaded they will be 
automatically erased from the directory so 
they won't be picked up and downloaded again 
next time. 



You'll then have a copy of the file on Amiga! 
You can use the ftp facility even if you don't have 
an Internet connection. To do this you use what is 
known as ftpmail. It's not as simple: you need to 
know the filename and the directory path of where 
it is stored. You will also need a utility to deal with 
uuencoded files, available from most BBSs and of 
course by ftp! The files are sent by electronic mail, 
and are converted to an ASCII format using the 
uuencode program. There is an ftpmail server in 
the UK at doc.ic.ac.uk, and to get the Mosaic file 
as used previously you would send email as 
the following: 

To: ftpmaiiedoc.ic.ac.uk 
Message text: open wuarchive.wustl.edu 
anonymous <your email address> 
chdir pub/aminet/comm/net 
get Mosaic. 1_AS225. lha 
quit © 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



70 AMIGA DOS 




Startup-sequences are the bane of the new Amiga user's 
life. As Mark Smiddy explains, a little knowledge is all 
you need to get on the right side of starting the machine. 




BEGINNERS START 
HERE: ACCESSING 
AMIGADOS 



How do I get started? 

The first and most important operation is to 
make a backup of your Workbench disk, and I 
cannot stress this enough. While I was tutoring 

someone recently, a bug in Workbench 2's ED 
deleted the some essential software from a 

client's disk right in front of them. 

Embarrassing? Certainly, but had that not been 
a backup it would have been a disaster, and if it 
can happen to me... 

What next? 

If you intend to make any use of AmigaDOS in 
the future, you should make a new copy of 
Workbench and work on that. Boot from the 
copy and locate the Shell icon - it's in the 
system drawer. Now select Shell and use 
"Leave Out". This will ensure it's always there 
at the ready. Shell is a window on AmigaDOS 
and much more versatile than Workbench's 
"Execute Command". 

Open the Shell and you will be presented 

with a window (called a Console or Virtual 
Terminal) and a message like this: 

New Shell process 1 
l.Workbench3> 

The Shell process number can be just about 

anything - but in most cases you will start with 

Shell 1 (the actual number is arbitrary and need 

not concern you at this stage). Following that is 

a prompt made up from the current process 

number and current directory. These are 

AmigaDOS specifics that can change from 

machine to machine - so in this series I've 

adopted a universal prompt: 
i> 

Unless stated otherwise, you only enter the text 
after this. In all cases, when a prompt is shown, 
this is something you can enter in a Shell 
window, other text 15 either an AmigaDOS 

response, or something you enter from a text 
editor. The meaning of this will become clear 
later. As long as you always keep a backup of 
the original Workbench disk, nothing can do any 
permanent damage. 

If you have access to a modem, you can 
download SeaShell from the Amiga Shopper 
conference on CIX. It's a special protected 
version of the standard Shell, written with 
AmigaDOS commands, that offers a protected 

environment for experimentation. seaStieti 
tracks many AmigaDOS errors and gives extra 
help with command syntax. 



If you are a relative newcomer to the Amiga, 
you probably think Workbench is something 
that just magically appears when you boot 
certain disks. If you still have a single drive 
system, you'll also have noticed that the machine 
constantly seems to want those disks back when 
you start programs. 

In this article. I'll be looking at Workbench and 
bootable disks. Very little experience is assumed 
but you might need to read over the text several 
times to get the hang of the inter-related 
knowledge contained herein. Follow the instructions 
and you'll soon have the machine booting in 
seconds rather than minutes. To keep things brief, 
I'll assume you understand very basic terms such 
as "Open" and know what drawers looks like. This 
feature only applies to machines fitted with 
Workbench 2 and higher, but most of the 
techniques are similar on earlier systems. 

Workbench is provided to do the simple, 
everyday tasks that we all take for granted: 
formatting and renaming disks, copying files, 
starting applications and so on. It's a protected 
environment; there's no shame in that - it's 
supposed to be that way. Graphical user interfaces 
(GUIs) are a relatively new Idea, originated at Xerox 
PARC and popularised by Apple with the Macintosh 
system. 

The Amiga was one of the earliest computers 
to offer a GUI as standard (Apple's Lisa was the 
first). However, it is the only business micro to 
come with a standard DOS GUI, an underlying DOS 
interface and full pre-emptive multi-tasking. The 
numerous PC clones are often offered in bundles 
with Microsoft Windows, but the integration is 
nothing like as sweet: Windows is a separate 
(memory hungry) application in its own right. 

WORKBENCH AND 
AMIGADOS 

Workbench is a window on the main AmigaDOS 
disk and "object" functions. The term object is very 
important because it can refer to more than one 
thing; Workbench objects represented by icons, 
and AmigaDOS objects only shown as pseudo 
icons. When you perform any operations. 
Workbench translates a menu selection into an 
equivalent AmigaDOS call and executes it. Some 
operations, such as Clean Up, are specific to 
Workbench although the support function, 
Snapshot, uses AmigaDOS too. 

You can access single AmigaDOS commands 
from Workbench 2 using the special Execute 
Command... option. However, for the sake of this 
series, it is always better (and often necessary) to 
use the Shell directly. Workbench is always started 
from AmigaDOS and uses a great deal of 
AmigaDOS commands during its startup 
configuration - commonly called the startup- 
sequence. 

For Workbench 2. the idea of editing the 



startup-sequence was discarded and an additional, 
optional, sequence was added: User-startup. There 
are a number of things you can do with User- 
startup, but one of the more useful ones is to 
produce a resident Workbench. A lot of things 
happen during the boot sequence, so the resident 
Workbench is not a universal panacea - but it can 
be very handy if you only have a single drive and 
plenty of memory (say an A1200). 

RAM AND RAD 

Two "memory" disks are available for AmigaDOS 
and Workbench. RAM is, generally speaking, always 
available: RAD must be mounted first. Both 
"drives" work in a slightly different way. although 
as far as the system is concerned they are just 
AmigaDOS disks. (Exception: DISKCOPY does not 
recognise RAM as a valid device.) RAM expands 
and contracts according to the amount of data it 
currently holds and its contents are lost after a 
reset. RAD is always a fixed size and its contents 
are retained after a reset: also it behaves more like 
a "real" disk than RAM for the purposes of 
DISKCOPY and, to some extent, LIST too. 

We'll concentrate on RAD here since it comes 
in a variety of flavours and needs different 
configuration depending on the release of 
Workbench you have. To make a bootable RAD disk 
we'll need to copy the entire contents of the main 
Workbench to it. and the fastest way to do this is 
track-by-track using DISKCOPY. On early releases. 
RAD was configured by default to allocate 242K of 
memory, not nearly enough for the super-fast boot 
disks we're looking for. On later versions RAD was 
increased to 880K in size - just what the doctor 
ordered. 

Up to Workbench 2.05. RAD's configuration 
lived in a little file called the MountList - you'll find 
it in DEVS:. This is a simple text file that 
"programs" the MOUNT command to configure a 
number of optional devices. RAD's entry should 
look something like this: 

RAD: Device » ramdrive. device 

BootPri - 6 



Unit 

*}!*•» -HI 



- 



*rt*tl 



MTU 




1 



■RJiiw IterhMcft u M0. rum Hfl 

"taw teot d<U Mt Itorfcttwll mM fct Kttt* frin \U ml rf-fcoftt" 

tuivi mu w mufti 

if Ml -«rn 
rmrid forcr 

#<IW IUm1 prfttKt** ftrtt S*t *#** i'Mt*v*J.* 
» ftftft: r* 



m 

as 



r*ttvt 






in 

Skill 



_J 



Adding the -flash" version of the RAD boot to 
User-startup on Workbench 3. Startup for the 
screen blanker and NoCapsLock can also be seen. 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



AMIGA DOS 71 



AmigoD 

MastQfCiass is intended for 


OS Mash 

Workbench3.0:C/Search 


irClass 

should be saved in the Utilities 


The script could be extended to 


intermediate to experienced Amiga 


There's nothing too surprising here. 


drawer as DCIock and you should 


support a simpler entry system 


user 3 and leas description is given 


but from release 2. SEARCH can 


make a duplicate of the Clock icon 


(TOP=. LEFT= etc.), but this would 


here than elsewhere, however, this 


look inside binary files. (Previous 


like this: 


add to its length without adding 


month's example is versatile and 


versions were confused when 


1>C0PY clock. info to 


extra functionality. You may wish to 


usable even if you don't understand 


confronted with a binary file and 


DClock.info 


add these features for yourself. 


what is going on. The full script, 


reported "line XX too long".) This 


Now either start IconEdit (from 


Interestingly enough, you can also 


complete with icon, is available from 


might seem like a minor 


Workbench if you like) and load the 


execute DCIock from the Shell 


the Amiga Shopper conference on 


consideration, but it opens the door 


DCLock Icon. You can change the 


using: 


CIX. 


to some very interesting areas. For 


image if you feel artistic, but you 


1>EXECUTE DCLOCK 


AmigaDOS is an evolving 


instance, you can now configure an 


only have to change the icon's type 


Provided the directory has been set 


■system, dnd ill-*! vvhrn vou tftougtfl 


ICONXed script from the icon's 


to PROJECT. After saving the file, 


correctly, DCLOCK will read its 


it was safe to make some 


tooltype array. For example (if your 


you should open the icon with 


configuration from its own icon. 


assumption, some clever dick goes 


clock is still in the Utilities drawer): 


Icons. ..Information. Now set the 




ond throws o spanner in the code A 


X?CD SYSiUtilitioB 


Default Tool to C:ICONX and remove 


HOW IT WORKS 


typical example is the SEARCH 


1>SEARCH Clock. info ■■« 


all the original Clock tooltypes. 


1-5) Form a standard header 


command. As you probably already 


2 .TOP-0 


DCIock has two tooltypes 


suitable for this type of script. A 


know, SEARCH looks for either text 


2 .LEPT-0 


prefixed with a colon as follows: 


dummy key triggers variable 


in an ASCII file or for a file: 


2 FORMAT* 


:WINDOW«new window description 


substitution. 


dependant on the operation. To 


A good example of this technique 


:TITLB* a sub heading title 


6) Write the first part of the 


refresh your memory, here are two 


can be demonstrated using a 


The syntax for window can be any 


run-time script. RT#. When 


examples: 


deceptively simple script to produce 


that used by NEWSHELL/NEWCLI 


expanded to file this part of the line 


1>SBARCH Code/PMO.C -/*** NOKUM 


a digital clock - configurable from 


window; title can be any text - 


reads: 


i look for t*xt 


its Icon. This example is not 


without quotes. The default settings 


newahell froa t:cl5 windows" 


/• FKU: Main code section •/ 


intended to explore all the 


should be something like this: 


7) There's a lot more going on 


/• Version 1.00a •/ 


possibilities of the time functions - 


:WINDO**-CON:10/10/220/40/DOS 


here than meets the eye. This line 


1>SEARCH SYS: SEARCH PILE ALL ; 


things like alarms and date/second 


Clock 




find a file 


suppression are possible. The clock 


:TITLE"From Amiga Shopper 


CMtiMtd ever the pogt 








: hi (l*ck 




rruw 17-km-m itjtitM 3 

I 3 



KUck 



:0| Ni tlKfc 



nit, 17-IIm-H 11:11:15 A \ frlin 17-flw-Jl iflll » A 




1 




U.D.ISN 

3tM>.t-jft 







4tinwi 



Some evidence to prove that the DOS clock really 
does multi-task. This hardly seems useful since it 
gets rather slow under these conditions. 

Flags » 

Surfaces ■ 2 

BlocksPerTrack - 11 

Reserved » 2 

Interleave - 

LowCyl - ; HighCyl - 79 

Buffers ■ 5 
BufMemType ■ 1 
I 

It is important to note that the BootPri entry is not 

present in the standard workbench 1.3 mountlist. 
It must be in place and set to at least 6. as above, 
if the machine is going to boot from RAD. 

From Workbench 2.1. RAD is moved into the 
DEVS/DosDrivers drawer of your storage disk. 
Under normal circumstances, you would probably 
copy the icon from Storage to the same place on 
the Workbench disk. RAD becomes available after 
a re-boot. For the examples detailed in this article, 
we're going to use a slightly different method. 
Rather than mounting RAD automatically, we're 
going to put the onus on the system to decide if 
that is necessary. If you have a late edition 
Workbench, you should place the RAD icon directly 
into the DEVS drawer. 



CONFIGURING FOR AUTO- 
BOOT 

Once RAD has been configured as described, you 
should make sure everything is working according 
to plan before editing the user-startup. First of all, 
we have to make RAD available and for Workbench 
2.04 this is simply: 

1>M0UNT RAD: 

Things are slightly different for Workbench 2.1 and 
higher due to a slight change in the MOUNT 
command. Provided you have moved the RAD 
DOSDnver icon into the DEVS drawer, you should 
be able to mount RAD like this: 

1>M0UNT DEVS: RAD 

If all is well, you can proceed by copying the 
Workbench disk from the internal drive to RAD like 

this: 

1>DISKC0PY DPO: TO RAD: 

Follow the on-screen prompts to start the COPY 
(you should just have to press Return). When the 
copy is finished, remove the Workbench disk and 



re-boot the machine without disks in any drive: and 
it should boot in a few seconds from RAD. 
Workbench is now in memory and should work just 
like any normal drive, except that it's a lot faster. 
Switch off the machine for a few seconds to 
remove RAD before proceeding to the next stage. 

EDITING USER-STARTUP 

The next stage is to configure the User-Startup to 
perform all the steps described above 
automatically. The simplest form for this operation 
just mounts RAD and copies Workbench to it. This 
scheme is suitable for all versions, but a more 
powerful version is available. 

Depending on what you have already installed, 
your Workbench may already have a User-startup. It 
doesn't matter, but the patch should be the first 
thing in the file. You can start editing the file by 
entering the following: 

1>ED S:Oser-Startup 

For Workbench 2.04, you can enter the program 
shown in Listing 1. The line numbers are for 



JARGON BUSTING 




ANSI - American National 


on the computer, and that it 


and even the keyboard and 


Standards Institute. Do not 


has exclusive access to the 


screen. 


confuse this with ASCII which 


keyboard and screen. The size 


GUI - Graphical User Interface. 


looks and sounds similar. 


of the console window is 


Also used interchangeably with 


ASCII - American Standard 


determined by user action or 


WIMP which refers to the same 


Code for Information 


pre-programming of the Shell. 


sort of thing. 


Interchange. A series of 127 


DOS - Device Operating 


Shell - a user console where 


numerical codes representing 


System. (Also used for Disk 


AmigaDOS commands are 


letters, special characters and 


Operating System). Broad term 


entered, pre-parsed and edited. 


control codes. ASCII is just 


for the software driving a 


WIMP - Windows. Icons, 


about universal. 


computer's user-level 


Menus and Pointers. Popular 


Console - a virtual terminal. In 


peripherals. In the Amiga 


term from the late 80s to 


effect, a window on AmigaDOS. 


sense, this refers to the disk 


describe the "modern- 


Every console window "thinks" 


filing system but shares control 


graphical interfaces and the 


it is the only program running 


of printers, serial connections 


device used to control them. 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



71 AMIGA DOS 



coettsead from prtviov* peas 

adds the remainder of the run-time 
module, RT#. This function uses 

command expansion with -"". The 
icon me belonging to DCiock is 

GMrchpd HUp this: 

■earcti Oclocx.inCo :window= 



nonui 



The output produced is then 
inserted in the line, viz: 

echo >>T:rt{$$> - 
:WINDOW»CON;5/5/220/40/Dob 
CleelUCbOSE/'NOaiSfi/SMART*-- 
tisst-10 uvlia« 

This is string-sliced using ECHO'S 
FIRST option starting from just after 

the "-". The final output is 
therefore: 

CON:5/5/220/40/Dob 

Clock/CLOSE/NOSIZB/SMART" 

(The extra arguments, CLOSE, 
NOSIZE and SMART, just make the 
window look better on screen.) 

When this is tacked on to RTff, a 

typical run will look like this. 

news he 11 froa t:clS 
window. TOW? WW220/40/Dos 
Clock/CLOSI/HOSIZR/SWART" 

Don't panic if that makes your brain 
itch horribly. The code is the same 



for all TOOLTYPES: the only thing to 
watch is the value for RRST 
positions the cursor at the correct 
point. This technique is clearer 
when applied to TITLE in this 
example. 

8) This line extracts the title 
from the icon file and sets a 
variable, TIT# to that value. String 
slicing is used to separate the 
TOOLTYPE from the argument text: 
-TITLE=" from "DOS Clock". 

9) Constructs line 1 of the CL# 
script. (A full example is given in 
Listing 5 below). This line clears the 
screen and switches the cursor off 
using ANSI (not ASCII) escape 
sequences. 

10-11) Construct line 2 of CL#. 
This has to be done in two parts or 
the variable will be expanded during 
current script. It wouldn't matter 
here, but the technique is useful to 

bear in mind. 

12) Adds line 3 to CL#. 

13-14) Add line 4 to CL#. Note 
that this line is split over two lines 
to prevent the "" triggering in the 
current script. When this line is 
executed in CL# the cursor is 



positioned at the start of line 3 and 
the current time printed. 

15-16) Add the remainder of 
the script. 

17) Executes the run-time 
script. This creates a new process 

LISTING 4: OCLOCK 

1. .key dummy 

2. .bra ( 

3. .ket ) 

4. resident c:wait 

5. resident c:date 

6. acho >T:rt{$$) 

7. acho »T:rt(SS) 



using the window specification 
defined in the icon and runs a 
startup script that has just been 
created! As I said earlier, there's a 
lot more to this script than at first 
meets the eye. 



"nevahell froa t:cl{$$) window-*" noline 
"'aaarch dc lock. info : window* 
nonua VCLOSE/NQSXZI/SMART*" firat»10 noline 



8. echo 
noline 

9. echo 
10. echo 
11. echo 

12 . «cho 

13. acho 

14. echo 
15. echo 
16. echo 



>KNV:tit($S) ""March dclocJt.info :title» nonua'"*" firet-9 



>T:cl{$$> "acho ••••el0;0H**elJ**e(0 
>>T:cl{$$) "echo •"••eU;lH$" noline 

>>T;cl(«) "tumr 
>>Ttci{$$) -lab start" 

"echo •"••at3;lH"' 

"date*" noline" 

"wait 1 aeca" 

"akip atart back" 



■•- 



noline' 



>>T!Cl<$$> 
>>T:cl<$$> 
>>Ticl($S> 
>>T:cl($S) 



noline 



17, execute t:rt{$$) 



LISTING 5: CL5 PRODUCED BY DCLOCK 



1. echo "*e[0;0H*e[J*e[0 p" noline 

2. echo -•e[l;lH$tit5 

3. lab atart 

4. echo "•e[3;lHdate" noline 

5. wait 1 aeca 

6. akip atart back 



reference only and should not be entered. (Make 
sure you save the file before leaving ED). The code 
for Workbench 2.1+ (Listing 2) is similar, however 
this configuration allows you configure RAD, boot or 
not. simply by dragging the icon in and out of the 
DEVS drawer. 

A more powerful version is shown in Listing 3. 
This allows you to switch the RAD disk on and off 
by simply dragging RAD from DEVS and re-booting 
the machine. This i3 a compromise of sorts - I 
personally prefer the more elegant (and shorter) 
solution, but this does mean a power-down reset. 

There is not enough room to explain how these 
startups work in any great detail, however the main 
points for the Basic 2.1 boot are as follows: 

1) Checks if the RAD DOSDriver is present in 
RAD. If not. control jumps to Step 9 and does 
nothing else. 

2) If the RAD DOSDriver is present, this 
checks if RAD is already mounted; in other words, 
if it has already been configured in a previous 
startup. 

3) Step 2 generates a WARN condition if RAD 



is not already mounted and if this is the case, 
control continues to Step 4; otherwise it jumps to 
Step 8. 

4) Mounts RAD from the DEVS drawer as 
described above. 

5) Prints a simple progress message. 

6) Starts DISKCOPY automatically and 
prevents it from displaying any progress messages. 

7) Reminds you to re-boot the machine. You 
might want to add a QUIT instruction after this line 
and a message to re-boot the machine with no 
disks in the drive. 

8) Terminates the IF...ENDIF construct 
opened at Step 3. 

9) Terminates the IF...ENDIF construct 
opened at Step 1. 

CONCLUSION 

This month you have learned how to make your 
machine configure to boot from RAD on the later 
Kickstarts. Making things as automatic as this on 
the earlier Kickstarts is more complex and a lot 
slower, although it is possible. In either case, the 





mm 



Hw!:„ 



Using IconEdit to create an icon for the Clock. 
This is the Workbench 's own clock - but the icon 
must be saved as a Project type. 

standard machine lacks a command to reset 
without using the normal keyboard sequence; this 
is something you have to do yourself, although 
there are routines in the Public Domain that can do 
this for you. Next month, (editor permitting) I'll 
present SeaShell - the easy to use, protected Shell 
for beginners. © 



LISTING 1 x BASIC RAD FOR 2.04 


LISTING 3: AUTO RAD FOR 2.1 + 




1. Assign >NIL: RAD: exists 


1. if axiata DBVS:RAD 




2. it wars 


2. Assign >NXL: RAD: exiata 




3. mount rid: 


3. if warn 




4. acho "Copying Workbench to RAD. Picas* wait..." 


4. aount devsirad 




5. DiakCopy <NIL: >NIL: from DFO: to RAD: ? 


5. acho "Copying Workbench to RAD. Please wait..." 




6. acho "Reaove boot disk. RAD Workbench will b* activt from the 


6. diakcopy <NIL: >NIL: froa DFO: to RAD: ? 




naxt ra-boot" 


7. echo -Remove boot diak. RAD Workbench will be active from the 




7. endif 


next ra-boot" 




LISTING 2: BASIC RAD FOR 2.1 + 


8. endif 

9. else 




1. if axiata devs:RAD 


10. Assign >NIL: RAD: exists 




2. Assign >NIL: RAD: axiata 


11. if not warn 




3. If warn 


12. remrad force 




4. mount dava:rad 


13. acho "Raaat protected RAD has been removed." 




5. acho "Copying Workbench to RAD. Pleaae wait..." 


14. aaaign RAD: raaova 




6. DlflkCOpy <NIL: >NIL: frOB DFO: to RAO: ? 


15. endif 




7. acho "RAD Workbench will be active from the naxt ra-boot" 


16. endif 




8. endif 






9. endif 


aj 





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129.99 
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.--.■- 



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IMllroMkiHcrrar 



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234.00 
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76 OPINIONS 




Know what I 

Discover what the top industry commentators really think. 
Wilf Rees on Educating Amiga 




C\\ 



**l fool no grtot 
Perhaps we will see 

the shackles of big 

daddy removed, and a 
new sense of purpose 
given to the two gurus 
who determine the 

future of the machine 
we hold mo dear. " Wllf 



So Commodore Electronics have 
finally gone Into liquidation - well, 
I suppose It was Inevitable. No 
company can continue to carry losses of 
that magnitude without eventually 
succumbing to the inevitable. Perhaps It 
will herald a new. independent 
Commodore UK which isn't subject to 
the whims, dictation, and financial 
milking of a parent company which has 
failed to recognise market forces, 
competition from other platforms, and 
sensible value pricing. 

I feel no grief, rather a sense of 
optimism. Perhaps we will see the 
shackles of big daddy removed, and a 
new sense of purpose given to the two 
gurus who determine the future of the 
machine we hold so dear. The only fear I 
hold is the old adage of securing the 
stable door once the horse has bolted. So 
why am 1 typing ihis comment on a PC, 
using Ami Pro, when my 1200 is less than 
a yard away? The answer is: it is better by 
a million miles than anything on the 
Amiga. None of the Amiga based software 
houses have done anything about this. 
Getting personal. I got a call from a 
mate who runs an IT department in a 
college. "We're getting a Mac Network - 
want a few free Amiga 2000s?" he asked 
me. I collected three, all with hard-disks, 
1.3 operating systems, and old 20Mb 
RNL drives, but they work. Fortunately, a 



nearby school had a Tire, and all of their IT 
gear was written off so I bought a load of 
Archimedes 3000s, crap though they are, 
for a song. However, they all came with 
monitors so now my 2000s all work. New 
Workbench 2 ROMs are installed, and I'm 
looking for some cheap controller cards. 
SCSII drives and more memory. 

Trouble is I'm fighting a losing battle. 
It was great a few years ago; Commodore 
employed a team of Educational Support 
Specialists. Regular visits from them gave 
me the impetus to encourage colleagues 
to ignore Local Authority advice on those 
awful Archimedes machines, buy Amigas. 
and give the kids a computer that was 
versatile, cheap, and did the business. 

Sadly, all the ESSs were sacked in 
one of many 'rationalisations' and I was 
left trying to defend a machine which I 
knew needed no defence, but was losing 
ground to an advertising, marketing and 
pricing policy from competitors. What has 
also crushed the spirit is the emergence 
of PCs which are offering better value for 
money in terms of what they do. and their 
availability to Joe Public. 

I still think my own 1200. which of 
course cost much less than a PC or an 
Archimedes, is infinitely better, but I'm in 
a quandary. The 020 processor was too 
slow, so I bought the new 030 50 MHz 
accelerator from GVP, along with the 
SCSII interface, and a multi-sync monitor. 



and an internal IDE drive. By now the total 
price is higher than a 486 DX2 66. 

I want the kids at my school to 
understand how brilliant the operating 
system is on Amigas; what advantages 
there are with a true multi-tasking 
operating system, and how manipulation 
of files and data is much easier with my 
favourite machine. But sorry folks, the 
PCs at school are networked, the software 
for the majority of applications is better, 
and the price of them is plummeting. 
Listen Commodore! - you are losing what 
frail education market you have, and real 
enthusiasts and devotees, like me. are 
becoming utterly cheesed off by what 
seems irrational and arrogant behaviour. 

If this is an opportunity to break away 
from whatever stranglehold the US had on 
you. and approach the future with a 
machine which we all believe is brilliant. 
do it, but do it with a philosophy which 
appears to be planned, coordinated, and 
based to embrace all of the potential the 
Amiga has. Don't just treat it as a games 
machine, but as a visionary concept which 
could hold its own alongside any 
competitor. Get your pricing right, not for 
600s. but for the high-end 3000s and 
4000s that can stuff PCs out of sight, and 
compete for markets such as mine - in 
education where the Amiga has a rightful 
place. P.S. Anybody want to buy an 
Archimedes 3000 really cheap? Wllf Rees 



Dave Winder on Pornographers and Bigots 




eople only have modems so they 
can get all that hard core 
pornography that Is sitting on 
every BBS. don't they? If they aren't 
armchair pornographers then they are 
definitely swapping pirated software, 

aren't they? 

That's what you would be forgiven for 
thinking after reading most of the press 
coverage of comms. Comms. and the 
Internet in particular have become big 
news recently. Wherever you look in the 
"media" the Net pops up, be it on the TV, 
Radio, or in your newspaper or a glossy 
magazine. Most of this coverage at least 
mentions pornography, if not concentrates 
on it. Why? Surely even the most 

computer illiterate hack can see that 
computer communications form just 
another medium in which pornography can 
be distributed. Not even a very cost 
efficient medium at that. Think about it. 
To get a picture of "Dolly Delightful" you 
need a computer, a modem, terminal 
software, and a telephone. The majority of 
cases will need a credit card as well. 

There are a number of online services 

which offer pornography, at a price, and 
they are all situated overseas. So to get 
that picture of our Dolly, you will have to 
subscribe to a pornographic BBS 
(anywhere up to. say. £100 per year), 



connect to them by means of an overseas 
telephone call (not cheap), and then 
download the dirty picture, which could 
take anything up to an hour depending on 
the speed of your modem and the size of 
the file (certainly not cheap). What all this 
adds up to is a damn expensive way of 
getting hold of some masturbation 
material. Why not just pop down to the 
newsagent and buy a magazine full of the 
stuff for a couple of quid? 

Odd isn't it, that computers are 
portrayed as something evil just because 
of pornography. Odd isn't it. that books, 
or video, or satellite television aren't seen 
in the same light; more to the point that 
all mediums other than computers don't 
seem to make the news at all these 
days? Kids aren't "hooked on newsagents 
pornography," or "addicted to sexy 
satellites." are they! Could this have 
something to do with rabid technophobia? 
Because so many people know absolutely 
nothing about computers there is a 
tendency to be quite easily misled about 
their power and uses, and I'm afraid to 
say that many of my journalistic 
colleagues are guilty of lending a hand in 
this deception. 

Isn't it about time that the media 
started looking at the positive side of 
comms? After all, 99 per cent of what 



goes on in Cyberspace is useful, positive 
stuff. For example, there is the research 
side of things, the social framework, the 
virtual communities, the online games, 
the people who fall in love over the Net. 
the people who conduct their businesses 
over the Net, the technical support 
offered over the Net. by the Goddess the 
list is almost endless. So why concentrate 
on pornography? Am I being ever so 
slightly cynical when I say this might be 
because it sells newspapers, or increases 
viewing figures and thus leads to 
increased advertising revenue? No I don't 
think I am. Of course the really ironic 
thing is that the same people who are up 
in arms about this subject, and want the 
computer networks controlled, are the 
same people who publish pictures of semi 
naked girls in their newspapers. Perhaps I 
am being even more cynical when I say 
that maybe the reason for these double 
standards is down to a fear that 
electronic publishing over the Nets could 
eventually all but destroy standard forms 
of news publishing, and anything that 
can try to control such a threat is going to 
be used. 

Pornography isn't the real problem, 
but bigoted bureaucrats with a distinct 
lack of vision and a fear of change may 
well be. Dave Winder 




"The really Ironic thing 
Is that the same 
people who are up In 
arms about computer 
pornography are the 
very same bureaucrats 
who publish semi- 
naked girls In their 
newspapers. " Dave 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



C PROGRAMMING 77 





Toby Simpson demonstrates the 
importance of a good understanding 
of lists and nodes in helping you to 
improve your programming skills. 




The Amiga operating system is a complex 
beast. Over the years it has managed to 
become much moro complicated and Keep 
up with development, without either requiring a 
total re-write, or causing huge amounts of 
software incompatibility with each upgrade. Users 
of A12003 with Klckstart 3.0 can still run 
software written nearly 10 years ago on Klckstart 
1.0 and 1.1. One of the reasons for this is that rt 
was so well designed In the first place, far In the 

distant past. 

Tne core of your Amiga is the multi-tasking 
trtocutivc. This is the bit in the middle which 
controls everything else, and which everything else 
is attached to in some way. The way in which it 
handles information is important to us. as it 
dictates how most data is dealt with inside your 

Amiga. One of the component parts to it all is the 

Exec list, and this is what we are going to deal with 
in this article; an understanding of lists will help all 
of your programming on the Amiga, particularly if 
you are working in 'C\ 

What is a list? Well, in its simplest form it's 
exactly the image that the word "list" conjours up, 
a list of items. Let's think about a shopping list. 
You are off to Sainsbury's to get a few items: some 
peanuts, crisps, beer. Jack Daniels and cornflakes. 
Not exactly a healthy diet, but fun to consume 
nevertheless. Each one of the things you are 
Dianninfi to Duy is a single item in the list. In Amiga 
terms a list inside your computer consists of a 
header to give information about the list, and then 
a chain of linked elements called nodes. We can 
think of each one of these nodes as one item in 
our list. Notice we said a chain of linked elements. 
Each node has a pointer to the next node in the 
li»t, and one to tho previous one. This way, each 
node can be in a totally different area of your 
computer's memory, and we can still go along it 
and look at the items in the list. Because we also 
have a pointer to the previous item in our list, we 
are able to go backwards too. This may not sound 



too handy, but we'll explain why it is in a while. 
Have a look at the diagram below which is an 
illustration of how a list works. Since nodes are the 
most important part of a list, let's have a look at 
the structure of a possible node: 

struct OurNode 

{ 

struct OurNode # on„Nextj /* Pointer to next 
node {successor) */ 

struct OurNode •on_Previous; /* 
Pointer to previous node (predecessor) V 

char *on_String; /• Pointer to a 
string •/ 

)j 

Let's look at this in more detail. There are two 
pointers to other node structures - one points to 
the next node in the list, and the other points to 
the previous one. Then we have a character pointer 
which will point to the name of an item in our 
shopping list. In this example, we'll say that if the 
value of on_Next is set to NULL instead of pointing 
to the next node, then that is the last node in the 
list. This way, we can search an entire list and find 
the last item by stopping when on_Next is NULL. 

How would we create our shopping list? Well, 
first we would want to allocate some memory for a 
new node, and link it to the end of our list. Then we 
would allocate some memory for the item name, 
and put a pointer to that into the on_String part of 
the node - a brief search down the list until we find 
the end. and then insert it by pointing the current 
last item in the list to the new item, and setting the 
previous node value (on_Previous) of the new node 
to point to its parent. Let's work through a simple 
routine to list the items in our shopping list: 

We'll want to define a node which we can use 
to point to the current item in the list. 

struct OurNode 'liir nod«; 

Just like Amiga lists, our list has a header at the 
beginning, and this does not contain an item in our 
shopping list, but it does point to the first one. It's 
a global variable, and it consists of a single 



OurNode structure. We can check if there are any 
items in the list by simply checking its on_Next 
value. If it's NULL, then there are no items yet - if 
not, then that is our first item: 

if (shopping list->on Next) 
list node ■ 8hopplng_list->on_Next; 

list_node now points to the OurNode structure of 
the first item in the shopping list. Now we can start 
a while loop to list them all: 

while Uist.node) 

< 

Here, we show the item name itself: 

priatf ("Xtes - Vs\n", Hst_node- 
>on .String); 

Then we move to the next item in the list by setting 
list.node to point to the on_Next value for the 
current node. If there isn't a next node, then 
on.Next will contain zero, and so will list_node 
also. This causes the while loop to stop neatly 
when the list is shown. 

/• Move to next node in list •/ 
list. node - list node- >on Next; 

) 
) 

This else bit is tied to the if statement above which 
checked to see if there were any items in the list. If 
not. then a message is shown: 

else 

print f ("Ho items in list\n*); 

As you can see. lists are quite simple - we can 
easily move up and down them by simply referring 
to the on_Next and on_Previous values, and when 
we reach a NULL in either of these, we know we're 
at the end of the list. 

So. why are we holding the previous and next 
values? Imagine you'd entered cornflakes, beer 
and coffee into your shopping list and you wanted 
to remove beer, having just discovered there is a 
six-pack left in the fridge from last night. With our 
list, it's really easy. We hunt down the beer item, 
like this: 



THE WORKINGS OF A LIST 








IT" 




s 


v A 




K 




Y- -/ 


NULL 


HEADER 




CORNFLAKES 1 




BEER 

V 




COFFEE I 


1 nextIJ \ 


PREV| NEXT 


wvious 
tin the 


PREV| NEXT 




PREv| |n!Xt| 


or 
c< 


tch node has a pointer to the next node In the list, and to the pt 
te. This way each node can be In a totally different area of your 
ymputer's memory, and we can go along It and look at the Iterm 


list In this example, ¥ 
Instead of pointing to 
we can search an enti 


veil say that li 
the next node, 
re list and find 


' the value of on_Next Is s 
then that Is the last nod\ 
the last Item when on_N 

* 


et to NULL 
9. This way 
ext Is NULL 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



78 C PROGRAMMING 



struct OurNode •beer_hunt; 
etruct OurNode - prev_node; 
struct OurNode *next_node; 
BOOL dona - FALSE; 

f roint to the first node ■/ 

D«ar_tiuoc = Bnopping_ii8t->on next; 

while Udone) 

I 

/" If this Id a null node, we reached the end 

of the list without finding the beer •/ 

if (beer .hunt -- 0) 

( 

printf ("Can't find the beer\n*)» 

return; 
) 

/• If this item is 'Beer', set the done 
variable to iero end exit the loop •/ 

If (! (strcmplbeer hunt->on String. "Beer"))) 

done = TRUE; 
else 

/* Move to the next node •/ 

beer_hunt ■ beer_hunt->on Next; 

• At this point, beer_hunt points to the node 



for Beer V 

Now we've found beer, we can set about removing 
it. We can find the item before beer and after beer 
by looking at the current values for on_Next and 
on_Previous. To remove this item, we make the 
previous item point to the next one. and vice versa, 
thus bypassing beer altogether. Cornflakes will now 
point to coffee. We can then free the memory 
occupied by beer with two free statements to free 
the memory holding the string "Beer" and the 
memory holding its node: 

/• Get pointers to the previous end next */ 
prev_node » beer hunt->on_Previous; 

next node s beer hunt- >on_ Next ; 

/* Now set the previous one to point to the 
next and visa versa V 
prev_node->on Next * next_node; 

if (next^node) 
next_node->on .Previous « prev node; 

free(beer_hunt->on. String); 
free (beer hunt) ; 

And that is it - an item removed from the middle or 
the end of the list. It works for items at the end of 
the list because their on_Next values are set to 
zero, so in this case if beer was the last item, then 



we would set the previous to point to the next 
(which was zero) which re-terminates the list very 
nicely for us. 

The above code could easily be adapted to be 
a more sensible routine, perhaps one which we 
might call like this: 
if (DeleteListltem(-Beer-) m 0) 
printf( "Could not find Beer in the list\n"); 

In the same way we can remove items from a list; 
it's just as easy to insert them, just by creating a 



C PROGRAMMING - 
READ ALL ABOUT IT! 

Are you one of the many closet programmers 
who want to dig deeper into C to uncover the 
mysteries of this popular programming 
language? Do you want to find out all there is 
to know about programming in Amiga C, then 
look no further... Complete Amiga C by Cliff 
Ramshaw is here to change the world as you 
know it. See page 82 for further details. 
Complete Amiga C - £24.95 
by Cliff Ramshaw 
from Future Publishing ~ 0225 822 511 



THE SHOPPING LIST LISTING 



• SVER: shopping list. c 1.00 (22.4.94) 

• By Toby Simpson, For Amiga Shopper 

• 

• To compile under SAS C type: 

• sc shopping list. c link 
* 

• To compile under DICE typei 

• dec shopping, list. c -o shopping list 
• 

• The program to run (From the shell) will be called "shopping_list 



•include <stdlib.h> 
•include <stdio.h> 
•include <string.h> 

•include < exec / exec . h> 



•• Defin 


it ions 


< and global variables: 


*/ 






struct 

< 
struct 




OurNode 




OurNode *on_Next; 


struct 




OurNode *on_Previous; 


char 




•on^String; 


>; 







printf ("Cannot allocate memory for list header \n"); 

return; 

) 

/* Set entire node contents to zero */ 

memset (shopping_list , 0, sizeof (struct OurNode)); 

while (idone) 
< 

/• 

" Enter an item for the shopping list: 
*/ 

printf ("Enter an item. Type 'quit' to exit end show the list\n">; 
gets (input line) j 

if ( 1 (stremptinput line, "quit"))) 

done - TRUE; 
else 

( 

/• 

*• A new Item to add! 

•/ 

if (AddltemToListi input line) ■■ 0) 

< 

printf {"Ran out of memory, could not add item.Xn"); 
done ■ TRUE; 

) 



struct 



OurNode 



'•hopping list • NULL; 



•* Show the list before exiting 

•/ 

ShowItemListO; 



/• 

** Function prototypes: 

*i 

BOOL AddXtemToList (char 'input line); 

void FreeltemList(void); 

void ShowitemList (void) i 



•• All done, free all 
*• and then exit: 
V 
FreeltemListO; 



ry occupied by our list 



printf ("\nProgram PinishedXn") ; 



*• Main function: 
*/ 



void main(vold) 
{ 



BOOL 

char 



done > FALSE; 
input_line[256] ; 



•• Create our first node to act as a list header 

V 

shopping list ■ malloc(sizeof (struct OurNode)); 

if (shopping list ■■ NULL) 

{ 



return; 



* BOOL 



AddltemToLisUchar •input_line) 



* Adds the supplied string to the end of the list. Returns TRUE for 

* success, or FALSE for a failure. 

•/ 

BOOL AddltemToLiet (char •input.line) 

{ 
struct OurNode *new node; 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



C PROGRAMMING 79 



new one. and then deciding which pair of nodes 
you'd like to insert it between, and set the first 
one's on_Next to point to the new node we're 
inserting, and the next one's on_Previous value to 
point to the new node also. Then we just set the 
new nodes on_Next and on_Previous to point to its 
new parent and child node. 

Those of you who read last month's C 
Programming will have been introduced to basic 
sorting techniques, and examples of sorting a 
simple list of names. Our list in that case did not 
have any previous or next links; it was just an array 
of character pointers. To insert a new string in the 
middle would require finding the item to remove, 
and then moving every item after it down one to 
take up the space. If you wanted to remove the 
first name in a list of several thousand, that could 
take some time. With our node system, it's a 
matter of simply bypassing the item to remove. 
Anyway, to get back to the point of mentioning 
sorting; those of you interested may realise that 
sorting a list is just as simple, you don't move 
anything, just move the on_Next and on_Previous 
values around. 

Amiga lists, as managed by the Exec are a little 
more complex, but thankfully not much so. Amiga 
lists are found everywhere: they are used to 
manage pretty much every list of anything inside 



A POINTER OR TWO ABOUT POINTERS 


What are pointers? Well, in 


data Is stored. In C you can 


is that they are easy and quick 


their very simplest form 


specify what kind of data the 


to manipulate. They are also 


pointers point to something - 


pointer points to. For example. 


one of the major sticking 


no, I'm not being patronising. 


you might have the string 


points for beginners, and one 


A pointer Is a special kind of 


"Hello World" somewhere In 


of the simplest ways of 


variable In C, and It contains a 


memory, and set the pointer to 


introducing nasty bugs Into 


memory address where some 


point to it. The joy of pointers 


your program. 



your computer, from a list of memory allocations to 
lists of messages being passed between tasks. An 
understanding of how they work will help you 
greatly, as you'll find out. There are a whole group 
of functions available in the exec. library especially 
designed to deal with lists, including routines to 
insert and remove items. Often, however, you'll find 
that you might want to construct your own simple 
lists, and the example below should give you some 
ideas for this purpose. We've seen how our node 
looks - what does the exec node look like? Pretty 
much the same really, except it contains some 
extra values for setting what sort of node it is, and 
what priority the operating system will treat it as 
(when dealing with your own lists, you don't need 
to worry about either of these). The exec list 



header is definitely a little more advanced than 
ours, and not only points to the first item in the 
list, but also the last, thus linking the whole thing 
together at both ends which in some cases can be 
extremely useful. 

Have a good look at the include file 
<exec/nodes.h> to see what an exec Node 
structure looks like, and you can study the 
exec. doc autodoc file to have a look at the list 
handing functions, such as InsertO and Remove(). 
The includes and autodocs are available as part of 
the Amiga Developer Update 3.1. 

Next month we'll look at some of the most 
common C programming pitfalls, discuss pointers 
in much greater detail, and show examples of 
where we might use them. 03 



OurNode *eearch_ncxle; 
•list.it. 



struct 
ch»r 



*• Allocate memory for a node, and return if we could not. 

•/ 

new node • malloc(sizeof (struct OurNode)); 

if (new_node n 0) return FALSE; 

/* 

•* Allocate memory for the list item (one byte more than the 

** length of the string to take into account the zero at then 

•• end of it) 

•/ 

list.item ■ malloc(strlen(input line) ♦ 1); 

if (list item — NOLL) 

{ 

free(new_node); 

return FALSE; 

) 

strcpy(list_item, input, line); 

/• 

•• Put the string pointer into our new node: 

•/ 

new node->on_String ■ list item; 



♦• Hunt down the end of the current list: 

•/ 

search node ■ shopping list; 

while (search_node->on_Next) 
search node ■ search_node->on Next; 



if ( shopping _ 1 1st - >on_Next ) 

( 

/• 

•• List items now in list 

•/ 

list node * shopping. liat->on Next; 

while (list node) 

( 

printf ("Item - \s\n", liet_node->on_String) ; 

/• Move to next node in list '/ 
list node ■ list .node- >on Next; 

} 
) 

else 
print! ("No items in list\n-); 

printf ("End of list\n"); 



return; 



) 
/ 



• void 



P reel temLi at (void) 



* Frees memory occupied by our list 
•/ 

void PreeltemList (void) 

{ 
struct OurNode "free, node; 

struct OurNode *next_node; 

int list_total ■ 0; 



•* 'search node' is the last node in the list, insert us here 

V 

search node->on_Next * new node ; 

new node->on Previous - search node; 

new node- > on Next * NULL; 

return TRUE; 



void 



ShowItemList (void) 



free node ■ shopping. list; 

while (tree node) 

( 

/* Fetch next item if any •/ 

next^node • free_node->on_Next; 

/• Now kill this item */ 
free (free, node- >on String) ; 
free(free_node); 

/* And proceed to next */ 
free node ■ next node; 



* Shows the items in the list on the console window. 
•/ 

void ShowItemList (void) 

< 
struct OurNode "list node; 



list total**; 

) ' 

printf (-Memory freed, %ld item(s) were in the list.Vn", list_total-l) ; 
return; ) 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



80 USER GROUPS 







Your at-a-glance guide to every Amiga user group in the v*or\d. 

SOUTHEAST AND EAST 



AddiwtQW 1-1 Amiga CluO. Contact Peter Duchett 
tr 0932 855834 after 8pm. 

Athford Kent Youth Computer Group. Contact Jim Fanning 
« 0233 629804. 

Banstead Limited Edition Software Contact Les. 28 Con- 
gcroft Avenue. Banstead. Surrey SM7 3AE. 

Brentwood Hermit Computer Club. Contact John Maynard 
it 0277 218897. 

Brighton Hanover Computer Club. Contact Colin Jones » 
0273 602834 

Bromtard Better Than Life. Contact Mark Waters. 7 Linton 
Downs. Bromtard. Herefordshire HR7 4QT. 

CamDertey Camheriey UKPr Group Contact F Wellbelove « 
0252 871545. 

Cambridge Cambndge Sixty-Eight Group (CASE). Contact 
EPL Rowell « 0954 210692. 

Chesham Beaconsfield and District CC. Contact Philip Lish- 
man » 0494 782 298. 

Clacton Cheapo PD Club. Contact Jason Meachen, Ivy Col- 
lage, Gtiapel Road, Beaumont, ciacton. tssex C016 OAR. 

Coulsdon The Crumblies. Contact Frank Barron « 081 668 

Coventry Cov and Warb Commodore Computer Club. Con 
tact Will Light • 0203 413 511. 

Enfield Enfield Amiga Club. Contact Sean Clifton « 081 
8042867 

Folkestone Amiga 101. Contact D Cryer t» 0303 245 378. 

Gerrards Crow Chic Computer Club. Contact Steve Winter 

tr 0753 884473. 

Hastings Computer Club. Contact » 0424 421480. 

Horsham Amiga Zone. Contact Gareth and Raymond. 7 
Swindon Road. Horsham, W. Sussex RH12 2HE. 

Ipswich Not the Night. Contact Andrew, 8 Lanark Road. Ip- 
swich. Suffolk IP4 3EH. 

Lelgn-on-Sea Sensible. Contact M Street. 158 Hadleigh 
Road, Leigh-on-Sea. Essex SS9 2LP. 

Leigh-on-Sea The Swop Shop Club. Contact Ian Prentice tr 
0702 710267. 

London (East Ham) Amigaholics Club. Contact Kevin Bryan 
tr 071-580 2000 Ext 240. 

London (Hampstead Garden Suburb) Amiga Club. Contact 
Imp • 081 455 1626. 

London (Winchmore Hill) Access Information 
Technology.Contact Darren » 0956 229729. 

London Twilight. Contact 13 Mavis Court. Ravens Close, 
London NW9 5BH. 

Luton Luton Amiga Users Group. Contact Dave tr 0582 
502806. 

MKcham PD for Beginners. Contact M Macias. 48 Laven 
der Grove. Mitcham. Surrey CR4 3HU. 

Mundesley APDEG <Amiga Public Domain Exchange 
Group).Contact Richard Brown « 0263 720868. 

Newlngton Sittingboume Co-op Amiga Club. Contact Andy 
« 0795 842608. 

Norwich AGA Exchange. Contact K. Phillips. 18 Brownshill, 
Cromer. Norwich NR27 OQA. 

Norwich Magic Windows. Contact Frame, 26 St Benets 
Road. Stalham, Norwich, Norfolk NR12 9DN. 

Orpington ICPUG South East. Contact len Beard tr 0689 
830 934. 

Romford Digital Disk Amiga. Contact David Cowell » 081 
590 2546. 

Rye Rye Amiga Group. Contact Oliver Campion » 0797 
222876. 

Southampton Blitz programming Club. Contact mr D 
Collins. 6 Bentley Green, Southampton S018 5GB. 

Southend-on-Sea Southend Team. Contact « 0702 
333974. 

Sutton Agnus. Contact Philip Worrel. 115 Brocks Drive, 
North Cheam. Sutton. Surrey SM3 9UW. 

Thetford Blzart Disk mag. Contact Stephen Marghan, Tim- 
berton House. The Mount. Buckenham Tofts. Thetford. 
Norfolk IP26 5HP. 

Thornton Heath AmigaBASIC club. Contact: Imran Ahmad 
tr 081 689 9102. 

Watford Hertfordshire Amiga Users Group. Contact Keith 
Alexander « 081 421 1784. 

West Watford AmigaSoc. Contact Neil Cartwnght tr 0923 
248483. 

Wltham Amiga Witham Users Group. Contact K Anderson 
« 0376 518271. 

Yarmouth Robotronix Amiga Club. Contact P Symonds 



"0493 667161 

SOUTHWEST 

Bodmin Amiga Users Klub (Bodmin). Contact Jack Tailing. 
1 Windsor House. 19 Castle St. Bodmin, Cornwall PL31 
2DX. 

Bournemouth Bournemouth Amiga Club. Contact P Cham- 
berlain tr 0202 296714. 

Bristol Avon Micro Computer Club. Contact Roger or Bob tr 
or Fax 0272 311642. 

Bristol Bristol Amiga Club. Contact 3 Parkstone Avenue, 
Horfield. Bristol BS7 OBX. 

Bristol EmuSoft. Contact Nalpex. 48 Longhandstones. 
Cadbury Heath. Bristol BS15 5AP. 

Bristol Game Swap Club. Contact Ade Ajidahun « 0272 
240399 

DuklnfleW C.C. Swapshop. Contact Tom Hampson tr 061 
339 9488. 

Exeter Exeter 16-bit User Group. Contact Andrew Deeley or 
Phil Treby at 25A Gloucestershire Rd, Exwick. Exeter. EX4 
2EF. 

Reading Charlies PD. Contact Charles Read. 10 The 
Cedars. Tilehurst. Reading, Berks RG3 6JW. 

Salisbury CHUD. Contact Mr M Sellars « 0980 33154. 

Taunton imagine Object Makers. Contact Charles Mo, 16 
Calder Crescent, Taunton. Somerset TA1 2NH. 

Torquay Ami-Info. Contact Paul Caparn. Homeside. Higher 
Warberry Road. Torquay, Devon TQ1 1SF. 



MIDLANDS 



Birmingham 68000 in Birmingham. Contact Mike Bed 

ford-White. 16 Westfield Rd. Acocks Green, B'ham B27 

7TL. 

Birmingham Software Exchange Service. Contact Michael 

Pun « 021 459 7576. 

Coventry Coventry and Warks Commodore Computer Club. 
Contact Will Light tr 0203 413511. 

Hereford Hereford Amiga Group Help. Contact John Mac- 
donald » 0981 21414. 

Loughborough BR & CJ Computer Club. Contact B Robin- 
son tr 0392 72889 or 03922 841296. 

Melton Mowbray Melton Amiga Users. Contact Stephen 
Mowbray • 0664 63421. 

Nottingham East Midlands Amiga User Group. Contact 
Richard Haythom « 0602 298075. 

SoHnutl Deluxe Cheats Disk User Group. Contact Steven 
Frew. 96 Campden Green. Solihull. West Midlands B92 
8HG. 

Solihull Sid The Kid Amiga. Contact Sid Reeves, tr 021 
705 8619. 

Solihull Solihull Computer Users Group. Contact Rich or 
Lee. 41 Leafield Road. Solihull. W. Midlands B92 8NZ. 

Sutton-on-Sea Aden PD. Contact Den Rounding. 8 Prim- 
rose Lane. Miami Beach, Trusthorpe Road, Sutton-on-Sea. 
Lines LN12 2JZ. 

Telford Shropshire Amiga Link. Contact N Cockayne tr 
0952 591376. 

Telford West Midlands Amiga Club. Contact Kevin Genner 
Telford Snooker Centre. Canongate. Oakengates. Telford. 
Shropshire. 

Witney Cacophony (Unlimited). Contact Mark Wickson, 49 
Perrott Close. North Leigh. Witney. Oxon 0X8 6RU. 

NORTHEAST 

Balby Warpdnve. Contact B Scales « 0302 859715. 

Barnard Castle Amiga Users' Club. Contact Paul Kellett 67 
Green Lane. Barnard Castle, County Durham DL12 8LF 

Barnsley Amiga Programmers' User Group. Contact An- 
drew Postill, 2 Selby Road. Newlodge. Barnsley. South 
Yorkshire S71 1TA. 

Catterlck Champion PD Club. Contact Steve Pickett, 31 
Somerset Close. Cattenck. N Yorkshire DL9 3HE. 

Cheeter-le-Street Chester le-Streel 16 Bit Computer Club. 
Contact Peter Mears * 091 385 2939. 

Darlington Darlington Commodore Users Club. Contact 
Steve Wheatley, 1 Ruby St, Darlington, Co Durham DL3 
OEN. 

Darlington Jemsoft Amiga Users. Contact Danwood. 3 
Cavendish Drive. Darlington, Co Durham DL1 2GQ. 

Darlington Northern Amiga Users Group. Contact Chris 
Wiles PO Box 151. Darlington. County Durham DL3 8YT. 

Durham The Amiga Club. Contact G Starling, 31 Pine Lea, 
Brandon, Durham DH7 8SR. 



Harrogate Club 68000. Contact Chns Hughes » 0423 
891910. 

Houghton-le-Sprlng Club Amiga. Contact Chris Longley. 5 
Bowes Lea, Shiney Row. Houghton Le Spring. Tyne and 
Wear. 

Kelghley Pennine Amiga Club. Contact Neville Armstrong *• 
0535 609263. 

Mlckley Nothing But AMOS Monthly disk magazine. Con- 
tact Neil Wright -o 0661 842292. 

North Berwick East Lothian Amiga Group. Contact Mr J 
Curry 0620 2173. 

Otely Hariey's PD Swaperama. Contact G Vamey • 0943 
466896. 

Rotherham Software City. Contact N Richards tr 0709 
526092. 

Sheffield Steel PD. Contact James Whitehead. 33 Middle 
Cnffe. Drrve Crowedge, Sheffield S30 5HB. 

Spalding TDM. Contact Gedney Marsh. Spalding. Lines. 

Sunderland Blitter. Contact Philip Kruman, 213 Fordfield 
Rd. Sunderland SR4 OHF. 

Sutton-on-Sea Aden PD Club. Contact Den Rounding, 8 
Primrose Lane. Miami Beach. Trusthorpe Road. Sutton-on- 
sea. Lines LN12 2J2. 

Tunstall The Amiga Studio. Contact Dave Rose tr 0782 
815589. 

Washington Mainly Amiga. Contact Ray Scott tr 416 
9189. 

Whrteley Bay Club Futura. Contact G Holland, 16 Hermis- 
ton, Monkseaton, Whitley Bay. Tyne and Wear NE25 9AN. 

NORTHWEST 

Accrtngton New Hall Amiga Users Club. Contact Bill 
Grundy tr 0254 385365. 

Blackburn Blackburn Amiga Users Group. Contact Eric 
Hayes tr- 0254 675625. 

Blackpool Channel Z Diskmag. Contact Darren Busby, 3 
Edelston Rd. Blackpool FY1 3HN. 

Fleetwood Fylde Computer Club. Contact Colin Biss » 
0253 772502. 

Lytham St Anne* Amiga Users Group Part 2. Contact Andy 
Wilkinson tr 0253 724607. 

Oswaldtwlstle Hyndburn Amiga Users Club. Contact Nigel 
Rigby tr 0254 395289. 

Skelmersdale Computeque. Contact Steve Lalley • 0695 
31378. 

Stamford Under 18 Only. Contact Joe Locker « 0780 
64388 



SCOTLAND 



Angus Angus Amiga CDTV club. Contact J Robertson • 
0356 623072. 

Bathgate Lothian Amiga Users Group. Contact Andrew 
MackTe. 52 Birniehill Ave, Bathgate, W Lothian EH48 2RR. 

Cowdenbeatrh Amiga FX. Contact Ryan Dow tr 0383 511 
258. 

Dundee T ay-Soft PD Club. Contact Dave Thornton » 0382 
505437. 

Dunfermline Dunfermline Sound & Vision Club. Contact 
Stan Reed. 7 Maxton Place. Rosyth, Dunfermline, Fife 
KY11 2DG. 

Edinburgh Edinburgh Amiga Club. Contact Stephen Fradley 
«031 555 1142. 

Edinburgh Edinburgh Amiga Group. Contact Neil McRea. 
37 Kingsknowe Road North. Edinburgh EH14 2DE. 

Gl.ibfcow Amigd Helpline. Contact Gordon Keenan, Amiga 
Helpline. 6 Skirsa Square, Glasgow G23. 

Inverness Highland PD.Contact David Paulin v 0463 
242431.) 

iohnstone Using AMOS. Contact Colin McAllister • 0505 
331342. 

Perth Perth and District Amateur Computer Society. Con- 
tact Alastair MacPherson 137 Glasgow Rd. Perth. 

Redburn Redburn Computer Users Group. Contact Ruby 
Anderson tr 0294 313624. 



WALES 

Bangor Amiga Maniacs. Contact Johnny, 8 Tarvy-Grais. 
Caernarfon Rd. Bangor LL57 4SD. 

Carmarthen Bloomfieid Video and Computing. Contact Mrs 
Beryl Hughes tt 0267 237522. 

Clwyd ShieldSoft PD. Write to 26 Doren Avenue. Rhyl, 
Clwyd LL18 4LE, tr 0745 134 3044.. 

Clwyd Solo (Amiga). Contact Mike. 26 Doren Avenue. Rhyl. 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



USER GROUPS 8 1 



Clwyd LU8 4LE. • 0745 343044 

Neath Amiga Navigation. Contact Dave Thomas 4a. Allister 
St, Neath. W Glamorgan.) 

Powys Blue Bedlam.. Contact Michael Grant » 0873 
811791. 

SPECIAL INTERESTS, BBSs 

1020 Honor Group (ICPUQ) John DenUey » 06286 

65932. (AS40) 

1520 Plotter Group. Contact John Bentley » 06286 
65932. 

Amiga Buzz BBS. Contact David Clift on 0924 491 461. 

Angus Amiga Musicians Club. Contact Gavin Wylie. Guthrie 
Street, Carnoustie. Angus. 

Atlantic Wave BBS * 0462 481745 (300 - 2400 baud 
8N1) 24 hours a day. 

Bosingatoho AMOS Programmers Exchange. Contact J 
Lanng. r Majestic RO, Match Warren, Basingstoke, Hants 

RG22 4XD. 

Bktwell BBS. Contact SYSOP Mark Lunt Modem 0582 863 
906. 

Birmingham The Junction Box BBS. Contact mark Pegler w 
021 321 2235. 

Borders Teri-Odin BBS. Contact Derek Scott * 0450 
73071. 

Branston Fan Amiga Boatowners. Contact D Beet Lock, 
Branston Fen. Lincolnshire LN3 5UN. 

Braunston Nr Daventry GFA Basic Forum. Contact J Findlay 
» 0788 891197 

Braunston, Nr Daventry Amiga E Support Group. Contact 

John Findlay • 0788 89119". 

Oruadstalrs AMOS Piugraininei Club. Contact Gareth 
Downes-Powell. 6 Brassey Avenue, Broadstairs, Kent CT10 
2DS. |AS40» 

Camberiey Independent Commodore Products Users 
Group. Contact Fred Wellbelove • 0252 871545 

Chelmsford Independent Commodore Products Users 
Group. Contact David Elliott « 0245 328 737 

Coventry independent commodore products users Group. 

Contact Will Light « 0203 413511 

Cumbria (Barrow-in-Furness) The Power Plant BBS. Con- 
tact Neal Postlethwaite w 0229 431590. 

Dublin Independent Commodore Products Users Group. 
Contact Geoffrey Reeves » 010 353 1 288 3863 

Exeter Independent Commodore Products Users Group. 
Contact John Buckle » 0392 214760 

Glasgow 24-bit Club. Contact Gordon Keenan, 24-bit Club, 
6 Skirsa Square, Floor 1. Glasgow G23. 

Glasgow Action Replay Users Club. Contact Gordon 
Hagan. 66 Muirside Avenue, Kirkintilloch, Glasgow G66 
3PR. 

Hlghflelda CDTV User Group. Contact Gary Ogden. « 0785 
227059. 

Highlander BBS. Contact Alan Walker. Mark Price » 0452 

384702 & 0452 384557. 

Impulse BBS Contact James Norns « 081 698 8978. 

UngfleW In Touch Amiga. Contact P Allen. 0342 835530. 
PO Box 21, Ungfield. Surrey RH7 6YJ. 

Liverpool Nickelodeon BBS. Contact SYSOPS Mark 
Williams. Tony Ross • 051 709 8508 (Liverpool). 

London (Richmond) Micro Academy. Contact Don Pavey 

«081 878 1075. 

London Independent Commodore Products Users Group. 
Contact the Membership Secretary « 081 651 5436 (Fax 
081 651 3428). 

London On-Line Network BBS. Contact » 081 539 6763 
(London). 

Look Northwest BBS. Contact « 0282 698380 or 0282 
619518. 

Lothian Independent Commodore Products Users Group. 
Contact Andy Ruddon 65 Drum Brae Terrace. Edinburgh 
EH4 7SF. 

Macclesfield Independent Commodore Products Users 
Group. Contact Peter Richardson w 0298 23644 

Maidenhead Independent Commodore Products Users 
Group Contact Mike Hatt « 0753 645 728. 

Manchester CDTV Users Club. Contact Julian Lavanini, 
113 Fouracres Rd. Newali Green. Manchester M23 8ES. 

Mid Thames Independent Commodore Products Users 
Group. Contact Mike Hatt tr 0753 645728 

New Whlttlngton Digital Music Club. Contact Roger Hunt 
* 0246 454280. 

Normanton BASIC Programmers' Group. ContactMark 
Blackall » 0924 892106. 

Plymouth Pilgrims BBS. Contact Jon Wickett « 0752 366 
939. 

Rochford Ray Tracers. Contact Neil Hailam. 12 Meesons 
Mead. Rochford. Essex SS4 1RN. 

Romford Phoenix Demo. Contact Frank » 081 597 4661. 

Rotherham Marksman (Trojan Phazer user group). Contact 
David Green. 67 Thicket Drive. Maitby. Rotherham, S York- 
shire S66 7 LB. 

Solent Independent Commodore Products Users Group. 
Contact Anthony Dimmer » 0705 254969 



South Mostly Harmugs BBS. Contact Lee Sanders « 0705 
614 824. 

South East Independent Commodore Products Users 
Group. Contact Len Beard « 0689 830 934. 

South Walee Independent Commodore Products Users 

Group. Contact Mike Bailey » 0446 775287 

South Wo»t Independent Commodore Products Users 
Group. Contact Peter Miles » 0297 60339 

Stevenage Independent Commodore Products Users 
Group. Contact Brian Grainger « 0438 727925 

Stoke-on-Trent independent Commodore Products Users 
Group. Contact David Rose » 0782 815589. 

Swindon Amiga Video Producers' Group. Contact J Strutton 
» 0793 870667 before 9pm. 

Swindon MUG - MED Users Group. Contact Richard Ban 
nister, 6 Glevum Road, Stratton St Margaret, Swindon. 
Wilts SN3 4AF. 

System Ono BBS. Contact «" 0743 791501. 

The Cartoon BBS. Contact the Bartman « 071 635 0592. 

Thetford CD BBS. Contact Paul Morns « 0842 763639. 

Trick or Treat II BBS. Contact Mark Meaney » 0703 391 
797. 

Wellington Bible Bureau.Contact AD « 081 669 7485. 

Ware Gamer-Link. Contact Stu. 28 Churchfield. Ware. 
Herts SG12 OEP. 

Warlock BBS. Contact Mr Manglin « 031 659 5806 

Warrington The CDTV Revolution. Contact Lee Beckett 
» 0925 268819. 

a 

Watford Independent Commodore Products Users Group. 
Contact Bob Rigby » 0923 264510 

West Riding Independent Commodore Products Users 
Group. Contact Kevin Morton » 0532 537318 

Wlgan Independent Commodore Products Users Group. 
Contact Brian Caswell « 0942 213402 

Wltham Video Visuals. Contact Chris Brown. 4 Lavender 
Close. Witham. Essex CM8 2YG. 

Workington AMOS Programmers Group. Contact John 
Mullen at 62 Lonssdale St, Workington. Cumbna CA14 
2YD. 

OVERSEAS 

Australia Amiga Users Group of Western Australia. Con- 
tact Bill Sharpe- Smith PO Box 595. Cloverdale WA 6105 
Australia. 

Australia Comp-U-Pal. Contact Comp-U-Pal. 116 Macarthur 
Street. Sale. Victoria 3850. Australia. 

Belgium AUGFL vzw. Contact Lieven Lema, Meesberg 13, 
3220 Hoisbeek, Belgium. 

Denmark Danish AMOS user group. Contact Tom Poulsen. 
DABG. postbox 127, 2640 Hedehusene. DK Denmark. 

France 16-32 Micro. Contact F Moreau. 132 rue Jean Fol 
lain. 50000 Saint-Lo. France » 315220 02. 

France Maritime Amiga Club. Contact CDR K Osei. GN 
Ships Refit Office. 51 Rue de la Bretonmere. 50105 Cher- 
bourg. France. • 33 33225447. 



Germany Royal Air Force Amiga Club. Contact Stan Young. 
HMF RAF Laarbruch. BFPO 43. 

Germany Worldwide PD Club. Contact Dave White. Berliner 
Strasse 39. 40880 Ratingen. Germany » 02102 499729 
(Germany). 

Gibraltar Gibraltar Amiga Users Club. Contact David 
Winder. 7 Lime Tree Lodge. Montagu Gardens. Gibraltar 
« 010 350 79918. 

Greece Amiga Athens club. Contact Stefanos Pa- 
pamichael. 9 Derfeld Rd. Patisla, 11144 Athens, Greece w 
01/2027973. 

Greece Amiga Pros User Group Greece. Contact Stefanos 
Siopoulos. 52 Silivrias Str.. N. Smyrni 17123. Athens. 
Greece. » 01/9349963. 

India Indian Amiga Friends. Contact Bilal. 46 Paragon 405 
Lokhandwaza Complex, Andheri (W). Bombay-400058. 

Ireland Amiga Addicts. For info SAE to A Minnock. 
Clonkelly. Binn. Co Offary. Ireland. 

Ireland AMOS Users.Contact Brian Bell. 8 Magnolia Park. 
Dunmurry. Belfast BT17 ODS. 

Ireland City Centre Amiga Group. Contact Patrick Chap- 
man. 70 Bailygall Crescent, Finglas East. Dublin II, Ireland. 
» 345035. 

Ireland CUGl Commodore Users Group of Ireland. Contact 
Geoffrey Reeves, c/o St Andrew's College. Booterstown 
Avenue. Blackrock, Co Dublin. « +353 1 288 3863. 

Ireland Navan Computer Club. Contact Manx Arnold, Can 
nistown. Navan, Co Meath, Eire » 046 21078. 

Ireland Northside Amiga Group. Contact William Kelling. 
10/A Rainsford Avenue. Dublin 8. Ireland « 01 532 807. 

Ireland Software Exchange Club. Contact Michael Lacey, 
Fern's Post Office. Enniscorthy, Co. Wexford. Republic of 
Ireland. 

Malta HTS (Malta). Contact K Cassar. Block 1 Rat. 6 H E 
Hal-Tmiem. Zejtun ZTN07 Malta » 674023. 

Malta Malta Amiga Ctub. Contact Zappor. PO Box 39. St 
Julians, Malta, tr 440453 

N Ireland N. Ireland Amiga User. Contact Stephen Hamer. 
98 Crebilly Rd. Ballymena, Co Antrim BT42 4DS. 

N Ireland Digital Intensity (diskmag). Contact Simon Den- 
vir, 40 Old Cave Hill Rd. Belfast BT15 5GT. 

Portugal Software Asylum. Contact Sid Samdres, Apartado 
6156. 3000 Coimbra. Portugal « (Portugal) 062 831 566. 

Singapore Singapore Sling. Contact Eric Chai ML, Block 4 
#14-413, Pandan Valley, Singapore 2159, t» 65 
4680630. 

Sweden 32-bit ware. Contact 32-bit ware, Ekorrstigen 10, 
147 63 Tumba, Sweden. 

USA Japan Amiga Group.Contact: Rick Gardaya, PSC 78 
Box 3876. APO AP 96326 USA. 

Note: this list is provided as a free service for amateur, 
non profit-making user groups. Amiga Shopper does not 
endorse or recommend any particular group and cannot 
be held responsible for any losses or problems. 



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D Southeast and East 

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H UPDATED ENTRY 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 





AMIGA 
DESKTOP 
l VIDEO 



The Amiga Is the world's premier low- 
Cost graphics workstation. But Its 
basic power, built-in expandability and 
ever-widening range of quality soft- 
ware and add-ons mean it's capable 
of highly professional results. All it 
takes is the know-how... 



Amiga Desktop Video shows you how to: 

• Title your own videos 

• Record animations 

• Mix computer graphics and video 

• Manipulate Images 
...and much, much more 



The author. Gary Whiteley. Is a professional vldeographer and Amiga Shopper 
magazine s tame' desktop video expert. In this book he explains desktop video 
from the ground up - the theory, the techniques and the tricks of the trade. 

Includes a comprehensive glossary to help you unravel desktop video 
jargon and terminology 

AMIGA 
SHOPPER PD 
DIRECTORY 

Commercial software Is expensive. 
Which is why more and more users 
are turning to the public 
domain/shareware market for their 
software. You can build a huge 
Amiga software library for the 
price of a couple of commercial 
packages! 

But first you need to know 
what software Is available. And 
then you need to know what It 
does. And then you need to 
know whether It's any good. 

How do you find this out? You find out here! 

The Amiga Shopper PD Directory has been assembled from the first 30 
Issues of Amiga Shopper magazine. All the PD/shareware reviews since 
Issue one have been collated, compiled and Indexed in a single 500-page 
volume. 

Programs are divided Into categories, reviewed and rated. We name the 
original suppliers of the programs and we've also included a directory of cur- 
rant suppliers at the back of the book. 

Get this book and save yourself £££s! 





ULTIMATE AMOS 

Explore the full potential of AMOS with easy- 
to-understand descriptions, diagrams and 
dozens of example AMOS routines. AH you 
need to produce your own Amiga games Is 
a smattering of BASIC knowledge. AMOS 
and this book! 



• Learn essential 
programming principles 

• Master screens and scrolling 

• Find out how to handle 
sprites and bobs' 

• Incorporate sound and music 
In your games 

• Discover dozens of handy AMOS 
routines for incorporating Into 
your own programs 



400 pages packed with all the Information you need 
to get the best out of the Amiga's ultimate games 
creation package! 



Includes a disk containing all the routines and programs printed In the book, plus four 
skeleton stand-alone games. 



Includes 
i packed 

floppy disk 




GET THE MOST 

OUT OF YOUR 

AMIGA 1993 

If you've got an Amiga, you've got the 
world's most powerful, versatile and cost- 
effective computer. If ft can be done a 
computer. It can be done on the Amiga. 
But getting started in comms. desktop 
publishing, music or any other area of 
computing is difficult If you don't have a 
friendly guide. 

This book is your guidel It 
covers every Amiga application, from 
desktop video to programming, from 
games to music, explaining the Jar- 
gon, the techniques and the best software and 
hardware to buy. And... 



Includ 

two packed 
floppy disks 



Discover the Amiga's history 
Get to grips with Workbench. 
Find out about printers, 
hard disks, RAM. floppy disk drives 
and accelerators 

Learn useful AmigaDOS commands 
PLUS 2 disks of top Amiga utilities! 





You can save £10 on the price of this book If you buy It at the same time as Ultimate 
AMOS - see the form on the right for details. 




Future books are written by the very same people 
who write your favourite Amiga magazines. 
So you know you can count on the very best, from 
our money saving PD Catalogue or our guide to C 
Programming. The finest Amiga books you can buy. 




Includes 
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COMPLETE AMIGA C 



Here, In one single package, Is everything you need 
to start programming In C. All the Information you 
need, all the explanations, all the Jargon-busting, 
all the documentation AND all the software! 

Getting started In C programming has never 
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• Learn the basics of C programming with this 
300-page book by Cliff Ramshaw, editor of 
Amiga Shopper magazine 

• Write and compile your own programs using 
the full version of top shareware C compiler 
DICE, provided with the book 

• Explore all the compilers features with the 
on-dlsk documentation 

• Exploit your Amiga's special features using 
the version 1,3 and version 2 Commodore 
'includes'and libraries' also provided (these are 
compatible with version 3 machines but will 
not provide version 3 features) 




Everything you need to get started In C programming on the Amiga Is right here at a fraction of 
the price of a commercial package 



THE POCKET 
WORKBENCH 
AND 

AMIGADOS 
REFERENCE 

How do you copy files? How do you 
format floppy disks? How do you 
move things from one folder to 
another? 

If you've just got your 
Amiga. Workbench and AmlgaDOS 
can be confusing - unless you've 
got expert help on hand: 

• Understand Workbench menu options 

• Customise Workbench for your needs 

• Make the most of the supplied Tools, 
Utilities and commodities 

PLUS For more advanced users there's a full AmlgaDOS 2 & 3 command 
reference, listing all the commands In alphabetical order and quoting func- 
tion, syntax and examples. Learn how to really drive your Amiga! 

This pocket-sized book contains the essential AmlgaDOS reference sec- 
tion from "Get The Most Out of Your Amiga" In a rlngbound, handy edition - 
as well as much, much more. 



Future Books Priority Order Form 



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84 PUBLIC DOMAIN WORLD 




This month Graeme Sandiford introduces yet 
another fine selection of Public Domain 
software. Build up your collection of serious 
software for next to nothing. 



H 



ello once again all you Amiga bargain 
hunters. We have another tine selection of 
free, or nearly-free Amiga-software. Are 

you looking for serious utilities, a guide to 

Hollywood's best films, or a conversion program 

that can handle anything from a JPG to Super 

Nintendo Mode 7 graphics, look no further - we 
even have a bit of ancient Greek poetry. We also 
have an interview with Marcus Wilson, one of the 
people behind 17 Bit Software - the biggest PD 
supplier In the UK and probably Europe. 

SEA SENSE 

Essex Computer Systems £4 (llcenseware) 

While it may be true that "in Space no-one can hear 
you scream." your chances of being heard are not 
improved very much if you run into difficulty while at 
sea. In fact, the best way to improve your chances 

of survival is not to scream "help" and run around 

wildly with your hands in the air. Rather, you should 
concentrate your efforts on learning what to do in 
such a situation before going to sea. 

Sea Sense might just save your life. No, you're 
not born with it. Sea Sense is the Amiga equivalent 
of those thin books with badly-drawn illustrations. 

found in most school libraries, that attempt to 

prepare you for the dangers of life on the high- 
seas. It takes the form of an interactive tutorial, 
complete with sounds and graphics. 

It covers one of the things I wanted to learn as 
a kid. flag signals. It also covers morse code, 
marine law, navigation, weather, equipment and 



sound signals. 

The morse code section provides a listing of 
the alphabet, along with the corresponding 
sequence of dots and dashes. This is much the 
same as you might find on a pair of children's 
walkie-talkies. 

Another childhood-ambition, shared by most 
boys, is to be able to tie fancy sailing knots. The 
section on knots contains diagrams and 
instructions that explain how to make them. The 
diagrams comprise stages of how to tie the knot 
with a caption for each stage. 

Marine law is more confusing than you might at 
first expect. It*s not Just a matter of keeping under 
6 knots in built-up areas. There are all sorts of 
registrations, licenses, certificates of competence, 
insurance and customs rules you need to acquire 
and comply with. For example, on an inland 
waterway it's illegal to travel at a speed that will 
cause excessive wash that could damage the bank. 
Another requirement you need to comply with is the 
minimum lighting configuration - you need to have 
a variety of lights fixed to your craft in several 
specific positions. 

There are also some useful guidelines 
concerning the basic equipment you should take 
with you when going to sea. It includes details of 
the type of fire extinguisher you should bring. It's 
amazing how many different anchors there are: 
there's the fisherman - the one you'll see most 
often in pictures (for use in gravel or shingle); the 
CQR (for mud or sand); the Danforth (all purpose); 



and the Smith (also all purpose). 

There is an extensive area devoted to 
navigating. It explains the differences between the 
types of buoys you might encounter and how to 
interpret what their positions and colours mean. It 
also details the navigating and charting equipment 
you will need and how to use them effectively. 

The package is not intended to be a complete 
guide to all things nautical but does include some 
useful and interesting information. My only gripe is 
that the diagrams could have been a little more 
detailed, and I did experience some difficulty when 
trying to get the sound signals to work. The tutorial 
is definitely worth a look if you are considering 
taking to the sea or travelling inland. It's also 
useful if you plan on visiting a tough sailor's pub - 
explaining the difficulties you are having with your 
Gimballed compass is always a good ice-breaker. 

Program Rating 74% 

VARK'S CLI DISK NO.4 

Roberta Smith DTP 

I reviewed disk 3 of Vark's CU-only collection of 
programs in issue 36. and was suitably impressed 
by the quality of the programs on offer. Disk IV 
makes an attempt to maintain this high standard. 
One thing you might like to bare in mind is that, as 
the programs are CU-only. you'll need to 
understand a little bit about enter CLI options to 
get the best out of them. However, it is very simple 
and should only take a little experimentation or 
research on your part. You can even create your 
own icons for some of the programs. 

This disk has a leaning towards AGA -fixes; it's 
good to see programs that appear to fill in the gaps 
created by incompatibility problems. Runlt Version 
1.2 is one such program. It's charityware, so if you 
find it useful the author would ask you to make a 
contribution to a charity. The program has a 
number of options for improving compatibility 
between games and utility bootblocks. and faster 
and newer Amigas. You can use the Screenblank 
option to stop that irritating screen corruption you 
sometimes get with older games and demos. 
FakeFast is another version of FakeMem. This 
option will fool programs into thinking that you have 
512K of chip RAM and 512K of fast RAM. This is 
for use with machines with 1Mb of chip RAM, like 
500+s and 600s. You can also choose between 
PAL and NTSC display modes. OldKick will attempt 
to emulate 1.x KickStart values. There is also an 
option that enables you to choose which chipset 
you want your machine to emulate - if you have an 
AGA-machine you can emulate both the ECS and 
OLD chipsets. There are also other options 
available, but the program doesn't really offer much 



BEGINNERS START HERE 



One of the most confusing aspects of looking for 
good PD Is the enormous variety. There are all 
sorts of software categories: shareware, 
freeware, charityware, and even giftware. So 
here's a quick list of the categories of programs 
you are likely to encounter in the PD World. 

• PD stands for Public Domain. It's the most 
widely available kind of software discussed in 
this section of the magazine. It's basically free; 
the only condition is that the program and 
associated files are unaltered and are distributed 
together. You should only expect to pay a 
nominal fee for disk duplication, postage and the 
library owner's time and effort. 



• The idea behind shareware Is simple - It gives 
users the chance to try before they buy. Often 
the shareware version of a program Is limited, 
with a few functions disabled. When the user is 
happy the program Is suited to his needs, he can 
register and then receive the full version. 

• Ucenseware Is of higher quality than PD but is 
on the other hand cheaper than registered 
shareware. There Is no registration fee to be 
paid, but the author receives a royalty payment. 

• Freeware Is free. In essence it is pretty much 
the same as PD but you can do with ft as you 
will. Again, only a nominal fee can be charged. 



• You may well be wondering: "If I And a useful 
program In the Public Domain can I make a copy 
for my best mate?" The answer, on the whole, is 
yes. But you definitely can't distribute registered 
shareware or llcenseware. 

• Giftware is a nice idea; sometimes an author 
may ask you to send a gift if you find his or her 
program useful. This is usually something along 
the lines of a postcard of your home town. 

• Charityware is another extremely well- 
intentioned form of software. The author of a 
piece of charityware will ask you to make a 
donation to a charitable organisation. 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



PUBLIC DOMAIN WORLD 85 



PUBLIC PERSONALITY 




MARCUS WILSON OF 17-BIT 


started coming out. A lot of 


On the Amiga side we have 


SOFTWARE 


people were actually bundling 


approximately 52,000. 


1 7 Bit Software are probably 


them with the machines. It 




one of the largest PD houses 


was the only stuff that showed 


What do you think of the 


In Europe. They have also 


off what the Amiga could do, 


future of the PD market: Is tt 


branched out Into producing 


and it really all stemmed 


moving more towards serious 


commercial games. They 


from there. 


software or Demos? 


stock an Impressive range of 




There Is a big debate going on 


both floppy-based and CD-ROM 


Do think being a larger than 


about this; PD floppy sales 


PD. In fact the collection can 


average PD has Improved your 


have been falling; all the 


be obtained in the form of CD- 


contact with the average user. 


libraries are saying the same 


ROMs. We had a word with 


or has it perhaps distanced 


thing. It's going more towards 


Marcus Wilson to get his view 


you a little? 


CDs, and more and more It's 


on the Amiga PD scene. 


As far as the people who 


turning to shareware. Instead 




actually create the software 


of the old PD releases, we are 


1 understand you have been 


are concerned, we are In 


getting more shareware 


established since 1988. Back 


regular contact. The better 


utilities and games. Demos 


then, what prompted you to 


known we become, the more 


have been very thin on the 


start a PD library? 


stuff we can distribute and the 


ground for quite a while now. 


Back then. It was like a venue 


further afield we can distribute 


* 


market. There was a growing 


rt. At the end of the day that's 


You can contact 17-bit on w 


number of Amiga-users, but 


what most customers want. 


0924 366982. or write to 


not much In the way of 




them at 1st Floor Offices, 2/8 


software that really showed off 


How many members do you 


Market Street, Wakefield, 


the machine. Then the demos 


have at present? 


West Yorkshire WF1 1DH. 



more than options available on bootup if you have 
a 1200 or 4000. 

BigAnlm was also reviewed in issue 36; in fact, 
it was on the coverdisk as well. It really is a 
fantastic utility - essentially what it does is play 
back animations from your hard disk. This can 
facilitate the playing back of animations that are 
larger than your available memory. There are 
several options that can be controlled from the CLI 
that can be altered to improve the playback of your 
files, such as the buffersize etc. 

One aspect of the Amiga's flexible interface 
that is sometimes overlooked is the Keymaps. If 
you've not seen them before, have a quick look in 
your Devs/Keymaps directory on your Workbench 
disk. Keymaps sit between the keyboard and the 
Amiga to tell your computer how to interpret each 
keystroke you make. EditKeys is a program that 
has been designed to edit these files. You can 
redefine any key you choose; so for example, you 
could moke the computer register each press of 

the [r] key as the letter b. The program can also be 
used to define Deadkeys. these are the keys that. 
when pressed, produce no output of their own. 
Instead they alter the output of keys that are 
pressed immediately afterward. Modifiable Keys 
are the keys that can be altered by pressing 
deadkeys. By far the most useful key type that can 
be edited are String keys. You can assign up to 32 
characters to each keystroke. This can be used in 
a similar way to text macros and can save a great 
deal of typing. This is especially useful for 
programmers. The program itself is very easy to 
use and you will soon be producing your very own 
custom Keymaps in no time at all. 

Bootfile and FD-BICS are two programs that 
perform basically the same function; they can both 
be used to create boot intros. A boot intro is a 
small program that is placed in the bootblock of a 
disk - as a result, when someone boots from this 
disk, the program is automatically run. Most of 
these are usually messages, but they also perform 
another useful function. The bootblock of a disk is 
also the same place that bootblock-viruses hide 
themselves. As both the program and virus cannot 
share the bootblock, you will know if a virus is 



present if the message fails to appear {the boot 
intro will have been overwritten by the virus). Both 
programs are simple enough to use, and the boot 
intros can be fun as well. 

CheckDrive will also help in the fight against 
bootblock viruses. It simpiy checks the bootblock 
of specified disk for a bootblock virus. That's it, 
easy eh? 

DiskSalve 2 has also been included in this 
collection, it was reviewed in issue 36 as well. It's 
a practically indispensable utility that can be used 
to repair damaged disks and salvage lost files. 

Just a couple of years ago life was pretty 
simple as far as music tracker programs were 
concerned, but now you cannot turn around without 
bumping into a different tracker module format. 
There is an oddly-named conversion program in this 
collection called Perverter 1.12. It can handle 
several formats including: NoiseTracker, ProRunner 
1+2, Promizer 1+2, Protracker 2.1, Silents-Tracker, 
Kris-Tracker and, amongst others, the 
LaxityTr acker. Yes that's right - the LaxityTracket* 
The interface is simple to use; you just select 
the module you wish to convert, load it and then 
select its format type from the list and. hey 
presto, it's converted. However, be warned; if you 
select the wrong filetype the program is likely to 
crash horribly. 




- Ml 



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Discover the secret-life of your Amiga. The Amiga 
RealTlme Monitor can be used to keep an eye on 
what goes on Inside your computer. 




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The Boot File Loader Is a program with two uses. 
It can be used to display messages at bootup. The 
other use Is to stop the spread of viruses. 

If you own, or have access to. a Photo CD 
capable CD-ROM drive, PCOfo/FF will be of interest 
to you. It can convert Photo CD images to IFF 
format so you can use them in an Amiga paint 
package or image processing software. You can 
specify both the image's converted resolution and 
colour depth. It's possible to convert images up to 
a massive size of 2048x3072 pixels. But. be 
warned, you will need a heck of a lot of memory 
(approximately 24Mb). 

The anim5 animation format has been around 
for some time now and is getting a little long in the 
tooth. MakeAnim7 will transform your drab, slow- 
moving animations into new, whiter-than-white 
anim7 files. The main advantage of using anim7 
files is that they are faster and smoother than their 
anim5 counterparts. This increase in playback 
speed does not come without cost; the drawback 
is a smaller compression ratio and hence larger 
files. If you have seen an anim7 file running. I am 
sure you'll agree that the increase in file size is 
worth it. The one problem you may encounter is 
that some programs such as DPaint etc cannot 
display these files; there are. however, a few PD 
programs which can, such as ViewTek for example. 

You may not have thought so, but your Amiga 
leads a very secretive life. There are all sorts of 
things going on behind the scenes. ARTM's (Amiga 
RealTime Monitor) mam joy in life is exposing these 
secret things. ARTM can be used to examine all 
sorts of things, such as your machine's memory, 
open windows, devices, assignments and vectors. 
It gives access to the windows (or screens) that 
are being used by active programs, and gives you 
the chance to close them or receive more 
information about them. Included in this 
information are things like the current size and 
position, menu items, the fonts it uses, maximum 
and minimum heights and widths, as well as the 
mouse pointer that is being used. 

You can also obtain a list of assigned 
directories, resident commands and libraries. As 
well as being informed of what is being used, you 
can edit or remove certain ones, such as removing 
libraries or devices that are being used. This really 
is a useful program to have in your software 
collection, as you can get detailed information on 
how your computer's resources are being utilised. 
To get the most out of the program, you do need a 
substantial amount of knowledge about how the 
Amiga works, but it can also be fun just poking 
around your machine's insides. 

All in all, this a pretty good collection of 
programs, however, it doesn't quite meet the high 
standard set by disk number three. It still has 
some very useful programs and should be of 
interest to anybody who would like to make the 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



86 PUBLIC DOMAIN WORLD 



GRAEME'S 
RATING BOX 

The world of Amiga PD contains an Incredible 
amount of good programs, but it also has its 
fair share of poorly-written software. So, In 
order to help you in sifting through the 
available software, we have given each of the 
programs and collections ratings. 

As in the rest of the magazine, we give PD 
products a percentage rating. Anything that 
receives a rating of 80 per cent, or more, is 
worth taking a look at. If it gets more than 85 
per cent, then it should be added to your 
collection at the earliest opportunity. Disk 
compilations are given a Product Rating, as 
they are valued collectively. Individual 
programs are given a Program Rating. 



most of their Amiga's abilities. 

Product Rating 82% 

DIGIPIX 

John Leaver (£3.50) 

Have you watched, or seen TV-footage of. a couple 
of otters frolicking in a stream or pond? It warms 
your heart to see those cute little animals enjoying 
themselves. In a similar vane of furriness and all- 
around cuteness. Digipix is a collection of digitised 
pictures of animals and birds. There is also the 
possibility, if the animal range proves popular, that 
plants and famous buildings will be released. 

The sample disk I was reviewing contained a 
mixed selection of birds and animals. Among the 
featured creatures are: a chimpanzee, gull, sea 
eagle, lion, a lilac-breasted roller, and others. 

The images themselves have been digitised in 
colour, and can be included in any presentations 
etc without charge. However, they are not PD and. 
as a result, they can't be distributed. The quality of 
the images, as a whole, are quite good, but some 
appear a little blurred and heavily pixelated. It is 
also a shame that the images are only of standard 
HAM-mode. It would have been better if they were 
in both HAM-8 and normal HAM. as this would 
make them useful for standard and AGA-Amiga 
users. The example disk contained 10 images and 
you can expect between 7 and 12 images on the 
disks. There are currently 20 disks in the 
collection, with more on the way. 

If would like to sample these images you can 

send a cheque, for £3.50 per disk, to; John Leaver, 

99 Ibsley Gardens, London. SW15 4LX. 

Program Rating 76% 



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92 R.rischlin 



Boot Intro Construction Set 




MOVIEGUIDE 

On-line PD 

MovieGuide. as you might suspect already, is a 
database with information about films. In fact the 
program also includes information about TV-series. 
The program is pretty simple to use; it is similar to 
most types of databases where you have a search 
facility. To find the film you are searching for. you 
can either input the title of the film, name of the 
director, or one of the names of the cast. 

To speed up your search, you can restrict the 
search areas to either films or TV-series. The 
search can be restricted to countries - the ones 
you can select are: USA/UK. Denmark, Europe, or 
a combination of all 3. To further reduce the search 
time, you can also select the film's genre. The 
categories you can select are: documentary, 
musical, western, family, animated, comedy, 
horror, sci-fi/fantasy, action and drama. Once 
again, you can also choose to search through all of 
the categories at once. 

In the present version, the information is a 
little sketchy to say the least. The only facts that 
are included are the title, director, and the major 



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This is the colourful interface to the Boot Intro 
Construction Set. You can use it to create more of 
those interesting boot intro messages. 



EdltKeys can be used to edit Keymaps. These files 
are what the Amiga uses to find out what 
character to generate for which keystroke. 

members of the cast. Once you have found the 
information you have been searching for. you can 
sort the films by year, name or genre. You are also 
given the opportunity to print out the information - 
you can choose whether this will be the list of films 
you requested, or the details of a film you have 
selected. 

In operation the database is very intuitive to 
use. but I did encounter difficulties when searching 
for one or two films. For example, the program was 
unable to find a listing for Star Trek - oddly though, 
if you perform a search for William Shatner or 
Leonard Nimoy. the database will list the Star Trek 
films and TV-series. 

This is a promising program. It has 14,000 
entries and its search facility is very fast, but it is a 
shame that there is not more descriptive 
information about each entry, although an update 
with plot descriptions is promised. If the bugs are 
ironed-out, this would be a excellent program - as 
it stands, it is only interesting. 

Program Rating 67% 

HDM2 

Essex Computer Systems 

It's all very well having the additional storage space 

and speed of a hard disk, but it can sometimes be 

a real chore when digging through directory upon 

directory when you wish to run a program. One 

solution is to purchase a commercial program such 

as Directory Opus, but these can be very 

expensive. HDM (Hard Drive Menu) 2 attempts to 



provide quick and easy access to your more 
frequently used applications. 

The first incarnation of HDM was quite 
promising, but was extremely sluggish. This was 
due. at least in part, to the fact that it was created 
in CanDo. The creators of HDM now have the 
technology to rebuild it and make it much stronger 
and faster. The program does indeed seem to have 
some form of bionic implant as it races along, it 
has actually been rewritten in C to increase its 
speed. 

For those of you who are unfamiliar with the 
way HDM works, it provides a menu (under the 
Tools heading on your Workbench screen) with 
some of the applications you've placed there. 
Alternatively, you can choose to have your 
applications displayed as buttons in a window. To 
execute an application, all you have to do is click 
on its corresponding button and it will be launched 
automatically. Adding programs is easy as well. All 
you have to do is drag the application you wish to 
add over the HDM window and it will be added to 
the next available button or menu space. If you run 
out of space in the current window or menu, you 
can carousel the windows. You can the move 
between different sets of buttons by either clicking 
on next or previous. 

HDM 2 is certainly an improvement over its 
first version, particularly in the speed department. 
In reality though. HDM doesn't do anything that 
couldn't be done with ToolsDeamon or, my 
personal favourite. ToolManager. I also 
encountered a few problems when the program was 
installed on my A4000. Almost every-other time I 
installed a program to a button, the computer 
would crash. The A4000 would also crash after re- 
booting when it reached HDM in the startup. It is 
an improvement, but if you already have 
ToolManager, or similar, it's probably not worth 
ordering this program. 

Program Rating 61% 

TRONI-CAD 

Barkln' Mad (PD Disk 1315) 

Troni-CAD is yet another electronic circuit designer, 
this one has been written in AMOS. One of the 
program's most impressive features is its high 
resolution (up to a maximum of 1000x900). It 
achieves its high resolution display by 
automatically scrolling the screen in response to 
your mouse movements. This can be a little 
confusing at first, especially when trying to pull 
down menus, but you soon get accustomed to it. 

The program has most of the drawing tools you 
would expect from a circuit designer or a drawing 
package. It can draw straight lines, circles, a 
variety of boxes, arrows and selection of electronic 
symbols. The symbols that are built into Troni-CAD 
are far from extensive, and even appears more 
than a little pathetic when compared with the likes 
of ProCAD (reviewed in issue 37 - turn to page 62). 
However, it does allow for the importation of saved 
blocks from a library that is extended by saving a 
schematic as a block. The advantage of this 
system is that you can save a large area of a 
circuit; for example, you could save a diagram of 
sampler, and then reload it into another schematic, 
say a radio - this can make it easier to integrate 
different types of circuits. 

Most of Troni-CAD 's items are recorded as 
individual objects - this means they can be edited 
later on. This can save time if you want to create a 
similar object - you can just duplicate the item and 
then make the necessary adjustments to it rather 
than starting from scratch, or saving the item as a 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



PUBLIC DOMAIN WORLD 87 




You may have already taken a 
look at our Interview with 17-Bit 
Software - one of Europe's 
largest Amiga PD suppliers. 
They have a huge collection of 
disks, which Is around the 5,000 mark. If you 
take this number of disks and lay them end-to- 
end, they will reach a length of 17,500 inches. 
This Is almost one and a half times the height 
of the Eiffel Tower (11,808 Inches). Wow! 



block and then reloading it. 

When you are happy with your design, you can 
print it out. Troni-CAD has three printing modes to 
choose from; you can print in normal, artwork or 
enlarged mode. Other preferences you can set 
include: the definition of the screen (the 
resolution): the number of pixels the pointer will 
move across the screen; the background colour; 
and whether you want a border or not. 

The program serves its purpose; to help you 
create schematics of circuit design. It could be 
improved - it could do with a larger library of 
symbols in particular, but it is easy to use and is 
capable of producing complex images. 

Program Rating 76% 

Andromeda 40 !"*$%£'(>" 

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If you are not sure which fonts you have Installed 
on your Amiga, you can easily run PrFont and It 
will display all of them for you. 

IUNOIS PROFESSIONAL 3 

Essex Computer Systems (license ware) 
llinios Professional was once a commercial 
program that has now been released as 
licenseware. It's a label printing program, and 
comes with several example files for creating 
labels for floppy disks, video and audio cassettes 
and even recipe cards. It has a useful hot-key 
facility that can be used to control most functions 
of the program and your printer. It has the usual 
database and mail-merge functions, as well as the 
ability to create customised reports. One of its 
more unusual abilities is speech - it can read out 
letters, words, field names, or even a whole record. 

The complete system comes on two disks: the 
program disk, and data disk. The data disk also 
contains the documentation, the converter 
program, merger program and configuration files, 
///no/'s' documentation is quite extensive, but would 
definitely benefit from being in the form of an 
AmigaGwde document. The documentation is split 
between several files which can definitely make 
finding the area of text you are looking for quite 
time-consuming. 

Ilinois ' configuration program gives you access 
to several areas of the program's operations. 
Under the reporting menu you can specify page 
width, lines per page, margins, double spacing, 
form feeds, header options, print style and whether 



there is a pause between each page. The mail- 
merge options are similar to the reporting options, 
but also includes a series of commands that can 
be included in your mail-merge documents. These 
can include things such as addresses, telephone 
numbers and dates. Among the speech options are 
whether or not you wish the program to speak each 
word, each character, each space, each deletion, 
fieldname, selected records, or even the status 
panel. The program has its own speech driver 
which can be fine-tuned until you are happy with its 
sound. You can alter its frequency, give it a 
"natural" or robotic inflection, have a male or 
female reader, change the volume and which 
channels will be used to produce the sounds. You 
can also edit the printer command codes; once 
you're happy with them, you can save your driver. 
This can be useful if you have an usual printer 
which does not come with an Amiga printer driver. 
As long as you have a manual that contains its 
control codes, you can make your own driver. 
Among Ilinois' more general settings are the date 
and time display, memory display and format, 
backup of files, and the screenmode. 

The program is easy to use and has plenty of 
options, but it does suffer from a rather dated- 
looking interface. Occasionally I came across one 
or two irritating bugs. These cropped up mostly 
when I cancelled an operation or failed to write- 
enable a disk. The program operates in a similar 
manner to a database - you can create and edit 
fields and set their types, such as numerical, date, 
time, or logical. Once you have created your 
records you can print out a report, or the labels 
themselves if you so desire. 

The program has plenty of options and is 
extremely configurable. It is easy to use. despite 
its quirks, and performs quite well. However, as a 
program it doesn't really stand head and shoulders 
over the competition, much more like forehead and 
eyebrows to be honest. 

Program Rating 78% 

MULTIPRINT III 

Roberta Smith DTP (Assassins Collection). 
Disk BU133 

The Assassins have continued to expand their 
range of serious PD software with the release of 
printer utility collection Multiprint III. The disk has 
several printer drivers for some of the most popular 
printers, page saving utilities, envelope printing 
programs and even a database. In short, this 
compilation is intended to make printing 
documents, envelopes etc easier. The programs on 
this disk include EPrint. Quickfile, Prfont, APrf. 
Columns, MiserPnnt and printer drivers and utilities 
for the CannonBJIO and HP-DeskJet. 

APrfv5. 00 text-file printing utility can do a 
variety of extremely useful things. It can be used to 
add headers and footers to a page, set up margins 
and makes use of your Workbench printer 
preferences. It can read files that have been 
crunched by PowerPacker Pro and has an ARexx 
message port. 

Columns is a paper-saving utility. It can be 
used to print text documents more efficiently by 
printing the text in columns. Text is squashed on to 
the page, up to 180 lines per page and 160 
characters per line on a A4-page; this is more than 
five times the usual. Although this kind of 
compression ratio is possible, it ts not easy to read 
if you are visually impaired. The program has a 
simplistic interface with buttons for controlling 
most of the programs functions. To convert a text 
file, you merely have to select the document, select 



the number of characters and lines you want, fill in 
the necessary information about your page, press 
convert and then choose an output, usually your 
printer. There are also options for controlling the 
output's quality. 

PrFont is a simple shareware program that will 
display or print out the fonts you have currently got 
installed on your system. You just need to double 
click on the program's icon and it will automatically 
search out and display your fonts. If you are using 
the Shell, you will need to specify whether or not 
you want a printout and which screen you wish to 
display. As the program searches for your Fonts: 
directory, you can get the program to display other 
fonts by assigning that directory as Fonts:. 

MiserPrint performs the same task as 
Columns but doesn't compress the text quite as 
much. It also doesn't have as many printing and 
layout options. However the one function it 
does have that Columns doesn't is a preview. 




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/ know It's a bit of dodgy name, but Perverter is a 
useful program to have. It can be used to convert 
between several tracker module formats. 

giving you an idea of how the printed document will 
appear. 

The Canon BJ10 folder contains five useful 
programs: Fontshop - a font-downloader: 
CanonPref- the driver preferences program; Report 
- reports on your current driver settings; Install - 
the installation script: and the Cannon BJ10 printer 
driver itself. The driver and installation script can 
both be used on any model Amiga, but the font 
downloader and the preferences program are 
Workbench 2+ only. 

The HP drawer contains drivers for the HP- 
Deskjet 500B and 500C. 

QuickFile 1.3 is a standard flat-file database 
program. The program can be used to create and 
print address labels, disk labels or any other kind 
of list you decide to create. It is a shareware 
program, and as such the author would ask that 
you send 20 Australian dollars if you find the 



PD HUNGRY? 

In Amiga Shopper we devote more pages than 
any other Amiga magazine to reviewing the 
best serious-only PD. However, if your hunger 
for Inexpensive software is not filled by our 
monthly round-up, then why not experience the 
ultimate In PD reviews - The Amiga Shopper 
PD Directory. It contains reviews of well over 
700 applications, compilations and demos. 

The Amiga Shopper PD Directory - £14.95 
by Ian Wrigley, Phil South and Jason Holbom 
from Future Publishing w 0225 822 511 (turn 
to page 82 for more details). . 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



88 PUBLIC DOMAIN WORLD 



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Here's PlcCon In action. It's an extremely useful 
picture conversion program. It can also be used to 
create sprites. 

program useful. 

The collection is a worthy addition to the 
Assassins excellent range of disks. Although there 
are no real stars on this disk, the majority of 
programs are useful and easy to use. 

Product Rating 79% 

PICCON 

17 Bit Software (Fred Fish 938) 

This handy program is aimed at programmers, but 
non-programmers may also find it of interest. It's a 
picture converter that makes use of datatypes 
(Workbench 3.0 only), so you can convert any 
picture formats that you have a datatype for. such 
as JPEGs. It is also AGA-compatible. so you can 
import convert images of near 24-bit quality. 

As the program is intended for use by 
programmers, it has some rather nifty saving 
options. These include the ability to save images 
such as sprites. Workbench icons and a special 
chunkymode. You can also save the data as binary, 
C, E. Pascal and assembly source code. You can 
save several blocks of images in one go with the 
gridsave option - this can be useful for creating 
map tiles or sprite animations. 

If you are involved in games development for 




If you would like to get into the colourful world of 
PhotoCD, you'll need a conversion program like 
PCDtolFF before you can view your pictures. 



platforms such as the Megadrive or SNES, there is 
a bonus to be found in PicCon's extensive console 
graphics format support. The program can even 
export data in the SNES' special Mode7 format 
(used for zooming-in and exploding effects). 

PicCon's palette handling abilities are 
impressive as well. You can load and save palettes 
in a wide variety of formats, including the standard 
Amiga 4-bit. 8-bit, 32-bit. RGB 4-bit. RGB 32-bit, 
SNES 5-bit and Megadrive 3-bit modes. You can 
also save the palette as a copperlist. 

Another useful feature is PicCon's Fontset 
loader. This loader can open the Amiga bitmap font 
as an image. It is also possible to the opposite; 
you can draw your own fonts in a paint package, 
such as DPaint. load the image in and then save 
the information as a fontset, and there you have it 
- your very own custom font. The only limitations 
are that the fonts that will be produced can only be 
mono-spaced and a single colour. 

Several of PicCon's functions including grab 
frame, autoscan and autocrop, making use of a 
grab pen. This is a colour in the palette that can be 
used to draw a box around certain areas of the 
screen. When you initiate a function that relies on 
this grab pen colour, it selects, copies, etc. the 
bound areas as a separate part of the image. This 
makes it easy to create animations on a single 
screen without worrying too much about having to 
select each frame individually. 

The documentation is friendly and well 
organised. It is in the AmigaGuide format so you 
can easily move about the document. There are 
several text hotlinks in each node, so it is easy to 
locate explanations of unfamiliar terms and 
features. I must admit that this is an excellent 
program; it's packed full of useful features and is 
intuitive in its operation. It is shareware but £10 is 
more than a fair price. If you are into programming 
games, demos or even serious applications, you 
should get hold of a copy immediately. 

Program Rating 92% 

LYSISTRATA OF 
ARISTOPHANES 

Immediate Arts (UcenseWare) 

No, this is positively not the name of an Italian 
footballer, Lysistrata is a play that was written 
almost two and a half thousand years ago. It was 
written by a young Athenian playwright by the name 
of Aristophanes. The product on review is not a 
musty old scroll, rather a multimedia modern-day 
translation of the play. 

The play is set in the period of time when 
Greece and Sparta are at war, and suggests a 
novel solution to the war. The plot is based mainly 
on a group of women who decide that they have 
had enough of the war, and go on a 'sex strike'. 
They feel, as they are women, that they are 
powerless to influence decisions made by the men 
in any other way. 

Lysistrata is the main character of the play and 
she sets about convincing the other women to help 
implement her scheme. The style of language that 
is used is not stuffy or overly academic, instead it 
has been translated into a modem form of the 
English language. 

The play is well-presented with scanned images 
and even a digitised animation of a brass statue. It 
is simplicity itself to navigate the play; you just 
click on a button and you move to different scenes 
of the play. There is also plenty of background 
information that fleshes out the play and its 
relevance to its time period and its source of 
inspiration. While I must admit I didn't personally 



enjoy the play that much, I think it is a good way of 
presenting such plays. 

Program Rating 76% 

BOUNTY SPECIAL EDITION 1 - 
'WAR" 

Cygnostic 

GBH have been producing an impressive disk- 
based magazine. Bounty, for some time now. This 
special edition issue on war should be the first of 
many others. 

This issue is a two-disk affair, mainly because 
the majority of the images are supplied in both AGA 
and non-AGA formats. The images are of a very 
high, if more than a little gruesome, standard. 
There are lots of atmospheric sunset pictures, 
mainly of men with big hard hats and carrying guns. 
There are also some rather attractive pictures with 
VistaPro created backdrops. One thing you should 
bear in mind is that, as a result of the issue's 
brutal theme, some images are disturbing. 




Lysistrata Is a two and a half thousand year old 
comedy. It's about a group of Greek women who 
decide to go on a 'sex-strike. ' 

The magazine's editorial content is along the 
lines of most of the war and weapons magazines 
available in newsagents. There is a section that 
covers the details of a number of weapons - this 
includes things such as the different types of 
bullets available. Tanks are also given a fair 
amount of coverage. There is extensive coverage of 
war planes that details the early development of 
some of the planes and their performance specs. 

I must say I didn't enjoy this issue of Bounty as 
much as the previous ones. This is mainly due to 
my personal feelings with regard to war. however. 
Despite the low rating, if you find this sort of thing 
appealing, you may want to give it a look. 

Product Rating 45% 



GET IN CONTACT 

The great thing about PD software is that 
everyone can get involved in it. If you have 
written a program that you feel other Amiga- 
users might find useful, or entertaining, why 
not send rt to us for review? 

If you come across a particularly useful PD 
or Shareware program, why not send in a copy 
of If for us to have a look at? When you do, be 
sure to include any documentation and please 
give us the supplier's name and address. 

If you run a PD library, you will almost 
certainly appreciate a bit of free publicity. If 
you would like to appear in these pages, the 
quickest way of receiving a mention Is to send 
In some of your latest PD for review. 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



PUBLIC DOMAIN WORLD 89 



A1200 Only PO. Contact B J 
Cowdaii, 27 Pheasant Way, 
Cirencester, Glos. GL7 1BJ. 

AGA Exchange. 18 Brownshlll, 

Cromer, Norfolk NR27 OQA. Ads 
free. Membership fee £9. 

Amlcom PD, 22 Church View 
Close, Havercroft. Wakefield WF4 
2PH. 

AMOS PD, 1 Penmynydd Road. 
Penlan. Swansea SA5 7EH. 

Amigahollcs. Kevin Bryan, 49 
Coutts House. Charlton Church 
Lane. Charlton, London SE7 7AS. 

Amiganuts United, 1 Daffern 
Avenue. New Arley. Coventry 
CV7 8GR. 

Amiga Productivity PD Series, 

51 Ennors Road. Newquay, 
Cornwall TR7 1RB. Contact 
M J Docking. 

Anglia POL, 30 Victoria Street. 
Felixstowe. Suffolk. IP11 7EW. 
tr 0394 283494. 

Anlml PD. 2 Fatherwell Avenue. 
West Mailing. Kent ME19 6NG. 

Armchair PD, 180 Blackton 
Close, Newton Aycliffe, Co 
Durham DL5 7EY. 

Artman. 40 Northwell Gate. 
Otley. West Yorkshire LS21 2DN. 
tr 0943 466476. 

Asgard PD, 20 Langdale Drive, 
Ranshaw. Wakefield WF2 9EW. 
tr 0924 363059. 

Batty's PD. Contact Ian or Lynn 
Battison, 7 Denmark Road. North- 
ampton NN1 5QR. tr 0604 
22456. Life membership £3.99. 

Barkln' Mad, 18 Rhyber Avenue. 
Lanark. Lanarkshire ML11 7AL. 

Beats Brothers. 6 Brownings 
Close, Pennington, Lymington, 
Hampshire S041 8GX. 

Belshaws PD, 55 Baldertongate. 
Newark. Notts. NG24 1EU. 
tr 0636 72503. 

BG PD. 6 Peter Street, White- 
haven, Cumbria CA28 7QB. 

Blrtter, 213 Fordfield Road, 
Sunderland SR4 OHF. 

BHtterchlps, Cliffe House. 
Primrose Street, Keighley. BD21 

4NN. v 0535 667469. 

BTK. 7 Callander Road. Catford, 
London SE6 2QA. tr 081 473 

1650. 

Bus Stop PD. Contact Lisa or 
Cheryl. 6 Smiths Avenue, Marsh, 
Huddersfield HD3 4AN. 
tr 0484 516941. 

C and C PD. Contact Chris 
Wildman. 3a The Cedars, 
Tilehurst, Reading. Berks. RG3 
6JW. tr 0734 411131. 

Chris's PD, 22 Merryfields 



Avenue, Hockley. Essex SS5 5AL. 

Colwyn PD. Andy Roberts, 17 
Gladys Grove. Colwyn Bay, Clwyd 
LL29 7YB. tr 0492 533442. 

Compo Software, 36 Priory Rd. 
Fareham. Hants. P015 5HT 

Computer & Design Services, 

24 Blackmoor Croft. Tile Cross, 
Birmingham B33 OPE. 
tr 021 779 6368 

CP PD, (in association with NFA 
Productions) 3 Dunedin Crescent, 
Winshill, Burton on Trent, Staffs. 
DE15 OEJ. « 0283 516736. 

Crazy Joe's, 145 Effingham 
Street. Rotherham, South Yorks, 
S65 1BL. tr 0709 829286. 

Cygnostic, New Enterprise Centre 
Little Heath Ind. Estate. Old 
Church Road. Coventry CV6 7NB. 

Deja Vu, 7 Hollinbrook, Beech 
Hill. Wigan WN6 7SG. 
tr 0942 495261. 

Deltrax PD, 36 Bodelwyddan Ave. 
Old Colwyn. Clwyd LL29 9NP tr 
0492 515981 

Dlskovery PD, 108 The Avenue. 
Clayton, Bradford, West Yorkshire 
BD14 6SJ. « 0274 880066. 

Essex Computer Systems, 118 

Middle Crockerford. Basildon, 
Essex. SS16 4JA. 
it 0268 553963. 

Eurodlsk PD, PO Box 2. Radlett. 
Herts WD7 8QL. 

Express PD. 47 Aberdale Road, 
West Knighton, Leicester LE2 
6GD. it 0533 887061. 

Fantasia PD, 40 Bright Street, 
Gorse Hill. Swindon. Wilts SN2 
6BU. 

Five Star PD, 48 Nemesia Road. 
Amington. Camworth B77 4EL. 

tr 0827 68496. 

GVBPD. 43 Badger Close. 
Maidenhead. Berks. SL6 2TE. 
tr 0831 649386. 

Haven Computing. 15b Meeching 
Road.Newhaven East Sussex 
BN9 9RL.tr 0273 513491 

Highland PD. Free list contains 
lots of education and business 
disks. Contact David Paulin. 1 
Whinpark. Muirtown. Inverness 
IU3 6NQ.tr 0463 242431. 

Holmes Brothers Compilations. 

Contact Craig for monthly 
compilation disk. 23 Rocester 
Avenue, Wednesfield. 
Wolverhampton, West Midlands 
WV11 3AU. « 0902 733418. 

Hornesoft PD. Contact Chris 
Home. 23 Stanwell Close. 
Wincobank. Sheffield S9 1PZ. 
tr 0742 422000. 

ICPUG (Independent Commodore 
Product Users Group), PO Box 



1309. London. N3 2UT. 
tr 081 346 0050. 

Immediate Arts, 26 Lyndhurst 
Gardens. Glasgow G20 6QY. 
tr 041 946 5798. 

John Leaver, 99 Ibsley Gardens. 
London SW15 4LX. 

Judge Dredd's PD. 1 Nottingham 
Road. South Croydon, Surrey 
CR2 6LN. 

Kew=ll Collection, PO Box 672. 

South Croydon, Surrey CR2 9YS. 
tr 081 657 1617. 

KTs PD. 75 The Drive. Rochford. 
Essex SS4 1QQ. tr 0702 
542536. 

Langham PD. Contact Richard 
Payne, 89 Wolverhampton Road. 
Codsall, Wolverhampton WV8 1PL 

Logic PD, 8/5 Glenalmond Court, 
Sighthill. Edinburgh EH11 4BE. 

Magnetic Fields, PO Box 118. 
Preston. Lancashire PR2 2AW. 
tr 0772 881190 

MegaSoft. 78 Bockingham 
Green, Basildon, Essex SS13 
1PF. « 0268 559164 

NBS, 1 Chain Lane, Newport, 
Isle Of Wight, PO30 5QA. 
tr 0983 529594. 

Network PD & Shareware 
Library, Kenmare, Co. Kerry. Eire. 
tr 010 353 64 41603 

NJH Computers, 12 Meesons 
Mead. Rochford, Essex SS4 1RN. 
tr 0702 546796. 

Numero Uno, 21 Burstall Hill, 
BrxHtfigton, N Humberside Y016 
5NP.tr 0262 671125. 

On line PD, 1 The Cloisters, 
Halsall Lane. Formby. Liverpool 
L37 3PX tr 0704 834 335. BBS 
0704 834 583. 

Orbital Software. Contact A 
Rowers, 37 The Orchard. Market 
Deeping. Peterborough. Cambs. 
PE8 8JR. tr 0778 342064. 

Pathfinder PD, 41 Marion Street. 
Bmgley. W Yorks. BD16 4NQ. 
* 0274 565205. 

Penguin Public Domain, PO Box 

179. Reading, Berks RG3 3DD. 

PD Soft, 1 Bryant Ave. Southend- 
on-Sea. Essex SSI 2YD. 
tr 0702 466933. 

Phil's A1200 Only PD. Phillips 
Woods. 101 Grove Rd. Gosport. 
Hants P012 4JJ. 

Premier PD, 45 Fairfield Gardens. 
Eastwood. Leigh-on-Sea, Essex 
SS9 5SD. tr 0702 520520. 

Riverdene PDL, 30a School 
Road, Tilehurst. Reading, 
Berkshire RG3 5AN. 
« 0734 452416. 

Roberta Smith DTP, 190 



Falloden Way. Hampstead 
Garden Suburb. London NW11 
6JE. * 081 455 1626. 

Scribble PD, 2 Hillside Cottages. 
Burstall. Suffolk IP8 3DY. tr 
0473 652 588. 

SeaSoft Computing. The 
Business Centre. 1st Floor. 80 
Woodlands Avenue, Rustington. 
W. Sussex BN16 3EY. tr 0903 
850378. 

Sector 16, 160 Hollow Way. 
Cowley. Oxford, 
tr 0865 774472. 

17-Bit Software, 1st Floor 
Offices, 2/8 Market Street. 
Wakefield. West Yorkshire WF1 
lDH.tr 0924 366982. 

Softvllle, 35 Market Parade. 
Havant. Hants P09 1PY. 
tr 0705 498199. 

Software Expressions, Unit 4. 
44 Beauley Road, SouthviHe, 
Bristol BS3 1PY. 
tr 0272 639593. 

Startronics, 39 Lambton Rd. 
Chorlton. Manchester M21 OZJ. 

• 0618818994. 

Tazmania PD, 4 Boultham 
Avenue. Lincoln LN5 7XZ. 
tr 0522 538706 (after 6 pm). 

Telescan Computer Services. 

Handsworth Road, Blackpool 
FY5 1SB. tr 0253 22296. 

Trevan Designs Ltd, PO Box 13, 
Aldershot. Hants. GU12 6YX. 
-a 0483 725905 (note: modem) 

Vally PD, PO Box 15. Peterlee. 
Co Durham SR8 1NZ. 

• 091587 1195. 

Virus Free PD, IF Offices, 
Victoria Centre. 138-139 Victoria 
Rd. Swindon. Wiltshire SN1 3BU. 
tr 0793 432 176 

Visage Computers PDL. 

18 Station Road. Ilkeston. 
Derbyshire DE7 5LD. 
tr 0602 444501. 

WMC (Worldwide Marketing 
Concepts), 5 Arthur Terrace. 
Penisarwaen, Gwynedd. LL55 
3PN.tr 0286 871815. 

Your Choice PD Library, 39 

Lambton Road, Chorlton-cum- 
Hardy, Manchester M21 1ZJ. tr 
061 881 8994. 

• Attention! If you run a PD 
library not listed here, or want 
to amend any information, send 

us the full details. 

• Whenever you write to the 
libraries for a catalogue, include 
an SAE for its return. 

• The libraries named In the 
reviews were the ones that 
provided us with the disks. 
Given that PD can be freely 
copied, the same programs may 
be available from several 
libraries. Search around! 



















AMIGA SHOPPER • ISSUE 39 • JULY 1 994 



90 MARKET PLACE 



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Probably the world's best selling Horse Racing software 
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Punter (Pools), and Tlte Dogs (greyhounds). 



VISA 



£44.95 



incVAT&P&P 




Sidmouth Software Ltd 

PO BOX 7, SIDMOUTH, DEVON EX10 0TD 



© 



24 HOURS 0395 567073 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



92 PRODUCT LOCATOR 





The complete guide to the best in Amiga hardware, software and PD. 



Hardware 



f «f«m*J RUh QAM ttQflteiOA for 
A600 

Rating: 



WIS Electronics 
£199 



Supplier: 

PrK»: 

A1230 

14MHz 68030 and 68882 

accelerator for the A1200 

Hating. 90% 

Reviewed: 27 

Supplier | lM 

Price: £299 

A1500 B2000 

Discontinued Big-box version of 

A500/A500+ 



Suppiic. Commodore 

Prior £S/M500 

25MHz 88030 and FPU accelerator 

for the A1500t») 

Rating: na 

Reviewed; na 

Supplier: Commodore 

Price: £1200 

A 300ft 16 

Discontinued. 608030 16MHz very 

rent ECS ch.o set * 2Mb 

Rating: na 

Suppber Commodore 

Price: £S/H900 

AMOl 

S0MH7 68030+FPU accelerator for 

the A1600. • i 

Rating: 90% 

Reviewed: 3,5 

Supplier: Silica 

Price: £1799 
A4000-M 

Stripped version of A4000 

Rating: na 

Reviewed: na 

Supplier: Commodore 

Pnce: £999 



Ragshtp 25Mhz 68040/AGA Amtga 
H*ung. nm 

Reviewed: na 

Supplier: Commodore 

Pnce: £2000 

A 500 

Early machine with 512K. Good 

S/H models rare. 

Rating: na 

Reviewed: na 

Supplier: Commodore 

Price: £120* (used) 

MM* 

Early V2 machine wrth 1M RAM. 

Good value S/H. 

Rating: na 

Reviewed: na 

Supplier ' Commodore 

Price: £140 (used) 

ASOOOlft 

16MHz 6802O.FPU accelerator for 

the A500C) 

MM 

4 

ACL 

£189.99 

A530 

40MHz 68030»FPU accelerator for 

Hie AOUW*j 

Rating: 90* 

Reviewed; 20 

Supplier Silica 

Price: £800 



Hart disk/RAM expanston for 
A50O* 

Rating 50% 

Reviewed: 1.8.13 

Supplier Commodore 

Price; £399 

AfiOO 

The most basic Amiga currently 

available new 

Rating: 80% 

Reviewed: na 

Supplier Commodore 

Price: £199 

A8802SVHS 

SVHS version of A8802 genlock 

with fade and dissolve 

Rating. 50% 

Reviewed; 10 



Supplier Marcam 

Price: £499 

AdRAM2000 

internal RAM expansion for big box 

Amigos 

Hating: 70% 

Reviewed: 8 

Supplier Power Computing 

Price- £179 

AdSpeed 

16MHz 68000 accelerator for the 

A500(+) 

Rating: 70% 

Reviewed: 3.5 

Supplier: Silica 

Price: £173 



Reviewed: 

Supplier: 
Price: 



20 

Commodore 

£ne 



One of the few high-density Onves 

tor the Arruga 

Rating: 70% 

Reviewed: 8 

Supplier. Applied Engmeenng 

Price: £140 

Alphaecan 

Hand-held 4000P1 monochrome 

scanner 

Rating: 90% 

Reviewed: 14,22 

Supplier: Golden Image 

Price: £199 

AMAS2 

8-tHt stereo sound sampler with 

volume control 

Rating: na% 

Reviewed: na 

Supplier: McroOeai 

Pnce- £100 

AmKet.600 

Internal RAM expansion for the 

A000 

Rating: 70% 

Reviewed: 24 

Supplier: Silica 

Price: £45 

Aries 2000 

Internal RAM expansion for big box 

Amiga* 

Rattng: 70% 

Reviewed: 24 

Supplier: Power Computing 

Price: £129 

Aueio Engineer 

Sot stereo sound sampler with 

acV>*tar>ie volume 

Rating 90% 

Reviewed: 5 

Supplier Silica 

Pnce £199 

B 6000-28 

25MHz 68030*FPU accelerator for 

lheA500 

Rating: 70% 

Reviewed: 3.5 

Supplier: ACL 

p..r.. £479 

Canon BJ-lOex 

Reliable and popular ink-Jet. 

3600P1. 83CPS 

Rating 90% 

Reviewed: 22 

Supplier Canon 

Price: £299 

Canon BJ- 10* i 

Alternative B>10 ink-jet. 3600P1. 

110 CPS 

Rating: 70% 

Reviewed: 29 

Supplier: Canon 

Price: £227 

Canon IMM 

Fest desktop ink jet Three fonts. 

360DPI. 300CPS. 

Rating: .70% 

Reviewed: 22 

Supplier Canon 

Pnce: £495 



5PPM. 300 DPI laser 512K basic 

RAM 

Rating: 70% 

Reviewed. 22 

Supplier: Canon 

Pnce: £1175 

CAX3S4 

Stylistic external floppy disk for all 

Amigas 

Rating: 70% 

Reviewed: 0.2.8 

Supplier: Cumana 

Pnce: £75 

CBM040 

40MHz 68040-FPU accelerator for 

theA3000 

Retire 



High resolution 9' x 12' touch 

mm 



na 

Cherry 

£450 



Supplier: 

Pnce: 

Citizen 240C 

24 pin colour printer 240 CPS and 

nine resident fonts 

Rating: na 

Reviewed: na 

Supplier: Citizen 

Pnce: £350 

Citizen L24d 

24-pin impact pnnter. 109 CPS 

Rating: 70% 

Reviewed: 4 

Supplier Citizen 

Pnce: £292 



24 pin impact pnnter with 240 CPS 

performance 

Rating: na% 

Reviewed: na 

Supplier; Citizen 

Pnce: £250 

Citizen Projnt 

Impressive ink-jet from Citizen. 360 

DPI. 360 CPS 

Rating: 70% 

Reviewed: 22 

Supplier: Citizen 

Pnce £496 

Citizen Swtft 24 

Weil-made 24 pin impact engine. 

121 CPS. Five fonts. 

Rating: 70% 

Reviewed: 4 

Supplier: Citizen 

Price: £428 

Cftlzen Swrft 9 

9-pin impact printer .121 CPS. 

Three fonts. Colour kit avail. 

Rating: 90% 

Reviewed: 4 

Supplier: Citizen 

Pnce: £280 

Citizen SwfR 90C 

Budget priced 9pm colour with six 

fonts 

Rating: 70% 

Reviewed: 29 

Supplier Citizen 

Pnce: £169 

Clarity 16 

l&bit stereo sound sampler with 

adjustable volume 

Rating; 70% 

Reviewed: 25 

Supplier: MicroDeal 

Price: £149 

ColourPk 

Realtime colour video digrtlser 

Rating: 70% 

Reviewed: 2 

Supplier: JCL 

Pnce: £399 



ReaHime colour video dxgrtiser wrth 

animation 

Rating 70% 

Reviewed: 22 

Supplier: JCL 

Pnce £699 

CSA Mega Mlget 

33MHz 68030* FPU accelerator for 

ma ABOO 

Rating: 70% 

3.5 
Omega Protects 

Pnce: £389 

CSA Rocket Launcher 
50MHz 68030+ FPU accelerator for 
theA1500 

Ratirvg: 90% 

20 
Omega Projects 
Price: £549 

DataFlyer 2000 

Hard drive card for A1S00 and 
above 

Rating: 50% 

Reviewed: 1 

Supplier: Trllogic 

Price: £350 

OCTV 

Pseudo 24-bit video enhancer for 
all machines. 368x580 pixels 
Rating: 70% 

12 



Supplier Silica 

Pnce: £499 

Dsconix 701 

PC inn-jet pnnter. 300 DPI, 

200CPS. 

Rating: 50% 

Reviewed: 22 

Supplier Kodak 

Pnce £399 

DtgTTlger ii 

Simple colour video capture system 

Rating: 70% 

Reviewed: 17 

Supplier: SA&H 

Price: £200 

DigMew IV 

Simple colour video capture system 

Rating: 70% 

R e vi e wed: na 

Supplier: Silica 

Pnce £150 

Eznptant 

Interesting Macintosh emulator for 

A1500t» 

Rating: 70% 

Reviewed: 28 

Supplier: Bl titer soft 

Price: £254,95 

Epson EpUOOO 

6PPM. 300DPI laser ongine. 512K 

basic RAM. 

Rating: 70% 

Reviewed: 22 

Supplier: Epson 

Pnce: £799 

Epson LQ400 

Budget 24 pin monochrorne printer. 

121 CPS 

Rating: 70% 

Reviewed: 4 

Supplier: Epson 

Pnce: £269 

Epson LX850 

Basic 9-pin engine from Epson. 

Three fonts. 106 CPS 

Rating: 50% 

Reviewed: 4 

Supplier: Epson 

Price; £269 

Epson SQ870 

Epson's answer to the Projet Eight 

fonts 360 CPS. 360 DPI 

Rating- 70% 

Reviewed: 22 

Supplier: Epson 

Pnce: £659 

Epson Stylus 800 

Budget ink-jet pnnter (it shows). 

3600P1. 360 CPS. 

Rating: 50% 

Reviewed: 29 

Supplier: Epson 

Price: £295 

FD Internal 2000 

Internal floppy disk for targe model 

Amigas 

Rating: 70% 

Reviewed 8 

Supplier Power Computing 

Pnce; £50 



Removable optical disk for the 

A/TUgS 

Ratmg; 90% 

Reviewed: 8 

Supplier Digital Micronics 

Price: £650 

Frame Grabber 

Real time colour video capture 

system 

Rating: na 

Reviewed: na 

Supplier: Marcam 

Pnce: £599 

Fujitsu B10O 

LrtHe known ink-ret Three fonts. 

300 DPI. 160 CPS. 

Rating: 70% 

Reviewed: 22 

Supplier Fujitsu 

Price: £349 

Fu*tsuB2O0 

Improved B100 Three fonts, 300 

DPI. 180 CPS. 

Rating- 50% 

Reviewed: 22 

Supplier: Fujitsu 

Price: £499 

Fusion Forty 

50MHz 68040*FPU accelerator for 

the A1500M 

Rating: na% 

Reviewed: na 

Supplier " Power Computing 



Pnce: £1999 

O-Fofce 

25MHz 6803O+FPU for the 

A1500(+)fTomGVP 

Rating: 70% 

Reviewed: 15 

Supplier Silica 

Price: £599 

GFo'c* 030 

40MHz 68030+FPU for the 

A1500(+> from GVP 

Rating: 70% 

Reviewed: 27 

Supplier: Silica 

Price: 

G-ForceAO 

28MHz 68040-FPU for the 

A1500(+) from GVP 

Rating: 

Reviewed: na 

Suppber MM 

Price: £1999 

GeneSys 

All singing genlock from the UK 

masters 

Rating: 70% 

Reviewed: 29 

Supplier. G2 Systems 

Pnce £934 

GenleScen 

Hand-held 4000PI monochrome 

scanner 

Rating: na% 

Reviewed: na 

Supplier Dett 

Pnce: £130 



Pnce. 



Entry level touch tablet, with a 9* ■ 

6' working area 

Rating: na% 

Reviewed: na 

Supplier: Date! 

Price: £130 

G I Scanner 

Hand-held 4000PI monochrome 

scanner 

Rating: 90% 

Reviewed: 5 

Supplier. Golden Image 

Pnce £150 

Glare Guard 

High-pnced performance VDU 

screen filter 

Rating: 70% 

nCVPtWCO- sit? 

Supplier: GAD Distribution 

Pnce £86.25 

GT65O0 

Epson's amazing 16.8 million 

colour 600DPI flat bed 

Rating: 90% 

Reviewed: na 

Supplier: Power Computing 

Price: £1300 

GVP OSS 

GVP's 8-bit stereo sampler with 

volume control 

Rating; 70% 

Reviewed: 3 

Supplier: Silica 

Price: £60 

GVP Impact II* 

Ultimate nard disk/RAM expansion 

forA500(*) 

Rating: 90% 

Reviewed: 1.8,13 

Supplier: Silica 

Pnce £399 

GVP Impact IIHC*8 

Excellent hard card for A1500* 

Rating: 70% 

Reviewed: 8.13 

Supplier Silica 

Price: £299 

GVPn/24 

24-brt video card for A1500t*i 

910x576 pixels 

Rating; 70% 

Reviewed: 12 

Supplier: £>.cs 

Price: £1799 

GVP Series 2 

RAM expansion card from the 

Amiga masters 

Rating: 70% 

Reviewed: 24 

Supplier: Power Computing 

Price: £159 

Hama290 

SHVS genlock with fade and 

dissolve 

Rating: 70% 

Reviewed: 16 

Supplier HamaPVAC 



£749 



24t>rt video card for Al500t*). 

910x576 pixels 

Ratirv* 90% 

R eviewed ii 

Supplier ACS 

Pnce: £1400 

ICD Ktckbeck 

Keyboard swHchaole Kickstart ROM 



Silica 
£27 



Rating: 

Reviewed: 

Supplier: 

Price: 

Image Master 

Professional genlock that does it all 

Rating: na 

Reviewed: M 

Supplier. Ner*j 

Price; £1150 

KCSH02 

Higrvperformance. dual high-density 

floppy drrve 

Rating: 90% 

Reviewed: 35 

Supplier Bitcon Devices 

Pnce: £199 

Klckswltch 

Bmian-motte keyboard switchabfe 

Kickstart ROM sharer 

Rating: ne 

Reviewed: na 

Supplwr: Omega Projects 

Price: £25 

M1230XA 

50MHz 68030-FPU a c ce l erator for 

the A1200 

Rating: 70% 

Reviewed: 29 

Supplier Indy Direct 

Pnce £299 

Megamix Master 

From the Vidi Amiga men an 8bit 

stereo sound grabber. 

Rating: rva 

Reviewed: ne 

Supplier Romeo 

Price; £39.95 



Budget-pnced-general purpose 
fade/dissolve genlock 
Rating: ne 

Reviewed: na 

Supplier Power Computing 

Pnce; £199 



Bud ge t priced 8-ort stereo s ampJ a r 

Rating; na 

Reviewed; ne 

Supplier: Defel 

Price: £25 

MmtGen 

The simplest genlock money can 

buy! 

Rat.ng: 90% 

Reviewed: 31 

Supplier Lola 

Price: £49.95 

NCCP20 

Reliable 24 pin impact engine 

Eight resident fonts. 115 CPS 

Rating: 70% 

Reviewed: 4 

Supplier NEC 

Price: £351 

Nexus HC 

Internal hard dnve card for A1500* 

Rating: 70% 

Reviewed: 8.13 

Supplier: Power Computing 

Price: £350 

No via 301 

Internal IDE hard disk for A50Q*) 

Rating: 50% 

Reviewed: 8 

Supplier: Power Computing 

Price: £399 

0WML380 

Tough, omce-type pnnter 24 pin 

127 CPS. Three resident fonts. 

Rating: 70% 

Reviewed: 4 

Supplier: OW 

Price: £386 

0W0L400 

4PPM, 3000PI LED page pnnter. 
Reliable, low-cost. 512K RAM. 
Rating: '•<>• 

Reviewed: 22 

Supplier OW 

Pnce: £549 

Opal Vision 
24-Brt video card for Al500(*». 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



PRODUCT LOCATOR 93 



766x580 pixels 
Rating: 

Reviewed. 

Supplier: 

Price: 

OptomouM 

High resolution optical mouse with 

no bait 

Ratif*: 70% 

Reviewed 28 

Supplier Gastetner 

Price: £14.95 

PCDurfDlh* 

Dnnbla d*ck*r external loppy disk 
fOf Ml AfTHflK 

Rating: 70% 

Reviewed: 0,8 

Supplier Power Computing 

Prtoe: £120 

PC 501 

Internal RAM expansion for the 

A500 

Ratmg: 70% 

Revewed: 24 

Supplier; Power Computing 

Pnce: £30 

PC 501* 

1 Mb Internal RAM expansion for the 

moo* 

Rating: 90% 

Reviewed: 24 

Supplier; Power Computing 

Price: £36 

PC001 

Internal RAM expansion for the 





Rating: 


90% 


Reviewed: 


20 


Suppler: 


Silica 


Price: 


£899 


Rembrant 



Rating: 90% 

Reviewed: 24 

Supplier : Power Computing 

Price: £40 

PCS80B 

Popular external floppy otsk for all 

Amiga* 

Rating: 90% 

Reviewed; 8 

Supplier: Power Computing 

Price: £55 



External RAM expansion for the 
A50C1*) 

Rating: 90% 

Reviewed: 24 

Supplier: Power Computing 

Price £109 

Power Scanner H 
Handheld 4000PI monochrome 
scanner 

Rating: 90% 

Reviewed: 14 

Supplier: Power Computing 

£99 



HarxHieKl 4000P1 256 colour 

scanner 

Rating: 50% 

Reviewed: 23 

Supplier Power Computing 

Price. £239 

Prima 

Internal IDE nard dlsK for A5001*) 
Rating; 70% 

Reviewed: 8 

Supplier: Power Computing 

Price; £499 



Photorealism; colour printer 

Rating: 93% 

Reviewed; 37 

Supplier: Power Computing 

Price: £649 

Pro Agnus 

2Mb Agnus CHIP for A500/A2O00 

Rating: 70% 

Reviewed: 24 

Supplier: WTS Electronics 

Price: £139 

Pre RAM 001 

Internal 512K RAM expansion for 

theAfJOO 

Rating: 90% 

Reviewed: 24 

Supplier: WTS Electronics 

Price: £38 
no kam rt«e 

internal 512K RAM expansion for 

theABOO 

Rating: 50% 

Reviewed: 8 

Supplier: Oatel 

Price: £25 
ProOen 

Simple genlock 

Rating: »a% 

Reviewed: na 

Supplier: Gordon Harwood 

Pnce: £130 



1.5Mb RAM internal expansion for 
theA500 

Rutin*- na* 

Reviewed: na 

Supplier: Datei 

Price: £100 

Real-time Clock 

Essential battery-backed up clock 

system for A1200 machine 



70% 

*■■ 'st Choice 
£17 99 



24-bn video card for AlSOCVj 

1024x1024 pixels 

Rating: 

Reviewed: 13 

Supplier Power Computing 

Pnce: £1499 

Rendale 8802FMC 

Very simple but effective genlock 

Rating: 90% 

Reviewed: 31 

Supplier: Marcam 

Pnce. £178 

Retina 

24-brt video card lor A150O.+). 

2400x 1200 pixels 

Rating: 70% 

Reviewed: 27 

Supplier. ACS 

Pnce: £345 

RFB42C 

Unique 5.25' external floppy drive 

from Roctec 

Rating: 70% 

Reviewed: 0.8 

Supplier: Silica 

Price: £80 

Ricoh LP 12 00 

6PPM, 40o DPI laser engine with 

2Mb basic RAM. 

Rating: 90% 

Reviewed: 32 

Supplier. Silica 

Pnce: £820 

ROC Key 

Genlock addon (chromakey) for the 

RocGen Plus. 

Rating: 70% 

Reviewed: 19 

Supplier Srkca 

Pnce: £350 

RocOen 

Simple genlock with fader 

Rating: 70% 

Reviewed: 8 

Supplier Silica 

Pnce £117 

RocOen Phis 

Simple genlock with fade and 

dissolve. Noisy 

Rating; 70% 

Reviewed: 10 

Supplier Silica 

Price: £199 

Roctte 

Sexy little slimline floppy dnve for 

ail Amigas 

Rating: 90% 

Reviewed: 8 

Supplier: Silica 

Price: £60 

Sample Studio 2 

8brt stereo sampler 

Rating: ne% 

Reviewed: na 

Supplier Date) 

Price: £70 

Sharp j x loo 

Hand-held 20OOPI colour scanner 

Rating: ne 

Reviewed: na 

Suppler: Siltca 

Phce: £695 

Sharp JX300 

3000P1 colour flat bed scanner 

Rating: na 

Reviewed: ne 

Supplier Silica 

Price- £3600 

Sound Enhancer 

Bass and treble boost control for 

Amiga sound 

Rating: na 

Reviewed: na 

Suppler: Omega Protects 

Price: £40 

Sound Trap 3 

Tiny, if basic, monophonic 8-bit 

sound sampler 

Rating: 70% 

Reviewed: 3 

Supplier: Omega Projects 

Pnce: £30 

St.ru.M.4 

4PPM. 300 DPI laser. 1M base 

RAM. 

Rating: 70% 

Reviewed: 22 

Supplier: Star 

Pnce: £1173 

Star LC200-24 

Colour/monochrome impact Four 
resident fonts. 91 CPS 

Rating: 70% 

Reviewed; 4 

Supplier: '.,;.-, 

Price: £304 



HiSoft 
£40 



Supplier: 

Pnce: 

Stereo sampler 2 

Sort stereo sound sampler with 

volume control 

Rating: na 

Revewed: na 

Suppler: Thlogic 

Pnce: £40 

Supra SOOXP 

External hard dnve/ RAM expansion 

forA500(*) 

Rating: 70% 

Reviewed: 1.8.13 

Suppler: WTS Electronics 

Price: £489 



Budget pneed Sort stereo sound 
sampler with volume control 
Reting: 70% 

Revewed: 11 



SCSI tape streamer for Amigas with 

SCSI port 

Rating: 50% 

Reviewed: 8 

Suppler: Omega Projects 

Price: £600 

Toshiba CD ROM 

Cf>R0M for Amigas with SCSI ports 

Rating: 70% 

Revewed: 27 

Supoier: Aiamthera System 

Price: £499 

V-Lafc 

Real-time colour video capture 

system 

Rating: 70% 

Revewed: 17 

Suppler: ACS 

Pnce: £300 

Video Centre 2 

Well-endowed genlock from the 

British SVMS masters 

Rating: na 

Revewed: na 

Suppler: G2 Systems 

Price: £1170 

Video Centres 

High-performance suite from the 

masters 

Rating: 70% 

Revewed: 7 

Suppler G2 Systems 

Pnce £1999.99 

Video Maater 

Budget real-time video capture 

system with colour facility 

Rating: 70% 

Revewed: 25 

Suppler: MicroDeal 

Pnce: £69.95 

VMeocomp 0100 

High cost, high performance 

genlock system 

Rating: 90% 

Reviewed: 3 

Supplier: Silica 

Price: £1800 

VMeoOigttleer 

Real time video capture system 

with cok>ur factlrty 

Rating: as 

Reviewed: na 

Supplier: Date! 

Pnce: £80 

VideoMeeter VM 2 

Expensive, htgTvpefformance SHVS 

genlock 

Rat'ng 50% 

Reviewed: 1 

Supplier: Power Computing 

Price: £799 

VkWon 

Colour video capture system. 

Rating: na 

Reviewed: na 

Supper: Power Computing 

Price: £200 

VW Amiga 12 AG A 

Popular and powerful budget pneed 

video d<grtiser 

Rating: 90% 

Reviewed: 22 

Supplier: Rombo 

Price: £99.95 

VWI Amiga 12 RT AGA 

ReaMvna 12-brt video digit uer 

Rating: 60% 

Reviewed: 36 

Supplier: Rombo 

Pnce: £199.99 

VUI Amiga 24RT AG A 

Real-time 2*bit video digrtiaer 

Rating: 80% 

Reviewed: 38 

Supplier: Rombo 

Price: £299.95 

VXL30 

25MHz 6803O+FPU internal 

accelerator (or me A500 

Rating: na 

Reviewed: na 

Supplier: Indi Direct 

Price: £409 

WordSync 2000 

Hard disk card for A1500* 

Rating: 70% 

Reviewed: 1.13 

Supplier: WTS Electronics 

Price: -£450 



Public Domain 



3D Objects Disk 1 
Collection of Sculpt 4D objects 
Rating: 70% 

Reviewed: 8 

Suppler: ArmgaNuts 

Dish: — 



Emulates the C64 on the Amiga 
Raling: 90% 

Reviewed: 3 

Suppler: AmigaNuts 

Dish' 1030 

ABackup 

Hard disk backup utility 

Rating: 70% 

Reviewed: 23 

Supplier: Fred Fish 

Disk: F759 

Ace A»»«fnb*er 

Fast Amiga assembler 

Rating: 90% 

Revewed: 6 

Suppler: AmigaNuts 

Dish' — 

Account Matter 

Useful home accounts program 

Ratrnf: 70% 

Reviewed: 19 

Suppler: Various 

Disk: 



Standard bench tests for tfe Amiga 

Rating: 90% 

Reviewed: 25 

Supplier: PD Soft 

Disk: V948 

MIN 

Intuition based archiving tool 

Rating: 70% 

Revewed: 27 

Suppler: Fred Fish 

Disk: F825 

Amiga E 

Strange compiled programming 

language 

Rating: 70% 

Reviewed: 26 

Supplier: Fred Fish 

Disk: — 

Amiga Paecal 

Version of Wrth's first attempt at 

programming 

Rating: 70% 

Reviewed: 27 

Supplier: Fred Fish 

Disk: F849 



Superb popup address book 

Rating: 

Revewed: 19 

Suppler: PD Soft 

Disk: V757 

Amlfwt CD-ROM 

CD-ROM of Amiga software from 

internet 

Rating: 94% 

Revewed: 37 

Suppler: 17-Bit 

Disk: CD: £19.99 

Antivirus 

Rill those vwuses?1 

Ratmg: 90% 

Reviewed: 19 

Supplier: Soft Expression 

Disk: U155 



Discover the size of a drawer eas >. 

Ratmg 90% 

Revewed: 28 

Supplier; Fred Fish 

Disk F853 

AReetaure 

Restores deleted (trashed) files 

Ratmg: 90% 

Revewed: 23 

Suppler: Fred Fish 

Disk: F760 

AReax Guide 

Very handy AmigaGuKJe help for 

ARexx 

Rating: 95% 

Reviewed: 37 

Supplier: PO-Soft 

Disk: V1219 

ARTM 

Amiga real-time system monitor 

Ratmg; 90% 

Revewed: 7 

Suppler: 17-Wt 

Disk: 1274 

Astro 22 

Astrology program — grve Rus. 

Grant the pushl 

Rating 70% 

Reviewed: 17 

Supplier: PD Soft 

Disk: V685 

AutoSave 

Execute ARexx senpt at regular 

intervals 

Rating: 70% 

Revewed: 24 

Supplier: Fred Fish 



Disk: F711 

Awp 

Animate Workbench 2.0* clock 

pointer 

Rating: 70% 

Revewed: 11 

Suppler: Fred Fish 

Disk: F554 

AZSpofl 

Spelling checker for text processors 

Rating: 70% 

Revewed: 13 

Suppler: DG 

Disk- D,»k: 

Backup 

Hard drsk backup utility 

Ratmg: 90% 

Revewed: 20 

Suppler: Fred Fish 

Disk: 724 



Pnnt huge banners on you Amiga 
Ratmg: 70% 

Revewed: 10 

Suppler: T Bag 

Disk: 52 

Powerful database program 
Ratmg: 90% 

Revewed: 28 

Suppler Fred Fish 

Disk; F860 



70% 

20 

Fred Fish 

F729 



Buietin board system 

Ratmg: 

Kevewed: 

Suppler 

Disk: 

BlgAnlm 

Animation player for very large ties 

Rating 95» 

Revewed: 36 

Suppler. PD-Soft 

Disk: V1230 

Boot Logo 

Display a picture while booting 

Rating. 70% 

Revewed: 23 

Suppler Fred Fish 

Disk: f;>,.i 



Basic cross-referencing utility 
Rating: 70% 

Revewed: 9 

Suppler Fred Fish 

Disk: F494 

ButExchangai 

Reverse mouse buttons ((or left- 
handers) 

Rating: 70% 

Revewed: 9 

Suppler: Fred Fish 

Disk: F494 

Cass 11 
CDTV Player 

Play audio CDs on A570 from 
Workbench 

Rating: 90% 

Reviewed: 23 

Supplier: Fred Fish 

Disk; F749 

CFX 

File type identifier Very handy! 
Rating: 90% 

Revewed: 22 

Suppler: Fred Fish 

Dtek: F750 

CO Fonts 

CompugraphK fonts for Workbench 
2 

Rating: 70% 

Revewed: 19 

Suppler: PD Soft 

Disk: V713 

Chem Balance 
Balance chemical equations 
Ratmg: 70% 

Revewed: 23 

Suppler: Fred Fish 

Disk: F759 

Clock Tick 

2.0like clock, mouse pointer 
Ratmg: 70% 

Revewed: 9 

Suppler: T-Bag 

Disk: 58 

Comma II Collection 
Coection of Terminal and related 
software 

Ratmg: 84% 

Revewed: 37 

Suppler: Scnbbie PD 

Disk: U241a&b 



The King James B4Me on three 

disks 

Ratmg: 70% 

Revewed: 19 

Suppler PD Soft 

Disk: V715-V717 



Disk: F809 

CZEO 

Patch editor for Casw MIDI 

synthesisers 

Rating: 90% 

Revewed: 10 

Suppler: Fred Hah 

Disk: F223 

DataBench 

Very good PO database 

Ratmg: 70% 

Revewed: 26 

Suppler: Fred Fish 

Disk- F820 

DCopy 

Disk coper 

Rating 70% 

Revewed: 10 

Suppler: AmigaNuts 

Disk: 700 

DevRen 

Rename devices (mdudrng 0*0: ) 

Ratmg; 70% 

Revewed: 10 

Suppler: GTS 

Disk: utils 1 

DICE 

Matt Onion's superb C compiler 

Ratmg: 90% 

Revewed: 3 

Suppler: Fred Fi»h 

Disk: F443 

Dtek Mate 

Powerful Workbench disk coper 

Ratmg: 90% 

Revewed: 28 

Suppler: Fred Rsh 

Disk: F754 

Disk Speed 

Floppy disk drive benchmark 

program 

Rating: 70% 

Revewed: 10 

Suppler; GTS 

Disk: utile 1 

OPalnt Tutorial 

Comprehensive Deluxe Paint 

tutorial 



Reviewed: 


22 


Supplier: Soft Express 


Disk: 


U160 


OPU 




Hex disk and tue editor 




Rating. 


70% 


Reviewed; 


20 


Supplier: 


Fred Rsh 


Disk: 


F721 


Drag It! 




Drag a window without having to get 


the title bar 




Rating: 


90% 


Reviewed- 


25 


Supplier: 


Fred Fish 


Disk: 


F792 


Dynamic Sky » 




Nice astronomy program 




Rating: 


92% 


Reviewed: 


37 


Supplier; 


PD-Soft 


Disk: 


V1265 


EaeyBanker 




Home finance program 




Ratmg: 


70% 


Reviewed 


10 


Supplier 


GTS 


Disk: 


Home2 


Electronic Baby Book 




All about electrifying babies 


Ratmg: 


70% 


r%*jTneWeJO . 


16 


Supplier: 


POSoft 


Disk: 


V658 


Elements 




Penodic table of chemical elements 


Ratmg: 


70% 


Revewed 


13 


Suppler- 


Fred Fish 


Disk: 


F593 


FastlntroMaker 




Create your own scrolling demos 


Rating: 


70% 


Revewed: 


26 


Suppler: 


Fred Fish 


Disk: 


F814 


Fie and HO Management 


Hard disk dnve utilites 




Rating: 


90% 


Revewed: 


15 


Suppler. 


poson 


Disk: 


V573 


File and NO Management 2 


More hard disk drive utilites 


Rating: 


50% 


Reviewed: 


10 


Suppler: 


POSoft 


Disk: 


V575 



Create rendered molecule 

illustrations 

Rating: 70% 

Reviewed: 26 

Supplier: Fred Fish 



Binary We editor (like ZAP) 
Rating: 90% 

Reviewed: 10 

Supplier: GTS 

Disk: UWsl 

We UtMs 3 

A collection of file and hard disk 
utilities 



AMIGA SHOPPER • ISSUE 39 a JULY 1994 



. 



94 PRODUCT LOCATOR 



Rating: 


70% 


Reviewed: 


21 


Supplier: 


PDSoft 


Disk; 


V815 



SID ctonc for Workbench 2 
Rating: 70% 

Rev>ewed: 11 

Supplier f red Rsh 

Disk: F562 

Flndlt 

Search fof named files on any disk 
Rating: 70% 

Reviewed: 22 

*>uppi*er: Fied t isn 

Disk: F731 

Rash Disk 

Another disk optimiser 

Rating: 70% 

Reviewed: 10 

Supplier GTS 

Disk: UtJls 2 

Font Manaf er 

Take over control of your bitmapped 

fonts 

Rating: 70% 

Reviewed: 10 

Supplier D*rt2 

Disk: 149 

FontVtewar 

Keep track of all your bitmapped 

fonts 

Rating: 70% 

Reviewed: 22 

Supplier; Fred Fish 

Disk: F732 

Format 1,1 

Repiacement for Am^aDOS disk 

format 

Rating, 90% 

Reviewed: 11 

Supplier: Fred Fish 

DtSk: F535 

Four Stroke Engine 

Demonstrates the operation of an 

internal combustion engine 

Rating: 70% 

Reviewed: 19 

Supplier: PD Soft 

Disk: V738 

Fnc 

Adventure game creator for norv 

programmers 

Rating: 70% 

Reviewed: 18 

Supplier; AmigaNuts 

Disk: 1251 

G»d tool Bo* 

Create Intuition tront ends with 

easel 

Rating: 90% 

Reviewed: 22 

Supplier: Fred Fish 

Disk: F731 

Grab Kick 

Grabs K»cKstart ROM image to disk 

file 

Rating: 70% 

Reviewed: 27 

Supplier: Fred Fish 

Disk: F831 

HAM Radio 

Amateur radio users utilities in 

AmigaBAStC! 

Rating: 70% 

Reviewed: 18 

SuppU#r A»rrtvirii PO 

Disk: H/00C-H/O1 



Collection o* HD uois 




Rating: 


90* 


Reviewed: 





Suppher: 


GTS 


DMt 


— 


Mam BueJnau Pack 




Database. Spreadsheet and Word 


processor 




Rating: 


90% 


Reviewed: 


26 


Suppher 


AngfcaPD 


Disk: 


H61 


Horn* Ha* 




Computerised grocery 


list 


Rrrttng: 


70* 


Reviewed: 


10 


Supplier: 


GTS 


Disk: 


Homel 


Home Manager 




Personal organiser 




Rating: 


90% 


Reviewed: 


16 


Supplier: 


PDSoft 


Disk: 


V660 


IBEM 




Emulates PC compatibles in 


software 




Rating: 


70% 


Reviewed: 


3 


Supplier: Virus Free PD 


Disk: 


1485 


Kale 




A brilliant Shell-based calculator. 


Rating: 


90% 


Reviewed: 


22 


Supplier: 


Fred Fish 


Disk: 


F742 



Input Lock 

Turn of mouse and keyboard 

Rating: 70% 

Reviewed: 9 

Supplier: Fred Fish 

Disk: F494 

Install 1.2 

Workbench install disk utility 

Rating: 90% 

Reviewed: 26 

Supplier: Fred Fish 

Disk: F817 

JC Graphic D«mo 

Domo o( Shoioware graphics 

program 

Rating: 90% 

Reviewed: 23 

Supplier: Ftad Rah 

Disk: F760 

Kl Editor 

Patch editor for Kawan Kl 

Rating: 90% 

Reviewed: 10 

Supplier: Fred Fish 

Disk: F332 

KeyCe* 

Load applications from hotkeys 

Rating: 90% 

Reviewed: 28 

Supplier: Fred Fish 

Disk: F854 

Kingfisher 

Detailed database of Fred Fish 

disks 

Rating: 90% 

Reviewed: 5 

Supplier GTS 

Disk: — 

IC 24 200 Fonts 

DownkMdabte font* fur Star 



70% 



Rating: 
Reviewed: 
Supplier: 
Disk; 



NBS 
1503 



MMha/Reflei/Logic 

Rating: 70% 

Reviewed: 5 

Supplier. Riverdene 

Disk: MIS637 

IHA1.11 

Very popular archiving utility 

Rating: 70% 

Reviewed: 13 

Supplier: Fred Fish 

Disk; F593 

Law 

ideas processor (like *Flow*». 

Rating: 70% 

Reviowed: 10 

Supplier: Fred Fish 

Disk: F285 
Lock Device 

Better ArmgaDOS Lock command 

Rating: 70% 

Reviewed: 10 

Supplier: GTS 

Disk: UriS 1 

Lock It 

Password protect your Ales 

Rating: 70% 

Renewed: 26 

Supplier: Fred Rsh 

Disk: F798 

U 

vmty powerful unt« like IS command 

for AmigaDOS 

90% 

24 

Fred Fish 

F772 

1.0 

Record and play back user inputs 
Rating 70% 

Reviewed: 24 

Supplier: Fred Fish 

Disk: F786 

Magnetic Pages 
Create your own disk maga/ine 
Retrng: 90% 

Hevie *veo . x * 

Supplier: PO Soft 

Disk: V688 

MaM Cvent 
Event scheduler 

Rating: 70% 

Reviewed: 20 

Supplier: Soft Expression 

Disk: U149 

MaJnActor 

Plays 'Anim' type animations Irom 
disk 

Rating: 90% 

Reviewed: 36 

Supplier: PD-Sofl 

Disk: V1229 

Mandle Mountains 
Creates 3D Mandlebrot scenes 
Rating: 70% 

Reviewed: 6 

Supplier: Soflville 

Disk: 751 

Map Editor 

Map editor lor AMOS BAStC 
Mgrammer-. 




Rating: 70% 

Reviewed: 19 

Supplier: AmigaNuts 

Disk: — 

MapTrix 

A fractal texture mapping utility 

Rating: 90% 

Reviewed: 28 

Supplier: Fred Rsh 

Disk: F853 

Matter Virus Kilter 

Another collection of virus killers 

Rating: 70% 

Reviewed: 1 

Supplier: AmigaNuts 

Disk: 971 

Math Hot 

Mathematical function plotter 

Rating: 70% 

Reviewed: 27 

Supplier: Fred Fish 

Disk: F850 

Maths 4 Fun 

Maths tutor 

Rating: 70% 

Reviewed: 9 

Supplier: AmigaNuts 

Disk: 1146 

Maths Reflet 

Test your maths skills 

Rating: 70% 

Reviewed: 20 

Supplier: Anglia PO 

»Sk: C728 

MED 3.11 

Popular and powerful soundtracker 

Ratify 90% 

Reviewed: 1 

Supplier ArngaNuts 

Disk: 973 

Mega0 2.0 

Brilliant SlDlike directory helper 

Rating: 90% 

Reviewed: 22 

Supplier: Fred Fish 

Disk F736 

MegaED 

Powerful text editor 

Rating: 90% 

Reviewed: 22 

Supplier: Fred Fish 

Disk: F743 

MemoSnap 

Programmers tool to trace tost 

memory pools 

Rating: 70% 

Reviewed: 27 

Supplier: Fred Fish 

Oisk; F826 

MessyOOS 

Read and write PC disks in an 

Amiga drive 

Rating: 90% 

Reviewed: 6 

Supplier; NBS 

Dtsk: U619 

MetsySID 2 

Read and write PC disks in an 

Amiga drive 

Rating: 90% 

Reviewed: 13 

Supplier: PD Soft 

Dt$k: V490 



Program MIDI applications 

Ratir«: 90% 

Reviewed: 9 

Supplier: Fred Fish 

Dtsk F227 

MlnTemts 

Calculates B»itter Mtnterms 

Rating: 70% 

Reviewed: 28 

Supplier Fred Fish 

Disk: F560 

Module Matter 

Play modules in various formats 

Ratir^: 70% 

Reviewed: 9 

Supplier: TBag 

Disk 58 

Multtplot 

Data graphing program 

Rating. 70% 

Reviewed: 7 

Supplier: Fred Fish 

Dtsk: F467 

NComm 

Very powerful terminal emulator 

Rating: 60% 

Reviewed: 7 

Supplier: 17-Bit 

Disk; 1275 



Database of Fred Fish disks 
Rating: 90% 

Reviewed: 27 

Supplier: Fred Fish 

Disk: F837 

fWwPRT 

Printer drivers lor PageStream 
Rating: 70% 

Reviewed: 10 

Supplier: Digitiz 

Disk: 149 

Nice Pre* 



Extra Workbench 2.0 Preferences 

settings 

Rating: 90% 

Reviewed: 24 

Supplier: Fred Fish 

Disk: F780 

NorthC 

Chahtyware C compiler 

Rating: 90% 

Reviewed: 8 

Supplier: AmigaNuts 

Disk: 1112 

PageStream Fonts 

Fonts for PageStream 

Rating: 90% 

Reviewed: 10 

Supplier: Digiti* 

Disk: 149 

PaperBackl 

Create printed booklets with ease 

Rating; 90% 

Reviewed: 22 

Supplier Fred Fish 

Disk: F749 



Password protection for your fiard 

drive 

Rating: 70% 

Reviewed: 26 

Supplier: Fred Fish 

Disk: F804 

PCQ Pascal 

Another version of Wifth's first 

attempt 

Rating: 70% 

Reviewed: 6 

Supplier: AmigaNuts 

Dtsk* 1113 

Phone Una Watcher 

Keeps track of your phone bill 

Rating: 70% 

Reviewed: 9 

Supplier: Tflag 

Disk: 58 

Pic t Saver 

Grabs screens in IFF format 

Rating: 90% 

Reviewed: 9 

Supplier: Fred Fish 

Disk- F543 

Popup Menu 

Modified Workbench menus 

Rating: 70% 

Reviewed: 23 

Supplier: Fred Fish 

Disk: F756 

Post 

Postscript interpieter for normal 

printers 

Rating: 90% 

Reviewed; 27 

Supplier: Fred Fish 

Disk; F828830 

PowerSnap 

Grab screen text as ASCII files 

Rating; 90% 

Reviewed: 8 

Supplier: Fred Fish 

Disk: F542 

Printer Driven 

Drivers for the Star and Canon 

engines 

Rating: 90% 

Reviewed: 19 

Supplier: PD Soft 

Disk: V724 

ProCAD 

Shareware PCB designer for 

electronics bods 

Rating: 84% 

Reviewed: 37 

Supplier: Softviikf 

Disk: SOF920 

QOk* 

Get si2e of AmigaDOS volumes 

Rating: 70% 

Reviewed: 28 

Supplier: Fred Fish 

Disk: F853 

QMouse 

Mouse accelerator for Workbench 

Rating; 90% 

Reviewed: 24 

Supplier: Fred Fish 

Disk: F789 

RlpparsDIsk 

Rip modules from memory 

Rating: 70% 

Reviewed: 5 

Supplier; 17-brt 

Disk: 1055 

RM8 Shift 

Select multiple icons on Workbench 

1.3 

Rating: 70% 

Reviewed: 11 

Supplier: Fred Fish 

Disk: F547 

RunMa 

Run programs from menus 

Rating: 90% 

Reviewed: 9 

Supplier: AmigaNuts 

Disk: 1186 

SetNoCitck 

Switch off that annoying empty 



/0% 

10 

GTS 

UtHs 1 



70% 

5 

Riverdene 

GAM907 



90% 

16 

17 Bit 



drive click 

Rating; 

Reviewed: 

Supplier: 

Disk: 

Shapes 

Maths/ Logic 

Rating: 

Reviewed: 

Supplier: 

Disk: 

SID 2 

Powerful directory utility 

Raling: 

Reviewed: 

Supplier: 

Disk: 

SKSH 

Unix *KSH~ like Shell replacement 

Rating: 90% 

Reviewed: 25 

Supplier: Fred Rsh 

Disk: F791 

Slideshow Kit 

Create your own slideshows 

Rating: 70% 

Reviewed: 3 

Supplier: Virus Free 

Disk: 1465 

Snap 1.4 

Grabs screen teit into clipboard 

Rating: 70% 

Reviewed: 10 

Supplier: Fred Fish 

Disk: F320 

Sound Ed 

Sample editor 

Rating: 70% 

Reviewed: 5 

Supplier: Fred Fish 

Disk: F486 

Spectra Petal 

Painting package 

Rating: 70% 

Reviewed: 3 

Supplier: Slipped Disk 

Disk: 19 

Spa* 4 Fun 

Spelling 

Rating: 70% 

Reviewed: 9 

Supplier: AmigaNuts 

Dish: 1146 

Strip It 

Removes comments from ASCII 

source code 

Rating: 70% 

Reviewed: 22 

Supplier: Fred Fish 

Disk: 750 

Super Format 

Workbench 2.1 like disk formatter 

Rating: 90% 

Reviewed: 27 

Supplier: Fred Fish 

Disk: FH35 



Modular screen blanker 

Rating: 70% 

Reviewed: 27 

Supplier: Fred Fish 

Disk: F83S 

Syslnfo 

System information program very 

race 

Rating: 90% 

Reviewed: 11 

Supplier: Fred Flah 

Disk F571 

Tarm 3.1 

Terminal emulator The best 

available! 

Rating: 90% 

Reviewed: 27 

Suppher. Fred Ran 

Disk: F831«33 

Text Ptae 3.0 

Word processor 

Rating: 70% 

Reviewed: 1 

Supplier: PD Soft 

Disk V261 

Tools Daemon 

Run programs from 2.0 Workbench 

Tools menu 

Rating: 70% 

Reviewed: 1 1 

Supplier: f red Fleh 

Disk: FB6J 

Touch Typing Tutor 

Teach yourself touch typing 

Rating: 70% 

Reviewed: 17 

Supplier: NBS 

Disk: CLU03 

Twilight Zone 

After Dark like scroen blanker 

Rating: 90% 

Reviewed: 24 

Supplier; Fred Fish 

Disk: F782 

UnUDIrs 

Unix-like directory movement 

Rating: 90% 

Reviewed: 27 

Supplier: Fred Fish 



Disk F850 

VWueZ 
Virus killer 

Rating; 90% 

Reviewed: 26 

Supplier: Fred Fish 

Disk: F786 

WF1LE 

Convert PC and Mac text files 
Rating: 90% 

Reviewed: 24 

Supplier: Fred Fish 

Disk F776 

Will and Testament 
Template for writing your own will 
Rating: 90% 

Reviewed: 19 

Supplier: PD Soft 

Disk: V706 

Word Wright 
Word processor 

Rating: 70% 

Reviewed: 13 

Supplier: PD Soft 

Disk: V28 

X Tables 

Maths (multiplication tables) 
Rating: 90% 

Reviewed: 9 

Supplier: ArmgaNuts 

Dtsk: 1146 

ZX Emulator 

Makes the Am«ga mto a ZX- 
Spectruml 

Rating: 70% 

Reviewed: 3 

Supplier: AmigaNuts 

1030 



Software 



AccuTran* 30 
Converts 30 objects 

Rum* 
Reviewed: 
Supplier: 
Pnce* 



70% 

33 

Micromouse 

£39 29 



ADPTools Professional 

Remote control for ASDG's Art 

Department Pro 

Rating; 70% 

Reviewed: 35 

Supplier: White Night 

Prtce: £125 

Advantage 

One of the best all-round Amiga 

spreadsheets 

Rating: 70% 

Reviewed: 1,9 

Supplier: S*ce 

Price: £100 

Aladdin 40 

Amazing ray-traced rendering 

package 

Rating: 93 

Reviewed: 38 

Supplier: Hobbyte 

Prtce: £213 

Alternative Scroller 

Video titling system 

Ratmg: na 

Renewed: na 

Supplier: Alternative Image 

Price: £50 



Very popular hard disk backup 
system 

Rating: 70% 

29 
Omega Projects 
£69.99 
Ami ft**** 4 

Simple flat hie diabase 

Ralmg: 70% 

Supplier ; One Vision Software 

Pnce £15 

AmtgaVblon 

Hypercardlike engine 

Rating: na 

Reviewed: na 

Supplier Commodore 

Pnce: £80 

AMOS 

BASIC programming language with 

many extensions 

Rating; 90% 

Reviewed: 3,9 

Supplier Europress 

Pnce: £50 

AMOS 3D 

3d extension for AMOS BASIC 

Rating: 90% 

Reviewed: 5.7 

Supplier: Europress 

Price: £30 

AMOS Compiler 

Compiler tor AMOS BASIC 

Rating: 70% 

Reviowed: 5.9 

Supplier: Europress 

Pnoe: £30 

AMOS Pro Compiler 

Compiler extension tor AMOS 

BASIC 

Rating: 70% 



AMIGA SHOPPER a ISSUE 39 a JULY 1994 



PRODUCT LOCATOR 95 



Europress 
£34 95 



Reviewed: 

Supplier: 

Price' 

AMOS Professional 

Bigger, more powerful version of 

AMOS 

Rating: 

Reviewed: 20 

Supplier: Europre^ 

Price: £69.95 
AntIA 

Font enhancement utility 

Rating: 70% 

Reviewed: 8 

Supplier. Zen 

FtKc. 140 
Art Department PrnhtaaionAl 

Latest version of famous image 

processor 

flaunaj: M I 

Reviewed: 37 

Supplier: First Computer Center 

Price: £149.95 

Art Expression 

Structured (object oriented! drawing 

package 

Rating: 70* 

Reviewed: 24 

Supplier: Silica 

Price: £150 

Bars and Pipes Pro 2 

Very powerful music and 

multimedia engine 

Rating: 80% 

Reviewed: 31 

Supplier: Meridian 

Price- £299,99 

Brilliance 

The Amiga's flrst real paint program 

for years. A classic 

Rating: 95% 

Reviewed: 38 

Supplier: Meridian 

Price- £199.95 

Broadcast Titter 

Video titling system 

Rating 70% 

Reviewed: 2 

Supplier: Meridian 

Price: £327.27 

CaHftarl 24 

Power drawing at a Dudget price 

Rating; 50% 

Reviewed: 33 

Supplier Amiga Centre Scotland 

Prica: £99.95 

CanDO 2.51 

lljrpcrcordHihe flppi cottons 

generator. 

Rating; 70% 

Reviewed: 33 

Supplier: INOVAtron.es 

Prtce: £14995 

CMPanion 

Patch editor for MIDI 

Rating: 70% 

Reviewed: 6 

Supplier Gajits 

Price £100 

Count and Add 

Maths 

Rating: 70% 

Reviewed: 10 

Supplier: Lander Software 

Price: £26 

Cygnus ED 3 

One of the best pure text editors 

around. A programme*** tool 

Rating: 90% 

Reviewed; 33 

Supplier: Silica 

Prtce £79.95 

Deluxe Paint 4 

AGA version available. 

Rating: 80% 

Reviewed: 10 

Supplier: Electronic Arts 

Price: £90 

Devpac 3 

The ultimate assembly language 

development tool 

Rating: 90% 

Reviewed: 10.12 

Supplier: HiSoft 

Pnce: £70 

Directory Opus 4 

buper powerful graphical window on 

AmigaDOS 

Rating: 90% 

Reviewed: 26 

Supplier: Silica 

Pnce £64 95 

Disney Animation Studio 

Antfnabon program from the 

masters. 

Rating: 70% 

Reviewed: 1 

Supplier: Silica 

Pnce: £80 

Easy AMOS 

Stripped down versior of AMOS 

BASIC with debugger 

Rating: 90% 

Reviewed: 12 

Supplier: Europress 

Pnce: £35 



Elan Performer 2 
Video presentation system 
Rating: 70% 

Reviewed: 11 

Supplier: Silica 

Price: £180 

Specialty generated tenures 

Rating: 90% 

Reviewed: 32 

Supplier: Alternative Image 

Price: £100 

Final Copy 2 

Upgrade to the hugety successful 

Final Copy 

Hating: 70% 

Reviewed: 25 

Supplier: Gordon Harwood 

Price: £79.95 

Final Writer 

Upgrade to Final Copy 2 

Ratmg: 90% 

Reviewed: 33 

Supplier: Gordon Harwood 

Price: £12995 

Fun School 3 

3 R's software with fun graphics 

Rating: 90% 

Reviewed: 2 

Supplier: Europress 

Pnce: £25 

Fun School 4 

3 R's software with fun graphics 

Rating: 90% 

Reviewed: 9 

Supplier Europress 

Price: £25 

GB Route Edit 

Editor for users of GB Route Plus 

Rating: 80% 

Reviewed: 10 

Supplier: Complex Computers 

Pnce; £30 

GB Route Plus 

Automated route planning for UK 

drivers 

Rating: 90% 

Reviewed: 10 

Supplier, Complex Computers 

Pnce: £80 

OegaMem 

Virtual memory for big Armgas with 

bigger hard disks 

Rating: 90% 

Reviewed 33 

Supplier: easterner 

Pnc«: £69.95 

HISoft BASIC 

Underrated version of the BASIC 

language, internal compiler 

Rating 70% 

Reviewed: 9 

Supplier: HiSoft 

Price: £50 

HlSpeed Pascal 

Interesting implementation ol 

Pascal from the language masters 

Rat*ng: 70% 

Reviewed: 19 

Supplier: HiSoft 

Pnce: £100 

Home Office 2 

Superb integrated office suite from 

Gold Disk 

Rating: 90% 

Reviewed: 20 

Supplier: Silica 

Price: £9999 

Hyperbook 

Another HyperCard clone 

Rating: 70% 

Reviewed: 6 

Suppler: Silica 

Pnce: £100 

Image Master 

Powerful image processing system 

Rating; 90% 

Reviewed: 18 

Supplier: Amiga Centre Scotland 

Price: £175 



70% 

27 

Silica 

£269 95 



Rival to Art Department 

Rating: 

Reviewed: 

Supplier: 

Price: 

Imagine 2 

Powerful 30 modelling system 

Rating: 70% 

Reviewed: 14 

Supplier: Silica 

Price: £270 

K Spread 4 

Power spreadsheet with GEM like 

interface 

Rating: 70% 

Reviewed; 9 

Supplier: HiSoft 

Price: £150 

UttlceCvS 

The most popular commercial C 

compiler 

Rating: 90% 

Reviewed: 3,9 

Supplier: HiSort 

Price: £230 



Lets Spelt 

Writing 

Rating: 

Reviewed: 

Supplier: 

Price: 
M2 Amiga 

Amiga implementation of Wirth*s 

Modular 

Rating: 

Reviewed: 

Supplier: Real Time 

Price: 

MakePeth 

Automate path genera 

VistaPro 

Rating: 70% 

Reviewed: 23 

Supplier: Meridian 

Price- £24.95 

Map Master 

image mapping system 

Rating: 70% 

Reviewed: 14 

Supplier; Alternative Image 

Prica: £54 

MedlaPotnt 

Wgjvend presentation authoring 

system like Scaia 

Rating: 91% 

Reviewed: 37 

Supplier: Meridian 

Price: £329.99 

Micro French 

Learn franglais by computer 

Rating: 70% 

Reviewed: 17 

Supplier: LCL 

Price: £24 

Mini Office 2 

integrated suite of office software 

Rating: 60% 

Reviewed: 17 

Supplier: Europress Software 

Price: £59.95 

Movlesetter 

Basic cartoon animation package 

from Gold Osk. 

Rating: 70% 

Reviewed: 14,23 

Supplier: Silica 

Price: £59.95 

Musk-X 

Popular mtdi sequencing software 

Rating: 70% 

Reviewed; na 

Supplier: MicrolHusions 

Price: £150 

Mutlc X Jnr. 

Budget version of Music- v 

Rating: 70% 

Reviewed: na 

Supplier: MicrolHusions 

Price: £50 

Nexus Backdrops 

Backdrops lor specialised video 

use 

Rating: 50% 

Reviewed: 29 

Supplier: Video World 

Price: £29 95 

Noddy's Big Adventure 

13 educational games featuring 

Noddy Stage 1 Nat. Or 

Rating: 90% 

Reviewed: 35 

Supplier: The Jump*n 

Company 

Pnce; £24.99 

OctaMed Companion 

Tutonal for OctaMED Pro VB5 

Rating- 90% 

Reviewed: 29 

Supplier: SeaSoft Computing 

Price £16-99 

OctaMed Professional VS 

Very powerful and hugely popular 

music/midi editor 

Rating: 90% 

Reviewed: 29 

Supplier: SeaSoft Computing 

Price: £30.50 

PageStream 2.2 

Inexpensive page layout program 

with Postscript 

Rattng 50% 

Reviewed: 2.3 

Supplier: Meridian 

Pnce. £69.95 

Pen Pal 

Fun word processor with integral 

database 

Rating 70% 

Reviewed: 6.9.25 

Supplier: Gordon Harwood 

Price: £49.95 

Pepe's Garden 

The3Rs 

Rating: 70% 

Reviewed: 10 

Supplier Pnsma 

Price: £25.99 

Personal Fonts Maker 2 

256 colour font construction utility 

from Cloanto 

Rating; 70% 





Reviewed 




36 




Supplier: 




Meridian 


70% 


Price. 




£59.95 


2 


Personal Paint 4.0 




Soft stuff 


Latest version 


of Cloanto 


.'s DPaint 


£20 


rival 








Rating: 




75% 


Virth'* 


Reviewed; 




37 




Supplier: 




Meridian 


70% 


Price: 




£59.95 


7.9 
.sociates 


Picture Booh 
The3Rt 






£125 


Ratmg: 




90% 




Reviewed: 




10 


addon for 


Supplier: 


Tnpte R Education 




Price - 




£20 



nm 

6 

ESP Software 

£20 



PowerSase 3,34 

Simple flat file database 

Rating: 70% 

Reviewed: 30 

Supplier: Amivtston 

Pnce: £14.95 

Powerweves 3.1 

Makes 3D wave based objects 

Rating: 70% 

Reviewed: 21 

Supplier: Database Software 

Price' £1795 

Pro Draw 3.0 

Structured drawing compliment to 

Pro Page 

Rating. 90% 

Reviewed: 27 

Supplier Siica 

Price: £132 

Pro Page 4 

Big. well respected page layout 

from Gold Disk 

Rating: 90% 

Reviewed: 27 

Supplier: Silica 

Pnce: £199.95 

Professional Cak 

Major upgrade of Advantage with 

many more features 

Rating: 90% 

Reviewed: na 



Pnce: £150 

Protest V6 

Latest version of Amor's power 

word processor 

Rating: 80% 

Reviewed: 35 

Suppler: Amor 

Pnce: £99 

Quarterback 6.0 

Latest version of popular HD 

backup utility 

Rating: 82% 

Reviewed: 37 

Supplier: Meridian 

Pnce: £74 95 

Quarterback Tools Deluxe 

Collection of disk utilities 

Rating: 90% 

Reviewed: 31 

Supplier: Meridian 

Price £129.95 

Real 3D 2 

Clever surface texture modelling in 

a class of its own. 

Rating: 80% 

Reviewed: 31 

Supplier: Alternative Image 

Pnce: £469 



Disassembles binary to macro 

assembly language 

Rating: 90% 

Reviewed: 33 

Suppler: Hehos 

Pnce: £130 

Scats EE 100 

Semi-pro editing for LANC equipped 

gear 

Rating: na 

Reviewed: 36 

Supplier: Scala UK 

Price* £149 

Scala MM300 

Costly, all singing, all-dancing video 

FX generator 

Rating: 90% 

Reviewed: 36 

Supplier: Scala UK 

Pric*: £329 

Sculpt 40 

A genuine classic of ray tracers. 

Rating: 90% 

Reviewed: 7 

Supplier: Alternative Image 

Price: £400 

Smooth Talker 

Video prompting system 

Rating: 70% 

Reviewed: 16 

Supplier: Zen Computers 

Price: £140 

Spellbound 

Writing for little ones 

Rating: 70% 

Reviewed: 6 

Supplier: Lander Software 

Pnce: £26 



33 



£49.95 



Spelling 

Rating: 

Reviewed: 

Supplier: 

Prtce: 

Studto 

AH-smging poster driver 

Rating: 

Reviewed: 

Supplier: 

Pnce: 

Superbase Personal 2 

Very powerful programmable 

relational database with forms 

Rating 70% 

Reviewed: 9.12 

Supplier: Ox*i 

Pnce: £100 

Superbase Pro 4 

Very powerful programmable 

relational database with forme 

Rat** 90% 

Reviewed: 4.9 

Supplier: Oxxi 

Pnce- £400 

Superiaml 

Musk generation by computer 

Rating: 70% 

Reviewed: 15 

Supplier: Blue Ribbon Sound 

Pnce: £100 

Surface Master 

Another gnbbfy surface generator 

for Imagine 

Rating; 70% 

Reviewed: 14 

Supplier: Alternative Image 

Price: £28 

Technosound Turbo 2 

Sample editor 

Rating: 70% 

Reviewed: 30 

Supplier: New Dimensions 

Pnce: £39.99 

Terraform 

Edits landsape.DEM files for 

VistaPro 

Rating; 70% 

Reviewed; 26 

Supplier: Mendian 

Price: £34.99 

The French Mistress 

French language tutor for all 
Rating: 70% 

Reviewed t 

Suppler: Kosmos 

Pnce: £20 

T(wch Typttt 



Computer aided course in louch 

typing 

Ranng: 70% 

Reviewed: 15 

Supplier : Sector Software 

Pnce: £14 

TrapTAX 

FAX software for high speed 

modems 

Rating: 80% 

Reviewed: 36 

Supplier. BMtersot 

Price: 74.95 

Turbo Print Pro 

Enhanced pnnung utfHty 

Rating. 70* 

Revewed: 14.15 

Supplier: Mendian 

Price: £49.95 

T*feSmtth2 

Scalable font utility 

Rating: 90% 

Rcvtewed: 36 

Supplier: Mendian 

Pnce: £135 

Upper Disk Tools 

Disk recovery tools 

Ratmg; 81% 

Reviewed: 37 

Supplier: Wheelbarrow Software 

Price: 19.95 

VistaPro 

Real-wortd landscape generator 

Rating: 90% 

Supplier: Mendian 

Price: £100 

VTCIock 

Video-type clock overlay for video 

use 

Rating. 90% 

Reviewed: 35 

Supplier: Zen Computers 

Price: £35.25 

Wofdworth 2 AOA 

Greatly improved version of 

Wordworth (and British too) 

Ratmg: 80% 

Reviewed: 33 

Supplier: Dtgita 

Pnca: £129.95 

Wordworth 3.0 

latest version of Digitas high- 
power word processor 
Ratmg: 65% 

Rcv-ewed 37 

Supplier: Dfcrta 

Price; £149.99 



Supplier's list 

For information on ths Nbr aria* tupptytng putt*c domain 
Chech out our full Uetlng on page 69. 

Accolade — 

Almethara...... 

Alternative Image ,„ TI - 

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AMIGA SHOPPER • ISSUE 39 • JULY 1994 



96 SAFE SHOPPING 




Getting confused in the alluring shopping jungle is 
easy. Amiga Shopper leads the way to a better buy. 



Colourful adverts tempt you 
with amazing pieces of 
equipment and software for 
your Amiga. They are faster, bigger, 
better and you are just dying to get 
your hands on them. Your first step 
to avoid dishonest businesses 
(thankfully they are a small 
minority, but all it takes Is one!) 
and ultimately disappointment on 
your behalf. Is to read our Safe 
Shopping advice. Follow a few 
simple steps and the Amiga kit of 
your dreams will safely be yours. 

BUYING IN PERSON 

• Where possible, always test any 
software and hardware in the shop 

before taking it home, to make sure 
that everything works properly. 

• Make sure you have all the 
necessary leads, manuals or other 
accessories you should have. 

• Don't forget to keep your receipt. 

BUYING BY PHONE 

• Be as clear as possible when 
stating what you want to buy and 



make sure you confirm all the 
technical details. Things to bear in 
mind are: version numbers, memory 
requirements, other hardware or 
software required, and compatibility 
with your Amiga (be sure you know 
which version of Kickstart you have). 

• Check the price you are asked to 
pay, and make sure that it's the 
same as the price advertised. 

• Check that what you are ordering 
is actually in stock. 

• Check when and how the article 
will be delivered, and that any extra 
charges are as stated on the advert. 

• Make a note of the date and time 
when you order the product. 

BUYING BY POST 

• You must remember to clearly 
state exactly what you are buying, at 
what price (refer to the magazine, 
page and issue number where it's 
advertised) and give any relevant 
information about your system set-up 
that will reduce the risk of hiccups. 



• Make sure you keep copies of all 
correspondence. 

MAKING RETURNS 

You are entitled to return a product if 

it fails to meet one of the following 

criteria: 

O The goods must be of 

'merchantable quality." 

O They must be "as described". 

O They must be fit for the purpose 

for which they were sold, or for the 

purpose you specified when ordering. 

If they fail to satisfy any or all of the 
criteria, then you are entitled to: 

• Return them for a refund. 

• Receive compensation for part of 
the value. 

• Get a replacement or free repair. 

• When returning a product, ensure 
you have proof of purchase and that 
you return the item as soon as 
possible after receiving it. That's why 
it is important to check it thoroughly 
as soon as it is delivered. 

GETTING REPAIRS 

• Always check the conditions of the 



Buying by Mail - Ten Steps to Safety 



When you're buying from any mail order company, it's 
worth following Amiga Shopper's useful guidelines to 
avoid confusion and disappointment: 

1.) Before you send any money, ring the supplier to 
make sure the item you require Is In stock. Ask 
questions about the company's policy on delivery and 
returns of faulty equipment. Make sure that there are 
no hidden costs such as postage and packaging. Find 
out when you can realistically expect to receive your 
goods. 

2.) Always read the small print In adverts. This is 
normally where the unpleasant surprises are hidden 

3.) Beware companies that do not include their 
address on their adverts. Also, avoid companies which 
do not answer or return your calls. 

4.) By tar the best method of payment is by credit 
card. If ordering goods of more than £100 in total 
value, remember that you are legally entitled to claim 
compensation from some credit companies if the 
retailer goes bust. Check your credit card company's 
policy carefully. You can also try to get extra Insurance 
In advance. 



5.) If you're not paying by credit card, pay by cheque. 
Never send cash, and avoid using postal orders. 

6.) Keep records. If you are buying by credit card keep 
a note of the time of the order and ask for an order 
number. When ordering anything over the telephone, 
always double-check the price. 

7.) When sending a cheque keep a note of the cheque 
number, the date and the exact value. Make sure you 
know the exact name of the mall order company. 

8.) When you receive your goods, check them 
carefully. If anything is missing or faulty, contact the 
supplier immediately. 

9.) Always order from the most recent issue of Amiga 
Shopper. 

10.) If a problem does arise, contact the supplier In 
the first instance. Calmly and politely tell them your 
problem. Most problems turn out to be minor hitches 
or misunderstandings that can easily be resolved. If 
you think you have a genuine grievance, contact your 
local Trading Standards Officer. The number Is In the 
phone book. 



guarantee, and servicing and 
replacement policy. 

• Always fill in and return warranty 
cards as soon as possible, and 
make sure that you are aware of all 
the conditions in the guarantee. 

BUYING PD 

• Even though PD software is 
relatively inexpensive, you should 
still apply the guidelines set out 
above, making sure that you confirm 
all orders as clearly as possible. 

• Shopping around is still important 
when buying PD because different 
sources charge different prices for 
the same disks. There is no set 
pricing structure for disks, but bear 
in mind that PD houses are meant to 
be non-profit-making operations. QJ 



ADVERTISERS 



1st Computer Centre 64-65 

Amiga Format 58-59 

AngliaPD 73 



Artworks.... 91 



Cumana 44 



D.G.P 91 



Dart Computer Services 73 

Direct Computer Supplies 36 



Dominator One PD 91 



Exclusive PD 91 



Future Computing Books 82-83 

Harwoods 52-53 

Hobbyte 74-75 

Just Amiga Monthly 44 



Lola Electronics 44 



Owl Associates 73 



Sidmoum Software 91 



Silica Systems 15, IBC 

The Computer Shop 91 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



COMPETITION 97 



SHOPPER 

Issue 39 - July 1994 



Editor: 
Art Editor 
Production Editor: 
Technical Writer: 

Consultant Editors: 

Contributors: 



Cliff Ramshaw 

Ntek Aspell 

Anna Grenstam 

Graeme Sandiford 

Jeff Walker. Mark Smiddy 

Gary Whitcloy . WHf Rees 



Oave Winder, Toby Simpson, R Shamms Mortier 
Photography: Ash ton James. Ford Robinson 

Ad Manager. Jackie Garford 

Senior Sales Executive: Anne Green 

Sales Executive: Diane Clarke 

Ad Production Manager: Tracy O'Donnell 

Ad Design: Lisa Witney 

Production Technicians: ion Moore. Mark Gover. 

Simon Windsor. Chris Stocker 
Group Production Manager: Judith Mlddleton 

Production Controller: Claire Thomas 

Production Control Assistant: Megan Doole 

Paper Controller: Fiona Deane 

Admin Assistant: Suzannah Angelo-S parting 

Distribution: Sue Hartley 

Publisher: Steve Carey 

Joint Managing Director: Greg Ingham 

Books Of The Month: V, Gravity's Rainbow 

and Vineland 
All cracking books which we thoroughly recommend! 



Member of the Audit Bureau of Circulations 
Audited circulation 
ABC July - December 1993: 37.583 



Printed by Southern print Ltd. Poole. Dorset 
ISSN 0961-7302 Printed In the UK 

Circulation Manager Jon Bickley 

News Trade Distribution - 

UK: Future Publishing 0225 442244 
Worldwide: MMC Ltd 0483 211678 

Copyright O 1994 Future PubHaMr* Ltd. No part of tM* 
magazine may be reproduced without written permission We 
welcome contribution* lor publication but rei 
cannot return any submissions. Any correspondence will be 
considered for publication unless you lpectftcalty state 
otherwise, and we reserve the right to edtt letters published. 



Issue. Where passant we have acknowledged the copyright 
holder. Pleats contact us tf we have tatted to credit your 
copyright - we will bo happy to correct any oversight. 

Editorial and Advertising: 30 Mwimoutrt Street. Bath, Avon 

BA1 2BW 

-0225 442244 Fax: 0225 446019 

E-mail: amshopper@cix.compulink.co.uk 

Subscriptions: Future Publishing Ltd. FREEPOSTf BS4900} 
Somerlon. Somerset TA11 6BR. "0225 822510 

Your Guarantee of Value 
This magazine comes from 
BBBBBBBBBBaaai Future Publishing, a company 
ill I J*^b% founded just eight years ago 
\af II \af I \e> but now selling more computer 
Pl'BLJSH'JVG magazines than any other 

publisher In Britain. We offer: 
Better advice. Our titles are packed with tips, 
suggestions and explanatory features, written by the 
best tn the busmeea. 
Stronger reviews. We have a cast-Iron policy of editorial 
independence, and our reviews give clear buying 
recommendations. 
Clearer design. You need soUd Information, and you need 
ft fast. So our designers highlight key elements In the 
articles by using: charts, dfacrama. ■ 
annotated photographs and so on. 
Greater relevance. At Future, editors operate under two 
golden rules: 

• Understand your readers' needs. 

• Satisfy them. 

More reader Interaction. We draw strongly on roaders' 
contributions, resulting in the liveliest letters pages and 
the best reader tips. Buying one of our magazines Is like 
i nationwide user group. 

Better value for money. More pages, better quattty: 
magazines you can trust. 

The home of Britain's finest computer magazines: 

Amiga Shopper. Amiga Format, Amiga Format Specials. 

Amiga Power, PC Answers. PC Plus. PC Gamer. 

Sega Power. Mega. Commodore Format. PCW Plus. 

ST Format. GamesMaster. Amstrad Action. PC Format. 

Total), Super Play, Edge. MacFormat. Future Music. 

CD-ROM Today. Amiga CD32. 






We've got 14 copies 
of Final Writer, top 
word processor in this 
month's round-up, to 
give away. Get your 
thinking cap on! 

Fourteen copies of Final Writer to give away - 
quite a set of prizes, eh? That's over £1,000 
worth of top-quality software. And all thanks 
to the generosity of the good folk at Softwood 
Products Europe. 

If you want to know why Final Writer is worth 
winning, why not check out the humongous word 
processor review round-up starting on page 9? If 



ikS 



'li.^3jaaiaf gj 




o*U*i*fet.t 
lUlfcMtrfl 



J 



a 



:* 



f«B^Mola»podJElkaM«a^«Saidm- 




For the style conscious. Final Writer provides 
configurable style sheets, giving you the freedom 
to create that special look with minimum fuss 



Sing, to the tune of Europe's hit song, "It's the 
Final Writer..." And what with all the features It 
has. It may well be the last wp you'll ever need. 

you do, you'll find that the program that comes out 
on top, and by quite a wide margin, is the very 
same Final Writer that we're giving away here. 
Aren't we good to you? 

Winning couldn't be easier (well. OK, we could 
just give everyone a copy...) - stick your answers 
to the three questions below down on a postcard 
or the back of a sealed envelope, along with your 
name and address, and send your entry to: 

The Write Stuff 

Amiga Shopper 

Future Publishing 

29 Monmouth Street 

Bath 

Avon BA1 2DL 

Please state on your entry if you don't want your 
name included on a mailing list. The closing date 
for entries is 8 July. Only one entry per household 
will be accepted. Good luck. CD 



THOSE EASY-PEASY QUESTIONS 

1) How many user-configurable button strips do you get with 
Final Write fi 

2) Final Writer can import structured drawings created in other 
packages, using the EPS format. What does EPS stand for? 

3) To help implement its Postscript support, Final Writer makes use 
of a shareware library called post.library. What is the name of 

this library's author? 
You'll find the answers to all of these buried in the word processor feature on 
page 9, which you've no doubt read in detail anyway. Should be easy then, eh? 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



98 NEXT MONTH 



1 



i 



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have to 



THEY ARE THE CHAMPIONS • THEY ARE THE CHAMPIONS 



And they've both deservedly won issue 37's 
Multimedia Madness competition, and will soon each 
be receiving a complete multimedia set-up, comprising 
a CD-ROM drive, SCSI Interface, hard disk, extra RAM 
and a copy of Scala MM300. Didn't they do well? But, 



you may be wondering, who are these mysterious 
"they"? Well, their identity shall remain a secret no 
longer. The winners are: D March of Norton, Sheffield, 
and D Stoneham of Hammersmith, London. Well done 
both of you. 



. 



BE SURE TO AVOID 
DISAPPOINTMENT - 

RESERVE YOUR 

FAVOURITE , 
MAGAZINE AT 

YOUR LOCAL 

NEWSAGENT NOW! 



DEAR NEWSAGENT, Please reserve/deliver me a copy of dm/go Shopper every 
month, beginning with the August issue, which goes on sale on Tuesday 5 July. 

Name 



Address 



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• NOTE TO NEWSAGENT: Amiga Shopper is published by Future Publishing (0225 
442244) and is available from your local wholesaler. 



PS Oh, and if you 
do have any 
problems getting 
hold of your 
favourite Amiga 
mag, call Kate 
Elston on 022S 
442244 and she'll 
help you oat. 



AT-A-GLANCE 
GUIDE 

To help you find what you want 
quickly, here is a cross- 
referenced list of everything 
covered In this month's Amiga 
Shopper. You'll find a detailed 
Index to the problem-solving 
Amiga Answers section on page 
41. The page numbers given are 
for the first page of the article In 
which the subject Is mentioned. 



A1200 CD-ROM 


26 


A4000T 


24 


ADPro 


32 


Amiga Format 


58 


Amiga DOS 


70 


AmigaDOS 3 Tutorial 


35 


AMOS 


54 


Animation 


31 


Answers 


41 


AutoCAD 


30 


Back issues 


62 


Buying advice 


96 


C Programming 


77 


Comms 


68 


DCTV 


52 


Digital Creations 


50 


EdWord 


9 


Electronic Arts 


50 


Excellence 


9 


Final Copy 2 


9 


Final Writer 


9 


Future Publishing Books 


82 


Hanna Barbera 


31 


ImageFX 


32 


ImageMaster 


32 


Image Mirror 


32 


Imagine 


30 


Interchange Plus 


30 


Internet 


68 


Letters 


38 


Mitsumi FX001D 


35 


Music X 


28 


NASA 


52 


News 


4 


Next month 


98 


Opinions 


76 


PD World 


84 


Pen Pal 


9 


Personal Write 


9 


Pornography 


76 


Product Locator 


92 


QuicHWrite 


9 


Reader ads 


40 


Real Time Clock 


34 


Smarty Paints 


34 


Subscriptions 


66 


SuperGen 


52 


Tandem controller 


35 


Top Cat 


31 


UNIX 


68 


User groups 


80 


Video Titling 


60 


Video Toaster 


30 


Window Shopper 


34 


Wordworth 3 


9 



Are there any products or 

subjects you'd like us to take a 

look at? Well, just drop a line to: 

Amiga Shopper, 

30 Monmouth Street, 

Bath, Avon BA1 2BW. 



AMIGA SHOPPER • ISSUE 39 • JULY 1994 



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•0 Wika* rwyn 



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PLEASE SEND ME A 64 PAGE AMIGA CATALOGUE 



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